Difference between revisions of "Elden Ability Tree"
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== Passive Trait == | == Passive Trait == | ||
− | {| | + | Using Frozen Edge or Ice Javelin also switches your stance to melee/ranged. Different stances alter your other abilities. Every time you switch stance, you gain increased movement speed for a short duration. |
− | | [[File:EldenFrostSavant.png|60px| | + | |
− | | ''' | + | *<span style="color:green">Bonus Movement Speed 5% <span style="color:orange">(10%) <span style="color:red">(15%) |
− | + | *<span style="color:green">Duration 6s | |
+ | |||
+ | Many abilities apply Frostbite or Freeze debuffs. | ||
+ | |||
+ | <span style="color:#46fbf0 ">'''Frostbite''' | ||
+ | *<span style="color:green">Slows movement speed of enemies by 20% | ||
+ | *<span style="color:green">Decreases enemy attack speed by 10% | ||
+ | *<span style="color:green">Duration: 4.5s | ||
+ | *<span style="color:green">Max Stacks: 4 | ||
+ | *<span style="color:green">Applying 5th stack removes all Frostbite stacks and applies Freeze. | ||
+ | |||
+ | <span style="color:#46fbf0 ">'''Freeze''' | ||
+ | *<span style="color:green">Inflicts Stun | ||
+ | *<span style="color:green">Duration: 3s | ||
+ | *<span style="color:green">If the enemy is immune to Stun then apply 20% Slow and 10% attack speed slow. | ||
+ | *<span style="color:green">Affects bosses. | ||
+ | *<span style="color:green">Killing enemies with Freeze heals Elden for 3% of his max HP. | ||
+ | |||
+ | {| class="wikitable" style="text-align: center;" | ||
+ | ! rowspan="4"| [[File:EldenFrostSavant.png|60px|Frost Savant]] | ||
+ | |- | ||
+ | | [[File:Bonuses off Icon.png|50px|Cool Mind I]] | ||
+ | Every time you switch stance, regenerates resources. | ||
+ | |||
+ | Resource Gain +1 | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 1'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Cool Mind II]] | ||
+ | Every time you switch stance, regenerates resources. | ||
+ | |||
+ | Resource Gain +1 | ||
− | = | + | <span style="color:grey">''Level Requirement: 3'' |
+ | | [[File:Bonuses off Icon.png|50px|Cool Mind III]] | ||
+ | Every time you switch stance, regenerates resources. | ||
− | + | Resource Gain +1 | |
− | |||
− | |||
− | + | <span style="color:grey">''Level Requirement: 3'' | |
+ | | [[File:Abilities Modifiers off Icon.png|50px|Slippery Fellow]] | ||
+ | Switching stance removes all CC debuffs | ||
− | <span style="color: | + | <span style="color:grey">''Level Requirement: 3'' |
+ | |} | ||
− | + | = Primary Attack = | |
− | + | A quick sword melee slash, that can target small group of enemies. | |
+ | Switches your stance to Melee. | ||
− | <span style="color: | + | *<span style="color:green">Physical DMG 70% |
− | Switches your stance to Melee | + | Switches your stance to Melee. |
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
Line 36: | Line 70: | ||
|- | |- | ||
| [[File:Abilities Modifiers off Icon.png|50px|Cold-cut]] | | [[File:Abilities Modifiers off Icon.png|50px|Cold-cut]] | ||
− | + | Heals 1% of max health per hit when attacking enemies with Freeze | |
− | Level Requirement: 1 | + | <span style="color:grey">''Level Requirement: 1'' |
|- | |- | ||
| [[File:Abilities Modifiers off Icon.png|50px|Cracked Ice]] | | [[File:Abilities Modifiers off Icon.png|50px|Cracked Ice]] | ||
Deals additional 50% damage as Cold to enemies affected by Freeze. | Deals additional 50% damage as Cold to enemies affected by Freeze. | ||
− | Level Requirement: 1 | + | <span style="color:grey">''Level Requirement: 1'' |
|- | |- | ||
| [[File:Abilities Modifiers off Icon.png|50px|Snowball Effect]] | | [[File:Abilities Modifiers off Icon.png|50px|Snowball Effect]] | ||
− | Each | + | Each successful hit has 25% chance to apply Frostbite to enemies. |
− | Level Requirement: 1 | + | <span style="color:grey">''Level Requirement: 1'' |
|- | |- | ||
|} | |} | ||
Line 56: | Line 90: | ||
{| | {| | ||
| [[File:EldenIceJavelin.png|60px|left]] | | [[File:EldenIceJavelin.png|60px|left]] | ||
− | | '''Ice Javelin ( RMB )'''<br>A ranged target attack that passes through enemies, deals damage and applies Frostbite. Switches your stance to Ranged. | + | | '''Ice Javelin (RMB)'''<br>A ranged target attack that passes through enemies, deals damage and applies Frostbite. Switches your stance to Ranged. |
− | Cold DMG 50% | + | *<span style="color:green">Cold DMG 50% |
Switches your stance to Ranged. | Switches your stance to Ranged. | ||
Line 67: | Line 101: | ||
{| | {| | ||
| [[File:EldenSleetSlide.png|60px|left]] | | [[File:EldenSleetSlide.png|60px|left]] | ||
− | | '''Sleet Slide ( Shift )'''<br>Dash in the movement direction, interrupting any current ability. | + | | '''Sleet Slide (Shift)'''<br>Dash in the movement direction, interrupting any current ability. |
Frostbite | Frostbite | ||
Line 73: | Line 107: | ||
-- | -- | ||
− | Melee stance: | + | Melee stance: Applies Frostbite to enemies you pass through. |
− | *Range 6m | + | *<span style="color:green">Range 6m |
-- | -- | ||
− | Ranged stance: Vault out of danger, and leave an ice clone. Clone explodes when hit, or automatically after | + | Ranged stance: Vault out of danger, and leave an ice clone. Clone explodes when hit, or automatically after a short duration inflicting Frostbite to affected enemies. |
− | *Vault Range 4m | + | *<span style="color:green">Vault Range 4m |
