Difference between revisions of "Morokh Ability Tree"

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When hitting enemies With affected With Curse of Morokh you have +5% critical hit chance per stack.  
 
When hitting enemies With affected With Curse of Morokh you have +5% critical hit chance per stack.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Abilities Modifiers off Icon.png|50px|Shadow]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Shadow]]
  
 
Every third primary attack lowers cooldown of Shadow Step by 0.5s  
 
Every third primary attack lowers cooldown of Shadow Step by 0.5s  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Abilities Modifiers off Icon.png|50px|Power]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Power]]
  
 
Every primary attack hit has 20% chance to apply additional Curse of Morokh stack.  
 
Every primary attack hit has 20% chance to apply additional Curse of Morokh stack.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
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Increased AOE Radius Range 0.6m  
 
Increased AOE Radius Range 0.6m  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|The Great Harvest II]]
 
| [[File:Bonuses off Icon.png|50px|The Great Harvest II]]
  
 
Increased AOE Radius Range 0.6m  
 
Increased AOE Radius Range 0.6m  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|The Great Harvest III]]
 
| [[File:Bonuses off Icon.png|50px|The Great Harvest III]]
  
 
Increased AOE Radius Range 0.6m  
 
Increased AOE Radius Range 0.6m  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|The Terror]]
 
| [[File:Abilities Modifiers off Icon.png|50px|The Terror]]
  
 
Double Damage on enemies affected by Fear.  
 
Double Damage on enemies affected by Fear.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Ephemeral I]]
 
| [[File:Bonuses off Icon.png|50px|Ephemeral I]]
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Duration 0.5s  
 
Duration 0.5s  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Ephemeral II]]
 
| [[File:Bonuses off Icon.png|50px|Ephemeral II]]
  
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Duration 0.5s  
 
Duration 0.5s  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Ephemeral III]]
 
| [[File:Bonuses off Icon.png|50px|Ephemeral III]]
  
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Duration 0.5s  
 
Duration 0.5s  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Phantasm]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Phantasm]]
  
 
Leaves a phantom copy of Morokh that hits all enemies in AOE radius With another Harvest after 0.6s  
 
Leaves a phantom copy of Morokh that hits all enemies in AOE radius With another Harvest after 0.6s  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Curse of the Reaper I]]
 
| [[File:Bonuses off Icon.png|50px|Curse of the Reaper I]]
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Additional Curse of Morokh stacks 1  
 
Additional Curse of Morokh stacks 1  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Curse of the Reaper II]]
 
| [[File:Bonuses off Icon.png|50px|Curse of the Reaper II]]
  
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Additional Curse of Morokh stacks 1  
 
Additional Curse of Morokh stacks 1  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Curse of the Reaper III]]
 
| [[File:Bonuses off Icon.png|50px|Curse of the Reaper III]]
  
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Additional Curse of Morokh stacks 1  
 
Additional Curse of Morokh stacks 1  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Umbral Corruption]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Umbral Corruption]]
  
 
Harvest does Poison damage instead of Physical.  
 
Harvest does Poison damage instead of Physical.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
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Range 1m
 
Range 1m
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|The Horror II]]
 
| [[File:Bonuses off Icon.png|50px|The Horror II]]
  
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Range 1m
 
Range 1m
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|The Horror III]]
 
| [[File:Bonuses off Icon.png|50px|The Horror III]]
  
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Range 1m
 
Range 1m
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|A Mess Of Things]]
 
| [[File:Abilities Modifiers off Icon.png|50px|A Mess Of Things]]
  
 
Feared enemies explode on death for 200% Poison Damage.  
 
