Difference between revisions of "Morokh Ability Tree"
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The [[Abilities#Ability Tree|Ability Tree]] of [[Morokh]]. | The [[Abilities#Ability Tree|Ability Tree]] of [[Morokh]]. | ||
+ | |||
+ | == Notations == | ||
+ | |||
+ | *<span style="color:green">''Ability level 1 attributes''</span> | ||
+ | *<span style="color:orange">''Ability level 2 attributes''</span> | ||
+ | *<span style="color:red">''Ability level 3 attributes''</span> | ||
+ | |||
+ | = Passive Trait = | ||
+ | |||
+ | {| | ||
+ | | [[File:MorokhPassive-CurseofMorokh.png|60px|left]] | ||
+ | | '''Curse of Morohk'''<br>Every primary attack inflicts "Curse of Morokh" on all targets hit. | ||
+ | |} | ||
= Primary Attack = | = Primary Attack = | ||
Line 11: | Line 24: | ||
When hitting enemies With affected With Curse of Morokh you have +5% critical hit chance per stack. | When hitting enemies With affected With Curse of Morokh you have +5% critical hit chance per stack. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
| [[File:Abilities Modifiers off Icon.png|50px|Shadow]] | | [[File:Abilities Modifiers off Icon.png|50px|Shadow]] | ||
Every third primary attack lowers cooldown of Shadow Step by 0.5s | Every third primary attack lowers cooldown of Shadow Step by 0.5s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
| [[File:Abilities Modifiers off Icon.png|50px|Power]] | | [[File:Abilities Modifiers off Icon.png|50px|Power]] | ||
Every primary attack hit has 20% chance to apply additional Curse of Morokh stack. | Every primary attack hit has 20% chance to apply additional Curse of Morokh stack. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
+ | |} | ||
+ | |||
+ | = Secondary Attack = | ||
+ | |||
+ | {| | ||
+ | | [[File:MorokhTheGreatCleave.png|60px|left]] | ||
+ | | '''The Great Cleave ( RMB )'''<br>A massive frontal hit that deals damage, generates extra Soul Essence, and resets cooldown of Harvest. | ||
+ | |} | ||
+ | |||
+ | = Move = | ||
+ | |||
+ | {| | ||
+ | | [[File:MorokhShadowStep.png|60px|left]] | ||
+ | | '''Shadow Step ( Shift )'''<br>Become ethereal and gain increased movement speed, while being able to run through enemies for a short time. <br>Every enemy touched gets infected with "Curse of Morokh". | ||
|} | |} | ||
= Abilities = | = Abilities = | ||
+ | == Harvest == | ||
− | + | Blink to target location and deal AOE damage. | |
− | |||
− | |||
− | == | + | *<span style="color:green">Physical Damage 400% <span style="color:orange">(450%) <span style="color:red">(500%) |
+ | *<span style="color:green">Target AOE Radius 3m | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:MorokhHarvest.png|60px]] | ! rowspan="4"| [[File:MorokhHarvest.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|The Great Harvest I]] |
+ | |||
+ | Increased AOE Radius Range 0.6m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|The Great Harvest II]] | ||
+ | |||
+ | Increased AOE Radius Range 0.6m | ||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|The Great Harvest III]] |
− | + | Increased AOE Radius Range 0.6m | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Abilities Modifiers off Icon.png|50px|The Terror]] |
− | + | Double Damage on enemies affected by Fear. | |
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Ephemeral I]] |
− | + | Gain invulnerability after landing Harvest. (Needs to hit enemy) | |
− | |||
− | + | Duration 0.5s | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Bonuses off Icon.png|50px|Ephemeral II]] |
− | + | Gain invulnerability after landing Harvest. (Needs to hit enemy) | |
+ | |||
+ | Duration 0.5s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Ephemeral III]] | ||
+ | |||
+ | Gain invulnerability after landing Harvest. (Needs to hit enemy) | ||
+ | |||
+ | Duration 0.5s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Phantasm]] | ||
+ | |||
+ | Leaves a phantom copy of Morokh that hits all enemies in AOE radius With another Harvest after 0.6s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Curse of the Reaper I]] |
− | + | Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies. | |
− | |||
− | + | Additional Curse of Morokh stacks 1 | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Bonuses off Icon.png|50px|Curse of the Reaper II]] |
− | + | Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies. | |
+ | |||
+ | Additional Curse of Morokh stacks 1 | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Curse of the Reaper III]] | ||
+ | |||
+ | Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies. | ||
+ | |||
+ | Additional Curse of Morokh stacks 1 | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Umbral Corruption]] | ||
+ | |||