− | *Double the amount of healing if Health is below 3s | + | *<span style="color:green">Double the amount of healing if Health is below 3s |
− | *Ice Clone Duration 9m | + | *<span style="color:green">Ice Clone Duration 9m |
|} | |} | ||
= Abilities = | = Abilities = | ||
− | + | == Impalement == | |
− | |||
− | |||
− | == | + | After a short delay, summon icicles from the ground that apply Freeze instantly and deal damage to affected enemies. |
+ | |||
+ | *<span style="color:green">Cold DMG 200% <span style="color:orange">(240%) <span style="color:red">(280%) | ||
+ | *<span style="color:green">Freeze Duration 3s | ||
+ | *<span style="color:green">Cooldown 12s | ||
+ | *<span style="color:green">Resource Cost 40 | ||
+ | |||
+ | Inflicts Freeze | ||
+ | |||
+ | -- | ||
+ | |||
+ | Melee stance: Spikes are summoned in a ring. | ||
+ | *<span style="color:green">Range 3m | ||
+ | *<span style="color:green">Width 1m | ||
+ | |||
+ | -- | ||
+ | |||
+ | Ranged stance: Spikes are summoned in a line. | ||
+ | |||
+ | *<span style="color:green">Range 9m | ||
+ | *<span style="color:green">Width 1.5m | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:EldenImpalement.png|60px]] | ! rowspan="4"| [[File:EldenImpalement.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Frozen Wasteland I]] |
− | + | Melee Stance range increased | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Range +0.5m | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 1'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Frozen Wasteland II]] |
− | + | Melee Stance range increased | |
+ | |||
+ | Range +0.5m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 1'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Frozen Wasteland III]] | ||
+ | Melee Stance range increased | ||
+ | |||
+ | Range +0.5m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 2'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Ever-winter]] | ||
+ | Any enemy killed by Impalement heals all allies for 1% of their max health. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 3'' | ||
+ | |||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Deathtrail I]] |
− | + | Ranged Stance range increased | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Range +0.5m | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 2'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Deathtrail II]] |
− | + | Ranged Stance range increased | |
+ | |||
+ | Range +0.5m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 4'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Deathtrail III]] | ||
+ | Ranged Stance range increased | ||
+ | |||
+ | Range +0.5m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 6'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|The White Death]] | ||
+ | Impalement leaves a freezing mist on the ground that deals 50% cold damage each second for 4 seconds. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 8'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Permafrost I]] |
− | + | Freeze Duration increased | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Freeze Duration +0.5s | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 1'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Perfmafrost II]] |
− | + | Freeze Duration increased | |
+ | |||
+ | Freeze Duration +0.5s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 3'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Perfmafrost III]] | ||
+ | Freeze Duration increased | ||
+ | |||
+ | Freeze Duration +0.5s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 5'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Frost Nova]] | ||
+ | Instantly release a frost wave that deals 100% Cold Damage and applies Root for 2s to all enemies. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 7'' | ||
|- | |- | ||
|} | |} | ||
== Shatter == | == Shatter == | ||
+ | |||
+ | Inflict damage to enemies in radius. Removes 1 Frostbite from affected enemies. If an enemy had Freeze, Shatter removes it and applies (maximum) stacks of Frostbite. | ||
+ | |||
+ | *<span style="color:green">Cold DMG 240% <span style="color:orange">(280%) <span style="color:red">(320%) | ||
+ | *<span style="color:green">Percentage of Maximum Health healed for each Frostbite or Freeze removed 0.5% | ||
+ | *<span style="color:green">Cooldown 12s | ||
+ | *<span style="color:green">Resource Cost 25 | ||
+ | |||
+ | -- | ||
+ | |||
+ | Melee stance: Affects enemies around you. | ||
+ | *<span style="color:green">Range 4m | ||
+ | |||
+ | -- | ||
+ | |||
+ | Ranged stance: Targets an area at your cursor. | ||
+ | |||
+ | *<span style="color:green">Target AoE radius 2m | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:EldenShatter.png|60px]] | ! rowspan="4"| [[File:EldenShatter.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Frozen Fort I]] |
− | + | Heal increased | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5% | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 5'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Frozen Fort II]] |
− | + | Heal increased | |
+ | |||
+ | Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 5'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Frozen Fort III]] | ||
+ | Heal increased | ||
+ | |||
+ | Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 5'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Chili Pill]] | ||
