Difference between revisions of "Elden Ability Tree"

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The [[Abilities#Ability Tree|Ability Tree]] of [[Editing ]].
+
The [[Abilities#Ability Tree|Ability Tree]] of [[Elden]].
 +
 
 +
== Notations ==
 +
 
 +
*<span style="color:green">''Ability level 1 attributes''</span>
 +
*<span style="color:orange">''Ability level 2 attributes''</span>
 +
*<span style="color:red">''Ability level 3 attributes''</span>
  
 
== Passive Trait ==
 
== Passive Trait ==
  
{|  
+
Using Frozen Edge or Ice Javelin also switches your stance to melee/ranged. Different stances alter your other abilities. Every time you switch stance, you gain increased movement speed for a short duration.
| [[File:EldenFrostSavant.png|60px|left]]
+
 
| '''Frost Savant '''<br>Stances — Using the LMB or RMB combo also switches your stance between Melee and Ranged. Different stances alter your other Abilities by applying Frostbite and Freeze.  
+
*<span style="color:green">Bonus Movement Speed 5% <span style="color:orange">(10%) <span style="color:red">(15%)
|}
+
*<span style="color:green">Duration 6s
 +
 
 +
Many abilities apply Frostbite or Freeze debuffs.
 +
 
 +
<span style="color:#46fbf0 ">'''Frostbite'''
 +
*<span style="color:green">Slows movement speed of enemies by 20%
 +
*<span style="color:green">Decreases enemy attack speed by 10%
 +
*<span style="color:green">Duration: 4.5s
 +
*<span style="color:green">Max Stacks: 4
 +
*<span style="color:green">Applying 5th stack removes all Frostbite stacks and applies Freeze.
 +
 
 +
<span style="color:#46fbf0 ">'''Freeze'''
 +
*<span style="color:green">Inflicts Stun
 +
*<span style="color:green">Duration: 3s
 +
*<span style="color:green">If the enemy is immune to Stun then apply 20% Slow and 10% attack speed slow.
 +
*<span style="color:green">Affects bosses.
 +
*<span style="color:green">Killing enemies with Freeze heals Elden for 3% of his max HP.
 +
 
 +
{| class="wikitable" style="text-align: center;"
 +
! rowspan="4"| [[File:EldenFrostSavant.png|60px|Frost Savant]]  
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Cool Mind I]]
 +
Every time you switch stance, regenerates resources.
 +
 
 +
Resource Gain +1
 +
 
 +
<span style="color:grey">''Level Requirement: 1''
 +
| [[File:Bonuses off Icon.png|50px|Cool Mind II]]
 +
Every time you switch stance, regenerates resources.
 +
 
 +
Resource Gain +1
  
= Primary Attack =
+
<span style="color:grey">''Level Requirement: 3''
 +
| [[File:Bonuses off Icon.png|50px|Cool Mind III]]
 +
Every time you switch stance, regenerates resources.
  
A quick sword melee slash, that can
+
Resource Gain +1
targets small group of enemies.
 
Switches your stance to Melee.
 
  
Physical DMG 70%
+
<span style="color:grey">''Level Requirement: 3''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Slippery Fellow]]
 +
Switching stance removes all CC debuffs
  
<span style="color:#46fbf0 ">'''Cracked Ice'''
+
<span style="color:grey">''Level Requirement: 3''
 +
|}
  
<span style="color:#46fbf0 ">Deals additional 50% damage as Cold to enemies affected by Freeze.
+
= Primary Attack =
  
<span style="color:#46fbf0 ">'''Snowball Effect '''
+
A quick sword melee slash, that can target small group of enemies.
 +
Switches your stance to Melee.
  
<span style="color:#46fbf0 ">Each succesfull hit has 25% chance to apply Frostbite to enemies.
+
*<span style="color:green">Physical DMG 70%
  
Switches your stance to Melee  
+
Switches your stance to Melee.
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
Line 30: Line 70:
 
|-
 
|-
 
| [[File:Abilities Modifiers off Icon.png|50px|Cold-cut]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Cold-cut]]
Heal 1% of max health per hit when attacking enemies with Freeze  
+
Heals 1% of max health per hit when attacking enemies with Freeze  
  
Level Requirement: 1  
+
<span style="color:grey">''Level Requirement: 1''
 
|-
 
|-
 
| [[File:Abilities Modifiers off Icon.png|50px|Cracked Ice]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Cracked Ice]]
 
Deals additional 50% damage as Cold to enemies affected by Freeze.  
 
Deals additional 50% damage as Cold to enemies affected by Freeze.  
  
Level Requirement: 1  
+
<span style="color:grey">''Level Requirement: 1''
 
|-
 
|-
 
| [[File:Abilities Modifiers off Icon.png|50px|Snowball Effect]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Snowball Effect]]
Each succesfull hit has 25% chance to apply Frostbite to enemies.  
+
Each successful hit has 25% chance to apply Frostbite to enemies.  
  
Level Requirement: 1  
+
<span style="color:grey">''Level Requirement: 1''
 
|-
 
|-
 
|}
 
|}
Line 50: Line 90:
 
{|  
 
{|  
 
| [[File:EldenIceJavelin.png|60px|left]]
 
| [[File:EldenIceJavelin.png|60px|left]]
| '''Ice Javelin ( RMB )'''<br>A ranged target attack that passes through enemies, deals damage and applies Frostbite. Switches your stance to Ranged.
+
| '''Ice Javelin (RMB)'''<br>A ranged target attack that passes through enemies, deals damage and applies Frostbite. Switches your stance to Ranged.
  
Cold DMG 50%
+
*<span style="color:green">Cold DMG 50%
  
 
Switches your stance to Ranged.  
 
Switches your stance to Ranged.  
Line 61: Line 101:
 
{|
 
{|
 
| [[File:EldenSleetSlide.png|60px|left]]
 
| [[File:EldenSleetSlide.png|60px|left]]
| '''Sleet Slide ( Shift )'''<br>Dash in the movement direction, interrupting any current ability.  
+
| '''Sleet Slide (Shift)'''<br>Dash in the movement direction, interrupting any current ability.  
  
 
Frostbite  
 
Frostbite  
  
----------------
+
--
  
Melee stance: Apply Frostbite to enemies you pass through.  
+
Melee stance: Applies Frostbite to enemies you pass through.  
  
