Difference between revisions of "Drop Rate"
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= [[Base Items]] = | = [[Base Items]] = | ||
− | + | These stats were done to calculate how many [[School of Magic]] and [[Flawless]] [[Base Items]] we could have on a [[Missions]] run. | |
The following stats were made over 225 dropped items on [[Patrols]] +41 in [[Hard]] [[Difficulty]]. | The following stats were made over 225 dropped items on [[Patrols]] +41 in [[Hard]] [[Difficulty]]. | ||
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|} | |} | ||
− | '''We have 5% | + | '''We have 5% chance of finding a [[School of Magic]] and [[Flawless]] [[Base Item]]. So 1/20''' |
== Percentage of Types == | == Percentage of Types == | ||
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|} | |} | ||
− | '''We have 30 | + | '''We have 30% chance of finding a [[Weapon]] on [[Base Item]]. So 1/3''' |
− | '''We have 15% | + | '''We have 15% chance of finding a [[Ward]], [[Chard]], [[Tome]] or [[Ring]] on [[Base Item]]. So 1/7''' |
− | '''We have 5% | + | '''We have 5% chance of finding an [[Amulet]] on [[Base Item]]. So 1/20''' |
== Percentage of Weapons== | == Percentage of Weapons== | ||
− | When playing a specific [[Heroes|Hero]] you feel by the drop that you have more chance to drop a [[Weapon]] according to this [[Heroes|Hero]]. | + | When playing a specific [[Heroes|Hero]], you feel by the drop that you have more chance to drop a [[Weapon]] according to this [[Heroes|Hero]]. |
− | This is what we tried to | + | This is what we tried to prove here. |
So by playing [[Hector]] here is the percentage of [[Weapons]] dropped for each [[Heroes|Hero]]. | So by playing [[Hector]] here is the percentage of [[Weapons]] dropped for each [[Heroes|Hero]]. | ||
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| '''Total''' | | '''Total''' | ||
| '''Hector's Weapon''' | | '''Hector's Weapon''' | ||
− | | | + | | Kingewitch's Weapon |
| Anya's Weapon | | Anya's Weapon | ||
| Istok's Weapon | | Istok's Weapon | ||
| Morokh's Weapon | | Morokh's Weapon | ||
| Lukian's Weapon | | Lukian's Weapon | ||
− | | | + | | Valeria's Weapon |
| Masha's Weapon | | Masha's Weapon | ||
| Elden's Weapon | | Elden's Weapon | ||
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Here is a calculation of the best [[Missions]] to drop Fragments. | Here is a calculation of the best [[Missions]] to drop Fragments. | ||
− | There | + | There were several attempts, which lead us to sum the time and the fragments dropped. Once we have the sum, we just have to normalize everything one one hour to see the best drop rate. |
== [[Torment Key]] == | == [[Torment Key]] == | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! colspan="3"| [[Survival]] Mission : [[The Thawing of the Dawn]] | + | ! colspan="3"| [[Survival]] Mission: [[The Thawing of the Dawn]] |
|- | |- | ||
| | | | ||
| Time Taken | | Time Taken | ||
− | | Number of | + | | Number of Fragments dropped |
|- | |- | ||
| '''Try 1''' | | '''Try 1''' | ||
Line 175: | Line 175: | ||
| 3 | | 3 | ||
|- | |- | ||
− | | ''' | + | | '''NORMALIZED''' |
| '''60:00:00''' | | '''60:00:00''' | ||
| '''35.52631579''' | | '''35.52631579''' | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | ! colspan="3"| [[Patrol]] Mission : [[The Hand of the Beast]] | + | ! colspan="3"| [[Patrol]] Mission: [[The Hand of the Beast]] |
|- | |- | ||
| | | | ||
| Time Taken | | Time Taken | ||
− | | Number of | + | | Number of Fragments dropped |
|- | |- | ||
| '''Try 1''' | | '''Try 1''' | ||
Line 191: | Line 191: | ||
