Difference between revisions of "Morokh Ability Tree"
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== Soul Drain == | == Soul Drain == | ||
+ | |||
+ | Inflict bleeding damage overtime to all enemies around. | ||
+ | |||
+ | *Physical Damage 80% | ||
+ | *120% physical damage every second for 6 seconds | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! rowspan="4"| [[File:MorokhSoulDrain.png|60px]] | ! rowspan="4"| [[File:MorokhSoulDrain.png|60px]] | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Soul Leech II]] |
+ | |||
+ | Soul Drain also heals you for every enemy affected. | ||
+ | |||
+ | Heal bonus per enemy affected 20% | ||
+ | | [[File:Bonuses off Icon.png|50px|Soul Leech II]] | ||
− | + | Soul Drain also heals you for every enemy affected. | |
− | |||
− | + | Heal bonus per enemy affected 20% | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Soul Leech III]] |
− | + | Soul Drain also heals you for every enemy affected. | |
− | |||
− | + | Heal bonus per enemy affected 20% | |
+ | | [[File:Abilities Modifiers off Icon.png|50px|Disease]] | ||
+ | |||
+ | If an enemy With Bleed from Soul Drain dies, it applies Curse of Moroks stack to all enemies in 4m radius. | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Tomented Existence I]] |
− | + | Duration Increased | |
− | |||
− | + | Duration 1s | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Tomented Existence II]] |
− | + | Duration Increased | |
− | |||
− | + | Duration 1s | |
+ | | [[File:Bonuses off Icon.png|50px|Tomented Existence III]] | ||
+ | |||
+ | Duration Increased | ||
+ | |||
+ | Duration 1s | ||
+ | | [[File:Abilities Modifiers off Icon.png|50px|Regenerating Curse]] | ||
+ | |||
+ | Consume all Curse of Morokh stacks and heal for 2% per stack consumed. | ||
|- | |- | ||
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Soulspike I]] |
+ | |||
+ | Double amount of healing if health is below 30%. | ||
+ | |||
+ | Health 10% | ||
+ | | [[File:Bonuses off Icon.png|50px|Soulspike II]] | ||
+ | |||
+ | Double amount of healing if health is below 30%. | ||
− | + | Health 10% | |
− | | [[File:Bonuses off Icon.png|50px| | + | | [[File:Bonuses off Icon.png|50px|Soulspike III]] |
− | + | Double amount of healing if health is below 30%. | |
− | |||
− | + | Health 10% | |
− | | [[File:Abilities Modifiers off Icon.png|50px| | + | | [[File:Abilities Modifiers off Icon.png|50px|Sharing Is Caring]] |
− | + | Any healing from Soul Drain also affect allies in 10m radius. | |
|- | |- | ||
|} | |} |
Revision as of 07:55, 25 July 2019
The Ability Tree of Morokh.
Contents
Primary Attack
A quick primary 3-hit combo that deals damage and generates soul essence.
Abilities
- Ability level 1 attributes
- Ability level 2 attributes
- Ability level 3 attributes
Harvest
Blink to target location and deal AOE damage.
- Physical Damage 400% (450%) (500%)
- Target AOE Radius 3m
Horrible Visage
Inflict low damage and fear all targets in range.
- Physical Damage 50%
- Fear Duration 3s (4s) (5s)
- Range 5m
Soul Drain
Inflict bleeding damage overtime to all enemies around.
- Physical Damage 80%
- 120% physical damage every second for 6 seconds
Reaping
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Limbo
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Decay
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