Difference between revisions of "Morokh Ability Tree"

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The [[Abilities#Ability Tree|Ability Tree]] of [[Morokh]].
 
The [[Abilities#Ability Tree|Ability Tree]] of [[Morokh]].
 +
 +
== Notations ==
 +
 +
*<span style="color:green">''Ability level 1 attributes''</span>
 +
*<span style="color:orange">''Ability level 2 attributes''</span>
 +
*<span style="color:red">''Ability level 3 attributes''</span>
 +
 +
= Passive Trait =
 +
 +
{|
 +
| [[File:MorokhPassive-CurseofMorokh.png|60px|left]]
 +
| '''Curse of Morohk'''<br>Every primary attack inflicts "Curse of Morokh" on all targets hit.
 +
|}
  
 
= Primary Attack =
 
= Primary Attack =
 +
 +
A quick primary 3-hit combo that deals damage and generates soul essence.
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! rowspan="4"| [[File:MorokhSinisterCleave.png|60px]]
+
! rowspan="4"| [[File:MorokhSinisterCleave.png|60px| Sinister Cleave ]]
 
|-
 
|-
| [[File:Abilities Modifiers off Icon.png|50px| ]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Exploit Weakness]]
 +
 
 +
When hitting enemies With affected With Curse of Morokh you have +5% critical hit chance per stack.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Abilities Modifiers off Icon.png|50px| ]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Shadow]]
 +
 
 +
Every third primary attack lowers cooldown of Shadow Step by 0.5s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Abilities Modifiers off Icon.png|50px| ]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Power]]
 +
 
 +
Every primary attack hit has 20% chance to apply additional Curse of Morokh stack.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 +
|}
 +
 +
= Secondary Attack =
 +
 +
{|
 +
| [[File:MorokhTheGreatCleave.png|60px|left]]
 +
|  '''The Great Cleave ( RMB )'''<br>A massive frontal hit that deals damage, generates extra Soul Essence, and resets cooldown of Harvest.
 +
|}
 +
 +
= Move =
 +
 +
{|
 +
| [[File:MorokhShadowStep.png|60px|left]]
 +
| '''Shadow Step ( Shift )'''<br>Become ethereal and gain increased movement speed, while being able to run through enemies for a short time. <br>Every enemy touched gets infected with "Curse of Morokh".
 
|}
 
|}
  
 
= Abilities =
 
= Abilities =
 +
== Harvest ==
  
*<span style="color:green">''Ability level 1 attributes''</span>
+
Blink to target location and deal AOE damage.
*<span style="color:orange">''Ability level 2 attributes''</span>
 
*<span style="color:red">''Ability level 3 attributes''</span>
 
  
== Harvest ==
+
*<span style="color:green">Physical Damage 400% <span style="color:orange">(450%) <span style="color:red">(500%)
 +
*<span style="color:green">Target AOE Radius 3m
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
! rowspan="4"| [[File:MorokhHarvest.png|60px]]  
 
! rowspan="4"| [[File:MorokhHarvest.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|The Great Harvest I]]
  
cccccccc
+
Increased AOE Radius Range 0.6m
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|The Great Harvest II]]
  
cccccccc
+
Increased AOE Radius Range 0.6m
| [[File:Abilities Modifiers off Icon.png|50px|dddddddd]]
 
  
eeeeeeeeee
+
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|The Great Harvest III]]
 +
 
 +
Increased AOE Radius Range 0.6m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|The Terror]]
 +
 
 +
Double Damage on enemies affected by Fear.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|Ephemeral I]]
  
gggggggggg
+
Gain invulnerability after landing Harvest. (Needs to hit enemy)
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
Duration 0.5s
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]]
+
| [[File:Bonuses off Icon.png|50px|Ephemeral II]]
  
iiiiiiiiii
+
Gain invulnerability after landing Harvest. (Needs to hit enemy)
 +
 
 +
Duration 0.5s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Ephemeral III]]
 +
 
 +
Gain invulnerability after landing Harvest. (Needs to hit enemy)
 +
 
 +
Duration 0.5s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Phantasm]]
 +
 
 +
Leaves a phantom copy of Morokh that hits all enemies in AOE radius With another Harvest after 0.6s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Curse of the Reaper I]]
 +
 
 +
Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies.
  