*Range 6m  
+
*<span style="color:green">Range 6m  
  
----------------
+
--
  
Ranged stance: Vault out of danger, and leave an ice clone. Clone explodes when hit, or automatically after ashort duration inflicting Frostbite to affected enemies.  
+
Ranged stance: Vault out of danger, and leave an ice clone. Clone explodes when hit, or automatically after a short duration inflicting Frostbite to affected enemies.  
  
*Vault Range 4m  
+
*<span style="color:green">Vault Range 4m  
*Double the amount of healing if Health is below 3s  
+
*<span style="color:green">Double the amount of healing if Health is below 3s  
*Ice Clone Duration 9m  
+
*<span style="color:green">Ice Clone Duration 9m  
 
|}
 
|}
  
 
= Abilities =
 
= Abilities =
  
*<span style="color:green">''Ability level 1 attributes''</span>
+
== Impalement ==
*<span style="color:orange">''Ability level 2 attributes''</span>
+
 
*<span style="color:red">''Ability level 3 attributes''</span>
+
After a short delay, summon icicles from the ground that apply Freeze instantly and deal damage to affected enemies.
 +
 
 +
*<span style="color:green">Cold DMG 200% <span style="color:orange">(240%) <span style="color:red">(280%)
 +
*<span style="color:green">Freeze Duration 3s
 +
*<span style="color:green">Cooldown 12s
 +
*<span style="color:green">Resource Cost 40
 +
 
 +
Inflicts Freeze
 +
 
 +
--
 +
 
 +
Melee stance: Spikes are summoned in a ring.
 +
*<span style="color:green">Range 3m
 +
*<span style="color:green">Width 1m
 +
 
 +
--
 +
 
 +
Ranged stance: Spikes are summoned in a line.
  
== Impalement ==
+
*<span style="color:green">Range 9m
 +
*<span style="color:green">Width 1.5m
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
! rowspan="4"| [[File:EldenImpalement.png|60px]]  
 
! rowspan="4"| [[File:EldenImpalement.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|xxxxxx]]
+
| [[File:Bonuses off Icon.png|50px|Frozen Wasteland I]]
aaaaaa
+
Melee Stance range increased
| [[File:Bonuses off Icon.png|50px|xxxxxx]]
+
 
aaaaaa
+
Range +0.5m
| [[File:Bonuses off Icon.png|50px|xxxxxx]]
+
 
aaaaaa
+
<span style="color:grey">''Level Requirement: 1''
| [[File:Abilities Modifiers off Icon.png|50px|uuuuuu]]
+
| [[File:Bonuses off Icon.png|50px|Frozen Wasteland II]]
bbbbbb
+
Melee Stance range increased
 +
 
 +
Range +0.5m
 +
 
 +
<span style="color:grey">''Level Requirement: 1''
 +
| [[File:Bonuses off Icon.png|50px|Frozen Wasteland III]]
 +
Melee Stance range increased
 +
 
 +
Range +0.5m
 +
 
 +
<span style="color:grey">''Level Requirement: 2''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Ever-winter]]
 +
Any enemy killed by Impalement heals all allies for 1% of their max health.
 +
 
 +
<span style="color:grey">''Level Requirement: 3''
 +
 
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|yyyyyy]]
+
| [[File:Bonuses off Icon.png|50px|Deathtrail I]]
cccccc
+
Ranged Stance range increased
| [[File:Bonuses off Icon.png|50px|yyyyyy]]
+
 
cccccc
+
Range +0.5m
| [[File:Bonuses off Icon.png|50px|yyyyyy]]
+
 
cccccc
+
<span style="color:grey">''Level Requirement: 2''
| [[File:Abilities Modifiers off Icon.png|50px|vvvvvv]]
+
| [[File:Bonuses off Icon.png|50px|Deathtrail II]]
dddddd
+
Ranged Stance range increased
 +
 
 +
Range +0.5m
 +
 
 +
<span style="color:grey">''Level Requirement: 4''
 +
| [[File:Bonuses off Icon.png|50px|Deathtrail III]]
 +
Ranged Stance range increased
 +
 
 +
Range +0.5m
 +
 
 +
<span style="color:grey">''Level Requirement: 6''
 +
| [[File:Abilities Modifiers off Icon.png|50px|The White Death]]
 +
Impalement leaves a freezing mist on the ground that deals 50% cold damage each second for 4 seconds.
 +
 
 +
<span style="color:grey">''Level Requirement: 8''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|zzzzzz]]
+
| [[File:Bonuses off Icon.png|50px|Permafrost I]]
eeeeee
+
Freeze Duration increased
| [[File:Bonuses off Icon.png|50px|zzzzzz]]
+
 
eeeeee
+
Freeze Duration +0.5s
| [[File:Bonuses off Icon.png|50px|zzzzzz]]
+
 
eeeeee
+
<span style="color:grey">''Level Requirement: 1''
| [[File:Abilities Modifiers off Icon.png|50px|wwwwww]]
+
| [[File:Bonuses off Icon.png|50px|Perfmafrost II]]
ffffff
+
Freeze Duration increased
 +
 
 +
Freeze Duration +0.5s
 +
 
 +
<span style="color:grey">''Level Requirement: 3''
 +
| [[File:Bonuses off Icon.png|50px|Perfmafrost III]]
 +
Freeze Duration increased
 +
 
 +
Freeze Duration +0.5s
 +
 
 +
<span style="color:grey">''Level Requirement: 5''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Frost Nova]]
 +
Instantly release a frost wave that deals 100% Cold Damage and applies Root for 2s to all enemies.
 +
 
 +
<span style="color:grey">''Level Requirement: 7''
 
|-
 
|-
 
|}
 
|}
  
 
== Shatter ==
 
== Shatter ==
 +
 +
Inflict damage to enemies in radius. Removes 1 Frostbite from affected enemies. If an enemy had Freeze, Shatter removes it and applies (maximum) stacks of Frostbite.
 +
 +
*<span style="color:green">Cold DMG 240% <span style="color:orange">(280%) <span style="color:red">(320%)
 +
*<span style="color:green">Percentage of Maximum Health healed for each Frostbite or Freeze removed 0.5%
 +
*<span style="color:green">Cooldown 12s
 +
*<span style="color:green">Resource Cost 25
 +
 +
--
 +
 +
Melee stance: Affects enemies around you.
 +
*<span style="color:green">Range 4m
 +
 +
--
 +
 +
Ranged stance: Targets an area at your cursor.
 +
 +
*<span style="color:green">Target AoE radius 2m
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
! rowspan="4"| [[File:EldenShatter.png|60px]]  
 