| 2 | | 2 | ||
|- | |- | ||
− | | ''' | + | | '''NORMALIZED''' |
| '''60:00:00''' | | '''60:00:00''' | ||
| '''28.91566265''' | | '''28.91566265''' | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | ! colspan="3"| [[Expedition]] Mission : [[Talons, fangs, blades, and death]] | + | ! colspan="3"| [[Expedition]] Mission: [[Talons, fangs, blades, and death]] |
|- | |- | ||
| | | | ||
| Time Taken | | Time Taken | ||
− | | Number of | + | | Number of Fragments dropped |
|- | |- | ||
| '''Try 1''' | | '''Try 1''' | ||
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| 21 | | 21 | ||
|- | |- | ||
− | | ''' | + | | '''NORMALIZED''' |
| '''60:00:00''' | | '''60:00:00''' | ||
| '''98.82352941''' | | '''98.82352941''' | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | ! colspan="3"| [[Expedition]] Mission : [[The Lurking Horror]] | + | ! colspan="3"| [[Expedition]] Mission: [[The Lurking Horror]] |
|- | |- | ||
| | | | ||
| Time Taken | | Time Taken | ||
− | | Number of | + | | Number of Fragments dropped |
|- | |- | ||
| '''Try 1''' | | '''Try 1''' | ||
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| 12 | | 12 | ||
|- | |- | ||
− | | ''' | + | | '''NORMALIZED''' |
| '''60:00:00''' | | '''60:00:00''' | ||
| '''106.6666667''' | | '''106.6666667''' | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | ! colspan="3"| [[Defense]] Mission : [[Honor-marked]] | + | ! colspan="3"| [[Defense]] Mission: [[Honor-marked]] |
|- | |- | ||
| | | | ||
| Time Taken | | Time Taken | ||
− | | Number of | + | | Number of Fragments dropped |
|- | |- | ||
| '''Try 1''' | | '''Try 1''' | ||
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| 15 | | 15 | ||
|- | |- | ||
− | | ''' | + | | '''NORMALIZED''' |
| '''60:00:00''' | | '''60:00:00''' | ||
| '''105.0583658''' | | '''105.0583658''' | ||
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== [[Unholy Key]] == | == [[Unholy Key]] == | ||
− | The [[Survival]] and [[Patrol]] were not done here because they are the | + | The [[Survival]] and [[Patrol]] were not done here because they are the less worthy for Fragment drop as shown here: [[Torment Key#Drop Rate|Torment Key -> Drop Rate]] |
{| class="wikitable" | {| class="wikitable" | ||
− | ! colspan="3"| [[Defense]] Mission : [[These monks of stone...]] | + | ! colspan="3"| [[Defense]] Mission: [[These monks of stone...]] |
|- | |- | ||
| | | | ||
| Time Taken | | Time Taken | ||
− | | Number of | + | | Number of Fragments dropped |
|- | |- | ||
|''' Try 1''' | |''' Try 1''' | ||
Line 301: | Line 301: | ||
| 7 | | 7 | ||
|- | |- | ||
− | | ''' | + | | '''NORMALIZED''' |
| '''60:00:00''' | | '''60:00:00''' | ||
| '''98.82352941''' | | '''98.82352941''' | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | ! colspan="3"| [[Expedition]] Mission : [[The Plight of Igman]] | + | ! colspan="3"| [[Expedition]] Mission: [[The Plight of Igman]] |
|- | |- | ||
| | | | ||
| Time Taken | | Time Taken | ||
− | | Number of | + | | Number of Fragments dropped |
|- | |- | ||
| '''Try 1''' | | '''Try 1''' | ||
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| 18 | | 18 | ||
|- | |- | ||
− | | ''' | + | | '''NORMALIZED''' |
| '''60:00:00''' | | '''60:00:00''' | ||
| '''174.1935484''' | | '''174.1935484''' | ||
|} | |} | ||
− | You will drop much more on the [[ | + | You will drop much more on the [[Expedition]] because each spot you finish will increase your drop. Plus, in a [[Defense]], you have to count the loading time as well. |
− | ''The | + | ''The missions were measured in time from the beginning of the map (without loading time), until the end when pressing R.'' |