kkkkkkk
+
Additional Curse of Morokh stacks 1
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Curse of the Reaper II]]
  
kkkkkkk
+
Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies.  
| [[File:Abilities Modifiers off Icon.png|50px|llllllllll]]
 
  
mmmmmmmmmmm
+
Additional Curse of Morokh stacks 1
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Curse of the Reaper III]]
 +
 
 +
Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies.
 +
 
 +
Additional Curse of Morokh stacks 1
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Umbral Corruption]]
 +
 
 +
Harvest does Poison damage instead of Physical.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
  
 
== Horrible Visage ==
 
== Horrible Visage ==
 +
 +
Inflict low damage and fear all targets in range.
 +
 +
*<span style="color:green">Physical Damage 50%
 +
*<span style="color:green">Fear Duration 3s <span style="color:orange">(4s) <span style="color:red">(5s)
 +
*<span style="color:green">Range 5m
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
! rowspan="4"| [[File:MorokHorribleVisage.png|60px]]  
 
! rowspan="4"| [[File:MorokHorribleVisage.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|The Horror I]]
  
cccccccc
+
Range increased.  
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
Range 1m
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|dddddddd]]
+
| [[File:Bonuses off Icon.png|50px|The Horror II]]
  
eeeeeeeeee
+
Range increased.
 +
 
 +
Range 1m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|The Horror III]]
 +
 
 +
Range increased.
 +
 
 +
Range 1m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|A Mess Of Things]]
 +
 
 +
Feared enemies explode on death for 200% Poison Damage.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|Heart-stopper I]]
 +
 
 +
Damage Increased.
 +
 
 +
Damage 20%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Heart-stopper II]]
 +
 
 +
Damage Increased.
 +
 
 +
Damage 20%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Heart-stopper III]]
  
gggggggggg
+
Damage Increased.  
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
Damage 20%
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Mass Hysteria]]
  
iiiiiiiiii
+
After fear duration ends, a Iesser fear - lasting half duration - is cast from each enemy in 3m radius.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|No Escape II]]
 +
 
 +
Fearing enemies also grants increased movement speed for 4s.
 +
 
 +
Increased movement speed 10%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|No Escape II]]
 +
 
 +
Fearing enemies also grants increased movement speed for 4s.
  
kkkkkkk
+
Increased movement speed 10%
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|No Escape III]]
  
kkkkkkk
+
Fearing enemies also grants increased movement speed for 4s.  
| [[File:Abilities Modifiers off Icon.png|50px|llllllllll]]
 
  
mmmmmmmmmmm
+
Increased movement speed 10%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Know No Fear ]]
 +
 
 +
On cast gain 5% to physical and all elemental resistances + 3% physical and all elemental resistances per enemy feared. Duration: 4s.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
  
== ==
+
== Soul Drain ==
 +
 
 +
Inflict bleeding damage overtime to all enemies around.
 +
 
 +
*<span style="color:green">Physical Damage 80%
 +
*<span style="color:green">120% physical damage every second for 6 seconds
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
! rowspan="4"| [[File:MorokhSoulDrain.png|60px]]  
 
! rowspan="4"| [[File:MorokhSoulDrain.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|Soul Leech II]]
  
cccccccc
+
Soul Drain also heals you for every enemy affected.  
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
Heal bonus per enemy affected 20%
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|dddddddd]]
+
| [[File:Bonuses off Icon.png|50px|Soul Leech II]]
  
eeeeeeeeee
+
Soul Drain also heals you for every enemy affected.
 +
 
 +
Heal bonus per enemy affected 20%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Soul Leech III]]
 +
 
 +
Soul Drain also heals you for every enemy affected.
 +
 
 +
Heal bonus per enemy affected 20%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Disease]]
 +
 
 +
If an enemy With Bleed from Soul Drain dies, it applies Curse of Moroks stack to all enemies in 4m radius.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|Tomented Existence I]]
 +
 
 +
Duration Increased
 +
 
 +
Duration 1s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Tomented Existence II]]
 +
 
 +
Duration Increased
 +
 
 +
Duration 1s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Tomented Existence III]]
 +
 
 +
Duration Increased
  
gggggggggg
+
Duration 1s
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Regenerating Curse]]
  
gggggggggg
+
Consume all Curse of Morokh stacks and heal for 2% per stack consumed.  
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]]
 
  
iiiiiiiiii
+
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Soulspike I]]
 +
 
