Difference between revisions of "Morokh Ability Tree"
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(→Decay) |
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== Decay == | == Decay == | ||
+ | |||
+ | Corrupt targeted ground causing damage and movement speed slow over time to all enemies. | ||
+ | |||
+ | *Physical damage per second 80% | ||
+ | *Slow 400/0 | ||
+ | *Target AOE Radius 4m | ||
+ | *Duration 9s | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:Morokh Decay.png|60px]] | ! rowspan="4"| [[File:Morokh Decay.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Decompose I]] |
+ | |||
+ | Increases damage per second. | ||
+ | |||
+ | Physical Damage 20% | ||
+ | | [[File:Bonuses off Icon.png|50px|Decompose II]] | ||
− | + | Increases damage per second. | |
− | |||
− | + | Physical Damage 20% | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Decompose III]] |
− | + | Increases damage per second. | |
− | |||
− | + | Physical Damage 20% | |
+ | | [[File:Abilities Modifiers off Icon.png|50px|Claws Of The Dead ]] | ||
+ | |||
+ | On activation, all enemies are rooted first for 3 seconds. | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Hindering Blight I]] |
− | + | Also reduces enemy attack speed | |
− | |||
− | + | Enemy Attack Speed reduction -15% | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Hindering Blight II]] |
− | + | Also reduces enemy attack speed | |
+ | |||
+ | Enemy Attack Speed reduction -15% | ||
+ | | [[File:Bonuses off Icon.png|50px|Hindering Blight III]] | ||
+ | |||
+ | Also reduces enemy attack speed | ||
+ | |||
+ | Enemy Attack Speed reduction -15% | ||
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]] | | [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]] | ||
iiiiiiiiii | iiiiiiiiii | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Fester I]] |
+ | |||
+ | Radius Increased | ||
+ | |||
+ | Range 1m | ||
+ | | [[File:Bonuses off Icon.png|50px|Fester II]] | ||
+ | |||
+ | Radius Increased | ||
− | + | Range 1m | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Fester III]] |
− | + | Radius Increased | |
− | |||
− | + | Range 1m | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Abilities Modifiers off Icon.png|50px|Undead Sustenance]] |
− | + | Any ability cast while standing inside Decay heals you for 1% of max health. | |
|- | |- | ||
|} | |} |
Revision as of 08:10, 25 July 2019
The Ability Tree of Morokh.
Contents
Primary Attack
A quick primary 3-hit combo that deals damage and generates soul essence.
Abilities
- Ability level 1 attributes
- Ability level 2 attributes
- Ability level 3 attributes
Harvest
Blink to target location and deal AOE damage.
- Physical Damage 400% (450%) (500%)
- Target AOE Radius 3m
Horrible Visage
Inflict low damage and fear all targets in range.
- Physical Damage 50%
- Fear Duration 3s (4s) (5s)
- Range 5m
Soul Drain
Inflict bleeding damage overtime to all enemies around.
- Physical Damage 80%
- 120% physical damage every second for 6 seconds
The Reaping
Empower your weapon with bonus poison damage. Your primary and secondary attacks do additional damage as poison.
- Damage added as Poison 50% (70%) (90%)
Limbo
Morokh creates a do e that traps enemies in another reality, greatly slowing time, reducing movement and attack and projectile speed. All characters outside the Limbo are unaffected by characters inside the limbo. Characters can enter Limbo at a times.
- Duration 5s
- Range 4m
- Duration 1 (2)
Decay
Corrupt targeted ground causing damage and movement speed slow over time to all enemies.
- Physical damage per second 80%
- Slow 400/0
- Target AOE Radius 4m
- Duration 9s