! rowspan="4"| [[File:EldenShatter.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|xxxxxx]]
+
| [[File:Bonuses off Icon.png|50px|Frozen Fort I]]
aaaaaa
+
Heal increased
| [[File:Bonuses off Icon.png|50px|xxxxxx]]
+
 
aaaaaa
+
Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5%
| [[File:Bonuses off Icon.png|50px|xxxxxx]]
+
 
aaaaaa
+
<span style="color:grey">''Level Requirement: 5''
| [[File:Abilities Modifiers off Icon.png|50px|uuuuuu]]
+
| [[File:Bonuses off Icon.png|50px|Frozen Fort II]]
bbbbbb
+
Heal increased
 +
 
 +
Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5%
 +
 
 +
<span style="color:grey">''Level Requirement: 5''
 +
| [[File:Bonuses off Icon.png|50px|Frozen Fort III]]
 +
Heal increased
 +
 
 +
Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5%
 +
 
 +
<span style="color:grey">''Level Requirement: 5''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Chili Pill]]
 +
Reduce cooldowns of all abilities by 0.75s for every removed Frostbite and Freeze
 +
 
 +
<span style="color:grey">''Level Requirement: 5''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|yyyyyy]]
+
| [[File:Bonuses off Icon.png|50px|Piece By Piece I]]
cccccc
+
Ranged Stance Radius increased
| [[File:Bonuses off Icon.png|50px|yyyyyy]]
+
 
cccccc
+
Target AoE radius +1m
| [[File:Bonuses off Icon.png|50px|yyyyyy]]
+
 
cccccc
+
<span style="color:grey">''Level Requirement: 6''
| [[File:Abilities Modifiers off Icon.png|50px|vvvvvv]]
+
| [[File:Bonuses off Icon.png|50px|Piece By Piece II]]
dddddd
+
Ranged Stance Radius increased
 +
 
 +
Target AoE radius +1m
 +
 
 +
<span style="color:grey">''Level Requirement: 8''
 +
| [[File:Bonuses off Icon.png|50px|Piece By Piece III]]
 +
Ranged Stance Radius increased
 +
 
 +
Target AoE radius +1m
 +
 
 +
<span style="color:grey">''Level Requirement: 10''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Blood ln The Snow]]
 +
Gain 5% increased Damage for 6s for every removed Frostbite and Freeze. Stacks up to 10 times.
 +
 
 +
<span style="color:grey">''Level Requirement: 12''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|zzzzzz]]
+
| [[File:Bonuses off Icon.png|50px|Shudder I]]
eeeeee
+
Melee Stance Radius increased
| [[File:Bonuses off Icon.png|50px|zzzzzz]]
+
 
eeeeee
+
Range +1m
| [[File:Bonuses off Icon.png|50px|zzzzzz]]
+
 
eeeeee
+
<span style="color:grey">''Level Requirement: 5''
| [[File:Abilities Modifiers off Icon.png|50px|wwwwww]]
+
| [[File:Bonuses off Icon.png|50px|Shudder II]]
ffffff
+
Melee Stance Radius increased
 +
 
 +
Range +1m
 +
 
 +
<span style="color:grey">''Level Requirement: 5''
 +
| [[File:Bonuses off Icon.png|50px|Shudder III]]
 +
Melee Stance Radius increased
 +
 
 +
Range +1m
 +
 
 +
<span style="color:grey">''Level Requirement: 7''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Cold Blooded]]
 +
Restore 10% of Astral Shield instantly for every removed Frostbite and Freeze
 +
 
 +
<span style="color:grey">''Level Requirement: 10''
 
|-
 
|-
 
|}
 
|}
  
 
== Glacier Armor ==
 
== Glacier Armor ==
 +
 +
Conjure a frost shield that reduces incoming damage for a short duration.
 +
 +
*<span style="color:green">Duration 4s <span style="color:orange">(5s) <span style="color:red">(6s)
 +
*<span style="color:green">Physical Damage Reduction 25%
 +
*<span style="color:green">Cooldown 14s
 +
*<span style="color:green">Resource Cost 20
 +
 +
Melee attackers gain 1 Frostbite.
 +
 +
--
 +
 +
Melee stance: Upon expiration, shield deals damage around you.
 +
 +
*<span style="color:green">Cold DMG 100%
 +
*<span style="color:green">Range 4m
 +
 +
--
 +
 +
Ranged stance: Your movement speed is increased.
 +
 +
*<span style="color:green">Bonus Movement Speed 20%
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
! rowspan="4"| [[File:EldenGlacierArmor.png|60px]]  
 
! rowspan="4"| [[File:EldenGlacierArmor.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|xxxxxx]]
+
| [[File:Bonuses off Icon.png|50px|Think Again I]]
aaaaaa
+
Attackers in melee range also receive cold damage.
| [[File:Bonuses off Icon.png|50px|xxxxxx]]
+
 
aaaaaa
+
Cold Damage per attack +20%
| [[File:Bonuses off Icon.png|50px|xxxxxx]]
+
 
aaaaaa
+
<span style="color:grey">''Level Requirement: 8''
| [[File:Abilities Modifiers off Icon.png|50px|uuuuuu]]
+
| [[File:Bonuses off Icon.png|50px|Think Again II]]
bbbbbb
+
Attackers in melee range also receive cold damage.
 +
 
 +
Cold Damage per attack +20%
 +
 
 +
<span style="color:grey">''Level Requirement: 8''
 +
| [[File:Bonuses off Icon.png|50px|Think Again III]]
 +
Attackers in melee range also receive cold damage.
 +
 
 +
Cold Damage per attack +20%
 +
 
 +
<span style="color:grey">''Level Requirement: 10''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Winter Soldier]]
 +
Glacier Armor also grants 50% to all resistances.
 +
 