 +
Double amount of healing if health is below 30%.
 +
 
 +
Health 10%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Soulspike II]]
 +
 
 +
Double amount of healing if health is below 30%.
 +
 
 +
Health 10%
  
kkkkkkk
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Soulspike III]]
  
kkkkkkk
+
Double amount of healing if health is below 30%.  
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
Health 10%
| [[File:Abilities Modifiers off Icon.png|50px|llllllllll]]
 
  
mmmmmmmmmmm
+
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Sharing Is Caring]]
 +
 
 +
Any healing from Soul Drain also affect allies in 10m radius.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
  
== Reaping ==
+
== The Reaping ==
 +
 
 +
Empower your weapon with bonus poison damage. Your primary and secondary attacks do additional damage as poison.
 +
 
 +
*<span style="color:green">Damage added as Poison 50% <span style="color:orange">(70%) <span style="color:red">(90%)
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
! rowspan="4"| [[File:MorokhReaping.png|60px]]  
 
! rowspan="4"| [[File:MorokhReaping.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|Shadow Leeches I]]
 +
 
 +
Reaping also grants life leech on Primary and Secondary attack.
  
cccccccc
+
Life Leech 20%
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|Shadow Leeches II]]
  
cccccccc
+
Reaping also grants life leech on Primary and Secondary attack.  
| [[File:Abilities Modifiers off Icon.png|50px|dddddddd]]
 
  
eeeeeeeeee
+
Life Leech 20%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Shadow Leeches III]]
 +
 
 +
Reaping also grants life leech on Primary and Secondary attack.
 +
 
 +
Life Leech 20%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Powerful Shadow]]
 +
 
 +
Reaping deals 50% more poison damage if you are above 90% health.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|Massive Curse I]]
 +
 
 +
Reaping grants additional stacks of Curse of Morokh to primary attack.
 +
 
 +
Additional Curse of Morokh stacks 1
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Massive Curse II]]
 +
 
 +
Reaping grants additional stacks of Curse of Morokh to primary attack.
  
gggggggggg
+
Additional Curse of Morokh stacks 1
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|Massive Curse III]]
  
gggggggggg
+
Reaping grants additional stacks of Curse of Morokh to primary attack.  
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]]
 
  
iiiiiiiiii
+
Additional Curse of Morokh stacks 1
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Tactical Torment]]
 +
 
 +
Each successful Primary and Secondary attack on at least 1 target lowers cooldown of all abilities by 1s.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Prolonged Pain I]]
  
kkkkkkk
+
Duration Increased
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
Duration 1s
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|llllllllll]]
+
| [[File:Bonuses off Icon.png|50px|Prolonged Pain II]]
  
mmmmmmmmmmm
+
Duration Increased
 +
 
 +
Duration 1s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Prolonged Pain III]]
 +
 
 +
Duration Increased
 +
 
 +
Duration 1s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Critical Pain]]
 +
 
 +
Double Damage on on targets below 50% health.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
  
== ==
+
== Limbo ==
 +
 
 +
Morokh creates a do e that traps enemies in another reality, greatly slowing time, reducing movement and attack and projectile speed. All characters outside the Limbo are unaffected by characters inside the limbo. Characters can enter Limbo at a times.
 +
 
 +
*<span style="color:green">Duration 5s
 +
*<span style="color:green">Range 4m
 +
*<span style="color:orange">Duration 1 <span style="color:red">(2)
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! rowspan="4"| [[aaaaaaaa|60px]]  
+
! rowspan="4"| [[File:Morokh Limbo.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|Extension I]]
  
cccccccc
+
Radius Increased
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
Range 1m
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|dddddddd]]
+
| [[File:Bonuses off Icon.png|50px|Extension II]]
  
eeeeeeeeee
+
Radius Increased
 +
 
 +
Range 1m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Extension III]]
 +
 
 +
Radius Increased
 +
 
 +
Range 1m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Dread Punishment]]
 +
 
 +
If Enemies are stuck in Limbo, each primary attack on those enemies stacks Curse of Morokh. Up to 5 stacks.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|Essence I]]
  
gggggggggg
+
Each enemy caught in Limbo heals You.  
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|Essence II]]
  
gggggggggg
+
Each enemy caught in Limbo heals You.  
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]]
 
  
iiiiiiiiii
+
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Essence III]]
 +
 