+ | Reduce cooldowns of all abilities by 0.75s for every removed Frostbite and Freeze | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 5'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Piece By Piece I]] |
− | + | Ranged Stance Radius increased | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Target AoE radius +1m | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 6'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Piece By Piece II]] |
− | + | Ranged Stance Radius increased | |
+ | |||
+ | Target AoE radius +1m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 8'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Piece By Piece III]] | ||
+ | Ranged Stance Radius increased | ||
+ | |||
+ | Target AoE radius +1m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 10'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Blood ln The Snow]] | ||
+ | Gain 5% increased Damage for 6s for every removed Frostbite and Freeze. Stacks up to 10 times. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 12'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Shudder I]] |
− | + | Melee Stance Radius increased | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Range +1m | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 5'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Shudder II]] |
− | + | Melee Stance Radius increased | |
+ | |||
+ | Range +1m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 5'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Shudder III]] | ||
+ | Melee Stance Radius increased | ||
+ | |||
+ | Range +1m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 7'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Cold Blooded]] | ||
+ | Restore 10% of Astral Shield instantly for every removed Frostbite and Freeze | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 10'' | ||
|- | |- | ||
|} | |} | ||
== Glacier Armor == | == Glacier Armor == | ||
+ | |||
+ | Conjure a frost shield that reduces incoming damage for a short duration. | ||
+ | |||
+ | *<span style="color:green">Duration 4s <span style="color:orange">(5s) <span style="color:red">(6s) | ||
+ | *<span style="color:green">Physical Damage Reduction 25% | ||
+ | *<span style="color:green">Cooldown 14s | ||
+ | *<span style="color:green">Resource Cost 20 | ||
+ | |||
+ | Melee attackers gain 1 Frostbite. | ||
+ | |||
+ | -- | ||
+ | |||
+ | Melee stance: Upon expiration, shield deals damage around you. | ||
+ | |||
+ | *<span style="color:green">Cold DMG 100% | ||
+ | *<span style="color:green">Range 4m | ||
+ | |||
+ | -- | ||
+ | |||
+ | Ranged stance: Your movement speed is increased. | ||
+ | |||
+ | *<span style="color:green">Bonus Movement Speed 20% | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:EldenGlacierArmor.png|60px]] | ! rowspan="4"| [[File:EldenGlacierArmor.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Think Again I]] |
− | + | Attackers in melee range also receive cold damage. | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Cold Damage per attack +20% | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 8'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Think Again II]] |
− | + | Attackers in melee range also receive cold damage. | |
+ | |||
+ | Cold Damage per attack +20% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 8'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Think Again III]] | ||
+ | Attackers in melee range also receive cold damage. | ||
+ | |||
+ | Cold Damage per attack +20% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 10'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Winter Soldier]] | ||
+ | Glacier Armor also grants 50% to all resistances. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 12'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Hailstorm I]] |
− | + | Ranged Stance movement speed further increased. | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Bonus Movement Speed +7% | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 9'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Hailstorm II]] |
− | + | Ranged Stance movement speed further increased. | |
+ | |||
+ | Bonus Movement Speed +7% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 11'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Hailstorm III]] | ||
+ | Ranged Stance movement speed further increased. | ||
+ | |||
+ | Bonus Movement Speed +7% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 13'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Vengeance of the Dark Queen]] | ||
+ | Any attack received to Glacier Armor has 20% chance to trigger a Frost Nova centered on the attacker. Frost Nova deals 200% Cold Damage in 4m range. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 14'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Iceberg I]] |
− | + | Further Increase Physical Damage Reduction | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Physical Damage Reduction +5% | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 8'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Iceberg II]] |
− | + | Further Increase Physical Damage Reduction | |
+ | |||
+ | Physical Damage Reduction +5% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 10'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Iceberg III]] | ||
+ | Further Increase Physical Damage Reduction | ||
+ | |||