 +
<span style="color:grey">''Level Requirement: 12''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|yyyyyy]]
+
| [[File:Bonuses off Icon.png|50px|Hailstorm I]]
cccccc
+
Ranged Stance movement speed further increased.
| [[File:Bonuses off Icon.png|50px|yyyyyy]]
+
 
cccccc
+
Bonus Movement Speed +7%
| [[File:Bonuses off Icon.png|50px|yyyyyy]]
+
 
cccccc
+
<span style="color:grey">''Level Requirement: 9''
| [[File:Abilities Modifiers off Icon.png|50px|vvvvvv]]
+
| [[File:Bonuses off Icon.png|50px|Hailstorm II]]
dddddd
+
Ranged Stance movement speed further increased.
 +
 
 +
Bonus Movement Speed +7%
 +
 
 +
<span style="color:grey">''Level Requirement: 11''
 +
| [[File:Bonuses off Icon.png|50px|Hailstorm III]]
 +
Ranged Stance movement speed further increased.
 +
 
 +
Bonus Movement Speed +7%
 +
 
 +
<span style="color:grey">''Level Requirement: 13''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Vengeance of the Dark Queen]]
 +
Any attack received to Glacier Armor has 20% chance to trigger a Frost Nova centered on the attacker. Frost Nova deals 200% Cold Damage in 4m range.
 +
 
 +
<span style="color:grey">''Level Requirement: 14''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|zzzzzz]]
+
| [[File:Bonuses off Icon.png|50px|Iceberg I]]
eeeeee
+
Further Increase Physical Damage Reduction
| [[File:Bonuses off Icon.png|50px|zzzzzz]]
+
 
eeeeee
+
Physical Damage Reduction +5%
| [[File:Bonuses off Icon.png|50px|zzzzzz]]
+
 
eeeeee
+
<span style="color:grey">''Level Requirement: 8''
| [[File:Abilities Modifiers off Icon.png|50px|wwwwww]]
+
| [[File:Bonuses off Icon.png|50px|Iceberg II]]
ffffff
+
Further Increase Physical Damage Reduction
 +
 
 +
Physical Damage Reduction +5%
 +
 
 +
<span style="color:grey">''Level Requirement: 10''
 +
| [[File:Bonuses off Icon.png|50px|Iceberg III]]
 +
Further Increase Physical Damage Reduction
 +
 
 +
Physical Damage Reduction +5%
 +
 
 +
<span style="color:grey">''Level Requirement: 12''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Body Heat]]
 +
Apply Iesser Glacier Armor to all allies. It has the same duration but half the efficiency.
 +
 
 +
<span style="color:grey">''Level Requirement: 12''
 
|-
 
|-
 
|}
 
|}
  
== Execution ==
+
== Hammerfall ==
 
 
Unleash a massive frontal hit that instantly kills most enemies if they have less than a certain amount of health.
 
  
*<span style="color:green">Physical Damage 500% <span style="color:orange">(600%) <span style="color:red">(700%)
+
Summon a huge hammer and slam the ground in front of you. Same in both stances.
*<span style="color:green">Range 7m
 
*<span style="color:green">Health threshold for instant-kill 50%
 
  
 +
*<span style="color:green">Cold DMG 650% <span style="color:orange">(730%) <span style="color:red">(810%)
 +
*<span style="color:green">Range 5m
 +
*<span style="color:green">Cooldown 24s
 +
*<span style="color:green">Resource Cost 60
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! rowspan="4"| [[File:KingewitchExecution.png|60px]]  
+
! rowspan="4"| [[File:EldenHammerfall.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|Enraging Strike I]]
+
| [[File:Bonuses off Icon.png|50px|Look Here I]]
 +
Range Increased
  
Kill threshold increased.
+
Range +1m
  
Health threshold for instant-kill 5%
+
<span style="color:grey">''Level Requirement: 10''
| [[File:Bonuses off Icon.png|50px|Enraging Strike II]]
+
| [[File:Bonuses off Icon.png|50px|Look Here II]]
 +
Range Increased
  
Kill threshold increased.
+
Range +1m
  
Health threshold for instant-kill 5%
+
<span style="color:grey">''Level Requirement: 12''
| [[File:Bonuses off Icon.png|50px|Enraging Strike III]]
+
| [[File:Bonuses off Icon.png|50px|Look Here III]]
 +
Range Increased
  
Kill threshold increased.
+
Range +1m
  
Health threshold for instant-kill 5%
+
<span style="color:grey">''Level Requirement: 12''
| [[File:Abilities Modifiers off Icon.png|50px|Open Wounds ]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Shattered Sculpture]]
 +
If the enemy is affected by Freeze, deals double damage to that enemy.
  
Deals double damage vs enemies affected With Bleed.
+
<span style="color:grey">''Level Requirement: 12''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|Overrach I]]
+
| [[File:Bonuses off Icon.png|50px|No Escape I]]
 
+
Gain movement speed increase for 5s upon using Hammerfall.
Range Increased
+
*Bonus Movement Speed +10%
 
+
*Bonus Movement Speed Duration +5s
Range 1m
 
| [[File:Bonuses off Icon.png|50px|Overrach II]]
 
  
Range Increased
+
<span style="color:grey">''Level Requirement: 12''
 +
| [[File:Bonuses off Icon.png|50px|No Escape II]]
 +
Gain movement speed increase for 5s upon using Hammerfall.
 +
*Bonus Movement Speed +10%
 +
*Bonus Movement Speed Duration +5s
  
Range 1m
+
<span style="color:grey">''Level Requirement: 14''
| [[File:Bonuses off Icon.png|50px|Overrach III]]
+
| [[File:Bonuses off Icon.png|50px|No Escape III]]
 +
Gain movement speed increase for 5s upon using Hammerfall.
 +
*Bonus Movement Speed +10%
 +
*Bonus Movement Speed Duration +5s
  
Range Increased
+
<span style="color:grey">''Level Requirement: 16''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Ice Age]]
 +
Huge Frost meteor instantly lands at the impact point. It deals 250% Cold Damage and inflicts 2 stacks of Frostbite.
  
Range 1m
+
<span style="color:grey">''Level Requirement: 18''
| [[File:Abilities Modifiers off Icon.png|50px|Easy Shot]]
 
 
 
Releases a flame wave that does 300% Sunfire Damage before the execute impact.
 