 +
Each enemy caught in Limbo heals You.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Soulfeast]]
 +
 
 +
All heals from Limbo are also received by all allies in 12m radius around Morokh.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Timelapse I]]
  
kkkkkkk
+
Cooldown Reduced
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
Cooldown -1s
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|llllllllll]]
+
| [[File:Bonuses off Icon.png|50px|Timelapse II]]
  
mmmmmmmmmmm
+
Cooldown Reduced
 +
 
 +
Cooldown -1s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Timelapse III]]
 +
 
 +
Cooldown Reduced
 +
 
 +
Cooldown -1s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Impeding Doom]]
 +
 
 +
Upon expiration, Limbo explodes for 500% Poison Damage
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
  
== ==
+
== Decay ==
 +
 
 +
Corrupt targeted ground causing damage and movement speed slow over time to all enemies.
 +
 
 +
*<span style="color:green">Physical damage per second 80%
 +
*<span style="color:green">Slow 40%
 +
*<span style="color:green">Target AOE Radius 4m
 +
*<span style="color:green">Duration 9s
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! rowspan="4"| [[aaaaaaaa|60px]]  
+
! rowspan="4"| [[File:Morokh Decay.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|Decompose I]]
 +
 
 +
Increases damage per second.
 +
 
 +
Physical Damage 20%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Decompose II]]
 +
 
 +
Increases damage per second.
 +
 
 +
Physical Damage 20%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Decompose III]]
  
cccccccc
+
Increases damage per second.  
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
Physical Damage 20%
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|dddddddd]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Claws Of The Dead ]]
  
eeeeeeeeee
+
On activation, all enemies are rooted first for 3 seconds.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|Hindering Blight I]]
  
gggggggggg
+
Also reduces enemy attack speed
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
Enemy Attack Speed reduction -15%
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]]
+
| [[File:Bonuses off Icon.png|50px|Hindering Blight II]]
  
iiiiiiiiii
+
Also reduces enemy attack speed
 +
 
 +
Enemy Attack Speed reduction -15%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Hindering Blight III]]
 +
 
 +
Also reduces enemy attack speed
 +
 
 +
Enemy Attack Speed reduction -15%
 +
|
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Fester I]]
 +
 
 +
Radius Increased
 +
 
 +
Range 1m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Fester II]]
 +
 
 +
Radius Increased
 +
 
 +
Range 1m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Fester III]]
 +
 
 +
Radius Increased
  
kkkkkkk
+
Range 1m
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Undead Sustenance]]
  
kkkkkkk
+
Any ability cast while standing inside Decay heals you for 1% of max health.  
| [[File:Abilities Modifiers off Icon.png|50px|llllllllll]]
 
  
mmmmmmmmmmm
+
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}

Latest revision as of 21:17, 15 September 2019

The Ability Tree of Morokh.

Notations

  • Ability level 1 attributes
  • Ability level 2 attributes
  • Ability level 3 attributes

Passive Trait

MorokhPassive-CurseofMorokh.png
Curse of Morohk
Every primary attack inflicts "Curse of Morokh" on all targets hit.

Primary Attack

A quick primary 3-hit combo that deals damage and generates soul essence.

Sinister Cleave
Exploit Weakness

When hitting enemies With affected With Curse of Morokh you have +5% critical hit chance per stack.

Level Requirement:xx

Shadow

Every third primary attack lowers cooldown of Shadow Step by 0.5s

Level Requirement:xx

Power

Every primary attack hit has 20% chance to apply additional Curse of Morokh stack.

Level Requirement:xx

Secondary Attack

MorokhTheGreatCleave.png
The Great Cleave ( RMB )
A massive frontal hit that deals damage, generates extra Soul Essence, and resets cooldown of Harvest.

Move

MorokhShadowStep.png
Shadow Step ( Shift )
Become ethereal and gain increased movement speed, while being able to run through enemies for a short time.
Every enemy touched gets infected with "Curse of Morokh".

Abilities

Harvest

Blink to target location and deal AOE damage.

  • Physical Damage 400% (450%) (500%)
  • Target AOE Radius 3m
MorokhHarvest.png
The Great Harvest I

Increased AOE Radius Range 0.6m

Level Requirement:xx

The Great Harvest II

Increased AOE Radius Range 0.6m

Level Requirement:xx

The Great Harvest III

Increased AOE Radius Range 0.6m

Level Requirement:xx

The Terror

Double Damage on enemies affected by Fear.