+ | Harvest does Poison damage instead of Physical. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
|} | |} | ||
== Horrible Visage == | == Horrible Visage == | ||
+ | |||
+ | Inflict low damage and fear all targets in range. | ||
+ | |||
+ | *<span style="color:green">Physical Damage 50% | ||
+ | *<span style="color:green">Fear Duration 3s <span style="color:orange">(4s) <span style="color:red">(5s) | ||
+ | *<span style="color:green">Range 5m | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:MorokHorribleVisage.png|60px]] | ! rowspan="4"| [[File:MorokHorribleVisage.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|The Horror I]] |
+ | |||
+ | Range increased. | ||
+ | |||
+ | Range 1m | ||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|The Horror II]] |
− | + | Range increased. | |
− | |||
− | + | Range 1m | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
+ | | [[File:Bonuses off Icon.png|50px|The Horror III]] | ||
+ | |||
+ | Range increased. | ||
+ | |||
+ | Range 1m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|A Mess Of Things]] | ||
+ | |||
+ | Feared enemies explode on death for 200% Poison Damage. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Heart-stopper I]] |
− | + | Damage Increased. | |
− | |||
− | + | Damage 20% | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Bonuses off Icon.png|50px|Heart-stopper II]] |
− | + | Damage Increased. | |
+ | |||
+ | Damage 20% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Heart-stopper III]] | ||
+ | |||
+ | Damage Increased. | ||
+ | |||
+ | Damage 20% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Mass Hysteria]] | ||
+ | |||
+ | After fear duration ends, a Iesser fear - lasting half duration - is cast from each enemy in 3m radius. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|No Escape II]] |
− | + | Fearing enemies also grants increased movement speed for 4s. | |
− | |||
− | + | Increased movement speed 10% | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Bonuses off Icon.png|50px|No Escape II]] |
− | + | Fearing enemies also grants increased movement speed for 4s. | |
+ | |||
+ | Increased movement speed 10% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|No Escape III]] | ||
+ | |||
+ | Fearing enemies also grants increased movement speed for 4s. | ||
+ | |||
+ | Increased movement speed 10% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Know No Fear ]] | ||
+ | |||
+ | On cast gain 5% to physical and all elemental resistances + 3% physical and all elemental resistances per enemy feared. Duration: 4s. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
|} | |} | ||
== Soul Drain == | == Soul Drain == | ||
+ | |||
+ | Inflict bleeding damage overtime to all enemies around. | ||
+ | |||
+ | *<span style="color:green">Physical Damage 80% | ||
+ | *<span style="color:green">120% physical damage every second for 6 seconds | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:MorokhSoulDrain.png|60px]] | ! rowspan="4"| [[File:MorokhSoulDrain.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Soul Leech II]] |
+ | |||
+ | Soul Drain also heals you for every enemy affected. | ||
+ | |||
+ | Heal bonus per enemy affected 20% | ||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Soul Leech II]] |
− | + | Soul Drain also heals you for every enemy affected. | |
− | |||
− | + | Heal bonus per enemy affected 20% | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
+ | | [[File:Bonuses off Icon.png|50px|Soul Leech III]] | ||
+ | |||
+ | Soul Drain also heals you for every enemy affected. | ||
+ | |||
+ | Heal bonus per enemy affected 20% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Disease]] | ||
+ | |||
+ | If an enemy With Bleed from Soul Drain dies, it applies Curse of Moroks stack to all enemies in 4m radius. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Tomented Existence I]] |
+ | |||
+ | Duration Increased | ||
+ | |||
+ | Duration 1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Tomented Existence II]] | ||
+ | |||
+ | Duration Increased | ||
− | + | Duration 1s | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Tomented Existence III]] |
− | + | Duration Increased | |
− | |||
− | + | Duration 1s | |
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Regenerating Curse]] | ||
+ | |||
+ | Consume all Curse of Morokh stacks and heal for 2% per stack consumed. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Soulspike I]] |
+ | |||
+ | Double amount of healing if health is below 30%. | ||
+ | |||
+ | Health 10% | ||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Soulspike II]] |
− | + | Double amount of healing if health is below 30%. | |
− | |||
− | + | Health 10% | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
