Difference between revisions of "Anya Ability Tree"

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The [[Abilities#Ability Tree|Ability Tree]] of [[Anya]].
 
The [[Abilities#Ability Tree|Ability Tree]] of [[Anya]].
 +
 +
== Notations ==
 +
 +
*<span style="color:green">''Ability level 1 attributes''</span>
 +
*<span style="color:orange">''Ability level 2 attributes''</span>
 +
*<span style="color:red">''Ability level 3 attributes''</span>
 +
 +
== Passive Trait ==
 +
 +
{|
 +
| [[File:AnyaPassive-Blood-Rite.png|60px|left]]
 +
| '''Blood Rite'''<br>Slain enemies will drop a Blood Fragment that Anya can consume ( by walking near it ).<br>Each Blood Fragment regenerates corrupted blood and health, and temporarily increases damage.
 +
|}
  
 
= Primary Attack =
 
= Primary Attack =
 +
 +
A furious long range whip combo.
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! rowspan="4"| [[File:AnyaWhipslash.png|60px]]
+
! rowspan="4"| [[File:AnyaWhipslash.png|60px|Whipslash]]
 
|-
 
|-
| [[File:Abilities Modifiers off Icon.png|50px| ]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Bloodboil Explosion]]
 +
 
 +
Last combo hit has 20% chance to cause enemies to explode when dying for 100% physical damage in 3m radius.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Abilities Modifiers off Icon.png|50px| ]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Quick Fix]]
 +
 
 +
Each Combo hit reduces Vitality Rush cooldown by 0.3s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Abilities Modifiers off Icon.png|50px| ]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Blood Clot]]
 +
 
 +
Last combo hit has 20% chance to spawn blood fragment.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 +
|}
 +
 +
= Secondary Attack =
 +
{|
 +
| [[File:AnyaSpinningSlash.png|60px|left]]
 +
| '''Spinning Slash ( RMB )'''<br>Powerful 360 degree whip slash that deals damage and pushes enemies back.
 +
|}
 +
 +
= Move =
 +
 +
{|
 +
| [[File:AnyaVitalityRush.png|60px|left]]
 +
| '''Vitality Rush ( Shift )'''<br>Dash through enemies and leech health from them.
 
|}
 
|}
  
 
= Abilities =
 
= Abilities =
  
*<span style="color:green">''Ability level 1 attributes''</span>
+
== Bloodsucker ==
*<span style="color:orange">''Ability level 2 attributes''</span>
+
Send out a huge blood bat that inflicts damage to all enemies it passes through and then returns to the caster, healing it for every enemy hit.
*<span style="color:red">''Ability level 3 attributes''</span>
 
  
== Bloodsucker ==
+
*<span style="color:green">Physical Damage 200% <span style="color:orange">(250%) <span style="color:red">(300%)
 +
*<span style="color:green">Range 8m
 +
*<span style="color:green">Width 3m
 +
*<span style="color:green">Life Leech 3%
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
! rowspan="4"| [[File:AnyaBloodsucker.png|60px]]  
 
! rowspan="4"| [[File:AnyaBloodsucker.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|Infusion I]]
 +
 
 +
Additional Life Leech per enemy hit.
 +
 
 +
Life Leech 1%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Infusion II]]
 +
 
 +
Additional Life Leech per enemy hit.
 +
 
 +
Life Leech 1%
 +
 
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Infusion III]]
 +
 
 +
Additional Life Leech per enemy hit.
 +
 
 +
Life Leech 1%
  
cccccccc
 
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Blood Force]]
  
cccccccc
+
If an enemy is hit twice With the same bat and it does not die, it drops a blood fragment.  
| [[File:Abilities Modifiers off Icon.png|50px|dddddddd]]
 
  
eeeeeeeeee
+
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|Animalistic Speed I]]
 +
 