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|Warlord I]]
+
| [[File:Bonuses off Icon.png|50px|Dead-set I]]
 +
Cooldown decreased
  
Gain invulnerability after casting Execution.
+
Cooldown -1s
  
Invulnerability duration 1s
+
<span style="color:grey">''Level Requirement: 10''
| [[File:Bonuses off Icon.png|50px|Warlord II]]
+
| [[File:Bonuses off Icon.png|50px|Dead-set II]]
 +
Cooldown decreased
  
Gain invulnerability after casting Execution.
+
Cooldown -1s
  
Invulnerability duration 1s
+
<span style="color:grey">''Level Requirement: 12''
| [[File:Bonuses off Icon.png|50px|Warlord III]]
+
| [[File:Bonuses off Icon.png|50px|Dead-set III]]
 +
Cooldown decreased
  
Gain invulnerability after casting Execution.
+
Cooldown -1s
  
Invulnerability duration 1s
+
<span style="color:grey">''Level Requirement: 14''
| [[File:Abilities Modifiers off Icon.png|50px|Judgement]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Avalanche]]
 +
Gain 1 additional charge of Hammerfall.
  
If Execution crits it can be recast for 3 seconds at O resource cost.
+
<span style="color:grey">''Level Requirement: 16''
 
|-
 
|-
 
|}
 
|}
  
== FlameStrike ==
+
== Frost Comet ==
  
An axe swing that unleashes a wave of fire, hitting all enemies in line.  
+
Brings down frost comets to inflict cold pain on a single target for a short duration.
  
*<span style="color:green">Sunfire Damage 350% <span style="color:orange">(390%) <span style="color:red">(430%)
+
*<span style="color:green">Cold Damage per Comet 100% <span style="color:orange">(130%) <span style="color:red">(160%)
*<span style="color:green">Width 2m
+
*<span style="color:green">Duration 4s
*<span style="color:green">Range 15m
+
*<span style="color:green">Cooldown 14s
 +
*<span style="color:green">Resource Cost 35
 +
 
 +
1 Comet each second
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! rowspan="4"| [[File:Kingewitch FlameStrike.png|60px]]  
+
! rowspan="4"| [[File:EldenFrostComet.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|Heat Up I]]
+
| [[File:Bonuses off Icon.png|50px|Storm Without End I]]
 +
Duration Increased.
  
Wave width increased
+
Duration +1s
  
Width 0.5m
+
<span style="color:grey">''Level Requirement: 15''
| [[File:Bonuses off Icon.png|50px|Heat Up II]]
+
| [[File:Bonuses off Icon.png|50px|Storm Without End II]]
 +
Duration Increased.
  
Wave width increased
+
Duration +1s
  
Width 0.5m
+
<span style="color:grey">''Level Requirement: 15''
| [[File:Bonuses off Icon.png|50px|Heat Up III]]
+
| [[File:Bonuses off Icon.png|50px|Storm Without End III]]
 +
Duration Increased.
  
Wave width increased
+
Duration +1s
  
Width 0.5m
+
<span style="color:grey">''Level Requirement: 17''
| [[File:Abilities Modifiers off Icon.png|50px|Recovery]]
+
| [[File:Abilities Modifiers off Icon.png|50px|The Cold Took Them]]
 +
Each comet also applies frostbite.
  
50% chance of cooldown reset when using Dash.
+
<span style="color:grey">''Level Requirement: 19''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|Raging Fire I]]
+
| [[File:Bonuses off Icon.png|50px|Frozen With Fear I]]
 +
Frost comet also inflicts Fear.
  
Critical chance for Flamestrike increased
+
Fear duration +1s
  
Critical Chance 10%
+
<span style="color:grey">''Level Requirement: 17''
| [[File:Bonuses off Icon.png|50px|Raging Fire II]]
+
| [[File:Bonuses off Icon.png|50px|Frozen With Fear II]]
 +
Frost comet also inflicts Fear.
  
Critical chance for Flamestrike increased
+
Fear duration +1s
  
Critical Chance 10%
+
<span style="color:grey">''Level Requirement: 19''
| [[File:Bonuses off Icon.png|50px|Raging Fire III]]
+
| [[File:Bonuses off Icon.png|50px|Frozen With Fear III]]
 +
Frost comet also inflicts Fear.
  
Critical chance for Flamestrike increased
+
Fear duration +1s
  
Critical Chance 10%
+
<span style="color:grey">''Level Requirement: 21''
| [[File:Abilities Modifiers off Icon.png|50px|Fiery Torment]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Sovereign of Frost]]
 +
Each comet also deals half of its base damage to all targets in 3m radius.
  
Any enemy killed by Flamestrike explodes for 200% sunfire damage.
+
<span style="color:grey">''Level Requirement: 25''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|Slow Roast I]]
+
| [[File:Bonuses off Icon.png|50px|Hail To The Queen I]]
 +
Resource cost reduced.
 +
 
 +
Resource Cost -5
 +
 
 +
<span style="color:grey">''Level Requirement: 15''
 +
| [[File:Bonuses off Icon.png|50px|Hail To The Queen II]]
 +
Resource cost reduced.
  
Inflict burn for 50% sunfire damage each second.
+
Resource Cost -5
  
Duration 2s
+
<span style="color:grey">''Level Requirement: 15''
 +
| [[File:Bonuses off Icon.png|50px|Hail To The Queen III]]
 +
Resource cost reduced.
  
Inflict burn for 50% sunfire damage each second.
+
Resource Cost -5
  
| [[File:Bonuses off Icon.png|50px|Slow Roast II]]
+
<span style="color:grey">''Level Requirement: 15''
 +
| [[File:Abilities Modifiers off Icon.png|50px|...you're willing to sacrifice.]]
 +
Gain 1 additional charge of Frostcomet
  
Inflict burn for 50% sunfire damage each second.
+
<span style="color:grey">''Level Requirement: 15''
 +
|-
 +
|}
  
Duration 2s
+
== Chilling Blade  ==
  
Inflict burn for 50% sunfire damage each second.  
+
Equips a huge frost claymore and wreaks havoc. Enhances Frost Blade and Ice Javelin attacks.
  
| [[File:Bonuses off Icon.png|50px|Slow Roast III]]
+
*<span style="color:green">Cooldown 26s
 +
*<span style="color:green">Resource Cost 40
 +
*<span style="color:green">Duration 8s
  
Inflict burn for 50% sunfire damage each second.
+
Inflicts Frostbite
  
Duration 2s
+
--
  
Inflict burn for 50% sunfire damage each second.  
+
Melee Stance: Frost Claymore is equipped as a melee weapon that changes the primary attack.
  
| [[File:Abilities Modifiers off Icon.png|50px|Punishment]]
+
*<span style="color:green">Cold DMG 150% <span style="color:orange">(180%) <span style="color:red">(210%)
 +
*<span style="color:green">Range 4m
 +
*<span style="color:green">Number of attacks before shattering 5
 +
*<span style="color:green">Duration 8s
  
Deals double damage to enemies affected With Stun.
+
--
|-
 
|}
 
  
== Judgement of Svarog ==
+
Ranged Stance: Throw a sword into the ground for AoE damage and then pull it to inflict damage and inflict Frostbite to all targets in the path.
  