Level Requirement:xx

Ephemeral I

Gain invulnerability after landing Harvest. (Needs to hit enemy)

Duration 0.5s

Level Requirement:xx

Ephemeral II

Gain invulnerability after landing Harvest. (Needs to hit enemy)

Duration 0.5s

Level Requirement:xx

Ephemeral III

Gain invulnerability after landing Harvest. (Needs to hit enemy)

Duration 0.5s

Level Requirement:xx

Phantasm

Leaves a phantom copy of Morokh that hits all enemies in AOE radius With another Harvest after 0.6s

Level Requirement:xx

Curse of the Reaper I

Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies.

Additional Curse of Morokh stacks 1

Level Requirement:xx

Curse of the Reaper II

Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies.

Additional Curse of Morokh stacks 1

Level Requirement:xx

Curse of the Reaper III

Harvest also applies stacks of Curse of Morokh in 12m radius on Harvest cast to all enemies.

Additional Curse of Morokh stacks 1

Level Requirement:xx

Umbral Corruption

Harvest does Poison damage instead of Physical.

Level Requirement:xx

Horrible Visage

Inflict low damage and fear all targets in range.

  • Physical Damage 50%
  • Fear Duration 3s (4s) (5s)
  • Range 5m
MorokHorribleVisage.png
The Horror I

Range increased.

Range 1m

Level Requirement:xx

The Horror II

Range increased.

Range 1m

Level Requirement:xx

The Horror III

Range increased.

Range 1m

Level Requirement:xx

A Mess Of Things

Feared enemies explode on death for 200% Poison Damage.

Level Requirement:xx

Heart-stopper I

Damage Increased.

Damage 20%

Level Requirement:xx

Heart-stopper II

Damage Increased.

Damage 20%

Level Requirement:xx

Heart-stopper III

Damage Increased.

Damage 20%

Level Requirement:xx

Mass Hysteria

After fear duration ends, a Iesser fear - lasting half duration - is cast from each enemy in 3m radius.

Level Requirement:xx

No Escape II

Fearing enemies also grants increased movement speed for 4s.

Increased movement speed 10%

Level Requirement:xx

No Escape II

Fearing enemies also grants increased movement speed for 4s.

Increased movement speed 10%

Level Requirement:xx

No Escape III

Fearing enemies also grants increased movement speed for 4s.

Increased movement speed 10%

Level Requirement:xx

Know No Fear

On cast gain 5% to physical and all elemental resistances + 3% physical and all elemental resistances per enemy feared. Duration: 4s.

Level Requirement:xx

Soul Drain

Inflict bleeding damage overtime to all enemies around.

  • Physical Damage 80%
  • 120% physical damage every second for 6 seconds
MorokhSoulDrain.png
Soul Leech II

Soul Drain also heals you for every enemy affected.

Heal bonus per enemy affected 20%

Level Requirement:xx

Soul Leech II

Soul Drain also heals you for every enemy affected.

Heal bonus per enemy affected 20%

Level Requirement:xx

Soul Leech III

Soul Drain also heals you for every enemy affected.

Heal bonus per enemy affected 20%

Level Requirement:xx

Disease

If an enemy With Bleed from Soul Drain dies, it applies Curse of Moroks stack to all enemies in 4m radius.

Level Requirement:xx

Tomented Existence I

Duration Increased

Duration 1s

Level Requirement:xx

Tomented Existence II

Duration Increased

Duration 1s

Level Requirement:xx

Tomented Existence III

Duration Increased

Duration 1s

Level Requirement:xx

Regenerating Curse

Consume all Curse of Morokh stacks and heal for 2% per stack consumed.

Level Requirement:xx

Soulspike I

Double amount of healing if health is below 30%.

Health 10%

Level Requirement:xx

Soulspike II

Double amount of healing if health is below 30%.

Health 10%

Level Requirement:xx

Soulspike III

Double amount of healing if health is below 30%.

Health 10%

Level Requirement:xx

Sharing Is Caring

Any healing from Soul Drain also affect allies in 10m radius.

Level Requirement:xx

The Reaping

Empower your weapon with bonus poison damage. Your primary and secondary attacks do additional damage as poison.

