Difference between revisions of "Hector Ability Tree"
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*Range 10m | *Range 10m | ||
*Angle 30 degrees | *Angle 30 degrees | ||
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*100% Physical Damage up to 4m | *100% Physical Damage up to 4m | ||
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*10% Damage falloff for every 0.5m after | *10% Damage falloff for every 0.5m after |
Revision as of 14:28, 3 September 2019
The Ability Tree of Hector.
Contents
Passive Trait
Combat Opportunist Each enemy that is affected by at leastone damage over time or debuff in range around you grants you increased critical chance. Critical Chance 0.5% (1%) (1.5%) Range 6m |
Primary Attack
Shoot your primary weapon shot from the hip. Damage falls off after half of therange.
- Range 10m
- Angle 30 degrees
- 100% Physical Damage up to 4m
- 10% Damage falloff for every 0.5m after
- 4m range
Secondary Attack
Ice Javelin ( RMB ) A ranged target attack that passes through enemies, deals damage and applies Frostbite. Switches your stance to Ranged. Cold DMG 50% Switches your stance to Ranged. |
Move
Sleet Slide ( Shift ) Dash in the movement direction, interrupting any current ability. Frostbite Melee stance: Apply Frostbite to enemies you pass through.
Ranged stance: Vault out of danger, and leave an ice clone. Clone explodes when hit, or automatically after ashort duration inflicting Frostbite to affected enemies.
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Abilities
- Ability level 1 attributes
- Ability level 2 attributes
- Ability level 3 attributes
Impalement
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Shatter
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Glacier Armor
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Hammerfall
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Frost Comet
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Chilling Blade
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