Feared enemies explode on death for 200% Poison Damage.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Heart-stopper I]]
 
| [[File:Bonuses off Icon.png|50px|Heart-stopper I]]
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Damage 20%  
 
Damage 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Heart-stopper II]]
 
| [[File:Bonuses off Icon.png|50px|Heart-stopper II]]
  
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Damage 20%  
 
Damage 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Heart-stopper III]]
 
| [[File:Bonuses off Icon.png|50px|Heart-stopper III]]
  
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Damage 20%  
 
Damage 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Mass Hysteria]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Mass Hysteria]]
  
 
After fear duration ends, a Iesser fear - lasting half duration - is cast from each enemy in 3m radius.  
 
After fear duration ends, a Iesser fear - lasting half duration - is cast from each enemy in 3m radius.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|No Escape II]]
 
| [[File:Bonuses off Icon.png|50px|No Escape II]]
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Increased movement speed 10%  
 
Increased movement speed 10%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|No Escape II]]
 
| [[File:Bonuses off Icon.png|50px|No Escape II]]
  
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Increased movement speed 10%  
 
Increased movement speed 10%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|No Escape III]]
 
| [[File:Bonuses off Icon.png|50px|No Escape III]]
  
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Increased movement speed 10%  
 
Increased movement speed 10%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Know No Fear ]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Know No Fear ]]
  
 
On cast gain 5% to physical and all elemental resistances + 3% physical and all elemental resistances per enemy feared. Duration: 4s.  
 
On cast gain 5% to physical and all elemental resistances + 3% physical and all elemental resistances per enemy feared. Duration: 4s.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
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Heal bonus per enemy affected 20%  
 
Heal bonus per enemy affected 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Soul Leech II]]
 
| [[File:Bonuses off Icon.png|50px|Soul Leech II]]
  
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Heal bonus per enemy affected 20%  
 
Heal bonus per enemy affected 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Soul Leech III]]
 
| [[File:Bonuses off Icon.png|50px|Soul Leech III]]
  
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Heal bonus per enemy affected 20%  
 
Heal bonus per enemy affected 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Disease]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Disease]]
  
 
If an enemy With Bleed from Soul Drain dies, it applies Curse of Moroks stack to all enemies in 4m radius.  
 
If an enemy With Bleed from Soul Drain dies, it applies Curse of Moroks stack to all enemies in 4m radius.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Tomented Existence I]]
 
| [[File:Bonuses off Icon.png|50px|Tomented Existence I]]
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Duration 1s
 
Duration 1s
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Tomented Existence II]]
 
| [[File:Bonuses off Icon.png|50px|Tomented Existence II]]
  
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Duration 1s
 
Duration 1s
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Tomented Existence III]]
 
| [[File:Bonuses off Icon.png|50px|Tomented Existence III]]
  
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Duration 1s
 
Duration 1s
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Regenerating Curse]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Regenerating Curse]]
  
 
Consume all Curse of Morokh stacks and heal for 2% per stack consumed.  
 
Consume all Curse of Morokh stacks and heal for 2% per stack consumed.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Soulspike I]]
 
| [[File:Bonuses off Icon.png|50px|Soulspike I]]
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Health 10%
 
Health 10%
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Soulspike II]]
 
| [[File:Bonuses off Icon.png|50px|Soulspike II]]
  
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Health 10%
 
Health 10%
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Soulspike III]]
 
| [[File:Bonuses off Icon.png|50px|Soulspike III]]
  
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Health 10%
 
Health 10%
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Sharing Is Caring]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Sharing Is Caring]]
  
 
Any healing from Soul Drain also affect allies in 10m radius.  
 
Any healing from Soul Drain also affect allies in 10m radius.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
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Life Leech 20%  
 
Life Leech 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Shadow Leeches II]]
 
| [[File:Bonuses off Icon.png|50px|Shadow Leeches II]]
  
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Life Leech 20%  
 
Life Leech 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Shadow Leeches III]]
 
| [[File:Bonuses off Icon.png|50px|Shadow Leeches III]]
  
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Life Leech 20%  
 
Life Leech 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Powerful Shadow]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Powerful Shadow]]
  
 
Reaping deals 50% more poison damage if you are above 90% health.  
 