  • Damage added as Poison 50% (70%) (90%)
MorokhReaping.png
Shadow Leeches I

Reaping also grants life leech on Primary and Secondary attack.

Life Leech 20%

Level Requirement:xx

Shadow Leeches II

Reaping also grants life leech on Primary and Secondary attack.

Life Leech 20%

Level Requirement:xx

Shadow Leeches III

Reaping also grants life leech on Primary and Secondary attack.

Life Leech 20%

Level Requirement:xx

Powerful Shadow

Reaping deals 50% more poison damage if you are above 90% health.

Level Requirement:xx

Massive Curse I

Reaping grants additional stacks of Curse of Morokh to primary attack.

Additional Curse of Morokh stacks 1

Level Requirement:xx

Massive Curse II

Reaping grants additional stacks of Curse of Morokh to primary attack.

Additional Curse of Morokh stacks 1

Level Requirement:xx

Massive Curse III

Reaping grants additional stacks of Curse of Morokh to primary attack.

Additional Curse of Morokh stacks 1

Level Requirement:xx

Tactical Torment

Each successful Primary and Secondary attack on at least 1 target lowers cooldown of all abilities by 1s.

Level Requirement:xx

Prolonged Pain I

Duration Increased

Duration 1s

Level Requirement:xx

Prolonged Pain II

Duration Increased

Duration 1s

Level Requirement:xx

Prolonged Pain III

Duration Increased

Duration 1s

Level Requirement:xx

Critical Pain

Double Damage on on targets below 50% health.

Level Requirement:xx

Limbo

Morokh creates a do e that traps enemies in another reality, greatly slowing time, reducing movement and attack and projectile speed. All characters outside the Limbo are unaffected by characters inside the limbo. Characters can enter Limbo at a times.

  • Duration 5s
  • Range 4m
  • Duration 1 (2)
Morokh Limbo.png
Extension I

Radius Increased

Range 1m

Level Requirement:xx

Extension II

Radius Increased

Range 1m

Level Requirement:xx

Extension III

Radius Increased

Range 1m

Level Requirement:xx

Dread Punishment

If Enemies are stuck in Limbo, each primary attack on those enemies stacks Curse of Morokh. Up to 5 stacks.

Level Requirement:xx

Essence I

Each enemy caught in Limbo heals You.

Level Requirement:xx

Essence II

Each enemy caught in Limbo heals You.

Level Requirement:xx

Essence III

Each enemy caught in Limbo heals You.

Level Requirement:xx

Soulfeast

All heals from Limbo are also received by all allies in 12m radius around Morokh.

Level Requirement:xx

Timelapse I

Cooldown Reduced

Cooldown -1s

Level Requirement:xx

Timelapse II

Cooldown Reduced

Cooldown -1s

Level Requirement:xx

Timelapse III

Cooldown Reduced

Cooldown -1s

Level Requirement:xx

Impeding Doom

Upon expiration, Limbo explodes for 500% Poison Damage

Level Requirement:xx

Decay

Corrupt targeted ground causing damage and movement speed slow over time to all enemies.

  • Physical damage per second 80%
  • Slow 40%
  • Target AOE Radius 4m
  • Duration 9s
Morokh Decay.png
Decompose I

Increases damage per second.

Physical Damage 20%

Level Requirement:xx

Decompose II

Increases damage per second.

Physical Damage 20%

Level Requirement:xx

Decompose III

Increases damage per second.

Physical Damage 20%

Level Requirement:xx

Claws Of The Dead

On activation, all enemies are rooted first for 3 seconds.

Level Requirement:xx

Hindering Blight I

Also reduces enemy attack speed

Enemy Attack Speed reduction -15%

Level Requirement:xx

Hindering Blight II

Also reduces enemy attack speed

Enemy Attack Speed reduction -15%

Level Requirement:xx

Hindering Blight III

Also reduces enemy attack speed

Enemy Attack Speed reduction -15%

Level Requirement:xx

Fester I

Radius Increased

Range 1m

Level Requirement:xx

Fester II

Radius Increased

Range 1m

Level Requirement:xx

Fester III

Radius Increased

Range 1m

Level Requirement:xx

Undead Sustenance

Any ability cast while standing inside Decay heals you for 1% of max health.

Level Requirement:xx