Difference between revisions of "Materials"
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* The list below is for Normal [[Difficulty]] only; increasing [[difficulty]] will add materials from other regions or simply increase the amount dropped of the same materials | * The list below is for Normal [[Difficulty]] only; increasing [[difficulty]] will add materials from other regions or simply increase the amount dropped of the same materials | ||
* [[Missions]] should always be completed fully to ensure full loot drops | * [[Missions]] should always be completed fully to ensure full loot drops | ||
+ | * Areas and Missions in the table do not correspond to each other | ||
+ | * Higher chance does not guarantee a better result due to RNG drop rates | ||
----- | ----- | ||
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! score="col" |Type | ! score="col" |Type | ||
! |Area(s) Found | ! |Area(s) Found | ||
− | ! scope="col" class="unsortable"| | + | ! scope="col" class="unsortable"|High Drop Chance Mission |
|- | |- | ||
| [[File:Sturdy-Tools.png]] | | [[File:Sturdy-Tools.png]] | ||
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| STR | | STR | ||
| Igman | | Igman | ||
− | | | + | | [[Patrol|From The Ground Up]] |
|- | |- | ||
| [[File:Construction-Part.png]] | | [[File:Construction-Part.png]] | ||
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| STR | | STR | ||
| Karadol<br>Adria | | Karadol<br>Adria | ||
− | | '' | + | |- |
+ | | [[File:Structural-Reinforcement.png]] | ||
+ | | <span style="color:#99CCFF">'''Structural Reinforcement'''</span> | ||
+ | | STR | ||
+ | | Deliblat | ||
|- | |- | ||
| [[File:Weapon-Fragment.png]] | | [[File:Weapon-Fragment.png]] | ||
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| STR | | STR | ||
| Igman | | Igman | ||
− | | | + | | [[Patrol|Terror Comes From Within]]<br>[[Patrol|From the Ground Up]] |
|- | |- | ||
| [[File:Armor-Segment.png]] | | [[File:Armor-Segment.png]] | ||
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| STR | | STR | ||
| Karadol<br>Adria | | Karadol<br>Adria | ||
− | | '' | + | | [[Assassinations|Count Plamen]]<br>[[Patrol|Dire Straits and Dire Tidings]] |
+ | |- | ||
+ | | [[File:Architectural-Element.png]] | ||
+ | | <span style="color:#d147a3">'''Architectural Element'''</span> | ||
+ | | STR | ||
+ | | Deliblat | ||
+ | | [[Assassinations|Pas the Biter]]<br>[[Assassinations|Mistress of Anton]] | ||
|- | |- | ||
| [[File:Ancient-Relic.png]] | | [[File:Ancient-Relic.png]] | ||
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| STR | | STR | ||
| Igman | | Igman | ||
− | | | + | | [[Patrol|Whispers in the Dark]] |
|- | |- | ||
| [[File:Ancestral-Artifact.png]] | | [[File:Ancestral-Artifact.png]] | ||
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| STR | | STR | ||
| Karadol<br>Adria | | Karadol<br>Adria | ||
− | | '' | + | | [[Patrol|Whispers in the Dark]] |
+ | |- | ||
+ | | [[File:Mighty-Aegis.png]] | ||
+ | | <span style="color:#FF8000">'''Mighty Aegis'''</span> | ||
+ | | STR | ||
+ | | Deliblat | ||
+ | | [[Patrol|Whispers in the Dark]] | ||
|- | |- | ||
| [[File:Jagged-Belt.png]] | | [[File:Jagged-Belt.png]] | ||
− | | <span style="color:#99CCFF">'''Jagged | + | | <span style="color:#99CCFF">'''Jagged Belt'''</span> |
| DEX | | DEX | ||
| Igman | | Igman | ||
− | |||
|- | |- | ||
| [[File:Resilient-Wood.png]] | | [[File:Resilient-Wood.png]] | ||
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| DEX | | DEX | ||
| Karadol<br>Adria | | Karadol<br>Adria | ||
− | | '' | + | |- |
+ | | [[File:Infused-Leather.png]] | ||
+ | | <span style="color:#99CCFF">'''Infused Leather'''</span> | ||
+ | | DEX | ||
+ | | Deliblat | ||
|- | |- | ||
| [[File:Growing-Raiment.png]] | | [[File:Growing-Raiment.png]] | ||
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| DEX | | DEX | ||
| Igman | | Igman | ||
− | | | + | | [[Assassinations|Zloran the Traitor]] |
|- | |- | ||
| [[File:Living-Plate.png]] | | [[File:Living-Plate.png]] | ||
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| DEX | | DEX | ||
| Karadol<br>Adria | | Karadol<br>Adria | ||
− | | '' | + | | [[Expedition|And Yet We Perservere]] |
+ | |- | ||
+ | | [[File:Arboreal-Shard.png]] | ||
+ | | <span style="color:#d147a3">'''Arboreal Shard'''</span> | ||
+ | | DEX | ||
+ | | Deliblat | ||
+ | | [[Expedition|The Golden Guard]]<br>[[Expedition|Shifting Sands]] | ||
|- | |- | ||
| [[File:Sylvan-Coat.png]] | | [[File:Sylvan-Coat.png]] | ||
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| DEX | | DEX | ||