 +
Gain move speed buff for 5 seconds for each enemy hit.
 +
 
 +
Increased movement speed 1%
 +
 
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Animalistic Speed II]]
 +
 
 +
Gain move speed buff for 5 seconds for each enemy hit.
 +
 
 +
Increased movement speed 1%
 +
 
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Animalistic Speed III]]
 +
 
 +
Gain move speed buff for 5 seconds for each enemy hit.
 +
 
 +
Increased movement speed 1%
  
gggggggggg
 
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Panic]]
  
gggggggggg
+
Recast bloodsucker to detonate it and fear all enemies for 4s.  
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]]
 
  
iiiiiiiiii
+
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|A bite from beyond I]]
 +
 
 +
Range increased
 +
 
 +
Range 1m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|A bite from beyond II]]
 +
 
 +
Range increased
  
kkkkkkk
+
Range 1m
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|A bite from beyond III]]
  
kkkkkkk
+
Range increased
| [[File:Abilities Modifiers off Icon.png|50px|llllllllll]]
 
  
mmmmmmmmmmm
+
Range 1m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Extreme Gore]]
 +
 
 +
Double Damage to targets affected With Bleed.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
  
 
== Swarm ==
 
== Swarm ==
 +
 +
Summon a swarm of bats that inflicts bleed and to any enemy that enters the area.
 +
 +
*<span style="color:green">Physical Damage 80% <span style="color:orange">(100%) <span style="color:red">(120%)
 +
*<span style="color:green">Target AOE Radius 2.5m
 +
*<span style="color:green">Swarm Duration 5s
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
! rowspan="4"| [[File:AnyaSwarm.png|60px]]  
 
! rowspan="4"| [[File:AnyaSwarm.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|Decay I]]
 +
 
 +
Swarm also inflicts Slow.
 +
 
 +
Slow 10%
 +
 
 +
Swarm Duration 1s
 +
 
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Decay II]]
 +
 
 +
Swarm also inflicts Slow.
 +
 
 +
Slow 10%
 +
 
 +
Swarm Duration 1s
 +
 
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Decay III]]
 +
 
 +
Swarm also inflicts Slow.
 +
 
 +
Slow 10%
 +
 
 +
Swarm Duration 1s
  
cccccccc
 
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Spawn of Darkness]]
  
cccccccc
+
When the swarm expires, one Level 1 Bloodsucker spawns from it center, and flies towards nearest living enemy.  
| [[File:Abilities Modifiers off Icon.png|50px|dddddddd]]
 
  
eeeeeeeeee
+
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|For the Swarm I]]
 +
 
 +
AOE Radius Increased
 +
 
 +
Range 1m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|For the Swarm II]]
 +
 
 +
AOE Radius Increased
  
gggggggggg
+
Range 1m
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|For the Swarm III]]
  
gggggggggg
+
AOE Radius Increased
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]]
 
  
iiiiiiiiii
+
Range 1m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Vortex]]
 +
 
 +
When swarm expires it pulls all enemies in lom radius towards it.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Protection of Flesh I]]
 +
 
 +
All allies receive physical and elemental resistances when standing in the Swarm.
 +
 
 +
Physical damage reduction 10%
 +
 
 +
Elemental resistances 10%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Protection of Flesh II]]
 +
 
 +
All allies receive physical and elemental resistances when standing in the Swarm.
 +
 
 +
Physical damage reduction 10%
 +
 
 +
Elemental resistances 10%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Protection of Flesh III]]
  
kkkkkkk
+
All allies receive physical and elemental resistances when standing in the Swarm.  
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
Physical damage reduction 10%
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
Elemental resistances 10%
| [[File:Abilities Modifiers off Icon.png|50px|llllllllll]]
 
  
mmmmmmmmmmm
+
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Rejuvenation]]
 +
 
 +
When swarm expires it heals you and all allies in lom radius for 10% of their max health.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
  
 
== Bloodbolt ==
 
== Bloodbolt ==
 +
 +
Expend your own blood andcest a powerful projectile that explodes for small AOE when it hits an enemy. The projectile explodes leaving blood fragments on the ground
 +
 +
*<span style="color:green">Physical Damage 300% <span style="color:orange">(340%) <span style="color:red">(380%)
 +
*<span style="color:green">Range 10m
 +
*<span style="color:green">Blood Fragments generated 5
 +
*<span style="color:green">Health Cost: 20% of maximum health
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
! rowspan="4"| [[File:AnyaBloodbolt.png|60px]]  
 