Summon a divine banner of Svarog from the skies which creates a divine area, inflicting low damage over time and granting protection for allies.
+
*<span style="color:green">Cold DMG 300% <span style="color:orange">(330%) <span style="color:red">(360%)
 +
*<span style="color:green">Target AoE radius 4m
  
*<span style="color:green">Duration 6s
 
*<span style="color:green">Physical damage per second 60%
 
*<span style="color:green">Target AOE Radius 4m
 
*<span style="color:green">Physical damage reduction 5% <span style="color:orange">(10%) <span style="color:red">(15%)
 
*<span style="color:green">Elemental resistances 5% <span style="color:orange">(10%) <span style="color:red">(15%)
 
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! rowspan="4"| [[File:Kingewitch Judgement of Svarog.png|60px]]  
+
! rowspan="4"| [[File:EldenChillingBlade.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|Longevity I]]
+
| [[File:Bonuses off Icon.png|50px|Chop-Chop I]]
 +
Cooldown reduced.
  
Duration Increased
+
Cooldown -2s
  
Duration 1s
+
<span style="color:grey">''Level Requirement: 18''
| [[File:Bonuses off Icon.png|50px|Longevity II]]
+
| [[File:Bonuses off Icon.png|50px|Chop-Chop II]]
 +
Cooldown reduced.
  
Duration Increased
+
Cooldown -2s
  
Duration 1s
+
<span style="color:grey">''Level Requirement: 21''
| [[File:Bonuses off Icon.png|50px|Longevity III]]
+
| [[File:Bonuses off Icon.png|50px|Chop-Chop III]]
 +
Cooldown reduced.
  
Duration Increased
+
Cooldown -2s
  
Duration 1s
+
<span style="color:grey">''Level Requirement: 24''
| [[File:Abilities Modifiers off Icon.png|50px|Stalwart]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Centennial Ice]]
 +
The sword never shatters on attacks.
  
Each critical hit of the pulsing damage adds 1s duration. (up to 5s)
+
<span style="color:grey">''Level Requirement: 24''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|Devotion I]]
+
| [[File:Bonuses off Icon.png|50px|More Claymore I]]
 +
Melee Stance: Range Increased
 +
 
 +
Range +0.5m
 +
 
 +
--
 +
 
 +
Ranged Stance: Target AOE Range Increased
 +
 
 +
*Target AoE radius +0.5m
 +
 
 +
<span style="color:grey">''Level Requirement: 20''
 +
| [[File:Bonuses off Icon.png|50px|More Claymore II]]
 +
Melee Stance: Range Increased
 +
 
 +
Range +0.5m
 +
 
 +
--
 +
 
 +
Ranged Stance: Target AOE Range Increased
 +
 
 +
*Target AoE radius +0.5m
  
Radius Increased.
+
<span style="color:grey">''Level Requirement: 23''
 +
| [[File:Bonuses off Icon.png|50px|More Claymore III]]
 +
Melee Stance: Range Increased
  
Target AOE Radius 1m
+
Range +1m
| [[File:Bonuses off Icon.png|50px|Devotion II]]
 
  
Radius Increased.
+
--
  
Target AOE Radius 1m
+
Ranged Stance: Target AOE Range Increased
| [[File:Bonuses off Icon.png|50px|Devotion III]]
 
  
Radius Increased.
+
*Target AoE radius +1m
  
Target AOE Radius 1m
+
<span style="color:grey">''Level Requirement: 23''
| [[File:Abilities Modifiers off Icon.png|50px|Undying]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Morana's Mercy]]
 +
When thrown, the sword returns, healing for 15% of max health.
  
Prevent fatal blow and grant 2s total damage immunity once per cast.
+
<span style="color:grey">''Level Requirement: 29''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|Wrath I]]
+
| [[File:Bonuses off Icon.png|50px|The Long Sleep I]]
 +
Duration Increased.
  
Damage Increased
+
Duration +1s
  
Damage 20%
+
<span style="color:grey">''Level Requirement: 18''
| [[File:Bonuses off Icon.png|50px|Wrath II]]
+
| [[File:Bonuses off Icon.png|50px|The Long Sleep II]]
 +
Duration Increased.
  
Damage Increased
+
Duration +1s
  
Damage 20%
+
<span style="color:grey">''Level Requirement: 20''
| [[File:Bonuses off Icon.png|50px|Wrath III]]
+
| [[File:Bonuses off Icon.png|50px|The Long Sleep III]]
 +
Duration Increased.
  
Damage Increased
+
Duration +1s
  
Damage 20%
+
<span style="color:grey">''Level Requirement: 20''
| [[File:Abilities Modifiers off Icon.png|50px|Control]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Forever Frigid]]
 +
For each enemy killed with Chilling Blade, the duration is increased by 1s.
  
Svarog's banner explode on expiration stunning everything for 4 seconds.
+
<span style="color:grey">''Level Requirement: 29''
 
|-
 
|-
 
|}
 
|}

Latest revision as of 18:20, 13 September 2019

The Ability Tree of Elden.

Notations

  • Ability level 1 attributes
  • Ability level 2 attributes
  • Ability level 3 attributes

Passive Trait

Using Frozen Edge or Ice Javelin also switches your stance to melee/ranged. Different stances alter your other abilities. Every time you switch stance, you gain increased movement speed for a short duration.

  • Bonus Movement Speed 5% (10%) (15%)
  • Duration 6s

Many abilities apply Frostbite or Freeze debuffs.

Frostbite

  • Slows movement speed of enemies by 20%
  • Decreases enemy attack speed by 10%
  • Duration: 4.5s
  • Max Stacks: 4
  • Applying 5th stack removes all Frostbite stacks and applies Freeze.

