Difference between revisions of "Elden Ability Tree"
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== Glacier Armor == | == Glacier Armor == | ||
+ | |||
+ | Conjure a frost shield that reduces incoming damage for a short duration. | ||
+ | |||
+ | *Duration 4s (5s) (6s) | ||
+ | *Physical Damage Reduction 25% | ||
+ | *Cooldown 14s | ||
+ | *Resource Cost 20 | ||
+ | |||
+ | Melee attackers gain 1 Frostbite. | ||
+ | |||
+ | -- | ||
+ | |||
+ | Melee stance: Upon expiration, shield deals damage around You. | ||
+ | |||
+ | *Cold DMG 100% | ||
+ | *Range 4m | ||
+ | |||
+ | -- | ||
+ | |||
+ | Ranged stance: Your movement speed is increased. | ||
+ | |||
+ | Bonus Movement Speed 20% | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:EldenGlacierArmor.png|60px]] | ! rowspan="4"| [[File:EldenGlacierArmor.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Think Again I]] |
− | + | Attackers in melee range also receive cold damage. | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Cold Damage per attack +20% | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 8'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Think Again II]] |
− | + | Attackers in melee range also receive cold damage. | |
+ | |||
+ | Cold Damage per attack +20% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 8'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Think Again III]] | ||
+ | Attackers in melee range also receive cold damage. | ||
+ | |||
+ | Cold Damage per attack +20% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 10'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Winter Soldier]] | ||
+ | Glacier Armor also grants 50% to all resistances. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 12'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Hailstorm I]] |
− | + | Ranged Stance movement speed further increased. | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Bonus Movement Speed +7% | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 9'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Hailstorm II]] |
− | + | Ranged Stance movement speed further increased. | |
+ | |||
+ | Bonus Movement Speed +7% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 11'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Hailstorm III]] | ||
+ | Ranged Stance movement speed further increased. | ||
+ | |||
+ | Bonus Movement Speed +7% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 13'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Vengeance of the Dark Queen]] | ||
+ | Any attack received to Glacier Armor has 20% chance to trigger a Frost Nova centered on the attacker. Frost Nova deals 200% Cold Damage in 4m range. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 14'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Iceberg I]] |
− | + | Further Increase Physical Damage Reduction | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | Physical Damage Reduction +5% | |
− | | [[File:Bonuses off Icon.png|50px| | + | |
− | + | <span style="color:grey">''Level Requirement: 8'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Iceberg II]] |
− | + | Further Increase Physical Damage Reduction | |
+ | |||
+ | Physical Damage Reduction +5% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 10'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Iceberg III]] | ||
+ | Further Increase Physical Damage Reduction | ||
+ | |||
+ | Physical Damage Reduction +5% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 12'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Body Heat]] | ||
+ | Apply Iesser Glacier Armor to all allies. It has same duration but half the efficency. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement: 12'' | ||
|- | |- | ||
|} | |} |
Revision as of 18:13, 8 September 2019
The Ability Tree of Elden.
Contents
Notations
- Ability level 1 attributes
- Ability level 2 attributes
- Ability level 3 attributes
Passive Trait
Using Frozen Edge or Ice Javelin also switches your stance to melee / ranged. Different stances alter your other abilities. Every time you switch stance gain increased movement speed for a short duration.
- Bonus Movement Speed 5% (10%) (15%)
- Duration 6
Many abilities apply Frostbite or Freeze debuffs.
Frostbite
- Slows movement speed of enemies by 20%
- Decreases enemy attack speed by 10%
- Duration: 4.5s
- Max Stacks: 4
- Applying Sth stack removes all Frostbite stacks and applies Freeze.
Freeze
- Inflicts Stun
- Duration: 3s
- If enemy is immune to Stun then apply 20% Slow and 10% attack speed slow.
- Affects bosses.
- Killing enemies With Freeze heals Elden for 3% of his max HP.
Primary Attack
A quick sword melee slash, that can targets small group of enemies. Switches your stance to Melee.
- Physical DMG 70%
Switches your stance to Melee
Secondary Attack
Ice Javelin ( RMB ) A ranged target attack that passes through enemies, deals damage and applies Frostbite. Switches your stance to Ranged.
Switches your stance to Ranged. |
Move
Sleet Slide ( Shift ) Dash in the movement direction, interrupting any current ability. Frostbite -- Melee stance: Apply Frostbite to enemies you pass through.
-- Ranged stance: Vault out of danger, and leave an ice clone. Clone explodes when hit, or automatically after ashort duration inflicting Frostbite to affected enemies.
|
Abilities
Impalement
After a short delay, summon icicles from the ground that apply Freeze instantly and deal damage to affected enemies.
- Cold DMG 200% (240%) (280%)
- Freeze Duration 3s
- Cooldown 12s
- Resource Cost 40
Inflicts Freeze
--
Melee stance: Spikes are summoned in a ring.
- Range 3m
- Width 1m
--
Ranged stance: Spikes are summoned ina line.
- Range 9m
- Width 1.5m
Shatter
Inflict damage to enemies in radius. Removes 1 Frostbite from affected enemies. If an enemy had Freeze, Shatter removes it and applies (maximum) stacks of Frostbite.
- Cold DMG 240% (280%) (320%)
- Percentage of Maximum Health healed for each Frostbite or Freeze removed 0.5%
- Cooldown 12s
- Resource Cost 25
--
Melee stance: Affects enemies around you.
- Range 4m
--
Ranged stance: Target an area at your cursor.
- Target AoE radius 2m
Glacier Armor
Conjure a frost shield that reduces incoming damage for a short duration.
- Duration 4s (5s) (6s)
- Physical Damage Reduction 25%
- Cooldown 14s
- Resource Cost 20
Melee attackers gain 1 Frostbite.
--
Melee stance: Upon expiration, shield deals damage around You.
- Cold DMG 100%
- Range 4m
--
Ranged stance: Your movement speed is increased.
Bonus Movement Speed 20%
Hammerfall
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Frost Comet
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Chilling Blade
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