Difference between revisions of "Elden Ability Tree"
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Inflict damage to enemies in radius. Removes 1 Frostbite from affected enemies. If an enemy had Freeze, Shatter removes it and applies (maximum) stacks of Frostbite. | Inflict damage to enemies in radius. Removes 1 Frostbite from affected enemies. If an enemy had Freeze, Shatter removes it and applies (maximum) stacks of Frostbite. | ||
− | *Cold DMG 240% | + | *<span style="color:green">Cold DMG 240% <span style="color:orange">(280%) <span style="color:red">(320%) |
− | *Percentage of Maximum Health healed for each Frostbite or Freeze removed 0.5% | + | *<span style="color:green">Percentage of Maximum Health healed for each Frostbite or Freeze removed 0.5% |
− | *Cooldown 12s | + | *<span style="color:green">Cooldown 12s |
− | *Resource Cost 25 | + | *<span style="color:green">Resource Cost 25 |
-- | -- | ||
Melee stance: Affects enemies around you. | Melee stance: Affects enemies around you. | ||
− | *Range 4m | + | *<span style="color:green">Range 4m |
-- | -- | ||
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Ranged stance: Target an area at your cursor. | Ranged stance: Target an area at your cursor. | ||
− | *Target AoE radius 2m | + | *<span style="color:green">Target AoE radius 2m |
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
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Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5% | Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5% | ||
− | ''Level Requirement: 5'' | + | <span style="color:grey">''Level Requirement: 5'' |
| [[File:Bonuses off Icon.png|50px|Frozen Fort II]] | | [[File:Bonuses off Icon.png|50px|Frozen Fort II]] | ||
Heal increased | Heal increased | ||
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Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5% | Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5% | ||
− | ''Level Requirement: 5'' | + | <span style="color:grey">''Level Requirement: 5'' |
| [[File:Bonuses off Icon.png|50px|Frozen Fort III]] | | [[File:Bonuses off Icon.png|50px|Frozen Fort III]] | ||
Heal increased | Heal increased | ||
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Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5% | Percentage of Maximum Health healed for each Frostbite or Freeze removed +0.5% | ||
− | ''Level Requirement: 5'' | + | <span style="color:grey">''Level Requirement: 5'' |
| [[File:Abilities Modifiers off Icon.png|50px|Chili Pill]] | | [[File:Abilities Modifiers off Icon.png|50px|Chili Pill]] | ||
Reduce cooldowns of all abilities by O.75s for every removed Frostbite and Freeze | Reduce cooldowns of all abilities by O.75s for every removed Frostbite and Freeze | ||
− | ''Level Requirement: 5'' | + | <span style="color:grey">''Level Requirement: 5'' |
|- | |- | ||
| [[File:Bonuses off Icon.png|50px|Piece By Piece I]] | | [[File:Bonuses off Icon.png|50px|Piece By Piece I]] | ||
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Target AoE radius +1m | Target AoE radius +1m | ||
− | ''Level Requirement: 6'' | + | <span style="color:grey">''Level Requirement: 6'' |
| [[File:Bonuses off Icon.png|50px|Piece By Piece II]] | | [[File:Bonuses off Icon.png|50px|Piece By Piece II]] | ||
Ranged Stance Radius increased | Ranged Stance Radius increased | ||
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Target AoE radius +1m | Target AoE radius +1m | ||
− | ''Level Requirement: 8'' | + | <span style="color:grey">''Level Requirement: 8'' |
| [[File:Bonuses off Icon.png|50px|Piece By Piece III]] | | [[File:Bonuses off Icon.png|50px|Piece By Piece III]] | ||
Ranged Stance Radius increased | Ranged Stance Radius increased | ||
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Target AoE radius +1m | Target AoE radius +1m | ||
− | ''Level Requirement: 10'' | + | <span style="color:grey">''Level Requirement: 10'' |
| [[File:Abilities Modifiers off Icon.png|50px|Blood ln The Snow]] | | [[File:Abilities Modifiers off Icon.png|50px|Blood ln The Snow]] | ||
Gain 5% Increased Damage for 6s for every removed Frostbite and Freeze. Stacks up to 10 times. | Gain 5% Increased Damage for 6s for every removed Frostbite and Freeze. Stacks up to 10 times. | ||
