Difference between revisions of "Stats"
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=== Armor === | === Armor === | ||
+ | |||
+ | Armor Rating determines the amount of Physical Damage Reduction the [[Hero]] has. | ||
+ | |||
+ | === Critical Spell Damage === | ||
+ | |||
+ | === Critical Strike Chance === | ||
=== DpS === | === DpS === | ||
+ | |||
+ | Damage the [[Hero]] dishes out every second. | ||
=== Dexterity === | === Dexterity === | ||
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=== Evasion Rating === | === Evasion Rating === | ||
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+ | Evasion Rating determines the chance to dodge attacks directed at the [[Hero]]. | ||
=== Fortitude === | === Fortitude === | ||
+ | |||
+ | Determines the overall resilience of the [[Hero]]. Every point of Fortitude increases Life and Armor rating. | ||
=== Intelligence === | === Intelligence === | ||
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+ | Determines the [[Hero]]'s willpower. Every point of Intelligence increases Spell Damage and Critical Spell Damage. | ||
=== Life === | === Life === | ||
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+ | How much damage the [[Hero]] can soak up without perishing. | ||
+ | |||
+ | === Spell Damage === | ||
=== Strength === | === Strength === |
Revision as of 13:10, 24 April 2019
Contents
Hero Stats
Armor
Armor Rating determines the amount of Physical Damage Reduction the Hero has.
Critical Spell Damage
Critical Strike Chance
DpS
Damage the Hero dishes out every second.
Dexterity
Determines how swift and agile the Hero is. Every point of Dexterity increases Critical Strike Chance and Evasion Rating.
Evasion Rating
Evasion Rating determines the chance to dodge attacks directed at the Hero.
Fortitude
Determines the overall resilience of the Hero. Every point of Fortitude increases Life and Armor rating.
Intelligence
Determines the Hero's willpower. Every point of Intelligence increases Spell Damage and Critical Spell Damage.
Life
How much damage the Hero can soak up without perishing.
Spell Damage
Strength
Determines the Hero's physical prowess. Every point of strength increases Attack Damage and Critical Attack Damage.