Difference between revisions of "Stats"
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Determines the overall resilience of the [[Hero]]. Every point of Fortitude increases Life and Armor rating. | Determines the overall resilience of the [[Hero]]. Every point of Fortitude increases Life and Armor rating. | ||
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=== Offensive === | === Offensive === | ||
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==== Average Attack Damage ==== | ==== Average Attack Damage ==== | ||
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+ | Attack Damage is the amount of damage the hero deals out with all of their Attack-type attacks. [[Hero]] damage is divided into two types - Attack Damage and Spell Damage. Attack Damage is determined by Strength, while Spell Damage is determined by Intelligence. | ||
==== Critical Attack Chance ==== | ==== Critical Attack Chance ==== | ||
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==== Chance to Dodge ==== | ==== Chance to Dodge ==== | ||
+ | ==== Fire Resistance ==== | ||
+ | ==== Lightning Resistance ==== | ||
− | === | + | ==== Poison Resistance ==== |
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− | == | ||
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+ | ==== Cold Resistance ==== | ||
+ | === Adventure === | ||
+ | ==== Movement Speed ==== | ||
+ | ==== Gold Drop Chance ==== | ||
+ | ==== Magic Item Find Chance ==== | ||
− | === | + | === Item Stats === |
== Weapon and Item Stats == | == Weapon and Item Stats == |
Revision as of 13:20, 24 April 2019
Contents
Hero Stats
Main Stats
Strength
Determines the Hero's physical prowess. Every point of strength increases Attack Damage and Critical Attack Damage.
Dexterity
Determines how swift and agile the Hero is. Every point of Dexterity increases Critical Strike Chance and Evasion Rating.
Intelligence
Determines the Hero's willpower. Every point of Intelligence increases Spell Damage and Critical Spell Damage.
Fortitude
Determines the overall resilience of the Hero. Every point of Fortitude increases Life and Armor rating.
Offensive
DpS
Damage the Hero dishes out every second.
Average Attack Damage
Attack Damage is the amount of damage the hero deals out with all of their Attack-type attacks. Hero damage is divided into two types - Attack Damage and Spell Damage. Attack Damage is determined by Strength, while Spell Damage is determined by Intelligence.
Critical Attack Chance
Critical Attack Damage
Attack Speed Bonus
Spell Damage
Critical Spell Damage
Defensive
Life
How much damage the Hero can soak up without perishing.
Armor Rating
Armor Rating determines the amount of Physical Damage Reduction the Hero has.
Physical Damage Reduction
Evasion Rating
Evasion Rating determines the chance to dodge attacks directed at the Hero.