Difference between revisions of "Dameer Ability Tree"
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The [[Abilities#Ability Tree|Ability Tree]] of [[Dameer]]. | The [[Abilities#Ability Tree|Ability Tree]] of [[Dameer]]. | ||
+ | |||
+ | == Notations == | ||
+ | |||
+ | *<span style="color:green">''Ability level 1 attributes''</span> | ||
+ | *<span style="color:orange">''Ability level 2 attributes''</span> | ||
+ | *<span style="color:red">''Ability level 3 attributes''</span> | ||
+ | |||
+ | = Passive Trait = | ||
+ | |||
+ | {| | ||
+ | | [[File:DameerPassive-ChildoftheForest.png|60px|left]] | ||
+ | | '''Child of the Forest'''<br>Dameer has a trusty bear companion, Vavvan, to fight by his side.<br>Vavvan protects Dameer and benefits from Dameer's gear bonuses. | ||
+ | |} | ||
= Primary Attack = | = Primary Attack = | ||
+ | |||
+ | Throw a boomerang that deals damage and returns to Dameer. | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
− | ! rowspan="4"| [[File:DameerBoomerangThrow_FuriousSwipes.png|60px]] | + | ! rowspan="4"| [[File:DameerBoomerangThrow_FuriousSwipes.png|60px|Boomerang Throw ]] |
|- | |- | ||
− | | [[File:Abilities Modifiers off Icon.png|50px| ]] | + | | [[File:Abilities Modifiers off Icon.png|50px|Special Mod I]] |
+ | Every 4th hit heals Vavvan for 1% of his max health. | ||
+ | |||
+ | Once per boomerang thrown. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Abilities Modifiers off Icon.png|50px| ]] | + | | [[File:Abilities Modifiers off Icon.png|50px|Special Mod II]] |
+ | Every 4th hit reduces cooldown of Bearserk by 0.3s. | ||
+ | |||
+ | Once per boomerang thrown. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Abilities Modifiers off Icon.png|50px| ]] | + | | [[File:Abilities Modifiers off Icon.png|50px|Special Mod III]] |
+ | Every 4th hit reduces cooldown of Bearserk by 0.3s. | ||
+ | |||
+ | Once per boomerang thrown. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | = Secondary Attack = | ||
+ | |||
+ | {| | ||
+ | | [[File:DameerCommand-Stance.png|60px|left]] | ||
+ | | '''Command: Stance ( RMB )'''<br>Change between the 2 stances of your bear companion, Guard and Frenzy.<br>Guard stance grants bonus protections, while Frenzy grants bonus damage. | ||
+ | |} | ||
+ | |||
+ | = Move = | ||
+ | |||
+ | {| | ||
+ | | [[File:DameerCommand-Shelter.png|60px|left]] | ||
+ | | '''Command: Shelter ( Shift )'''<br>Become immaterial and phase your soul into the bear companion for a short duration, healing him in the process.<br>Recast ability to quickly re-emerge. | ||
|} | |} | ||
= Abilities = | = Abilities = | ||
− | + | == Call of the Ravens== | |
− | + | ||
− | + | Send a flock of ravens that inflict damage Recasting Spell calls the ravens back, and they inflict damage to every enemy in their path. | |
− | == | + | *<span style="color:green">Physical Damage 250% <span style="color:orange">(290%) <span style="color:red">(330%) |
+ | *<span style="color:green">Range 9m | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:DameerCalloftheRavens.png|60px]] | ! rowspan="4"| [[File:DameerCalloftheRavens.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Range increased]] |
+ | |||
+ | Range 2m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Range increased]] | ||
+ | |||
+ | Range 2m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Range increased]] | ||
− | + | Range 2m | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Abilities Modifiers off Icon.png|50px|Pack Mentality]] |
− | + | If a companion gets hit, increase its Damage by 50% for 5s. Can be recast to call the ravens back to deal additional damage. | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Birds of Prey I]] |
+ | |||
+ | Ravens size increased | ||
+ | |||
+ | Raven Size Increase 15% | ||
+ | |||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Birds of Prey II]] | ||
+ | |||
+ | Ravens size increased | ||
+ | |||
+ | Raven Size Increase 15% | ||
− | |||
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Birds of Prey III]] |
− | + | Ravens size increased | |
− | |||
− | + | Raven Size Increase 15% | |
+ | |||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Rip and Tear ]] | ||
+ | |||
+ | At first target hit, all 3 ravens spread apart and target random solo enemies. Each raven explodes on them for 450% Poison Damage in 3m radius. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Vigor of Veles I]] |
− | + | Cooldown reduced | |
− | |||
− | + | Cooldown -1s | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Bonuses off Icon.png|50px|Vigor of Veles II]] |
− | + | Cooldown reduced | |
+ | |||
+ | Cooldown -1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Vigor of Veles III]] | ||
+ | |||
+ | Cooldown reduced | ||
+ | |||
+ | Cooldown -1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Toxicity]] | ||
+ | |||
+ | Call of the Ravens does Poison damage instead of Physical. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