− | ''Level Requirement: 12'' | + | <span style="color:grey">''Level Requirement: 12'' |
|- | |- | ||
| [[File:Bonuses off Icon.png|50px|Shudder I]] | | [[File:Bonuses off Icon.png|50px|Shudder I]] | ||
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Range +1m | Range +1m | ||
− | ''Level Requirement: 5'' | + | <span style="color:grey">''Level Requirement: 5'' |
| [[File:Bonuses off Icon.png|50px|Shudder II]] | | [[File:Bonuses off Icon.png|50px|Shudder II]] | ||
Melee Stance Radius increased | Melee Stance Radius increased | ||
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Range +1m | Range +1m | ||
− | ''Level Requirement: 5'' | + | <span style="color:grey">''Level Requirement: 5'' |
| [[File:Bonuses off Icon.png|50px|Shudder III]] | | [[File:Bonuses off Icon.png|50px|Shudder III]] | ||
Melee Stance Radius increased | Melee Stance Radius increased | ||
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Range +1m | Range +1m | ||
− | ''Level Requirement: 7'' | + | <span style="color:grey">''Level Requirement: 7'' |
| [[File:Abilities Modifiers off Icon.png|50px|Cold Blooded]] | | [[File:Abilities Modifiers off Icon.png|50px|Cold Blooded]] | ||
Restore 10% of Astral Shield instantly for every removed Frostbite and Freeze | Restore 10% of Astral Shield instantly for every removed Frostbite and Freeze | ||
− | ''Level Requirement: 10'' | + | <span style="color:grey">''Level Requirement: 10'' |
|- | |- | ||
|} | |} |
Revision as of 17:59, 8 September 2019
The Ability Tree of Elden.
Contents
Notations
- Ability level 1 attributes
- Ability level 2 attributes
- Ability level 3 attributes
Passive Trait
Using Frozen Edge or Ice Javelin also switches your stance to melee / ranged. Different stances alter your other abilities. Every time you switch stance gain increased movement speed for a short duration.
- Bonus Movement Speed 5% (10%) (15%)
- Duration 6
Many abilities apply Frostbite or Freeze debuffs.
Frostbite
- Slows movement speed of enemies by 20%
- Decreases enemy attack speed by 10%
- Duration: 4.5s
- Max Stacks: 4
- Applying Sth stack removes all Frostbite stacks and applies Freeze.
Freeze
- Inflicts Stun
- Duration: 3s
- If enemy is immune to Stun then apply 20% Slow and 10% attack speed slow.
- Affects bosses.
- Killing enemies With Freeze heals Elden for 3% of his max HP.
Primary Attack
A quick sword melee slash, that can targets small group of enemies. Switches your stance to Melee.
- Physical DMG 70%
Switches your stance to Melee
Secondary Attack
Ice Javelin ( RMB ) A ranged target attack that passes through enemies, deals damage and applies Frostbite. Switches your stance to Ranged.
Switches your stance to Ranged. |
Move
Sleet Slide ( Shift ) Dash in the movement direction, interrupting any current ability. Frostbite -- Melee stance: Apply Frostbite to enemies you pass through.
-- Ranged stance: Vault out of danger, and leave an ice clone. Clone explodes when hit, or automatically after ashort duration inflicting Frostbite to affected enemies.
|
Abilities
Impalement
After a short delay, summon icicles from the ground that apply Freeze instantly and deal damage to affected enemies.
- Cold DMG 200% (240%) (280%)
- Freeze Duration 3s
- Cooldown 12s
- Resource Cost 40
Inflicts Freeze
--
Melee stance: Spikes are summoned in a ring.
- Range 3m
- Width 1m
--
Ranged stance: Spikes are summoned ina line.
- Range 9m
- Width 1.5m
Shatter
Inflict damage to enemies in radius. Removes 1 Frostbite from affected enemies. If an enemy had Freeze, Shatter removes it and applies (maximum) stacks of Frostbite.
- Cold DMG 240% (280%) (320%)
- Percentage of Maximum Health healed for each Frostbite or Freeze removed 0.5%
- Cooldown 12s
- Resource Cost 25
--
Melee stance: Affects enemies around you.
- Range 4m
--
Ranged stance: Target an area at your cursor.
- Target AoE radius 2m
Glacier Armor
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Hammerfall
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Frost Comet
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Chilling Blade
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