Difference between revisions of "Elden Ability Tree"

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Range +0.5m
 
Range +0.5m
  
''Level Requirement: 1''
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<span style="color:grey">''Level Requirement: 1''
 
| [[File:Bonuses off Icon.png|50px|Frozen Wasteland II]]
 
| [[File:Bonuses off Icon.png|50px|Frozen Wasteland II]]
 
Melee Stance range increased
 
Melee Stance range increased
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Range +0.5m
 
Range +0.5m
  
''Level Requirement: 1''
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<span style="color:grey">''Level Requirement: 1''
 
| [[File:Bonuses off Icon.png|50px|Frozen Wasteland III]]
 
| [[File:Bonuses off Icon.png|50px|Frozen Wasteland III]]
 
Melee Stance range increased
 
Melee Stance range increased
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Range +0.5m
 
Range +0.5m
  
''Level Requirement: 1''
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<span style="color:grey">''Level Requirement: 1''
 
| [[File:Abilities Modifiers off Icon.png|50px|Ever-winter]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Ever-winter]]
 
Any enemy killed by Impalement heals all allies for 1% of their max health.
 
Any enemy killed by Impalement heals all allies for 1% of their max health.
  
''Level Requirement: 3''
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<span style="color:grey">''Level Requirement: 3''
  
 
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Range +0.5m
 
Range +0.5m
  
''Level Requirement: 2''
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<span style="color:grey">''Level Requirement: 2''
 
| [[File:Bonuses off Icon.png|50px|Deathtrail II]]
 
| [[File:Bonuses off Icon.png|50px|Deathtrail II]]
 
Ranged Stance range increased
 
Ranged Stance range increased
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Range +0.5m
 
Range +0.5m
  
''Level Requirement: 2''
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<span style="color:grey">''Level Requirement: 2''
 
| [[File:Bonuses off Icon.png|50px|Deathtrail III]]
 
| [[File:Bonuses off Icon.png|50px|Deathtrail III]]
 
Ranged Stance range increased
 
Ranged Stance range increased
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Range +0.5m
 
Range +0.5m
  
''Level Requirement: 2''
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<span style="color:grey">''Level Requirement: 2''
 
| [[File:Abilities Modifiers off Icon.png|50px|The White Death]]
 
| [[File:Abilities Modifiers off Icon.png|50px|The White Death]]
 
Impalement leaves a freezing mist on the ground that deals 50% cold damage each second for 4 seconds.
 
Impalement leaves a freezing mist on the ground that deals 50% cold damage each second for 4 seconds.
  
''Level Requirement: 8''
+
<span style="color:grey">''Level Requirement: 8''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Perfmafrost I]]
 
| [[File:Bonuses off Icon.png|50px|Perfmafrost I]]
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Freeze Duration +0.5s
 
Freeze Duration +0.5s
  
''Level Requirement: 1''
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<span style="color:grey">''Level Requirement: 1''
 
| [[File:Bonuses off Icon.png|50px|Perfmafrost II]]
 
| [[File:Bonuses off Icon.png|50px|Perfmafrost II]]
 
Freeze Duration increased
 
Freeze Duration increased
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Freeze Duration +0.5s
 
Freeze Duration +0.5s
  
''Level Requirement: 1''
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<span style="color:grey">''Level Requirement: 1''
 
| [[File:Bonuses off Icon.png|50px|Perfmafrost III]]
 
| [[File:Bonuses off Icon.png|50px|Perfmafrost III]]
 
Freeze Duration increased
 
Freeze Duration increased
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Freeze Duration +0.5s
 
Freeze Duration +0.5s
  
''Level Requirement: 1''
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<span style="color:grey">''Level Requirement: 1''
 
| [[File:Abilities Modifiers off Icon.png|50px|Frost Nova]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Frost Nova]]
 
Instantly release a frost wave that deals 100% Cold Damage and applies Root for 2s to all enemies.
 
Instantly release a frost wave that deals 100% Cold Damage and applies Root for 2s to all enemies.
  
''Level Requirement: 7''
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<span style="color:grey">''Level Requirement: 7''
 
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Revision as of 17:54, 8 September 2019

The Ability Tree of Elden.

Notations

  • Ability level 1 attributes
  • Ability level 2 attributes
  • Ability level 3 attributes

Passive Trait

Using Frozen Edge or Ice Javelin also switches your stance to melee / ranged. Different stances alter your other abilities. Every time you switch stance gain increased movement speed for a short duration.