Reaping deals 50% more poison damage if you are above 90% health.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Massive Curse I]]
 
| [[File:Bonuses off Icon.png|50px|Massive Curse I]]
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Additional Curse of Morokh stacks 1  
 
Additional Curse of Morokh stacks 1  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Massive Curse II]]
 
| [[File:Bonuses off Icon.png|50px|Massive Curse II]]
  
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Additional Curse of Morokh stacks 1  
 
Additional Curse of Morokh stacks 1  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Massive Curse III]]
 
| [[File:Bonuses off Icon.png|50px|Massive Curse III]]
  
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Additional Curse of Morokh stacks 1  
 
Additional Curse of Morokh stacks 1  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Tactical Torment]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Tactical Torment]]
  
 
Each successful Primary and Secondary attack on at least 1 target lowers cooldown of all abilities by 1s.
 
Each successful Primary and Secondary attack on at least 1 target lowers cooldown of all abilities by 1s.
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Prolonged Pain I]]
 
| [[File:Bonuses off Icon.png|50px|Prolonged Pain I]]
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Duration 1s
 
Duration 1s
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Prolonged Pain II]]
 
| [[File:Bonuses off Icon.png|50px|Prolonged Pain II]]
  
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Duration 1s
 
Duration 1s
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Prolonged Pain III]]
 
| [[File:Bonuses off Icon.png|50px|Prolonged Pain III]]
  
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Duration 1s
 
Duration 1s
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Critical Pain]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Critical Pain]]
  
 
Double Damage on on targets below 50% health.  
 
Double Damage on on targets below 50% health.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
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Range 1m
 
Range 1m
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Extension II]]
 
| [[File:Bonuses off Icon.png|50px|Extension II]]
  
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Range 1m
 
Range 1m
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Extension III]]
 
| [[File:Bonuses off Icon.png|50px|Extension III]]
  
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Range 1m
 
Range 1m
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Dread Punishment]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Dread Punishment]]
  
 
If Enemies are stuck in Limbo, each primary attack on those enemies stacks Curse of Morokh. Up to 5 stacks.  
 
If Enemies are stuck in Limbo, each primary attack on those enemies stacks Curse of Morokh. Up to 5 stacks.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Essence I]]
 
| [[File:Bonuses off Icon.png|50px|Essence I]]
  
 
Each enemy caught in Limbo heals You.  
 
Each enemy caught in Limbo heals You.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Essence II]]
 
| [[File:Bonuses off Icon.png|50px|Essence II]]
  
 
Each enemy caught in Limbo heals You.  
 
Each enemy caught in Limbo heals You.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Essence III]]
 
| [[File:Bonuses off Icon.png|50px|Essence III]]
  
 
Each enemy caught in Limbo heals You.  
 
Each enemy caught in Limbo heals You.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Soulfeast]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Soulfeast]]
  
 
All heals from Limbo are also received by all allies in 12m radius around Morokh.  
 
All heals from Limbo are also received by all allies in 12m radius around Morokh.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Timelapse I]]
 
| [[File:Bonuses off Icon.png|50px|Timelapse I]]
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Cooldown -1s
 
Cooldown -1s
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Timelapse II]]
 
| [[File:Bonuses off Icon.png|50px|Timelapse II]]
  
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Cooldown -1s
 
Cooldown -1s
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Timelapse III]]
 
| [[File:Bonuses off Icon.png|50px|Timelapse III]]
  
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Cooldown -1s
 
Cooldown -1s
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Impeding Doom]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Impeding Doom]]
  
 
Upon expiration, Limbo explodes for 500% Poison Damage  
 
Upon expiration, Limbo explodes for 500% Poison Damage  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
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Physical Damage 20%  
 
Physical Damage 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Decompose II]]
 
| [[File:Bonuses off Icon.png|50px|Decompose II]]
  
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Physical Damage 20%  
 
Physical Damage 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Decompose III]]
 
| [[File:Bonuses off Icon.png|50px|Decompose III]]
  
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Physical Damage 20%  
 
Physical Damage 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Claws Of The Dead ]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Claws Of The Dead ]]
  
 
On activation, all enemies are rooted first for 3 seconds.  
 