! rowspan="4"| [[File:AnyaBloodbolt.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|Sticky Blood I]]
  
cccccccc
+
Bloodbolt also roots enemies.  
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
Root Duration 2s
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|dddddddd]]
+
| [[File:Bonuses off Icon.png|50px|Sticky Blood II]]
  
eeeeeeeeee
+
Bloodbolt also roots enemies.
 +
 
 +
Root Duration 2s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Sticky Blood III]]
 +
 
 +
Bloodbolt also roots enemies.
 +
 
 +
Root Duration 2s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Piercer]]
 +
 
 +
Bloodbolt does not explode when hitting an enemy.
 +
 +
Instead it passes through all enemies.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|Fountain of Youth I]]
 +
 
 +
Additional Blood fragments generated.
 +
 
 +
Blood Fragments generated 1
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Fountain of Youth II]]
 +
 
 +
Additional Blood fragments generated.
 +
 
 +
Blood Fragments generated 1
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Fountain of Youth III]]
 +
 
 +
Additional Blood fragments generated.
  
gggggggggg
+
Blood Fragments generated 1
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Bloodchill Explosion]]
  
gggggggggg
+
Each blood fragment that is generated by Bloodbolt explodes after 2s for 80% Cold Damage.  
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]]
 
  
iiiiiiiiii
+
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Longevity II]]
 +
 
 +
Health Cost Decreased
 +
 
 +
Health Cost -4%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Longevity II]]
 +
 
 +
Health Cost Decreased
  
kkkkkkk
+
Health Cost -4%
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Longevity III]]
  
kkkkkkk
+
Health Cost Decreased
| [[File:Abilities Modifiers off Icon.png|50px|llllllllll]]
 
  
mmmmmmmmmmm
+
Health Cost -4%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Carnage]]
 +
 
 +
Bloodbolt gains 3 charges.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
  
 
== Heartbeat ==
 
== Heartbeat ==
 +
 +
Summon a huge beating heart that explodes after a short period, dealing massive damage in the area around it. Hitting the heart with primary attacks makes the effect more powerful.
 +
 +
*<span style="color:green">Physical Damage 400% <span style="color:orange">(460%) <span style="color:red">(520%)
 +
*<span style="color:green">Target AOE Radius 5m
 +
*<span style="color:green">Each Primary hit delays heart explosion by 0.2s, increases total damage by 50%
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
! rowspan="4"| [[File:AnyaHeartbeat.png|60px]]  
 
! rowspan="4"| [[File:AnyaHeartbeat.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|Pulse I]]
 +
 
 +
Each primary hit also expands the radius.
 +
 
 +
Range 0.4m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Pulse II]]
 +
 
 +
Each primary hit also expands the radius.
 +
 
 +
Range 0.4m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Pulse III]]
  
cccccccc
+
Each primary hit also expands the radius.  
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
Range 0.4m
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|dddddddd]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Heart-throb]]
  
eeeeeeeeee
+
Double damage to targets afflicted by STUN.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|Heavy Heart I]]
 +
 
 +
Each primary hit also roots enemies.
 +
 
 +
Root Duration 0.3s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Heavy Heart II]]
 +
 
 +
Each primary hit also roots enemies.
 +
 
 +
Root Duration 0.3s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Heavy Heart III]]
 +
 
 +
Each primary hit also roots enemies.
  
gggggggggg
+
Root Duration 0.3s
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Restoration]]
  
gggggggggg
+
Heartbeat explosion heals you and all allies for 50% of max health.  
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]]
 
  
iiiiiiiiii
+
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Warmth I]]
 +
 
 +
Each primary hit heals you and all allies.
 +
 
 +
Heal bonus per enemy affected 1%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Warmth II]]
  
kkkkkkk
+
Each primary hit heals you and all allies.  
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
Heal bonus per enemy affected 1%
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|llllllllll]]
+
| [[File:Bonuses off Icon.png|50px|Warmth III]]
  
mmmmmmmmmmm
+
Each primary hit heals you and all allies.
 +
 
 +
Heal bonus per enemy affected 1%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Mass Effect]]
 +
 