+ | | [[File:Bonuses off Icon.png|50px|Soulspike III]] | ||
+ | |||
+ | Double amount of healing if health is below 30%. | ||
+ | |||
+ | Health 10% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Sharing Is Caring]] | ||
+ | |||
+ | Any healing from Soul Drain also affect allies in 10m radius. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
|} | |} | ||
− | == Reaping == | + | == The Reaping == |
+ | |||
+ | Empower your weapon with bonus poison damage. Your primary and secondary attacks do additional damage as poison. | ||
+ | |||
+ | *<span style="color:green">Damage added as Poison 50% <span style="color:orange">(70%) <span style="color:red">(90%) | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:MorokhReaping.png|60px]] | ! rowspan="4"| [[File:MorokhReaping.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Shadow Leeches I]] |
+ | |||
+ | Reaping also grants life leech on Primary and Secondary attack. | ||
+ | |||
+ | Life Leech 20% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Shadow Leeches II]] | ||
+ | |||
+ | Reaping also grants life leech on Primary and Secondary attack. | ||
+ | |||
+ | Life Leech 20% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Shadow Leeches III]] | ||
+ | |||
+ | Reaping also grants life leech on Primary and Secondary attack. | ||
− | + | Life Leech 20% | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Abilities Modifiers off Icon.png|50px|Powerful Shadow]] |
− | + | Reaping deals 50% more poison damage if you are above 90% health. | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Massive Curse I]] |
+ | |||
+ | Reaping grants additional stacks of Curse of Morokh to primary attack. | ||
+ | |||
+ | Additional Curse of Morokh stacks 1 | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Massive Curse II]] | ||
+ | |||
+ | Reaping grants additional stacks of Curse of Morokh to primary attack. | ||
+ | |||
+ | Additional Curse of Morokh stacks 1 | ||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Massive Curse III]] |
− | + | Reaping grants additional stacks of Curse of Morokh to primary attack. | |
− | |||
− | + | Additional Curse of Morokh stacks 1 | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
+ | | [[File:Abilities Modifiers off Icon.png|50px|Tactical Torment]] | ||
+ | |||
+ | Each successful Primary and Secondary attack on at least 1 target lowers cooldown of all abilities by 1s. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Prolonged Pain I]] |
− | + | Duration Increased | |
− | |||
− | + | Duration 1s | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Bonuses off Icon.png|50px|Prolonged Pain II]] |
− | + | Duration Increased | |
+ | |||
+ | Duration 1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Prolonged Pain III]] | ||
+ | |||
+ | Duration Increased | ||
+ | |||
+ | Duration 1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Critical Pain]] | ||
+ | |||
+ | Double Damage on on targets below 50% health. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
|} | |} | ||
== Limbo == | == Limbo == | ||
+ | |||
+ | Morokh creates a do e that traps enemies in another reality, greatly slowing time, reducing movement and attack and projectile speed. All characters outside the Limbo are unaffected by characters inside the limbo. Characters can enter Limbo at a times. | ||
+ | |||
+ | *<span style="color:green">Duration 5s | ||
+ | *<span style="color:green">Range 4m | ||
+ | *<span style="color:orange">Duration 1 <span style="color:red">(2) | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:Morokh Limbo.png|60px]] | ! rowspan="4"| [[File:Morokh Limbo.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Extension I]] |
+ | |||
+ | Radius Increased | ||
− | + | Range 1m | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Extension II]] |
− | + | Radius Increased | |
− | |||
− | + | Range 1m | |
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Extension III]] | ||
+ | |||
+ | Radius Increased | ||
+ | |||
+ | Range 1m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Dread Punishment]] | ||
+ | |||
+ | If Enemies are stuck in Limbo, each primary attack on those enemies stacks Curse of Morokh. Up to 5 stacks. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Essence I]] |
+ | |||
+ | Each enemy caught in Limbo heals You. | ||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Essence II]] |
− | + | Each enemy caught in Limbo heals You. | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Bonuses off Icon.png|50px|Essence III]] |
− | + | Each enemy caught in Limbo heals You. | |
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Soulfeast]] | ||
+ | |||
+ | All heals from Limbo are also received by all allies in 12m radius around Morokh. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Timelapse I]] |