On activation, all enemies are rooted first for 3 seconds.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Hindering Blight I]]
 
| [[File:Bonuses off Icon.png|50px|Hindering Blight I]]
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Enemy Attack Speed reduction -15%  
 
Enemy Attack Speed reduction -15%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Hindering Blight II]]
 
| [[File:Bonuses off Icon.png|50px|Hindering Blight II]]
  
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Enemy Attack Speed reduction -15%  
 
Enemy Attack Speed reduction -15%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Hindering Blight III]]
 
| [[File:Bonuses off Icon.png|50px|Hindering Blight III]]
  
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Enemy Attack Speed reduction -15%  
 
Enemy Attack Speed reduction -15%  
 
|
 
|
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Fester I]]
 
| [[File:Bonuses off Icon.png|50px|Fester I]]
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Range 1m
 
Range 1m
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Fester II]]
 
| [[File:Bonuses off Icon.png|50px|Fester II]]
  
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Range 1m
 
Range 1m
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Fester III]]
 
| [[File:Bonuses off Icon.png|50px|Fester III]]
  
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Range 1m
 
Range 1m
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Undead Sustenance]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Undead Sustenance]]
  
 
Any ability cast while standing inside Decay heals you for 1% of max health.  
 
Any ability cast while standing inside Decay heals you for 1% of max health.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}

Latest revision as of 21:17, 15 September 2019

The Ability Tree of Morokh.

Notations

  • Ability level 1 attributes
  • Ability level 2 attributes
  • Ability level 3 attributes

Passive Trait

MorokhPassive-CurseofMorokh.png
Curse of Morohk
Every primary attack inflicts "Curse of Morokh" on all targets hit.

Primary Attack

A quick primary 3-hit combo that deals damage and generates soul essence.

Sinister Cleave
Exploit Weakness

When hitting enemies With affected With Curse of Morokh you have +5% critical hit chance per stack.

Level Requirement:xx

Shadow

Every third primary attack lowers cooldown of Shadow Step by 0.5s

Level Requirement:xx

Power

Every primary attack hit has 20% chance to apply additional Curse of Morokh stack.

Level Requirement:xx

Secondary Attack

MorokhTheGreatCleave.png
The Great Cleave ( RMB )
A massive frontal hit that deals damage, generates extra Soul Essence, and resets cooldown of Harvest.

Move

MorokhShadowStep.png
Shadow Step ( Shift )
Become ethereal and gain increased movement speed, while being able to run through enemies for a short time.
Every enemy touched gets infected with "Curse of Morokh".

Abilities

Harvest

Blink to target location and deal AOE damage.

  • Physical Damage 400% (450%) (500%)
  • Target AOE Radius 3m
MorokhHarvest.png
The Great Harvest I

Increased AOE Radius Range 0.6m

Level Requirement:xx

The Great Harvest II

Increased AOE Radius Range 0.6m

Level Requirement:xx

The Great Harvest III

Increased AOE Radius Range 0.6m

Level Requirement:xx

The Terror

Double Damage on enemies affected by Fear.

Level Requirement:xx

Ephemeral I

Gain invulnerability after landing Harvest. (Needs to hit enemy)

Duration 0.5s

Level Requirement:xx

Ephemeral II

Gain invulnerability after landing Harvest. (Needs to hit enemy)

Duration 0.5s

Level Requirement:xx

Ephemeral III

Gain invulnerability after landing Harvest. (Needs to hit enemy)

Duration 0.5s

Level Requirement:xx

Phantasm

Leaves a phantom copy of Morokh that hits all enemies in AOE radius With another Harvest after 0.6s

Level Requirement:xx

Curse of the Reaper I

Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies.