 +
After casting Heartbeat, you can recast it for 3s to spawn another heart.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
  
 
== Blood Spikes ==
 
== Blood Spikes ==
 +
 +
Summon blood spikes from the ground to impale enemies, inflicting stun and low damage over time.
 +
 +
*<span style="color:green">Physical damage per second 40%
 +
*<span style="color:green">Range 5m
 +
*<span style="color:green">Duration 3s <span style="color:orange">(5s) <span style="color:red">(7s)
 +
*<span style="color:green">Max Impaled Enemies 5
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! rowspan="4"| [[aaaaaa|60px]]  
+
! rowspan="4"| [[File:Anya Blood Spikes.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|Gore Tentacles I]]
  
cccccccc
+
Increased Radius
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
Range 1m
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|dddddddd]]
+
| [[File:Bonuses off Icon.png|50px|Gore Tentacles II]]
  
eeeeeeeeee
+
Increased Radius
 +
 
 +
Range 1m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Gore Tentacles III]]
 +
 
 +
Increased Radius
 +
 
 +
Range 1m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Sanguine Protection]]
 +
 
 +
Gain +5% physical damage reduction and +5% to all elemental resists for the duration of Blood Spikes for each enemy impaled.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|Mass Murder I]]
 +
 
 +
Max Impaled Enemies Increased
 +
 
 +
Max Impaled Enemies 1
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Mass Murder II]]
 +
 
 +
Max Impaled Enemies Increased
 +
 
 +
Max Impaled Enemies 1
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Mass Murder III]]
  
gggggggggg
+
Max Impaled Enemies Increased
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
Max Impaled Enemies 1
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Cold Blooded]]
  
iiiiiiiiii
+
After Blood Spikes retract the ground freezes and deals 100% Cold Damage each second for 4 seconds.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Pain and Suffering I]]
 +
 
 +
Damage Further increased
 +
 
 +
Physical Damage 20%
  
kkkkkkk
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Pain and Suffering II]]
  
kkkkkkk
+
Damage Further increased
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
Physical Damage 20%
| [[File:Abilities Modifiers off Icon.png|50px|llllllllll]]
 
  
mmmmmmmmmmm
+
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Pain and Suffering III]]
 +
 
 +
Damage Further increased
 +
 
 +
Physical Damage 20%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Bloodfreeze]]
 +
 
 +
Instead of stunning all enemies for a duration, instantly deal 400% Cold Damage to all enemies.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
  
 
== Altar of Gore ==
 
== Altar of Gore ==
 +
 +
Impale single enemy on a blood spear and make a blood altar out of it. Enemy is stunned for the duration and receives continuous damage while all allies in the radius leech health.
 +
 +
*<span style="color:green">Enemy Max Health Damage 6% <span style="color:orange">(9%) <span style="color:red">(12%)
 +
*<span style="color:green">Life Leech 3% <span style="color:orange">(5%) <span style="color:red">(7%)
 +
*<span style="color:green">Range 8m
 +
*<span style="color:green">Duration 5s
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! rowspan="4"| [[aaaaaaaa|60px]]  
+
! rowspan="4"| [[File:Anya Altar of Gore.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|Quick Lashes I]]
  
cccccccc
+
Attack speed increased during life leech
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
Attack Speed Bonus 3%
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|dddddddd]]
+
| [[File:Bonuses off Icon.png|50px|Quick Lashes II]]
  
eeeeeeeeee
+
Attack speed increased during life leech
 +
 
 +
Attack Speed Bonus 3%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Quick Lashes III]]
 +
 
 +
Attack speed increased during life leech
 +
 
 +
Attack Speed Bonus 3%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Sustenance]]
 +
 