''It was done with [[Dameer]] 18,49 [[Might]] on patch 0.31 in [[Master]].'' | ''It was done with [[Dameer]] 18,49 [[Might]] on patch 0.31 in [[Master]].'' | ||
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= [[Shards]] = | = [[Shards]] = | ||
− | + | These statistics were made to calculate how many [[Assassinations]] you need to do in order to have 150 [[File:Hero-Shard.png|18px|link=Shards |Shards]]<br> | |
So you can buy the <span style="color:#FF8000">'''Legendary'''</span> Skins. | So you can buy the <span style="color:#FF8000">'''Legendary'''</span> Skins. | ||
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|} | |} | ||
− | Which | + | Which gives us: |
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
− | Seems like you can drop from 13 to 20 [[File:Hero-Shard.png|18px|link=Shards |Shards]] | + | Seems like you can drop from 13 to 20 [[File:Hero-Shard.png|18px|link=Shards |Shards]] at once. And you get, on average, 16.25 of them. |
− | So you need to do | + | So you need to do the [[Assassination]] 10 times in order to have 150 [[File:Hero-Shard.png|18px|link=Shards |Shards]] |
− | ''Done with [[Dameer]] 18,49 [[Might]] on patch 0.31 in [[Master]] on [[Assassinations]] : [[Iron Made]] > [[Lord Gvozden]]'' | + | ''Done with [[Dameer]] 18,49 [[Might]] on patch 0.31 in [[Master]] on [[Assassinations]]: [[Iron Made]] > [[Lord Gvozden]]'' |
Revision as of 19:14, 10 September 2019
On this page you can find multiple Drop Rate calculation made by players.
Contents
Base Items
These stats were done to calculate how many School of Magic and Flawless Base Items we could have on a Missions run.
The following stats were made over 225 dropped items on Patrols +41 in Hard Difficulty.
Percentage of Quality
Quality | ||||
---|---|---|---|---|
Total | Normal | Superior | Flawless | |
Number | 225 | 72 | 71 | 82 |
Percentage | 100% | 32% | 31.56% | 36.44% |
We can conclude that you have 1/3 of chance of having a Flawless Base Item.
Percentage of School of Magic
School of Magic | |||
---|---|---|---|
Total | School of Magic | School of Magic AND Flawless | |
Number | 225 | 25 | 12 |
Percentage | 100% | 11.11% | 5.33% |
We have 5% chance of finding a School of Magic and Flawless Base Item. So 1/20
Percentage of Types
Types | |||||||
---|---|---|---|---|---|---|---|
Total | Total of Wards | Total of Charms | Total of Tomes | Total of Rings | Total of Amulets | Total of Weapons | |
Number | 225 | 31 | 34 | 26 | 42 | 11 | 66 |
Percentage | 100% | 13.77% | 15.11% | 11.55% | 18.66% | 4.88% | 29.33% |
We have 30% chance of finding a Weapon on Base Item. So 1/3
We have 15% chance of finding a Ward, Chard, Tome or Ring on Base Item. So 1/7
We have 5% chance of finding an Amulet on Base Item. So 1/20
Percentage of Weapons
When playing a specific Hero, you feel by the drop that you have more chance to drop a Weapon according to this Hero. This is what we tried to prove here.
So by playing Hector here is the percentage of Weapons dropped for each Hero.
Weapons | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Total | Hector's Weapon | Kingewitch's Weapon | Anya's Weapon | Istok's Weapon | Morokh's Weapon | Lukian's Weapon | Valeria's Weapon | Masha's Weapon | Elden's Weapon | Sum of OTHER Hero | |
Number | 76 | 40 | 3 | 4 | 7 | 5 | 7 | 1 | 3 | 6 | 36 |
Percentage | 100% | 52.63% | 4.54% | 6.06% | 10.60% | 7.57% | 10.60% | 1.51% | 4.54% | 9.09% | 47.36% |
We have 50% chances of finding a Weapon for our Hero on Base Item. So 1/2
Per Run
On 6 Runs we dropped in average 22.66 Base Items per Run.