|} | |} | ||
== Call of Hrast == | == Call of Hrast == | ||
+ | |||
+ | Summon an ancient forest tree that heals allies over time. Heal percentage of max health per sec 4% | ||
+ | |||
+ | *<span style="color:green">Range 3m | ||
+ | *<span style="color:green">Duration 5s <span style="color:orange">(6s) <span style="color:red">(7s) | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:DameerCallofHrast.png|60px]] | ! rowspan="4"| [[File:DameerCallofHrast.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Regrowth I]] |
+ | |||
+ | Heal per second increased | ||
+ | |||
+ | Heal percentage of max health per sec 1% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Regrowth II]] | ||
+ | |||
+ | Heal per second increased | ||
+ | |||
+ | Heal percentage of max health per sec 1% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Regrowth III]] | ||
+ | |||
+ | Heal per second increased | ||
− | + | Heal percentage of max health per sec 1% | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Abilities Modifiers off Icon.png|50px|Deep Roots]] |
− | + | Root all enemies affected at the time of Call of Hrast cast. | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Toxic Seeds I]] |
+ | |||
+ | Call of Hrast also does damage each second its active. | ||
+ | |||
+ | Poison Damage 50% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Toxic Seeds II]] | ||
+ | |||
+ | Call of Hrast also does damage each second its active. | ||
+ | |||
+ | Poison Damage 50% | ||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Toxic Seeds III]] |
− | + | Call of Hrast also does damage each second its active. | |
− | |||
− | + | Poison Damage 50% | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
+ | | [[File:Abilities Modifiers off Icon.png|50px|Iron Bark]] | ||
+ | |||
+ | Grant 2s damage immunity to all allies upon expiration. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Grasping Canopy I]] |
+ | |||
+ | Radius increased | ||
+ | |||
+ | Range 0.5m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Grasping Canopy II]] | ||
+ | |||
+ | Radius increased | ||
+ | |||
+ | Range 0.5m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Grasping Canopy III]] | ||
+ | |||
+ | Radius increased | ||
+ | |||
+ | Range 0.5m | ||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Abilities Modifiers off Icon.png|50px|Venomous Trunk]] |
− | + | Upon expiration explode and inflict 50% Poison Damage | |
− | |||
− | + | DOT for 5 seconds to all enemies in 8m radius. | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
|- | |- | ||
|} | |} | ||
== Call to Action == | == Call to Action == | ||
+ | Depending on the bear companions stance he will execute an action. If in Guard stance he jumps towards Dameer, and Taunts all enemies around him. | ||
+ | If in Frenzy Stance he will perform a massive AOE stomp. | ||
+ | |||
+ | '''Frenzy - Stomp ''' | ||
+ | |||
+ | *<span style="color:green">Physical Damage 500% | ||
+ | *<span style="color:green">Range 4m | ||
+ | *<span style="color:orange">Taunt Duration 1s <span style="color:red">(2s) | ||
+ | |||
+ | '''Guard - Taunt ''' | ||
+ | |||
+ | *<span style="color:green">Taunt Duration 6s | ||
+ | *<span style="color:green">Taunt Range 9m | ||
+ | *<span style="color:orange">Physical Damage 60% <span style="color:red">(120%) | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:DameerCalltoAction.png|60px]] | ! rowspan="4"| [[File:DameerCalltoAction.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Booming Roar I]] |
+ | |||
+ | Taunt Range Increased | ||
− | + | Taunt Range 2m | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Booming Roar II]] |
− | + | Taunt Range Increased | |
− | |||
− | + | Taunt Range 2m | |
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Booming Roar III]] | ||
+ | |||
+ | Taunt Range Increased | ||
+ | |||
+ | Taunt Range 2m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Daze]] | ||
+ | |||
+ | Stomp Also stuns all enemies affected for 3 seconds. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Force of Nature I]] |
+ | |||
+ | Stomp Radius Increased | ||
+ | |||
+ | Range 1m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Force of Nature II]] | ||
+ | |||
+ | Stomp Radius Increased | ||
− | + | Range 1m | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Force of Nature III]] |
− | + | Stomp Radius Increased | |
− | |||
− | + | Range 1m | |
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Breaking Point]] | ||
+ | |||
+ | Taunt reduces -25% physical damage reduction and -25% elemental resistances for all enemies affected for the Taunt duration. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Primal Connection I]] |
+ | |||
+ | Cooldown decreased | ||
+ | Cooldown -1s | ||
+ | --------- | ||
+ | Cooldown decreased | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Primal Connection II]] | ||
− | + | Cooldown decreased | |