 +
If enemy dies while impaled all allies are healed instantly for 10% of their max health.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|All About Range I]]
  
gggggggggg
+
Radius Increased
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
Range 1.5m
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]]
+
| [[File:Bonuses off Icon.png|50px|All About Range II]]
  
iiiiiiiiii
+
Radius Increased
 +
 
 +
Range 1.5m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|All About Range III]]
 +
 
 +
Radius Increased
 +
 
 +
Range 1.5m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Bloody Efficiency]]
 +
 
 +
Blood Altar gains 1 additinal charge.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Sanguine Longevity II]]
 +
 
 +
Duration Increased
 +
 
 +
Duration 1s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Sanguine Longevity II]]
 +
 
 +
Duration Increased
 +
 
 +
Duration 1s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Sanguine Longevity III]]
 +
 
 +
Duration Increased
  
kkkkkkk
+
Duration 1s
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Corruption of Gore]]
  
kkkkkkk
+
If an enemy dies while impaled it explodes for 450% Cold Damage, affecting all enemies in the Blood Atar radius.  
| [[File:Abilities Modifiers off Icon.png|50px|llllllllll]]
 
  
mmmmmmmmmmm
+
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}

Latest revision as of 21:17, 15 September 2019

The Ability Tree of Anya.

Notations

  • Ability level 1 attributes
  • Ability level 2 attributes
  • Ability level 3 attributes

Passive Trait

AnyaPassive-Blood-Rite.png
Blood Rite
Slain enemies will drop a Blood Fragment that Anya can consume ( by walking near it ).
Each Blood Fragment regenerates corrupted blood and health, and temporarily increases damage.

Primary Attack

A furious long range whip combo.

Whipslash
Bloodboil Explosion

Last combo hit has 20% chance to cause enemies to explode when dying for 100% physical damage in 3m radius.

Level Requirement:xx

Quick Fix

Each Combo hit reduces Vitality Rush cooldown by 0.3s

Level Requirement:xx

Blood Clot

Last combo hit has 20% chance to spawn blood fragment.

Level Requirement:xx

Secondary Attack

AnyaSpinningSlash.png
Spinning Slash ( RMB )
Powerful 360 degree whip slash that deals damage and pushes enemies back.

Move

AnyaVitalityRush.png
Vitality Rush ( Shift )
Dash through enemies and leech health from them.

Abilities

Bloodsucker

Send out a huge blood bat that inflicts damage to all enemies it passes through and then returns to the caster, healing it for every enemy hit.

  • Physical Damage 200% (250%) (300%)
  • Range 8m
  • Width 3m
  • Life Leech 3%
AnyaBloodsucker.png
Infusion I

Additional Life Leech per enemy hit.

Life Leech 1%

Level Requirement:xx

Infusion II

Additional Life Leech per enemy hit.

Life Leech 1%


Level Requirement:xx

Infusion III

Additional Life Leech per enemy hit.

Life Leech 1%


Level Requirement:xx

Blood Force

If an enemy is hit twice With the same bat and it does not die, it drops a blood fragment.

Level Requirement:xx

Animalistic Speed I

Gain move speed buff for 5 seconds for each enemy hit.

Increased movement speed 1%


Level Requirement:xx

Animalistic Speed II

Gain move speed buff for 5 seconds for each enemy hit.

Increased movement speed 1%


Level Requirement:xx

Animalistic Speed III

Gain move speed buff for 5 seconds for each enemy hit.

Increased movement speed 1%


Level Requirement:xx

Panic

Recast bloodsucker to detonate it and fear all enemies for 4s.

Level Requirement:xx

A bite from beyond I

Range increased

Range 1m

Level Requirement:xx

A bite from beyond II

Range increased

Range 1m

Level Requirement:xx

A bite from beyond III

Range increased

Range 1m

Level Requirement:xx

Extreme Gore

Double Damage to targets affected With Bleed.

Level Requirement:xx

Swarm

Summon a swarm of bats that inflicts bleed and to any enemy that enters the area.