| Igman | | Igman | ||
− | |||
|- | |- | ||
| [[File:Druidic-Garment.png]] | | [[File:Druidic-Garment.png]] | ||
| <span style="color:#FF8000">'''Druidic Garment'''</span> | | <span style="color:#FF8000">'''Druidic Garment'''</span> | ||
+ | | Dexterity-based Crafting Card. Can affect: | ||
+ | Overall Dexterity | ||
+ | Attack Speed | ||
+ | Critical Hit Chance | ||
+ | Movement Speed | ||
+ | | ''There is nothing that embodies the fusion of fine Veela craftsmanship and the wild magic of nature better than a druidic garment. The secret of their production was thought lost, until a woodsman found it written in copper in on the bark of a birch.'' | ||
+ | |- | ||
+ | | [[File:Rangers-Gear.png]] | ||
+ | | <span style="color:#FF8000">'''Ranger's Gear'''</span> | ||
| DEX | | DEX | ||
− | | | + | | Deliblat |
− | |||
|- | |- | ||
| [[File:Energy-Orb.png]] | | [[File:Energy-Orb.png]] | ||
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| INT | | INT | ||
| Igman | | Igman | ||
− | |||
|- | |- | ||
| [[File:Captured-Lightning.png]] | | [[File:Captured-Lightning.png]] | ||
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| INT | | INT | ||
| Karadol<br>Adria | | Karadol<br>Adria | ||
− | | '' | + | |- |
+ | | [[File:Crystallized-Fire.png]] | ||
+ | | <span style="color:#99CCFF">'''Crystallized Fire'''</span> | ||
+ | | INT | ||
+ | | Deliblat | ||
|- | |- | ||
| [[File:Bottled-Gale.png]] | | [[File:Bottled-Gale.png]] | ||
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| INT | | INT | ||
| Igman | | Igman | ||
− | | ' | + | | [[Defense|Perun's Square]] |
|- | |- | ||
| [[File:Enchanted-Pyre.png]] | | [[File:Enchanted-Pyre.png]] | ||
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| INT | | INT | ||
| Karadol<br>Adria | | Karadol<br>Adria | ||
− | | '' | + | | [[Defense|An Ambush in the Gloom]] |
+ | |- | ||
+ | | [[File:Celestial-Light.png]] | ||
+ | | <span style="color:#d147a3">'''Celestial Light'''</span> | ||
+ | | INT | ||
+ | | Deliblat | ||
+ | | [[Assassinations|Pas the Biter]] | ||
|- | |- | ||
| [[File:Elemental-Force.png]] | | [[File:Elemental-Force.png]] | ||
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| INT | | INT | ||
| Igman | | Igman | ||
− | |||
|- | |- | ||
| [[File:Divine-Particle.png]] | | [[File:Divine-Particle.png]] | ||
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| INT | | INT | ||
| Karadol<br>Adria | | Karadol<br>Adria | ||
− | | '' | + | |- |
+ | | [[File:Cosmic-Spark.png]] | ||
+ | | <span style="color:#FF8000">'''Cosmic Spark'''</span> | ||
+ | | INT | ||
+ | | Deliblat | ||
|- | |- | ||
| [[File:Tissue.png]] | | [[File:Tissue.png]] | ||
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| FOR | | FOR | ||
| Igman | | Igman | ||
− | |||
|- | |- | ||
| [[File:Bone.png]] | | [[File:Bone.png]] | ||
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| FOR | | FOR | ||
| Karadol<br>Adria | | Karadol<br>Adria | ||
− | | '' | + | |- |
+ | | [[File:Organ.png]] | ||
+ | | <span style="color:#99CCFF">'''Organ'''</span> | ||
+ | | FOR | ||
+ | | Deliblat | ||
|- | |- | ||
| [[File:Limb.png]] | | [[File:Limb.png]] | ||
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| FOR | | FOR | ||
| Igman | | Igman | ||
− | | | + | | N/A |
|- | |- | ||
| [[File:Brain.png]] | | [[File:Brain.png]] | ||
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| FOR | | FOR | ||
| Karadol<br>Adria | | Karadol<br>Adria | ||
− | | '' | + | | [[Survival|Blood for Blood]] |
+ | |- | ||
+ | | [[File:Spine.png]] | ||
+ | | <span style="color:#d147a3">'''Spine'''</span> | ||
+ | | FOR | ||
+ | | Deliblat | ||
+ | | [[Expedition|Shifting Sands]] | ||
|- | |- | ||
| [[File:Animated-Parts.png]] | | [[File:Animated-Parts.png]] | ||
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| FOR | | FOR | ||
| Igman | | Igman | ||
− | | | + | | [[Expedition|And Yet We Perservere]] |
|- | |- | ||
| [[File:Skeletal-Construct.png]] | | [[File:Skeletal-Construct.png]] | ||
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| FOR | | FOR | ||
| Karadol<br>Adria | | Karadol<br>Adria | ||
− | | '' | + | | [[Expedition|And Yet We Perservere]] |
+ | |- | ||
+ | | [[File:Biomass.png]] | ||
+ | | <span style="color:#FF8000">'''Biomass'''</span> | ||
+ | | FOR | ||
+ | | Deliblat | ||
+ | | [[Expedition|And Yet We Perservere]] | ||
|} | |} |
Revision as of 08:04, 6 September 2019
Materials are used in the creation and reforging of items. Each material can have one or multiple effects on an item. Materials are broken down into Rare, Epic, and Legendary categories much like items.