− | + | Cooldown -1s | |
+ | --------- | ||
+ | Cooldown decreased | ||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Primal Connection III]] |
− | + | Cooldown decreased | |
− | | | + | Cooldown -1s |
+ | --------- | ||
+ | Cooldown decreased | ||
+ | | | ||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
|- | |- | ||
|} | |} | ||
== BEARserk == | == BEARserk == | ||
+ | |||
+ | Phase into your bear companion and take total control of him for a duration, gaining acess to his devastating attacks and attack speed bonus. | ||
+ | |||
+ | *<span style="color:green">Attack Speed Bonus 15% | ||
+ | *<span style="color:green">Duration 7s <span style="color:orange">(9s) <span style="color:red">(11s) | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:DameerBEARserk.png|60px]] | ! rowspan="4"| [[File:DameerBEARserk.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Force of Movement I]] |
+ | |||
+ | Move speed increased while in Bearserk. | ||
+ | |||
+ | Increased movement speed 5% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Force of Movement II]] | ||
+ | |||
+ | Move speed increased while in Bearserk. | ||
+ | |||
+ | Increased movement speed 5% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Force of Movement III]] | ||
+ | |||
+ | Move speed increased while in Bearserk. | ||
− | + | Increased movement speed 5% | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Abilities Modifiers off Icon.png|50px|Staggering Wounds ]] |
− | + | When Bearserk expires stun all enemies in 8m radius for | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Force of Power I]] |
+ | |||
+ | Damage increased while in Bearserk. | ||
+ | |||
+ | Damage 20% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Force of Power II]] | ||
+ | |||
+ | Damage increased while in Bearserk. | ||
+ | |||
+ | Damage 20% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Force of Power III]] | ||
− | + | Damage increased while in Bearserk. | |
− | |||
− | + | Damage 20% | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Abilities Modifiers off Icon.png|50px|Animal Rage]] |
− | + | Deal double damage to Taunted enemies. | |
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Quick Swipes I]] |
+ | |||
+ | Attack Speed bonus further increased. | ||
+ | |||
+ | Attack Speed Bonus 5% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Quick Swipes II]] | ||
+ | |||
+ | Attack Speed bonus further increased. | ||
− | + | Attack Speed Bonus 5% | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Quick Swipes III]] |
− | + | Attack Speed bonus further increased. | |
− | |||
− | + | Attack Speed Bonus 5% | |
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Virulence]] | ||
+ | |||
+ | Gain Poison Damage aura that deals 100% Poison Damage each second. Range 7m. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
|} | |} | ||
− | == == | + | == Feral Souls == |
+ | |||
+ | Summon a forest wolf spirit to fight for you. | ||
+ | |||
+ | *<span style="color:green">Wolf Damage per attack 20% | ||
+ | *<span style="color:green">Wolf health based on your Max Health 40% | ||
+ | *<span style="color:green">Duration 8s | ||
+ | *<span style="color:orange">Additional Wolves Spawned 1 <span style="color:red">(2) | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
− | ! rowspan="4"| [[ | + | ! rowspan="4"| [[File:Dameer Feral Souls.png|60px]] |
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Ferocity I]] |
+ | |||
+ | Wolf attacks damage increased. | ||
+ | |||
+ | Wolf Damage per attack 5% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Ferocity II]] | ||
+ | |||
+ | Wolf attacks damage increased. | ||
+ | |||
+ | Wolf Damage per attack 5% | ||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Ferocity III]] |
− | + | Wolf attacks damage increased. | |
− | |||
− | + | Wolf Damage per attack 5% | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
+ | | [[File:Abilities Modifiers off Icon.png|50px|Rage]] | ||
+ | |||
+ | Wolves also gain bonuses from Bearserk bonuses. (not special modifiers) | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Endurance I]] |
+ | |||
+ | Wolf Health Increased | ||
+ | |||
+ | Wolf health based on your Max Health 5% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Endurance II]] | ||
+ | |||
+ | Wolf Health Increased | ||
+ | |||
+ | Wolf health based on your Max Health 5% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Endurance III]] | ||
+ | |||
+ | Wolf Health Increased | ||
− | + | Wolf health based on your Max Health 5% | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Abilities Modifiers off Icon.png|50px|Pack Leader]] |
− | + | Each wolf attack heals Dameer for 0.2% of max health. | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Stamina I]] |
+ | |||
+ | Duration Increased | ||
+ | |||
+ | Duration 2s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Stamina II]] | ||
+ | |||
+ | Duration Increased | ||