  • Physical Damage 80% (100%) (120%)
  • Target AOE Radius 2.5m
  • Swarm Duration 5s
AnyaSwarm.png
Decay I

Swarm also inflicts Slow.

Slow 10%

Swarm Duration 1s


Level Requirement:xx

Decay II

Swarm also inflicts Slow.

Slow 10%

Swarm Duration 1s


Level Requirement:xx

Decay III

Swarm also inflicts Slow.

Slow 10%

Swarm Duration 1s


Level Requirement:xx

Spawn of Darkness

When the swarm expires, one Level 1 Bloodsucker spawns from it center, and flies towards nearest living enemy.

Level Requirement:xx

For the Swarm I

AOE Radius Increased

Range 1m

Level Requirement:xx

For the Swarm II

AOE Radius Increased

Range 1m

Level Requirement:xx

For the Swarm III

AOE Radius Increased

Range 1m

Level Requirement:xx

Vortex

When swarm expires it pulls all enemies in lom radius towards it.

Level Requirement:xx

Protection of Flesh I

All allies receive physical and elemental resistances when standing in the Swarm.

Physical damage reduction 10%

Elemental resistances 10%

Level Requirement:xx

Protection of Flesh II

All allies receive physical and elemental resistances when standing in the Swarm.

Physical damage reduction 10%

Elemental resistances 10%

Level Requirement:xx

Protection of Flesh III

All allies receive physical and elemental resistances when standing in the Swarm.

Physical damage reduction 10%

Elemental resistances 10%

Level Requirement:xx

Rejuvenation

When swarm expires it heals you and all allies in lom radius for 10% of their max health.

Level Requirement:xx

Bloodbolt

Expend your own blood andcest a powerful projectile that explodes for small AOE when it hits an enemy. The projectile explodes leaving blood fragments on the ground

  • Physical Damage 300% (340%) (380%)
  • Range 10m
  • Blood Fragments generated 5
  • Health Cost: 20% of maximum health
AnyaBloodbolt.png
Sticky Blood I

Bloodbolt also roots enemies.

Root Duration 2s

Level Requirement:xx

Sticky Blood II

Bloodbolt also roots enemies.

Root Duration 2s

Level Requirement:xx

Sticky Blood III

Bloodbolt also roots enemies.

Root Duration 2s

Level Requirement:xx

Piercer

Bloodbolt does not explode when hitting an enemy.

Instead it passes through all enemies.

Level Requirement:xx

Fountain of Youth I

Additional Blood fragments generated.

Blood Fragments generated 1

Level Requirement:xx

Fountain of Youth II

Additional Blood fragments generated.

Blood Fragments generated 1

Level Requirement:xx

Fountain of Youth III

Additional Blood fragments generated.

Blood Fragments generated 1

Level Requirement:xx

Bloodchill Explosion

Each blood fragment that is generated by Bloodbolt explodes after 2s for 80% Cold Damage.

Level Requirement:xx

Longevity II

Health Cost Decreased

Health Cost -4%

Level Requirement:xx

Longevity II

Health Cost Decreased

Health Cost -4%

Level Requirement:xx

Longevity III

Health Cost Decreased

Health Cost -4%

Level Requirement:xx

Carnage

Bloodbolt gains 3 charges.

Level Requirement:xx

Heartbeat

Summon a huge beating heart that explodes after a short period, dealing massive damage in the area around it. Hitting the heart with primary attacks makes the effect more powerful.

  • Physical Damage 400% (460%) (520%)
  • Target AOE Radius 5m
  • Each Primary hit delays heart explosion by 0.2s, increases total damage by 50%
AnyaHeartbeat.png
Pulse I

Each primary hit also expands the radius.

Range 0.4m

Level Requirement:xx

Pulse II

Each primary hit also expands the radius.

Range 0.4m

Level Requirement:xx

Pulse III

Each primary hit also expands the radius.

Range 0.4m

Level Requirement:xx

Heart-throb

Double damage to targets afflicted by STUN.

Level Requirement:xx

Heavy Heart I

Each primary hit also roots enemies.

