The Ability Tree of Masha.
Primary Attack
Combo of deadly dancing slashes. Every combo finisher resets cooldown of Tarot of Destiny.
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Every combo finisher has 20% chance to Blind all enemies hit.
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Primary attack speed increased by 5%
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Every combo finisher resets cooldown of Tarot of Destiny.
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Abilities
- Ability level 1 attributes
- Ability level 2 attributes
- Ability level 3 attributes
Soundwave
Fire a cadence of flaming energy in a frontal cone, damaging all enemies in it.
- Sunfire Damage 320% (370%) (420%)
- Range 6m
- Angle 25 degrees
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Critical chance for SoundWave increased
Critical Chance 10%
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Critical chance for SoundWave increased
Critical Chance 10%
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Critical chance for SoundWave increased
Critical Chance 10%
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Deals double damage to enemies affected by Stun.
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Increased Range
Range 1.5m
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Increased Range
Range 1.5m
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Increased Range
Range 1.5m
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If RED tarrot buff is active gain +50% Sunfire Damage Bonus and next Soundwave is always Sunfire Damage based.
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Increased Spread
Angle 5 degrees
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Increased Spread
Angle 5 degrees
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Increased Spread
Angle 5 degrees
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Soundwave resets cooldown of Tarot of Destiny
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Bladestorm
Summon a bladestorm that encircles You, dealing continuous damage to all enemies. Recast to expand the storm.
- Physical damage per second 150% (180%) (210%)
- Range 2.5m
- Expanded Range 5m
- Duration 5s
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Expanded Range increased
Expanded Range 1m
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Expanded Range increased
Expanded Range 1m
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Expanded Range increased
Expanded Range 1m
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On expiration Bladestorm shoots a ring of blades outwards in 12m radius. Blades go through enemies and deal damage depending on the Tarot Buff used.
Red: 200% Sunfire damage every second
Blue: 200% Cold damage every second
Green: 200% Poison damage every second
Orange: 200% Lightning damage every second
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Each enemy affected by Bladestorm also receives
Damage over Time for 4 seconds.
Physical damage per second 30%
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Each enemy affected by Bladestorm also receives
Damage over Time for 4 seconds.
Physical damage per second 30%
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Each enemy affected by Bladestorm also receives
Damage over Time for 4 seconds.
Physical damage per second 30%
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Bladestorm now does not follow Masha, it stays in the place where it's cast.
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Duration Increased
Duration 1s
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Duration Increased
Duration 1s
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Duration Increased
Duration 1s
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After expanding Bladestorm recast it once more to contract it and stun all enemies for 5s.
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Twirl
Dash forward in a flurry of deadly dance moves, damaging all enemies in your path.
- Physical Damage 300% (350%) (400%)
- Range 7m
- Width 1m
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Range Increased
Range 1m
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Range Increased
Range 1m
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Range Increased
Range 1m
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Leave a trail of Blades that spin in place and damage all enemies for 50% physical damage per second for 3 seconds. Red Tarot buff affects damage type of blades.
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Width Increased
Width 0.5m
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Width Increased
Width 0.5m
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Width Increased
Width 0.5m
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Twirl gains 1 additional charge.
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Gain increased movement speed after Twirl for 3 seconds.
Increased movement speed 10%
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Gain increased movement speed after Twirl for 3 seconds.
Increased movement speed 10%
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Gain increased movement speed after Twirl for 3 seconds.
Increased movement speed 10%
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Depending on Tarot Buff used Twirl also inflicts damage over time to enemies for 4 seconds.
Red: 140% Sunfire damage every second
Blue: 140% Cold damage every second
Green: 140% Poison damage every second
Orange: 140% Lightning damage every second
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Doomsay
Curse a large area on the ground. Every enemy that steps in to the area gets marked with the "Curse of Chernobog". When an enemy marked With the "Curse of Chernobog" dies, all other enemies marked With the curse receive damage.
- Range 7m
- Poison Damage 100% (130%) (160%)
- Duration 7s
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Range of Cursed Ground increased
Range 1m
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Range of Cursed Ground increased
Range 1m
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Range of Cursed Ground increased
Range 1m
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Every ally standing in the cursed arena receives +25% chance to dodge.
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Duration Increased
Duration 1s
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Duration Increased
Duration 1s
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Duration Increased
Duration 1s
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Any critical hit from doomsday damage heals Masha for 2% of max health.
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Also stuns all enemies upon cast.
Stun duration 0.5s
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Also stuns all enemies upon cast.
Stun duration 0.5s
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Also stuns all enemies upon cast.
Stun duration 0.5s
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Instead of stunning enemies. All enemies are blinded for 5s.
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Own The Stage
Create a zone in the ground, making yourself and all allies in it immune to CC. If you are standing in the zone at the end of the duration, an explosion is created that damages enemies.
- Physical Damage 300%
- Range 4m
- Duration 5s (5,5s) (6s)
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Radius Increased
Damage 0.5m
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Radius Increased
Damage 0.5m
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Radius Increased
Damage 0.5m
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If casting With any tarot buff, requirement for standing in the zone at the moment of expiration is removed.
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Damage Further Increased
Physical Damage 30%
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Damage Further Increased
Physical Damage 30%
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Damage Further Increased
Physical Damage 30%
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If casting With any tarot buff, requirement for standing in the zone at the moment of expiration is removed.
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Decreases Spell cooldown.
Cooldown -1s
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Decreases Spell cooldown.
Cooldown -1s
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Decreases Spell cooldown.
Cooldown -1s
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All allies standing in the aura deal 30% bonus damage.
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Tendon Slash
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