Materials are broken down into four sub-categories based on attributes they change on an item:
- STR - Strength - Overall Strength, Physical Damage, Fury Generation, Critical Hit Damage
- DEX - Dexterity - Overall Dexterity, Attack Speed, Critical Hit Chance, Movement Speed
- INT - Intelligence - Overall Intelligence, Spell Damage, Cooldown Reduction, Spell Resistance
- FOR - Defense (Fortitude) - Affect Overall Defense, Maximum Health, Armor, Regeneration
Based on these four sub-categories, items can roll multiple prefixes and suffixes. The higher the tier and crafting level of the player, the higher the statistics on the item.
Notes:
- The list below is for Normal Difficulty only; increasing difficulty will add materials from other regions or simply increase the amount dropped of the same materials
- Missions should always be completed fully to ensure full loot drops
- Areas and Missions in the table do not correspond to each other
- Higher chance does not guarantee a better result due to RNG drop rates
Icon | Item Name | Type | Area(s) Found | High Drop Chance Mission |
---|---|---|---|---|
Sturdy Tools | STR | Igman | From The Ground Up | |
Construction Part | STR | Karadol Adria | ||
Structural Reinforcement | STR | Deliblat | ||
Weapon Fragment | STR | Igman | Terror Comes From Within From the Ground Up | |
Armor Segment | STR | Karadol Adria |
Count Plamen Dire Straits and Dire Tidings | |
Architectural Element | STR | Deliblat | Pas the Biter Mistress of Anton | |
Ancient Relic | STR | Igman | Whispers in the Dark | |
Ancestral Artifact | STR | Karadol Adria |
Whispers in the Dark | |
Mighty Aegis | STR | Deliblat | Whispers in the Dark | |
Jagged Belt | DEX | Igman | ||
Resilient Wood | DEX | Karadol Adria | ||
Infused Leather | DEX | Deliblat | ||
Growing Raiment | DEX | Igman | Zloran the Traitor | |
Living Plate | DEX | Karadol Adria |
And Yet We Perservere | |
Arboreal Shard | DEX | Deliblat | The Golden Guard Shifting Sands | |
Sylvan Coat | DEX | Igman | ||
Druidic Garment | Dexterity-based Crafting Card. Can affect:
Overall Dexterity Attack Speed Critical Hit Chance Movement Speed |
There is nothing that embodies the fusion of fine Veela craftsmanship and the wild magic of nature better than a druidic garment. The secret of their production was thought lost, until a woodsman found it written in copper in on the bark of a birch. | ||
Ranger's Gear | DEX | Deliblat | ||
Energy Orb | INT | Igman | ||
Captured Lightning | INT | Karadol Adria | ||
Crystallized Fire | INT | Deliblat | ||
Bottled Gale | INT | Igman | Perun's Square | |
Enchanted Pyre | INT | Karadol Adria |
An Ambush in the Gloom | |
Celestial Light | INT | Deliblat | Pas the Biter | |
Elemental Force | INT | Igman | ||
Divine Particle | INT | Karadol Adria | ||
Cosmic Spark | INT | Deliblat | ||
Tissue | FOR | Igman | ||
Bone | FOR | Karadol Adria | ||
Organ | FOR | Deliblat | ||
Limb | FOR | Igman | N/A | |
Brain | FOR | Karadol Adria |
Blood for Blood | |
Spine | FOR | Deliblat | Shifting Sands | |
Animated Parts | FOR | Igman | And Yet We Perservere | |
Skeletal Construct | FOR | Karadol Adria |
And Yet We Perservere | |
Biomass | FOR | Deliblat | And Yet We Perservere |