− | + | Cooldown Reduced | |
− | |||
− | + | Cooldown -1s | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Bonuses off Icon.png|50px|Timelapse II]] |
− | + | Cooldown Reduced | |
+ | |||
+ | Cooldown -1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Timelapse III]] | ||
+ | |||
+ | Cooldown Reduced | ||
+ | |||
+ | Cooldown -1s | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Impeding Doom]] | ||
+ | |||
+ | Upon expiration, Limbo explodes for 500% Poison Damage | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
|} | |} | ||
== Decay == | == Decay == | ||
+ | |||
+ | Corrupt targeted ground causing damage and movement speed slow over time to all enemies. | ||
+ | |||
+ | *<span style="color:green">Physical damage per second 80% | ||
+ | *<span style="color:green">Slow 40% | ||
+ | *<span style="color:green">Target AOE Radius 4m | ||
+ | *<span style="color:green">Duration 9s | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:Morokh Decay.png|60px]] | ! rowspan="4"| [[File:Morokh Decay.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Decompose I]] |
− | + | Increases damage per second. | |
− | |||
− | + | Physical Damage 20% | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Bonuses off Icon.png|50px|Decompose II]] |
− | + | Increases damage per second. | |
+ | |||
+ | Physical Damage 20% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Decompose III]] | ||
+ | |||
+ | Increases damage per second. | ||
+ | |||
+ | Physical Damage 20% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Claws Of The Dead ]] | ||
+ | |||
+ | On activation, all enemies are rooted first for 3 seconds. | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Hindering Blight I]] |
+ | |||
+ | Also reduces enemy attack speed | ||
+ | |||
+ | Enemy Attack Speed reduction -15% | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Hindering Blight II]] | ||
+ | |||
+ | Also reduces enemy attack speed | ||
− | + | Enemy Attack Speed reduction -15% | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Hindering Blight III]] |
− | + | Also reduces enemy attack speed | |
− | |||
− | + | Enemy Attack Speed reduction -15% | |
+ | | | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Fester I]] |
+ | |||
+ | Radius Increased | ||
+ | |||
+ | Range 1m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Fester II]] | ||
+ | |||
+ | Radius Increased | ||
+ | |||
+ | Range 1m | ||
+ | |||
+ | <span style="color:grey">''Level Requirement:xx'' | ||
+ | | [[File:Bonuses off Icon.png|50px|Fester III]] | ||
+ | |||
+ | Radius Increased | ||
− | + | Range 1m | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
− | | [[File: | + | | [[File:Abilities Modifiers off Icon.png|50px|Undead Sustenance]] |
− | + | Any ability cast while standing inside Decay heals you for 1% of max health. | |
− | |||
− | + | <span style="color:grey">''Level Requirement:xx'' | |
|- | |- | ||
|} | |} |
Latest revision as of 21:17, 15 September 2019
The Ability Tree of Morokh.
Contents
Notations
- Ability level 1 attributes
- Ability level 2 attributes
- Ability level 3 attributes
Passive Trait
Curse of Morohk Every primary attack inflicts "Curse of Morokh" on all targets hit. |
Primary Attack
A quick primary 3-hit combo that deals damage and generates soul essence.
Secondary Attack
The Great Cleave ( RMB ) A massive frontal hit that deals damage, generates extra Soul Essence, and resets cooldown of Harvest. |
Move
Shadow Step ( Shift ) Become ethereal and gain increased movement speed, while being able to run through enemies for a short time. Every enemy touched gets infected with "Curse of Morokh". |
Abilities
Harvest
Blink to target location and deal AOE damage.
- Physical Damage 400% (450%) (500%)
- Target AOE Radius 3m
Horrible Visage
Inflict low damage and fear all targets in range.
- Physical Damage 50%
- Fear Duration 3s (4s) (5s)
- Range 5m
Soul Drain
Inflict bleeding damage overtime to all enemies around.
- Physical Damage 80%
- 120% physical damage every second for 6 seconds
The Reaping
Empower your weapon with bonus poison damage. Your primary and secondary attacks do additional damage as poison.
- Damage added as Poison 50% (70%) (90%)
Limbo
Morokh creates a do e that traps enemies in another reality, greatly slowing time, reducing movement and attack and projectile speed. All characters outside the Limbo are unaffected by characters inside the limbo. Characters can enter Limbo at a times.
- Duration 5s
- Range 4m
- Duration 1 (2)
Decay
Corrupt targeted ground causing damage and movement speed slow over time to all enemies.
- Physical damage per second 80%
- Slow 40%
- Target AOE Radius 4m
- Duration 9s