The Ability Tree of Lukian.
Notations
- Ability level 1 attributes
- Ability level 2 attributes
- Ability level 3 attributes
Passive Trait
|
Servant of Two Gods All Lukian spells can be activated and invoked with Lightning (LMB) or Sunfire (RMB) affinity. Each invocation reduces cooldown of all other spells by 3 seconds.
|
Primary Attack
Quick lightnight attack that targets 3 enemies.
|
Primary attack also inflicts 15% slow for 0.6s.
|
Instead of always hitting 3 enemies, primary attack now hits 2,4 and 6 enemies in succession.
|
Range Increased by 3m
|
Secondary Attack
|
Flameprayer ( RMB ) Spin around and set enemies on fire while knocking them back.
|
Move
|
Flash ( Shift ) Trigger a lightning strike at your location, stunning enemies around you. You consume sunfire and lightning DoTs to heal and turn immaterial for a short duration. While moving in this state you leave a trail of sunfire.
|
Wrath of Elements
Chain Lightning - Shoot a lightning that bounces to multipler enemies, damaging them and stunning them.
- Stun duration 1.5s
- 200% Lightning Damage (-20% for each next enemy)
- Up to 5 enemies hit
- Lightning Damage 40%
- Sunfire Damage 40%
Blazing Strikes - Summon 3 fireballs and shoot them in succession. Each projectile deals AOE damage and burns enemies. Decreased move speed while casting.
- Sunfire Damage 300%
- Range 2m
- DOT : 30% sunfire damage every second for 5 seconds
- Lightning Damage 40%
- Sunfire Damage 40%
|
Chain Lightning stun duration increased.
Duration 1s
|
Chain Lightning stun duration increased.
Duration 1s
|
Chain Lightning stun duration increased.
Duration 1s
|
Enemies affected by chain lightning remain linked for 5 seconds.
Any linked enemy being hit also makes all other enemies receive the same damage.
|
Chain Lightning maximum number of enemies hit increased.
Number of Hits 1
|
Chain Lightning maximum number of enemies hit increased.
Number of Hits 1
|
Chain Lightning maximum number of enemies hit increased.
Number of Hits 1
|
Gain 1 additional charge of Chain Lightning / Blazing strikes.
|
Blazing Strikes AOE explosion radius increased
|
Blazing Strikes AOE explosion radius increased
|
Blazing Strikes AOE explosion radius increased
|
Blazing Strikes has 5 projectiles instead of 3.
|
Mark of the Gods
Sigil of Perun - Create a Lightning storm in AOE radius that deals low damage, blinds enemies and buffs allies.
- Range 3m
- Blind Duration 2s
- 100% lighting damage every second for 5 seconds
- Allies gain 50% lighting damage bonus
- Lightning Damage 40%
- Sunfire Damage 40%
Mark of Dabog - Create a Boiling sunfire AOE that deals moderate damage, burns enemies and buffs allies.
- Range 3m
- Range 3m
- 160% sunfire damage every second for 5 seconds
- Allies gain 50% sunfire damage bonus
- Lightning Damage 40%
- Sunfire Damage 40%
|
AOE Radius increased for Sigil of Perun and Mark of Dabog
Range O.5m
|
AOE Radius increased for Sigil of Perun and Mark of Dabog
Range O.5m
|
AOE Radius increased for Sigil of Perun and Mark of Dabog
Range O.5m
|
Sigil of Perun cannot be cast.
Mark of Dabog summons a giant Meteor that does 500% sunfire damage after it expires.
|
Blind Duration increased
Blind Duration O.5s
|
Blind Duration increased
Blind Duration O.5s
|
Blind Duration increased
Blind Duration O.5s
|
Every time Sigil of Perun or Mark of Dabog DOT does a critical hit heal for 2% maximum health.
|
Sigil of Perun reduces enemy lightning resist
Enemy Lightning Resistance reduction 20%
|
Sigil of Perun reduces enemy lightning resist
Enemy Lightning Resistance reduction 20%
|
Sigil of Perun reduces enemy lightning resist
Enemy Lightning Resistance reduction 20%
|
For every enemy hit by Sigil of Perun receive +20% bonus damage on next primary attack.
|
Elemental Rings
Lightning ring - Release a wave of lightning that expands and contracts back to You, dealing greater damage to Marther targets and slowing all enemies.
- Slow 2s
- Range 9m
- 100% Lightning Damage to Near targets
- 350% Lightning Damage to Far targets
- Lightning Damage 40%
- Sunfire Damage 40%
Fire Nova - Release a wave of sunfire, inflicting damage and burning enemies.