+ | Physical Damage Reduction +5% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 12'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Body Heat]] | ||
+ | Apply Iesser Glacier Armor to all allies. It has the same duration but half the efficiency. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 12'' | ||
|- | |- | ||
|} | |} | ||
== Hammerfall == | == Hammerfall == | ||
+ | |||
+ | Summon a huge hammer and slam the ground in front of you. Same in both stances. | ||
+ | |||
+ | *<span style="color:green">Cold DMG 650% <span style="color:orange">(730%) <span style="color:red">(810%) | ||
+ | *<span style="color:green">Range 5m | ||
+ | *<span style="color:green">Cooldown 24s | ||
+ | *<span style="color:green">Resource Cost 60 | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:EldenHammerfall.png|60px]] | ! rowspan="4"| [[File:EldenHammerfall.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Look Here I]] |
− | + | Range Increased | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Range +1m | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 10'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Look Here II]] |
− | + | Range Increased | |
+ | |||
+ | Range +1m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 12'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Look Here III]] | ||
+ | Range Increased | ||
+ | |||
+ | Range +1m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 12'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Shattered Sculpture]] | ||
+ | If the enemy is affected by Freeze, deals double damage to that enemy. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 12'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|No Escape I]] |
− | + | Gain movement speed increase for 5s upon using Hammerfall. | |
− | | [[File:Bonuses off Icon.png|50px| | + | *Bonus Movement Speed +10% |
− | + | *Bonus Movement Speed Duration +5s | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 12'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|No Escape II]] |
− | + | Gain movement speed increase for 5s upon using Hammerfall. | |
+ | *Bonus Movement Speed +10% | ||
+ | *Bonus Movement Speed Duration +5s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 14'' | ||
+ | | [[File:Bonuses off Icon.png|50px|No Escape III]] | ||
+ | Gain movement speed increase for 5s upon using Hammerfall. | ||
+ | *Bonus Movement Speed +10% | ||
+ | *Bonus Movement Speed Duration +5s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 16'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Ice Age]] | ||
+ | Huge Frost meteor instantly lands at the impact point. It deals 250% Cold Damage and inflicts 2 stacks of Frostbite. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 18'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Dead-set I]] |
− | + | Cooldown decreased | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Cooldown -1s | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 10'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Dead-set II]] |
− | + | Cooldown decreased | |
+ | |||
+ | Cooldown -1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 12'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Dead-set III]] | ||
+ | Cooldown decreased | ||
+ | |||
+ | Cooldown -1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 14'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Avalanche]] | ||
+ | Gain 1 additional charge of Hammerfall. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 16'' | ||
|- | |- | ||
|} | |} | ||
== Frost Comet == | == Frost Comet == | ||
+ | |||
+ | Brings down frost comets to inflict cold pain on a single target for a short duration. | ||
+ | |||
+ | *<span style="color:green">Cold Damage per Comet 100% <span style="color:orange">(130%) <span style="color:red">(160%) | ||
+ | *<span style="color:green">Duration 4s | ||
+ | *<span style="color:green">Cooldown 14s | ||
+ | *<span style="color:green">Resource Cost 35 | ||
+ | |||
+ | 1 Comet each second | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:EldenFrostComet.png|60px]] | ! rowspan="4"| [[File:EldenFrostComet.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Storm Without End I]] |
− | + | Duration Increased. | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Duration +1s | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 15'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Storm Without End II]] |
− | + | Duration Increased. | |
+ | |||
+ | Duration +1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 15'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Storm Without End III]] | ||
+ | Duration Increased. | ||
+ | |||
+ | Duration +1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 17'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|The Cold Took Them]] | ||
+ | Each comet also applies frostbite. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 19'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Frozen With Fear I]] |
− | + | Frost comet also inflicts Fear. | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Fear duration +1s | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 17'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Frozen With Fear II]] |
− | + | Frost comet also inflicts Fear. | |
+ | |||
+ | Fear duration +1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 19'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Frozen With Fear III]] | ||