  • Bonus Movement Speed 5% (10%) (15%)
  • Duration 6

Many abilities apply Frostbite or Freeze debuffs.

Frostbite

  • Slows movement speed of enemies by 20%
  • Decreases enemy attack speed by 10%
  • Duration: 4.5s
  • Max Stacks: 4
  • Applying Sth stack removes all Frostbite stacks and applies Freeze.

Freeze

  • Inflicts Stun
  • Duration: 3s
  • If enemy is immune to Stun then apply 20% Slow and 10% attack speed slow.
  • Affects bosses.
  • Killing enemies With Freeze heals Elden for 3% of his max HP.
Frost Savant
Cool Mind I

Every time time you switch stance regenerate resource.

Resource Gain +1

Level Requirement: 1

Cool Mind II

Every time time you switch stance regenerate resource.

Resource Gain +1

Level Requirement: 3

Cool Mind III

Every time time you switch stance regenerate resource.

Resource Gain +1

Level Requirement: 3

Slippery Fellow

Switching stance removes all CC debuffs

Level Requirement: 3

Primary Attack

A quick sword melee slash, that can targets small group of enemies. Switches your stance to Melee.

  • Physical DMG 70%

Switches your stance to Melee

Frozen Edge
Cold-cut

Heal 1% of max health per hit when attacking enemies with Freeze

Level Requirement: 1

Cracked Ice

Deals additional 50% damage as Cold to enemies affected by Freeze.

Level Requirement: 1

Snowball Effect

Each succesfull hit has 25% chance to apply Frostbite to enemies.

Level Requirement: 1

Secondary Attack

EldenIceJavelin.png
Ice Javelin ( RMB )
A ranged target attack that passes through enemies, deals damage and applies Frostbite. Switches your stance to Ranged.
  • Cold DMG 50%

Switches your stance to Ranged.

Move

EldenSleetSlide.png
Sleet Slide ( Shift )
Dash in the movement direction, interrupting any current ability.

Frostbite

--

Melee stance: Apply Frostbite to enemies you pass through.

  • Range 6m

--

Ranged stance: Vault out of danger, and leave an ice clone. Clone explodes when hit, or automatically after ashort duration inflicting Frostbite to affected enemies.

  • Vault Range 4m
  • Double the amount of healing if Health is below 3s
  • Ice Clone Duration 9m

Abilities

Impalement

After a short delay, summon icicles from the ground that apply Freeze instantly and deal damage to affected enemies.

  • Cold DMG 200% (240%) (280%)
  • Freeze Duration 3s
  • Cooldown 12s
  • Resource Cost 40

Inflicts Freeze

--

Melee stance: Spikes are summoned in a ring.

  • Range 3m
  • Width 1m

--

Ranged stance: Spikes are summoned ina line.

  • Range 9m
  • Width 1.5m
EldenImpalement.png
Frozen Wasteland I

Melee Stance range increased

Range +0.5m

Level Requirement: 1

Frozen Wasteland II

Melee Stance range increased

Range +0.5m

Level Requirement: 1

Frozen Wasteland III

Melee Stance range increased

Range +0.5m

Level Requirement: 1

Ever-winter

Any enemy killed by Impalement heals all allies for 1% of their max health.

Level Requirement: 3

Deathtrail I

Ranged Stance range increased

Range +0.5m

Level Requirement: 2

Deathtrail II

Ranged Stance range increased

Range +0.5m

Level Requirement: 2

Deathtrail III

Ranged Stance range increased

Range +0.5m

Level Requirement: 2

The White Death

Impalement leaves a freezing mist on the ground that deals 50% cold damage each second for 4 seconds.

Level Requirement: 8

Perfmafrost I

Freeze Duration increased

Freeze Duration +0.5s

Level Requirement: 1

Perfmafrost II

Freeze Duration increased

Freeze Duration +0.5s

Level Requirement: 1

Perfmafrost III

Freeze Duration increased

Freeze Duration +0.5s

Level Requirement: 1

Frost Nova

Instantly release a frost wave that deals 100% Cold Damage and applies Root for 2s to all enemies.

Level Requirement: 7

Shatter

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Glacier Armor

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Hammerfall

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Frost Comet

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Chilling Blade

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