Done with Hector 23,74 Might on patch 1.0.151456 in Hard Difficulty on Missions :
Key Fragments
Here is a calculation of the best Missions to drop Fragments.
There were several attempts, which lead us to sum the time and the fragments dropped. Once we have the sum, we just have to normalize everything one one hour to see the best drop rate.
Torment Key
Survival Mission: The Thawing of the Dawn | ||
---|---|---|
Time Taken | Number of Fragments dropped | |
Try 1 | 5:04:00 | 3 |
NORMALIZED | 60:00:00 | 35.52631579 |
Patrol Mission: The Hand of the Beast | ||
---|---|---|
Time Taken | Number of Fragments dropped | |
Try 1 | 4:09:00 | 2 |
NORMALIZED | 60:00:00 | 28.91566265 |
Here you can see Patrol and Survival are not adapted for Fragment drop.
Expedition Mission: Talons, fangs, blades, and death | ||
---|---|---|
Time Taken | Number of Fragments dropped | |
Try 1 | 5:56:00 | 10 |
Try 2 | 5:56:00 | 11 |
SUM | 12:45:00 | 21 |
NORMALIZED | 60:00:00 | 98.82352941 |
Expedition Mission: The Lurking Horror | ||
---|---|---|
Time Taken | Number of Fragments dropped | |
Try 1 | 6:45:00 | 12 |
NORMALIZED | 60:00:00 | 106.6666667 |
Defense Mission: Honor-marked | ||
---|---|---|
Time Taken | Number of Fragments dropped | |
Try 1 | 1:44:00 | 3 |
Try 2 | 1:40:00 | 3 |
Try 3 | 1:40:00 | 2 |
Try 4 | 1:45:00 | 5 |
Try 5 | 1:45:00 | 2 |
SUM | 8:34:00 | 15 |
NORMALIZED | 60:00:00 | 105.0583658 |
Unholy Key
The Survival and Patrol were not done here because they are the less worthy for Fragment drop as shown here: Torment Key -> Drop Rate
Defense Mission: These monks of stone... | ||
---|---|---|
Time Taken | Number of Fragments dropped | |
Try 1 | 1:39:00 | 2 |
Try 2 | 1:40:00 | 2 |
Try 3 | 1:43:00 | 3 |
SUM | 5:02:00 | 7 |
NORMALIZED | 60:00:00 | 98.82352941 |
Expedition Mission: The Plight of Igman | ||
---|---|---|
Time Taken | Number of Fragments dropped | |
Try 1 | 6:12:00 | 18 |
NORMALIZED | 60:00:00 | 174.1935484 |
You will drop much more on the Expedition because each spot you finish will increase your drop. Plus, in a Defense, you have to count the loading time as well.
The missions were measured in time from the beginning of the map (without loading time), until the end when pressing R.
It was done with Dameer 18,49 Might on patch 0.31 in Master.
Shards
These statistics were made to calculate how many Assassinations you need to do in order to have 150
So you can buy the Legendary Skins.
Try | Shards Dropped |
---|---|
1 | 13 |
2 | 20 |
3 | 18 |
4 | 15 |
5 | 18 |
6 | 16 |
7 | 15 |
8 | 20 |
9 | 15 |
10 | 15 |
11 | 15 |
12 | 15 |
Which gives us:
Average | Median | Minimum | Maximum |
---|---|---|---|
16.25 | 15 | 13 | 20 |
Seems like you can drop from 13 to 20 at once. And you get, on average, 16.25 of them. So you need to do the Assassination 10 times in order to have 150
Done with Dameer 18,49 Might on patch 0.31 in Master on Assassinations: Iron Made > Lord Gvozden