+ | Frost comet also inflicts Fear. | ||
+ | |||
+ | Fear duration +1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 21'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Sovereign of Frost]] | ||
+ | Each comet also deals half of its base damage to all targets in 3m radius. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 25'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Hail To The Queen I]] |
− | + | Resource cost reduced. | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Resource Cost -5 | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 15'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Hail To The Queen II]] |
− | + | Resource cost reduced. | |
+ | |||
+ | Resource Cost -5 | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 15'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Hail To The Queen III]] | ||
+ | Resource cost reduced. | ||
+ | |||
+ | Resource Cost -5 | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 15'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|...you're willing to sacrifice.]] | ||
+ | Gain 1 additional charge of Frostcomet | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 15'' | ||
|- | |- | ||
|} | |} | ||
== Chilling Blade == | == Chilling Blade == | ||
+ | |||
+ | Equips a huge frost claymore and wreaks havoc. Enhances Frost Blade and Ice Javelin attacks. | ||
+ | |||
+ | *<span style="color:green">Cooldown 26s | ||
+ | *<span style="color:green">Resource Cost 40 | ||
+ | *<span style="color:green">Duration 8s | ||
+ | |||
+ | Inflicts Frostbite | ||
+ | |||
+ | -- | ||
+ | |||
+ | Melee Stance: Frost Claymore is equipped as a melee weapon that changes the primary attack. | ||
+ | |||
+ | *<span style="color:green">Cold DMG 150% <span style="color:orange">(180%) <span style="color:red">(210%) | ||
+ | *<span style="color:green">Range 4m | ||
+ | *<span style="color:green">Number of attacks before shattering 5 | ||
+ | *<span style="color:green">Duration 8s | ||
+ | |||
+ | -- | ||
+ | |||
+ | Ranged Stance: Throw a sword into the ground for AoE damage and then pull it to inflict damage and inflict Frostbite to all targets in the path. | ||
+ | |||
+ | *<span style="color:green">Cold DMG 300% <span style="color:orange">(330%) <span style="color:red">(360%) | ||
+ | *<span style="color:green">Target AoE radius 4m | ||
+ | |||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:EldenChillingBlade.png|60px]] | ! rowspan="4"| [[File:EldenChillingBlade.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Chop-Chop I]] |
− | + | Cooldown reduced. | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Cooldown -2s | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 18'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Chop-Chop II]] |
− | + | Cooldown reduced. | |
+ | |||
+ | Cooldown -2s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 21'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Chop-Chop III]] | ||
+ | Cooldown reduced. | ||
+ | |||
+ | Cooldown -2s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 24'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Centennial Ice]] | ||
+ | The sword never shatters on attacks. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 24'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|More Claymore I]] |
− | + | Melee Stance: Range Increased | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Range +0.5m | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | -- | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | |
− | + | Ranged Stance: Target AOE Range Increased | |
+ | |||
+ | *Target AoE radius +0.5m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 20'' | ||
+ | | [[File:Bonuses off Icon.png|50px|More Claymore II]] | ||
+ | Melee Stance: Range Increased | ||
+ | |||
+ | Range +0.5m | ||
+ | |||
+ | -- | ||
+ | |||
+ | Ranged Stance: Target AOE Range Increased | ||
+ | |||
+ | *Target AoE radius +0.5m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 23'' | ||
+ | | [[File:Bonuses off Icon.png|50px|More Claymore III]] | ||
+ | Melee Stance: Range Increased | ||
+ | |||
+ | Range +1m | ||
+ | |||
+ | -- | ||
+ | |||
+ | Ranged Stance: Target AOE Range Increased | ||
+ | |||
+ | *Target AoE radius +1m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 23'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Morana's Mercy]] | ||
+ | When thrown, the sword returns, healing for 15% of max health. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 29'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|The Long Sleep I]] |
− | + | Duration Increased. | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Duration +1s | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 18'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|The Long Sleep II]] |
− | + | Duration Increased. | |
+ | |||
+ | Duration +1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 20'' | ||
+ | | [[File:Bonuses off Icon.png|50px|The Long Sleep III]] | ||
+ | Duration Increased. | ||
+ | |||
+ | Duration +1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 20'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Forever Frigid]] | ||
+ | For each enemy killed with Chilling Blade, the duration is increased by 1s. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 29'' | ||
|- | |- | ||
|} | |} |
Latest revision as of 18:20, 13 September 2019
The Ability Tree of Elden.