Root Duration 0.3s

Level Requirement:xx

Heavy Heart II

Each primary hit also roots enemies.

Root Duration 0.3s

Level Requirement:xx

Heavy Heart III

Each primary hit also roots enemies.

Root Duration 0.3s

Level Requirement:xx

Restoration

Heartbeat explosion heals you and all allies for 50% of max health.

Level Requirement:xx

Warmth I

Each primary hit heals you and all allies.

Heal bonus per enemy affected 1%

Level Requirement:xx

Warmth II

Each primary hit heals you and all allies.

Heal bonus per enemy affected 1%

Level Requirement:xx

Warmth III

Each primary hit heals you and all allies.

Heal bonus per enemy affected 1%

Level Requirement:xx

Mass Effect

After casting Heartbeat, you can recast it for 3s to spawn another heart.

Level Requirement:xx

Blood Spikes

Summon blood spikes from the ground to impale enemies, inflicting stun and low damage over time.

  • Physical damage per second 40%
  • Range 5m
  • Duration 3s (5s) (7s)
  • Max Impaled Enemies 5
Anya Blood Spikes.png
Gore Tentacles I

Increased Radius

Range 1m

Level Requirement:xx

Gore Tentacles II

Increased Radius

Range 1m

Level Requirement:xx

Gore Tentacles III

Increased Radius

Range 1m

Level Requirement:xx

Sanguine Protection

Gain +5% physical damage reduction and +5% to all elemental resists for the duration of Blood Spikes for each enemy impaled.

Level Requirement:xx

Mass Murder I

Max Impaled Enemies Increased

Max Impaled Enemies 1

Level Requirement:xx

Mass Murder II

Max Impaled Enemies Increased

Max Impaled Enemies 1

Level Requirement:xx

Mass Murder III

Max Impaled Enemies Increased

Max Impaled Enemies 1

Level Requirement:xx

Cold Blooded

After Blood Spikes retract the ground freezes and deals 100% Cold Damage each second for 4 seconds.

Level Requirement:xx

Pain and Suffering I

Damage Further increased

Physical Damage 20%

Level Requirement:xx

Pain and Suffering II

Damage Further increased

Physical Damage 20%

Level Requirement:xx

Pain and Suffering III

Damage Further increased

Physical Damage 20%

Level Requirement:xx

Bloodfreeze

Instead of stunning all enemies for a duration, instantly deal 400% Cold Damage to all enemies.

Level Requirement:xx

Altar of Gore

Impale single enemy on a blood spear and make a blood altar out of it. Enemy is stunned for the duration and receives continuous damage while all allies in the radius leech health.

  • Enemy Max Health Damage 6% (9%) (12%)
  • Life Leech 3% (5%) (7%)
  • Range 8m
  • Duration 5s
Anya Altar of Gore.png
Quick Lashes I

Attack speed increased during life leech

Attack Speed Bonus 3%

Level Requirement:xx

Quick Lashes II

Attack speed increased during life leech

Attack Speed Bonus 3%

Level Requirement:xx

Quick Lashes III

Attack speed increased during life leech

Attack Speed Bonus 3%

Level Requirement:xx

Sustenance

If enemy dies while impaled all allies are healed instantly for 10% of their max health.

Level Requirement:xx

All About Range I

Radius Increased

Range 1.5m

Level Requirement:xx

All About Range II

Radius Increased

Range 1.5m

Level Requirement:xx

All About Range III

Radius Increased

Range 1.5m

Level Requirement:xx

Bloody Efficiency

Blood Altar gains 1 additinal charge.

Level Requirement:xx

Sanguine Longevity II

Duration Increased

Duration 1s

Level Requirement:xx

Sanguine Longevity II

Duration Increased

Duration 1s

Level Requirement:xx

Sanguine Longevity III

Duration Increased

Duration 1s

Level Requirement:xx

Corruption of Gore

If an enemy dies while impaled it explodes for 450% Cold Damage, affecting all enemies in the Blood Atar radius.

Level Requirement:xx