Additional Curse of Morokh stacks 1

Level Requirement:xx

Curse of the Reaper II

Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies.

Additional Curse of Morokh stacks 1

Level Requirement:xx

Curse of the Reaper III

Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies.

Additional Curse of Morokh stacks 1

Level Requirement:xx

Umbral Corruption

Harvest does Poison damage instead of Physical.

Level Requirement:xx

Horrible Visage

Inflict low damage and fear all targets in range.

  • Physical Damage 50%
  • Fear Duration 3s (4s) (5s)
  • Range 5m
MorokHorribleVisage.png
The Horror I

Range increased.

Range 1m

Level Requirement:xx

The Horror II

Range increased.

Range 1m

Level Requirement:xx

The Horror III

Range increased.

Range 1m

Level Requirement:xx

A Mess Of Things

Feared enemies explode on death for 200% Poison Damage.

Level Requirement:xx

Heart-stopper I

Damage Increased.

Damage 20%

Level Requirement:xx

Heart-stopper II

Damage Increased.

Damage 20%

Level Requirement:xx

Heart-stopper III

Damage Increased.

Damage 20%

Level Requirement:xx

Mass Hysteria

After fear duration ends, a Iesser fear - lasting half duration - is cast from each enemy in 3m radius.

Level Requirement:xx

No Escape II

Fearing enemies also grants increased movement speed for 4s.

Increased movement speed 10%

Level Requirement:xx

No Escape II

Fearing enemies also grants increased movement speed for 4s.

Increased movement speed 10%

Level Requirement:xx

No Escape III

Fearing enemies also grants increased movement speed for 4s.

Increased movement speed 10%

Level Requirement:xx

Know No Fear

On cast gain 5% to physical and all elemental resistances + 3% physical and all elemental resistances per enemy feared. Duration: 4s.

Level Requirement:xx

Soul Drain

Inflict bleeding damage overtime to all enemies around.

  • Physical Damage 80%
  • 120% physical damage every second for 6 seconds
MorokhSoulDrain.png
Soul Leech II

Soul Drain also heals you for every enemy affected.

Heal bonus per enemy affected 20%

Level Requirement:xx

Soul Leech II

Soul Drain also heals you for every enemy affected.

Heal bonus per enemy affected 20%

Level Requirement:xx

Soul Leech III

Soul Drain also heals you for every enemy affected.

Heal bonus per enemy affected 20%

Level Requirement:xx

Disease

If an enemy With Bleed from Soul Drain dies, it applies Curse of Moroks stack to all enemies in 4m radius.

Level Requirement:xx

Tomented Existence I

Duration Increased

Duration 1s

Level Requirement:xx

Tomented Existence II

Duration Increased

Duration 1s

Level Requirement:xx

Tomented Existence III

Duration Increased

Duration 1s

Level Requirement:xx

Regenerating Curse

Consume all Curse of Morokh stacks and heal for 2% per stack consumed.

Level Requirement:xx

Soulspike I

Double amount of healing if health is below 30%.

Health 10%

Level Requirement:xx

Soulspike II

Double amount of healing if health is below 30%.

Health 10%

Level Requirement:xx

Soulspike III

Double amount of healing if health is below 30%.

Health 10%

Level Requirement:xx

Sharing Is Caring

Any healing from Soul Drain also affect allies in 10m radius.

Level Requirement:xx

The Reaping

Empower your weapon with bonus poison damage. Your primary and secondary attacks do additional damage as poison.

  • Damage added as Poison 50% (70%) (90%)
MorokhReaping.png
Shadow Leeches I

Reaping also grants life leech on Primary and Secondary attack.

Life Leech 20%

Level Requirement:xx

Shadow Leeches II

Reaping also grants life leech on Primary and Secondary attack.

Life Leech 20%

Level Requirement:xx

Shadow Leeches III

Reaping also grants life leech on Primary and Secondary attack.