- Sunfire Damage 280%
- Range 6m
- DOT : 20% Sunfire damage every second for 5 seconds
- Lightning Damage 40%
- Sunfire Damage 40%
|
Lightning Ring increased slow duration
Duration 1s
|
Lightning Ring increased slow duration
Duration 1s
|
Lightning Ring increased slow duration
Duration 1s
|
Each enemy hit by Fire Nova that has a burning DOT on it explodes for 180% Sunfire damage in 3m radius.
|
Fire Nova Range Increased
Range 0.5m
|
Fire Nova Range Increased
Range 0.5m
|
Fire Nova Range Increased
Range 0.5m
|
For each enemy hit by Lightning Ring summon one random Lightning Strike in a lom radius that deals 150% Lightning Damage.
|
Cooldown reduced
Cooldown -1s
|
Cooldown reduced
Cooldown -1s
|
Cooldown reduced
Cooldown -1s
|
Heal for 5% of maximum health when casting Lightning Ring / Fire Nova and hitting at least 1 enemy.
|
Element Incarnate
Lightning Incarnate - Vanish and appear at targeted location as a huge lightning bolt from the sky, inflicting moderate damage and a long stun on enemies.
- Lightning Damage 650% (730%)
- Target AOE Radius 3m
- Stun duration 2s
- Width 2m
- Sunfire Damage 120%
Living Sun - Transform into the sun and dash forward in a straight line, inflicting massive damage to all enemies in line, leaving a trail of blazin fire.
- Sunfire Damage 900%
- Range 9m
- Trail of sunfire deals 60% sunfire damage every second for 5 seconds.
- Lightning Damage 80%
- Sunfire Damage 120%
|
Lightning Incarnate radius increased.
Target AOE Radius 1m
|
Lightning Incarnate radius increased.
Target AOE Radius 1m
|
Lightning Incarnate radius increased.
Target AOE Radius 1m
|
Lightning Incarnate and Living Sun heal 1% of max health per Enemy Hit.
|
Living Sun size increase 20%
|
Living Sun size increase 20%
|
Living Sun size increase 20%
|
After landing Lightning Incarnate. Spawn 3 tornadoes that travel around and deal 100% Lighting Damage to nearby enemies for 6 seconds.
|
Lightning Incarnate Stun Duration increased
Duration 1s
|
Lightning Incarnate Stun Duration increased
Duration 1s
|
Lightning Incarnate Stun Duration increased
Duration 1s
|
A pit of fire with 2m radius spawns below every enemy hit by Living Sun. It damages all enemies who stand in for 150% Sunfire Damage for 5 seconds.
|
Wall
Lightning Wall - Creates a wall of lightning that deals damage and stuns a}! enemies that pass through.
- Lightning Damage 200% (240%)
- Wall Length 5m
- Duration 7s
- Stun duration 2s
- Sunfire Damage 40%
'Flame Wall' - Creates a wall of fire that deals damage and applies burn to all enemies that pass through.
- Sunfire Damage 200% (240%)
- Wall Length 5m
- Duration 7s
- Burn DOT : 50% Sunfire Damage each second for 5 seconds.
- Lightning Damage 40%
|
Walls duration increased
Duration 1.5s
|
Walls duration increased
Duration 1.5s
|
Walls duration increased
Duration 1.5s
|
Creates two walls as a cross.
|
Increases the stun duration.
Duration 1s
|
Increases the stun duration.
Duration 1s
|
Increases the stun duration.
Duration 1s
|
Wall rotates.
|
Walls Iength increased.
Wall Length 2m
|
Walls Iength increased.
Wall Length 2m
|
Walls Iength increased.
Wall Length 2m
|
Gain 1 additional charge of Lightning Wall / Fire Wall.
|
Disciple
Lightning Disciple - Summon a lightning spirit that follows you and periodically attacks nearby enemies with lightning beams.
- Lightning Damage 40% (60%)
- Duration 10s
- 15% Chance of attacking With Chain Lightning for 200% Lightning damage, up to 6 targets
- Sunfire Damage 20%
Fire Disciple - Summon a lightning spiritfr.at follows you and periodically attacks nearby enemies with fireballs.
- Sunfire Damage 40% (60%)
- Duration 10s
- 15% Chance of attacking with Explosive Fireball for 200% Sunfire Damage in 4m radius
- Lightning Damage 20%
|
Spirit Duration Increased
Duration 2s
|
Spirit Duration Increased
Duration 2s
|
Spirit Duration Increased
Duration 2s
|
Upon Expiration, the Disciples do not die but rather enter Lukian's body granting him 200% Lightning or Sunfire damage bonus, depending on the Disciple.
Bonus lasts for 6 seconds.
|
Summoning a disciple also increases your primary
attack speed for the duration of the disciple.
Attack Speed Bonus 10%
|
Summoning a disciple also increases your primary
attack speed for the duration of the disciple.
Attack Speed Bonus 10%
|
Summoning a disciple also increases your primary
attack speed for the duration of the disciple.
Attack Speed Bonus 10%
|
Each lightning ability you cast changes the spirit to Lightning Disciple. Each Sunfire ability you cast change the spirit to Fire Disciple.
|
Increases the chance for Chain Lightning / Explosive Fireball.
Chance 70%
|
Increases the chance for Chain Lightning / Explosive Fireball.
Chance 70%
|
Increases the chance for Chain Lightning / Explosive Fireball.
Chance 70%
|
Gain 1 additional charge of Lightning Disciple / Fire Disciple
|