Difference between revisions of "Fabled Attributes"
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| [[Masha]] | | [[Masha]] | ||
− | | Once an enemy dies, he leaves an Ominous Trace behind him, which have a 2.5m radius and lasts for 7s. Twirling through 4 Ominous Traces triggers a free Doomsay on their location.Triggered Doomsay is 25% weaker than its original version.Maximum number of Ominous Traces at one time is 4. | + | | Once an enemy dies, he leaves an Ominous Trace behind him, which have a 2.5m radius and lasts for 7s. Twirling through 4 Ominous Traces triggers a free Doomsay on their location.<br>Triggered Doomsay is 25% weaker than its original version.Maximum number of Ominous Traces at one time is 4. |
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| [[Masha]] | | [[Masha]] |
Revision as of 17:26, 10 September 2019
Work in Progress !
Fabled Attributes List
Hero | Fabled Attribute Description |
---|---|
All heroes | All your physical attacks also deal cold damage as bonus damage, at 25% efficiency. |
All heroes | Your primary attacks have 20% chance to inflict Bleeding on enemies. |
All heroes | Primary attacks on enemies completely remove Astral Shield from enemies. |
All heroes | Heal for 10% of your maximum Health whenever you land a critical strike. 3s Cooldown. |
All heroes | 25% Chance to deal double damage on Critical attacks. 3s Cooldown. |
All heroes | Each critical strike stuns enemies for 4s. 3s Cooldown. |
All heroes | Gain full resource on every 5 kills. |
All heroes | Instantly remove 30% of Feared enemy's current health with your primary attacks. |
All heroes | Recover 5% health for each second an enemy is on fire in a 4m radius. |
Kingewitch | Leech 10% of damage done with Powerslam as health. |
Kingewitch | When 2 or more enemies are hit, 50% chance of summoning 8 random lightning strikes in 6m radius. Each Lightning does 100% damage as lightning and has 2m AOE radius. |
Kingewitch | Primary attacks on enemy with full health stun them for 1.25 seconds. |
Kingewitch | For every 3% of health missing gain 1% chance to be healed for 60% when using dash in combat. |
Anya | 20% chance to cause an explosion in 2m radius for 300% damage when killing an enemy. |
Anya | Blood bolt does not cost health and inflicts 200% more damage. |
Anya | 1% chance of getting 50% additional heal and corrupted blood when consuming a blood fragment. |
Anya | Movement speed +40% for 3 seconds after dash. |
Anya | Each enemy slain shortens spell cooldowns for 1 second. |
Istok | When Shield of the Righteous expires or is destroyed, it deals AOE damage in 6m radius equal to damage abosrbed. |
Istok | When Shield of the Righteous receives damage, heal yourself and all allies in 8m radius for 15% of damage received. |
Istok | Shield of the Righteous has 50% longer cooldown and 50% more damage absorption. |
Istok | Static Charge maximum increased by 50. |
Lukian | After using primary attack for 6 consecutive hits, gain double damage on next primary attack or ability. |
Lukian | 0.2% health regen while resource bar full, 5% resource regen while max health |
Lukian | 11% chance to stun the enemy when attacking with primary attacks for 1 seconds. |
Lukian | Flameprayer causes 50% slow to all enemies hit for 2 seconds . |
Lukian | Using Flash grants 2% health regeneration per second for 4 seconds. |
Morokh | Gain 10% Attack Speed for 5s after killing feared enemies. |
Morokh | Attack speed increased 50% for 4 seconds after critical hit. |
Morokh | 11% chance to inflict Soul link on enemies in 12m radius for 5 seconds.Soul Link - All enemies linked share the damage received equally. |
Morokh | For every 5% of enemy health missing deal 20% more damage to the enemy. |
Morokh | Using Shadowstep heals you for 10% of maximum health. |
Dameer | When Call of the Ravens is recast, the ravens root all enemies in their path for 3 seconds. |
Dameer | After exiting Shelter, gain 40% movement speed and deal double damage for next 3s. |
Dameer | In addition to healing, Call of Hrast corrupts the earth beneath it, poisioning all enemies in its radius for 150% poison damage per second. |
Dameer | When Dameer falls beneath 20% health, Vavan becomes Enraged, blinding and dealing 300% physical damage to enemies with his attacks for 4s.Cannot stack. |
Dameer | Primary attacks apply Circling Vultures debuff on enemies, to maximum of 6 stacks. Each stack lasts for 5s and is refreshed with new attacks. Each stack deals 10% poison damage per second to enemies. If affected enemies are hit by Call of the Ravens, the stacks explode for 300% poison damage each, damaging enemies in 5m radius. |
Valeria | Jump Out shocks enemies for 300% lightning damage and stuns them for 2s, in 5m radius. |
Valeria | When Shadow-Twin expires or is destroyed, it explodes for 800% lightning damage in 5m radius. |
Valeria | Spawning Shadow-Twin causes a mesmerizing blast, shocking all enemies in a 5m radius.Shocked enemies take 300% lightning damage and are blinded for 3s. |
Valeria | Bonded allies deal double damage with their primary attacks as fire damage.Enemies that pass through the bond don't affect its duration. |
Valeria | Leash Trap applies Locked & Loaded debuff on enemies, that lasts for 6s.If debuffed enemies are in a 4m radius of Valeria's Jump Out, they explode for 500% fire damage, applying Burning debuff to enemies in 5m radius. |
Masha | After Soundwave is finished casting, the ground stays on fire, dealing 50% fire damage per second, for 5 seconds. |
Masha | Instead of taking a killing blow, Masha becomes invulnerable for 5s, and unleashes a surge of spectral spirits in all directions in a 10m radius, dealing 300% poison damage.30s cooldown. |
Masha | Once an enemy dies, he leaves an Ominous Trace behind him, which have a 2.5m radius and lasts for 7s. Twirling through 4 Ominous Traces triggers a free Doomsay on their location. Triggered Doomsay is 25% weaker than its original version.Maximum number of Ominous Traces at one time is 4. |
Masha | After stunning enemies with Orange Tarrot of Destiny, the next attack is always a critical strike. |
Masha | The next time Masha's resource bar is full after casting Doomsay, she gains all Tarrot buffs when she picks up a card from Tarrot of Destiny.30s Cooldown. |
Elden | Attacking enemies with Frozen Edge applies Frostbite to enemies in a 9m cone, behind the target. |
Elden | After casting Hammerfall, the Hammer lingers for 5s, creating a blizzard and dealing 300% cold damage per second in a 6m radius and pulling enemies towards the Hammer. |
Hector | 2-Rats taunt enemies in a 5m radius and deal 400% Lightning damage to enemies in the taunt radius per second. |
Hector | While casting Flamethrower, each 2s a Fireball forms which deals 500% Sunfire damage to all enemies it passes through. |