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| + | = Abilities = |
| == Harvest == | | == Harvest == |
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Revision as of 07:46, 9 September 2019
The Ability Tree of Morokh.
Notations
- Ability level 1 attributes
- Ability level 2 attributes
- Ability level 3 attributes
Passive Trait
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Curse of Morohk Every primary attack inflicts "Curse of Morokh" on all targets hit.
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Primary Attack
A quick primary 3-hit combo that deals damage and generates soul essence.
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When hitting enemies With affected With Curse of Morokh you have +5% critical hit chance per stack.
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Every third primary attack lowers cooldown of Shadow Step by 0.5s
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Every primary attack hit has 20% chance to apply additional Curse of Morokh stack.
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Secondary Attack
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The Great Cleave ( RMB ) A massive frontal hit that deals damage, generates extra Soul Essence, and resets cooldown of Harvest.
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Move
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Shadow Step ( Shift ) Become ethereal and gain increased movement speed, while being able to run through enemies for a short time. Every enemy touched gets infected with "Curse of Morokh".
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Abilities
Harvest
Blink to target location and deal AOE damage.
- Physical Damage 400% (450%) (500%)
- Target AOE Radius 3m
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Increased AOE Radius Range 0.6m
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Increased AOE Radius Range 0.6m
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Increased AOE Radius Range 0.6m
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Double Damage on enemies affected by Fear.
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Gain invulnerability after landing Harvest. (Needs to hit enemy)
Duration 0.5s
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Gain invulnerability after landing Harvest. (Needs to hit enemy)
Duration 0.5s
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Gain invulnerability after landing Harvest. (Needs to hit enemy)
Duration 0.5s
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Leaves a phantom copy of Morokh that hits all enemies in AOE radius With another Harvest after 0.6s
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Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies.
Additional Curse of Morokh stacks 1
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Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies.
Additional Curse of Morokh stacks 1
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Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies.
Additional Curse of Morokh stacks 1
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Harvest does Poison damage instead of Physical.
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Horrible Visage
Inflict low damage and fear all targets in range.
- Physical Damage 50%
- Fear Duration 3s (4s) (5s)
- Range 5m
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Range increased.
Range 1m
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Range increased.
Range 1m
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Range increased.
Range 1m
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Feared enemies explode on death for 200% Poison Damage.
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Damage Increased.
Damage 20%
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Damage Increased.
Damage 20%
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Damage Increased.
Damage 20%
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After fear duration ends, a Iesser fear - lasting half duration - is cast from each enemy in 3m radius.
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Fearing enemies also grants increased movement speed for 4s.
Increased movement speed 10%
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Fearing enemies also grants increased movement speed for 4s.
Increased movement speed 10%
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Fearing enemies also grants increased movement speed for 4s.
Increased movement speed 10%
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On cast gain 5% to physical and all elemental resistances + 3% physical and all elemental resistances per enemy feared. Duration: 4s.
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Soul Drain
Inflict bleeding damage overtime to all enemies around.
- Physical Damage 80%
- 120% physical damage every second for 6 seconds
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Soul Drain also heals you for every enemy affected.
Heal bonus per enemy affected 20%
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Soul Drain also heals you for every enemy affected.
Heal bonus per enemy affected 20%
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Soul Drain also heals you for every enemy affected.
Heal bonus per enemy affected 20%
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If an enemy With Bleed from Soul Drain dies, it applies Curse of Moroks stack to all enemies in 4m radius.
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Duration Increased
Duration 1s
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Duration Increased
Duration 1s
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Duration Increased
Duration 1s
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Consume all Curse of Morokh stacks and heal for 2% per stack consumed.
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Double amount of healing if health is below 30%.
Health 10%
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Double amount of healing if health is below 30%.
Health 10%
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Double amount of healing if health is below 30%.
Health 10%
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Any healing from Soul Drain also affect allies in 10m radius.
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The Reaping
Empower your weapon with bonus poison damage. Your primary and secondary attacks do additional damage as poison.
- Damage added as Poison 50% (70%) (90%)
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Reaping also grants life leech on Primary and Secondary attack.
Life Leech 20%
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Reaping also grants life leech on Primary and Secondary attack.
Life Leech 20%
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Reaping also grants life leech on Primary and Secondary attack.
Life Leech 20%
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Reaping deals 50% more poison damage if you are above 90% health.
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Reaping grants additional stacks of Curse of Morokh to primary attack.
Additional Curse of Morokh stacks 1
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Reaping grants additional stacks of Curse of Morokh to primary attack.
Additional Curse of Morokh stacks 1
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Reaping grants additional stacks of Curse of Morokh to primary attack.
Additional Curse of Morokh stacks 1
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Each successful Primary and Secondary attack on at least 1 target lowers cooldown of all abilities by 1s.
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Duration Increased
Duration 1s
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Duration Increased
Duration 1s
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Duration Increased
Duration 1s
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Double Damage on on targets below 50% health.
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Limbo
Morokh creates a do e that traps enemies in another reality, greatly slowing time, reducing movement and attack and projectile speed. All characters outside the Limbo are unaffected by characters inside the limbo. Characters can enter Limbo at a times.
- Duration 5s
- Range 4m
- Duration 1 (2)
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Radius Increased
Range 1m
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Radius Increased
Range 1m
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Radius Increased
Range 1m
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If Enemies are stuck in Limbo, each primary attack on those enemies stacks Curse of Morokh. Up to 5 stacks.
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Each enemy caught in Limbo heals You.
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Each enemy caught in Limbo heals You.
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Each enemy caught in Limbo heals You.
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All heals from Limbo are also received by all allies in 12m radius around Morokh.
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Cooldown Reduced
Cooldown -1s
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Cooldown Reduced
Cooldown -1s
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Cooldown Reduced
Cooldown -1s
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Upon expiration, Limbo explodes for 500% Poison Damage
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Decay
Corrupt targeted ground causing damage and movement speed slow over time to all enemies.
- Physical damage per second 80%
- Slow 40%
- Target AOE Radius 4m
- Duration 9s
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Increases damage per second.
Physical Damage 20%
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Increases damage per second.
Physical Damage 20%
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Increases damage per second.
Physical Damage 20%
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On activation, all enemies are rooted first for 3 seconds.
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Also reduces enemy attack speed
Enemy Attack Speed reduction -15%
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Also reduces enemy attack speed
Enemy Attack Speed reduction -15%
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Also reduces enemy attack speed
Enemy Attack Speed reduction -15%
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Radius Increased
Range 1m
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Radius Increased
Range 1m
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Radius Increased
Range 1m
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Any ability cast while standing inside Decay heals you for 1% of max health.
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