Difference between revisions of "Gameplay"
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| [[File:Chest.png|150px]] | | [[File:Chest.png|150px]] | ||
| Can be filled with gold, items, or nothing! | | Can be filled with gold, items, or nothing! | ||
+ | |- | ||
+ | | Large Chest | ||
+ | | [[File:Largechest.png|150px]] | ||
+ | | Reward for completing a mission filled with items and possibly a [[key]]. | ||
+ | |- | ||
+ | | Portal | ||
+ | | [[File:Portal.png|150px]] | ||
+ | | Used by a player to return to [[Pantheon]] after completing a mission. | ||
+ | |- | ||
+ | | Lumbermill | ||
+ | | [[File:Lumbermill.png| 150px]] | ||
+ | | Releases a log in a straight line from the lumbermill to damage enemies. | ||
+ | |- | ||
+ | | Fireworks | ||
+ | | [[File:Fireworks.png| 150px]] | ||
+ | | Creates AoE damage in the encounter area. | ||
+ | |- | ||
+ | | Old Shrine | ||
+ | | [[File:OldShrine.png]] | ||
+ | | Can give a player a buff or debuff randomly. | ||
+ | |- | ||
+ | | Explosives | ||
+ | | [[File:Explosives.png|150px]] | ||
+ | | Sets off the timed explosions to other points in the area. | ||
+ | |- | ||
+ | | Mines | ||
+ | | [[File:Mines.png| 150px]] | ||
+ | | Explode when a Hero walks over them for damage | ||
+ | |- | ||
+ | | Traps | ||
+ | | [[File:Traps.png|150px]] | ||
+ | | Roots the player in place for a short time. | ||
+ | |_ | ||
+ | | Walls/Structures | ||
+ | | [[File:Walls.png|150px]] | ||
+ | | Breakable objects like walls exist in areas that can cause damage to enemies when broken. | ||
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Revision as of 23:54, 27 April 2019
There are many different aspects to gameplay in Pagan Online including:
User Interface
Movement
Map
Buffs and Debuffs
Name | Type | Icon | Result |
---|---|---|---|
Alchemy Cauldron | Buff | Refreshes Hero cooldowns. If knocked over by damage, creates a stun debuff area and renders it unusable by the player. | |
Healing Pool | Buff | Provides both the player and monsters life regeneration while in the area of the pool. Some healing pools are specific only to monsters. | |
Health Potion | Buff | Instantly restores the Hero's health to maximum. | |
Divine Favor | Buff | Heroes' experience gain increased until level equal to Divine Favor rank. | |
Smithy | Buff | Strengthens the Hero's weapon damage for a period of time. | |
Burning | Debuff | Burning causes a player to debuffed with fire-based damage over time. Additionally, burning can be applied to enemies through the use of fire-based attacks. | |
Corruption | Debuff | Causes players to receive a debuff for a short time, causing them to take increased damage. Leaving the corrupted area will allow the debuff to come off. | |
Frozen/ Petrify |
Debuff | Freezes the player in place (the player can still use potions). To break, the player must click the RMB and LMB as quickly as possible. | |
Silence | Debuff | Need Icon | Disables the Shift and right-side actions of the Hero for a time. |
Spears | Debuff | Spears are a type of trap that comes up from the ground when the player or a monster step over it causing light damage. | |
Stun | Debuff | Stuns the player in place so they cannot move or use a skill for a short amount of time. |
Objects
Name | Icon | Description | ||||
---|---|---|---|---|---|---|
Chest | Can be filled with gold, items, or nothing! | |||||
Large Chest | Reward for completing a mission filled with items and possibly a key. | |||||
Portal | Used by a player to return to Pantheon after completing a mission. | |||||
Lumbermill | Releases a log in a straight line from the lumbermill to damage enemies. | |||||
Fireworks | Creates AoE damage in the encounter area. | |||||
Old Shrine | Can give a player a buff or debuff randomly. | |||||
Explosives | Sets off the timed explosions to other points in the area. | |||||
Mines | Explode when a Hero walks over them for damage | |||||
Traps | Roots the player in place for a short time. | _ | Walls/Structures | Breakable objects like walls exist in areas that can cause damage to enemies when broken. |