Freeze

  • Inflicts Stun
  • Duration: 3s
  • If the enemy is immune to Stun then apply 20% Slow and 10% attack speed slow.
  • Affects bosses.
  • Killing enemies with Freeze heals Elden for 3% of his max HP.
Frost Savant
Cool Mind I

Every time you switch stance, regenerates resources.

Resource Gain +1

Level Requirement: 1

Cool Mind II

Every time you switch stance, regenerates resources.

Resource Gain +1

Level Requirement: 3

Cool Mind III

Every time you switch stance, regenerates resources.

Resource Gain +1

Level Requirement: 3

Slippery Fellow

Switching stance removes all CC debuffs

Level Requirement: 3

Primary Attack

A quick sword melee slash, that can target small group of enemies. Switches your stance to Melee.

  • Physical DMG 70%

Switches your stance to Melee.

Frozen Edge
Cold-cut

Heals 1% of max health per hit when attacking enemies with Freeze

Level Requirement: 1

Cracked Ice

Deals additional 50% damage as Cold to enemies affected by Freeze.

Level Requirement: 1

Snowball Effect

Each successful hit has 25% chance to apply Frostbite to enemies.

Level Requirement: 1

Secondary Attack

EldenIceJavelin.png
Ice Javelin (RMB)
A ranged target attack that passes through enemies, deals damage and applies Frostbite. Switches your stance to Ranged.
  • Cold DMG 50%

Switches your stance to Ranged.

Move

EldenSleetSlide.png
Sleet Slide (Shift)
Dash in the movement direction, interrupting any current ability.

Frostbite

--

Melee stance: Applies Frostbite to enemies you pass through.

  • Range 6m

--

Ranged stance: Vault out of danger, and leave an ice clone. Clone explodes when hit, or automatically after a short duration inflicting Frostbite to affected enemies.

  • Vault Range 4m
  • Double the amount of healing if Health is below 3s
  • Ice Clone Duration 9m

Abilities

Impalement

After a short delay, summon icicles from the ground that apply Freeze instantly and deal damage to affected enemies.

  • Cold DMG 200% (240%) (280%)
  • Freeze Duration 3s
  • Cooldown 12s
  • Resource Cost 40

Inflicts Freeze

--

Melee stance: Spikes are summoned in a ring.

  • Range 3m
  • Width 1m

--

Ranged stance: Spikes are summoned in a line.

  • Range 9m
  • Width 1.5m
EldenImpalement.png
Frozen Wasteland I

Melee Stance range increased

Range +0.5m

Level Requirement: 1

Frozen Wasteland II

Melee Stance range increased

Range +0.5m

Level Requirement: 1

Frozen Wasteland III

Melee Stance range increased

Range +0.5m

Level Requirement: 2

Ever-winter

Any enemy killed by Impalement heals all allies for 1% of their max health.

Level Requirement: 3

Deathtrail I

Ranged Stance range increased

Range +0.5m

Level Requirement: 2

Deathtrail II

Ranged Stance range increased

Range +0.5m

Level Requirement: 4

Deathtrail III

Ranged Stance range increased

Range +0.5m

Level Requirement: 6

The White Death

Impalement leaves a freezing mist on the ground that deals 50% cold damage each second for 4 seconds.

Level Requirement: 8

Permafrost I

Freeze Duration increased

Freeze Duration +0.5s

Level Requirement: 1

Perfmafrost II

Freeze Duration increased

Freeze Duration +0.5s

Level Requirement: 3

Perfmafrost III

Freeze Duration increased

Freeze Duration +0.5s

Level Requirement: 5

Frost Nova

Instantly release a frost wave that deals 100% Cold Damage and applies Root for 2s to all enemies.

Level Requirement: 7

Shatter

Inflict damage to enemies in radius. Removes 1 Frostbite from affected enemies. If an enemy had Freeze, Shatter removes it and applies (maximum) stacks of Frostbite.

  • Cold DMG 240% (280%) (320%)
  • Percentage of Maximum Health healed for each Frostbite or Freeze removed 0.5%
  • Cooldown 12s
  • Resource Cost 25

--

Melee stance: Affects enemies around you.

  • Range 4m

--

Ranged stance: Targets an area at your cursor.

  • Target AoE radius 2m
EldenShatter.png
Frozen Fort I

Heal increased

Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5%

Level Requirement: 5

Frozen Fort II

Heal increased

Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5%

Level Requirement: 5

Frozen Fort III

Heal increased

Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5%

Level Requirement: 5

Chili Pill

Reduce cooldowns of all abilities by 0.75s for every removed Frostbite and Freeze

Level Requirement: 5

Piece By Piece I

Ranged Stance Radius increased

Target AoE radius +1m

Level Requirement: 6

Piece By Piece II

Ranged Stance Radius increased

Target AoE radius +1m

Level Requirement: 8

Piece By Piece III

Ranged Stance Radius increased

Target AoE radius +1m

Level Requirement: 10

Blood ln The Snow

Gain 5% increased Damage for 6s for every removed Frostbite and Freeze. Stacks up to 10 times.

Level Requirement: 12

Shudder I

Melee Stance Radius increased

Range +1m

Level Requirement: 5

Shudder II

Melee Stance Radius increased

Range +1m

Level Requirement: 5

Shudder III

Melee Stance Radius increased

Range +1m

Level Requirement: 7

Cold Blooded

Restore 10% of Astral Shield instantly for every removed Frostbite and Freeze

Level Requirement: 10

Glacier Armor

Conjure a frost shield that reduces incoming damage for a short duration.

  • Duration 4s (5s) (6s)
  • Physical Damage Reduction 25%
  • Cooldown 14s
  • Resource Cost 20

Melee attackers gain 1 Frostbite.

--

Melee stance: Upon expiration, shield deals damage around you.

  • Cold DMG 100%
  • Range 4m

--

Ranged stance: Your movement speed is increased.

  • Bonus Movement Speed 20%
EldenGlacierArmor.png
Think Again I

Attackers in melee range also receive cold damage.

Cold Damage per attack +20%

Level Requirement: 8

Think Again II

Attackers in melee range also receive cold damage.

Cold Damage per attack +20%

Level Requirement: 8

Think Again III

Attackers in melee range also receive cold damage.