Life Leech 20%

Level Requirement:xx

Powerful Shadow

Reaping deals 50% more poison damage if you are above 90% health.

Level Requirement:xx

Massive Curse I

Reaping grants additional stacks of Curse of Morokh to primary attack.

Additional Curse of Morokh stacks 1

Level Requirement:xx

Massive Curse II

Reaping grants additional stacks of Curse of Morokh to primary attack.

Additional Curse of Morokh stacks 1

Level Requirement:xx

Massive Curse III

Reaping grants additional stacks of Curse of Morokh to primary attack.

Additional Curse of Morokh stacks 1

Level Requirement:xx

Tactical Torment

Each successful Primary and Secondary attack on at least 1 target lowers cooldown of all abilities by 1s.

Level Requirement:xx

Prolonged Pain I

Duration Increased

Duration 1s

Level Requirement:xx

Prolonged Pain II

Duration Increased

Duration 1s

Level Requirement:xx

Prolonged Pain III

Duration Increased

Duration 1s

Level Requirement:xx

Critical Pain

Double Damage on on targets below 50% health.

Level Requirement:xx

Limbo

Morokh creates a do e that traps enemies in another reality, greatly slowing time, reducing movement and attack and projectile speed. All characters outside the Limbo are unaffected by characters inside the limbo. Characters can enter Limbo at a times.

  • Duration 5s
  • Range 4m
  • Duration 1 (2)
Morokh Limbo.png
Extension I

Radius Increased

Range 1m

Level Requirement:xx

Extension II

Radius Increased

Range 1m

Level Requirement:xx

Extension III

Radius Increased

Range 1m

Level Requirement:xx

Dread Punishment

If Enemies are stuck in Limbo, each primary attack on those enemies stacks Curse of Morokh. Up to 5 stacks.

Level Requirement:xx

Essence I

Each enemy caught in Limbo heals You.

Level Requirement:xx

Essence II

Each enemy caught in Limbo heals You.

Level Requirement:xx

Essence III

Each enemy caught in Limbo heals You.

Level Requirement:xx

Soulfeast

All heals from Limbo are also received by all allies in 12m radius around Morokh.

Level Requirement:xx

Timelapse I

Cooldown Reduced

Cooldown -1s

Level Requirement:xx

Timelapse II

Cooldown Reduced

Cooldown -1s

Level Requirement:xx

Timelapse III

Cooldown Reduced

Cooldown -1s

Level Requirement:xx

Impeding Doom

Upon expiration, Limbo explodes for 500% Poison Damage

Level Requirement:xx

Decay

Corrupt targeted ground causing damage and movement speed slow over time to all enemies.

  • Physical damage per second 80%
  • Slow 40%
  • Target AOE Radius 4m
  • Duration 9s
Morokh Decay.png
Decompose I

Increases damage per second.

Physical Damage 20%

Level Requirement:xx

Decompose II

Increases damage per second.

Physical Damage 20%

Level Requirement:xx

Decompose III

Increases damage per second.

Physical Damage 20%

Level Requirement:xx

Claws Of The Dead

On activation, all enemies are rooted first for 3 seconds.

Level Requirement:xx

Hindering Blight I

Also reduces enemy attack speed

Enemy Attack Speed reduction -15%

Level Requirement:xx

Hindering Blight II

Also reduces enemy attack speed

Enemy Attack Speed reduction -15%

Level Requirement:xx

Hindering Blight III

Also reduces enemy attack speed

Enemy Attack Speed reduction -15%

Level Requirement:xx

Fester I

Radius Increased

Range 1m

Level Requirement:xx

Fester II

Radius Increased

Range 1m

Level Requirement:xx

Fester III

Radius Increased

Range 1m

Level Requirement:xx

Undead Sustenance

Any ability cast while standing inside Decay heals you for 1% of max health.

Level Requirement:xx