Contents
Notations
- Ability level 1 attributes
- Ability level 2 attributes
- Ability level 3 attributes
Passive Trait
Using Frozen Edge or Ice Javelin also switches your stance to melee/ranged. Different stances alter your other abilities. Every time you switch stance, you gain increased movement speed for a short duration.
- Bonus Movement Speed 5% (10%) (15%)
- Duration 6s
Many abilities apply Frostbite or Freeze debuffs.
Frostbite
- Slows movement speed of enemies by 20%
- Decreases enemy attack speed by 10%
- Duration: 4.5s
- Max Stacks: 4
- Applying 5th stack removes all Frostbite stacks and applies Freeze.
Freeze
- Inflicts Stun
- Duration: 3s
- If the enemy is immune to Stun then apply 20% Slow and 10% attack speed slow.
- Affects bosses.
- Killing enemies with Freeze heals Elden for 3% of his max HP.
Primary Attack
A quick sword melee slash, that can target small group of enemies. Switches your stance to Melee.
- Physical DMG 70%
Switches your stance to Melee.
Secondary Attack
Ice Javelin (RMB) A ranged target attack that passes through enemies, deals damage and applies Frostbite. Switches your stance to Ranged.
Switches your stance to Ranged. |
Move
Sleet Slide (Shift) Dash in the movement direction, interrupting any current ability. Frostbite -- Melee stance: Applies Frostbite to enemies you pass through.
-- Ranged stance: Vault out of danger, and leave an ice clone. Clone explodes when hit, or automatically after a short duration inflicting Frostbite to affected enemies.
|
Abilities
Impalement
After a short delay, summon icicles from the ground that apply Freeze instantly and deal damage to affected enemies.
- Cold DMG 200% (240%) (280%)
- Freeze Duration 3s
- Cooldown 12s
- Resource Cost 40
Inflicts Freeze
--
Melee stance: Spikes are summoned in a ring.
- Range 3m
- Width 1m
--
Ranged stance: Spikes are summoned in a line.
- Range 9m
- Width 1.5m
Shatter
Inflict damage to enemies in radius. Removes 1 Frostbite from affected enemies. If an enemy had Freeze, Shatter removes it and applies (maximum) stacks of Frostbite.
- Cold DMG 240% (280%) (320%)
- Percentage of Maximum Health healed for each Frostbite or Freeze removed 0.5%
- Cooldown 12s
- Resource Cost 25
--
Melee stance: Affects enemies around you.
- Range 4m
--
Ranged stance: Targets an area at your cursor.
- Target AoE radius 2m
Glacier Armor
Conjure a frost shield that reduces incoming damage for a short duration.
- Duration 4s (5s) (6s)
- Physical Damage Reduction 25%
- Cooldown 14s
- Resource Cost 20
Melee attackers gain 1 Frostbite.
--
Melee stance: Upon expiration, shield deals damage around you.
- Cold DMG 100%
- Range 4m
--
Ranged stance: Your movement speed is increased.
- Bonus Movement Speed 20%
Hammerfall
Summon a huge hammer and slam the ground in front of you. Same in both stances.
- Cold DMG 650% (730%) (810%)
- Range 5m
- Cooldown 24s
- Resource Cost 60
Frost Comet
Brings down frost comets to inflict cold pain on a single target for a short duration.
- Cold Damage per Comet 100% (130%) (160%)
- Duration 4s
- Cooldown 14s
- Resource Cost 35
1 Comet each second
Chilling Blade
Equips a huge frost claymore and wreaks havoc. Enhances Frost Blade and Ice Javelin attacks.
- Cooldown 26s
- Resource Cost 40
- Duration 8s
Inflicts Frostbite
--
Melee Stance: Frost Claymore is equipped as a melee weapon that changes the primary attack.
- Cold DMG 150% (180%) (210%)
- Range 4m
- Number of attacks before shattering 5
- Duration 8s
--
Ranged Stance: Throw a sword into the ground for AoE damage and then pull it to inflict damage and inflict Frostbite to all targets in the path.
- Cold DMG 300% (330%) (360%)
- Target AoE radius 4m