Cold Damage per attack +20%

Level Requirement: 10

Winter Soldier

Glacier Armor also grants 50% to all resistances.

Level Requirement: 12

Hailstorm I

Ranged Stance movement speed further increased.

Bonus Movement Speed +7%

Level Requirement: 9

Hailstorm II

Ranged Stance movement speed further increased.

Bonus Movement Speed +7%

Level Requirement: 11

Hailstorm III

Ranged Stance movement speed further increased.

Bonus Movement Speed +7%

Level Requirement: 13

Vengeance of the Dark Queen

Any attack received to Glacier Armor has 20% chance to trigger a Frost Nova centered on the attacker. Frost Nova deals 200% Cold Damage in 4m range.

Level Requirement: 14

Iceberg I

Further Increase Physical Damage Reduction

Physical Damage Reduction +5%

Level Requirement: 8

Iceberg II

Further Increase Physical Damage Reduction

Physical Damage Reduction +5%

Level Requirement: 10

Iceberg III

Further Increase Physical Damage Reduction

Physical Damage Reduction +5%

Level Requirement: 12

Body Heat

Apply Iesser Glacier Armor to all allies. It has the same duration but half the efficiency.

Level Requirement: 12

Hammerfall

Summon a huge hammer and slam the ground in front of you. Same in both stances.

  • Cold DMG 650% (730%) (810%)
  • Range 5m
  • Cooldown 24s
  • Resource Cost 60
EldenHammerfall.png
Look Here I

Range Increased

Range +1m

Level Requirement: 10

Look Here II

Range Increased

Range +1m

Level Requirement: 12

Look Here III

Range Increased

Range +1m

Level Requirement: 12

Shattered Sculpture

If the enemy is affected by Freeze, deals double damage to that enemy.

Level Requirement: 12

No Escape I

Gain movement speed increase for 5s upon using Hammerfall.

  • Bonus Movement Speed +10%
  • Bonus Movement Speed Duration +5s

Level Requirement: 12

No Escape II

Gain movement speed increase for 5s upon using Hammerfall.

  • Bonus Movement Speed +10%
  • Bonus Movement Speed Duration +5s

Level Requirement: 14

No Escape III

Gain movement speed increase for 5s upon using Hammerfall.

  • Bonus Movement Speed +10%
  • Bonus Movement Speed Duration +5s

Level Requirement: 16

Ice Age

Huge Frost meteor instantly lands at the impact point. It deals 250% Cold Damage and inflicts 2 stacks of Frostbite.

Level Requirement: 18

Dead-set I

Cooldown decreased

Cooldown -1s

Level Requirement: 10

Dead-set II

Cooldown decreased

Cooldown -1s

Level Requirement: 12

Dead-set III

Cooldown decreased

Cooldown -1s

Level Requirement: 14

Avalanche

Gain 1 additional charge of Hammerfall.

Level Requirement: 16

Frost Comet

Brings down frost comets to inflict cold pain on a single target for a short duration.

  • Cold Damage per Comet 100% (130%) (160%)
  • Duration 4s
  • Cooldown 14s
  • Resource Cost 35

1 Comet each second

EldenFrostComet.png
Storm Without End I

Duration Increased.

Duration +1s

Level Requirement: 15

Storm Without End II

Duration Increased.

Duration +1s

Level Requirement: 15

Storm Without End III

Duration Increased.

Duration +1s

Level Requirement: 17

The Cold Took Them

Each comet also applies frostbite.

Level Requirement: 19

Frozen With Fear I

Frost comet also inflicts Fear.

Fear duration +1s

Level Requirement: 17

Frozen With Fear II

Frost comet also inflicts Fear.

Fear duration +1s

Level Requirement: 19

Frozen With Fear III

Frost comet also inflicts Fear.

Fear duration +1s

Level Requirement: 21

Sovereign of Frost

Each comet also deals half of its base damage to all targets in 3m radius.

Level Requirement: 25

Hail To The Queen I

Resource cost reduced.

Resource Cost -5

Level Requirement: 15

Hail To The Queen II

Resource cost reduced.

Resource Cost -5

Level Requirement: 15

Hail To The Queen III

Resource cost reduced.

Resource Cost -5

Level Requirement: 15

...you're willing to sacrifice.

Gain 1 additional charge of Frostcomet

Level Requirement: 15

Chilling Blade

Equips a huge frost claymore and wreaks havoc. Enhances Frost Blade and Ice Javelin attacks.

  • Cooldown 26s
  • Resource Cost 40
  • Duration 8s

Inflicts Frostbite

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Melee Stance: Frost Claymore is equipped as a melee weapon that changes the primary attack.

  • Cold DMG 150% (180%) (210%)
  • Range 4m
  • Number of attacks before shattering 5
  • Duration 8s

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Ranged Stance: Throw a sword into the ground for AoE damage and then pull it to inflict damage and inflict Frostbite to all targets in the path.

  • Cold DMG 300% (330%) (360%)
  • Target AoE radius 4m


EldenChillingBlade.png
Chop-Chop I

Cooldown reduced.

Cooldown -2s

Level Requirement: 18

Chop-Chop II

Cooldown reduced.

Cooldown -2s

Level Requirement: 21

Chop-Chop III

Cooldown reduced.

Cooldown -2s

Level Requirement: 24

Centennial Ice

The sword never shatters on attacks.

Level Requirement: 24

More Claymore I

Melee Stance: Range Increased

Range +0.5m

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Ranged Stance: Target AOE Range Increased

  • Target AoE radius +0.5m

Level Requirement: 20

More Claymore II

Melee Stance: Range Increased

Range +0.5m

--

Ranged Stance: Target AOE Range Increased

  • Target AoE radius +0.5m

Level Requirement: 23

More Claymore III

Melee Stance: Range Increased

Range +1m

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Ranged Stance: Target AOE Range Increased

  • Target AoE radius +1m

Level Requirement: 23

Morana's Mercy

When thrown, the sword returns, healing for 15% of max health.

Level Requirement: 29

The Long Sleep I

Duration Increased.

Duration +1s

Level Requirement: 18

The Long Sleep II

Duration Increased.

Duration +1s

Level Requirement: 20

The Long Sleep III

Duration Increased.

Duration +1s

Level Requirement: 20

Forever Frigid

For each enemy killed with Chilling Blade, the duration is increased by 1s.

Level Requirement: 29