Difference between revisions of "Defense"

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Features:
 
Features:
 
* Waves spawn in 12-second intervals, the faster a player kills the wave, the more downtime between waves
 
* Waves spawn in 12-second intervals, the faster a player kills the wave, the more downtime between waves
 +
* Number of waves are listed on the right side of the screen under the [[glory]] counter, along with objective healtha
 
* Instead of attacking the hero, monsters will prioritize attacking the point first, although skills that taunt ([[Istok]], [[Dameer]]) will override the prioritization
 
* Instead of attacking the hero, monsters will prioritize attacking the point first, although skills that taunt ([[Istok]], [[Dameer]]) will override the prioritization
 
* The defense point can be grabbed and moved by monsters
 
* The defense point can be grabbed and moved by monsters
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| [[Shiver Mask Erak]]
 
| [[Shiver Mask Erak]]
 
|-
 
|-
|  
+
| [[Blood and Blizzard]]
|  
+
| Igman
 
| 6-10
 
| 6-10
 
| 1.4K
 
| 1.4K
|
+
| [[Vasil Frostwall]]
 
|-
 
|-
|  
+
| [[Final Moments]]
|  
+
| Karadol
 
| 6-10
 
| 6-10
 
| 1.4K
 
| 1.4K
|
+
| [[Gadan the Nasty]]
 
|-
 
|-
|  
+
| [[An Ambush in the Gloom]]
 
|  
 
|  
 
| 6-10
 
| 6-10
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|
 
|
 
|-
 
|-
|  
+
| [[An Ambush in the Gloom]]
 
|  
 
|  
 
| 11-15
 
| 11-15
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|
 
|
 
|-
 
|-
|  
+
| [[Stand and deliver]]
 
|  
 
|  
 
| 11-15
 
| 11-15
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|
 
|
 
|-
 
|-
|  
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| [[Skeletons in the Snow]]
 
|  
 
|  
 
| 16-20
 
| 16-20
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|
 
|
 
|-
 
|-
|  
+
| [[Lines crossed]]
 
|  
 
|  
 
| 16-20
 
| 16-20
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|
 
|
 
|-
 
|-
|
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| [[Perun's squire]]
 
|  
 
|  
 
| 21-25
 
| 21-25
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|
 
|
 
|-
 
|-
|
+
| [[The Blood Star falls...]]
 
|
 
|
 
| 26-30
 
| 26-30
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|
 
|
 
|-
 
|-
|
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| [[Desert Demise]]
 
|
 
|
 
| 26-30
 
| 26-30
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| [[Wildbeast Goro the Demon Steed]]
 
| [[Wildbeast Goro the Demon Steed]]
 
|-
 
|-
|
+
| [[Glimmering Hope]]
 
|
 
|
 
| 31-35
 
| 31-35
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|-
 
|-
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| [[Bastion of Sanctity]]
 
|
 
|
 
| 31-35
 
| 31-35

Revision as of 01:36, 29 April 2019

In Defense Missions, the player must defend a structure with a set amount of life, while killing waves of monsters until fighting an Elite monster at the end.

Features:

  • Waves spawn in 12-second intervals, the faster a player kills the wave, the more downtime between waves
  • Number of waves are listed on the right side of the screen under the glory counter, along with objective healtha
  • Instead of attacking the hero, monsters will prioritize attacking the point first, although skills that taunt (Istok, Dameer) will override the prioritization
  • The defense point can be grabbed and moved by monsters
  • These are the shortest missions in Pagan Online

Note: While most missions fall into a certain range they can spawn at, particular missions are set levels as depicted.

Mission Name Mission Area Mission Level* Might Boss
Through thorns to divinity Karadol 1-5 900 Ubog
These monks of stone... Igman 1-5 900 Shiver Mask Erak
Blood and Blizzard Igman 6-10 1.4K Vasil Frostwall
Final Moments Karadol 6-10 1.4K Gadan the Nasty
An Ambush in the Gloom 6-10 1.4K
Honor-marked Igman 11-15 3.5K
An Ambush in the Gloom 11-15 3.5K
Stand and deliver 11-15 3.5K
No Desecration Igman 16-20 3.5K
Skeletons in the Snow 16-20 3.5K
Lines crossed 16-20 3.5K
Perun's squire 21-25 5.2K
The Shrines of our Fathers Deliblat 21-25 5.2K Gazda the Brute
Sacrilege and Scorn Deliblat 21-25 5.2K Flame Avatar Darkhon of the Pyre
Great is our Glory Adria 26-30 6.2K
The Blood Star falls... 26-30 6.2K
Desert Demise 26-30 6.2K
Spirit of Adria Adria 31-35 8.5K Wildbeast Goro the Demon Steed
Glimmering Hope 31-35 8.5K
Bastion of Sanctity 31-35 8.5K
Cleansing Waters Adria 36-40 11K
Prepared to Perish Adria 36-40 11K
Our Will to Endure Adria 36-40 11K
The Gauntlet Adria 48 15K ??