+ | |||
+ | Duration 2s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Stamina III]] | ||
− | + | Duration Increased | |
− | |||
− | + | Duration 2s | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Abilities Modifiers off Icon.png|50px|Tenacity]] |
− | + | Wolves never expire. | |
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
|} | |} | ||
− | == == | + | == Ring of Thorns == |
+ | |||
+ | Summon a ring of Thorns that deals damage and slow all enemies. | ||
+ | |||
+ | *<span style="color:green">Physical Damage 250% <span style="color:orange">(300%) <span style="color:red">(350%) | ||
+ | *<span style="color:green">Slow 20% | ||
+ | *<span style="color:green">Slow Duration 3s | ||
+ | *<span style="color:green">Range 6m | ||
+ | *<span style="color:green">Duration 6s | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
− | ! rowspan="4"| [[ | + | ! rowspan="4"| [[File:Dameer Ring of Thorns.png|60px]] |
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Bloom I]] |
+ | |||
+ | Duration Increased | ||
+ | |||
+ | Duration 1.5s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Bloom II]] | ||
+ | |||
+ | Duration Increased | ||
+ | |||
+ | Duration 1.5s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Bloom III]] | ||
+ | |||
+ | Duration Increased | ||
− | + | Duration 1.5s | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Abilities Modifiers off Icon.png|50px|Carnivore]] |
− | + | The wall also contains 4 meat-eater plants that periodically attack nearby enemies for 200% Physical Damage. | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Difficult Terrain I]] |
+ | |||
+ | Slow amount further increased | ||
+ | |||
+ | Slow | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Difficult Terrain II]] | ||
+ | |||
+ | Slow amount further increased | ||
+ | |||
+ | Slow | ||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Difficult Terrain III]] |
− | + | Slow amount further increased | |
− | |||
− | + | Slow | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
+ | | [[File:Abilities Modifiers off Icon.png|50px|Nectar]] | ||
+ | |||
+ | The wall also contains raspberries that heal allies that go through it for 15% HP. This effect has 3 second cooldown. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Overgrowth I]] |
+ | |||
+ | Ring Radius Increased | ||
+ | |||
+ | Range 1m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Overgrowth II]] | ||
+ | |||
+ | Ring Radius Increased | ||
+ | |||
+ | Range 1m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Overgrowth III]] | ||
+ | |||
+ | Ring Radius Increased | ||
− | + | Range 1m | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Abilities Modifiers off Icon.png|50px|Venom ]] |
− | + | Ring of Thorns does Poison Damage instead of Physical damage. | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
|- | |- | ||
|} | |} |
Latest revision as of 21:18, 15 September 2019
The Ability Tree of Dameer.
Contents
Notations
- Ability level 1 attributes
- Ability level 2 attributes
- Ability level 3 attributes
Passive Trait
Child of the Forest Dameer has a trusty bear companion, Vavvan, to fight by his side. Vavvan protects Dameer and benefits from Dameer's gear bonuses. |
Primary Attack
Throw a boomerang that deals damage and returns to Dameer.
Secondary Attack
Command: Stance ( RMB ) Change between the 2 stances of your bear companion, Guard and Frenzy. Guard stance grants bonus protections, while Frenzy grants bonus damage. |
Move
Command: Shelter ( Shift ) Become immaterial and phase your soul into the bear companion for a short duration, healing him in the process. Recast ability to quickly re-emerge. |
Abilities
Call of the Ravens
Send a flock of ravens that inflict damage Recasting Spell calls the ravens back, and they inflict damage to every enemy in their path.
- Physical Damage 250% (290%) (330%)
- Range 9m
Call of Hrast
Summon an ancient forest tree that heals allies over time. Heal percentage of max health per sec 4%
- Range 3m
- Duration 5s (6s) (7s)
Call to Action
Depending on the bear companions stance he will execute an action. If in Guard stance he jumps towards Dameer, and Taunts all enemies around him. If in Frenzy Stance he will perform a massive AOE stomp.
Frenzy - Stomp
- Physical Damage 500%
- Range 4m
- Taunt Duration 1s (2s)
Guard - Taunt
- Taunt Duration 6s
- Taunt Range 9m
- Physical Damage 60% (120%)
BEARserk
Phase into your bear companion and take total control of him for a duration, gaining acess to his devastating attacks and attack speed bonus.
- Attack Speed Bonus 15%
- Duration 7s (9s) (11s)
Feral Souls
Summon a forest wolf spirit to fight for you.
- Wolf Damage per attack 20%
- Wolf health based on your Max Health 40%
- Duration 8s
- Additional Wolves Spawned 1 (2)
Ring of Thorns
Summon a ring of Thorns that deals damage and slow all enemies.
- Physical Damage 250% (300%) (350%)
- Slow 20%
- Slow Duration 3s
- Range 6m
- Duration 6s