Difference between revisions of "Masha Ability Tree"
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Create a zone in the ground, making yourself and all allies in it immune to CC. If you are standing in the zone at the end of the duration, an explosion is created that damages enemies. | Create a zone in the ground, making yourself and all allies in it immune to CC. If you are standing in the zone at the end of the duration, an explosion is created that damages enemies. | ||
− | *Physical Damage 300% | + | *<span style="color:green">Physical Damage 300% |
− | *Range 4m | + | *<span style="color:green">Range 4m |
− | *Duration 5s (5,5s) (6s) | + | *<span style="color:green">Duration 5s <span style="color:orange">(5,5s) <span style="color:red">(6s) |
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" |
Revision as of 07:35, 30 July 2019
The Ability Tree of Masha.
Contents
Primary Attack
Combo of deadly dancing slashes. Every combo finisher resets cooldown of Tarot of Destiny.
Every combo finisher has 20% chance to Blind all enemies hit. |
Primary attack speed increased by 5% |
Every combo finisher resets cooldown of Tarot of Destiny. |
Abilities
- Ability level 1 attributes
- Ability level 2 attributes
- Ability level 3 attributes
Soundwave
Fire a cadence of flaming energy in a frontal cone, damaging all enemies in it.
- Sunfire Damage 320% (370%) (420%)
- Range 6m
- Angle 25 degrees
Bladestorm
Summon a bladestorm that encircles You, dealing continuous damage to all enemies. Recast to expand the storm.
- Physical damage per second 150% (180%) (210%)
- Range 2.5m
- Expanded Range 5m
- Duration 5s
Twirl
Dash forward in a flurry of deadly dance moves, damaging all enemies in your path.
- Physical Damage 300% (350%) (400%)
- Range 7m
- Width 1m
Doomsay
Curse a large area on the ground. Every enemy that steps in to the area gets marked with the "Curse of Chernobog". When an enemy marked With the "Curse of Chernobog" dies, all other enemies marked With the curse receive damage.
- Range 7m
- Poison Damage 100% (130%) (160%)
- Duration 7s
Own The Stage
Create a zone in the ground, making yourself and all allies in it immune to CC. If you are standing in the zone at the end of the duration, an explosion is created that damages enemies.
- Physical Damage 300%
- Range 4m
- Duration 5s (5,5s) (6s)
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Radius Increased Damage 0.5m |
Radius Increased Damage 0.5m |
Radius Increased Damage 0.5m |
If casting With any tarot buff, requirement for standing in the zone at the moment of expiration is removed. |
Damage Further Increased Physical Damage 30% |
Damage Further Increased Physical Damage 30% |
Damage Further Increased Physical Damage 30% |
If casting With any tarot buff, requirement for standing in the zone at the moment of expiration is removed. |
Decreases Spell cooldown. Cooldown -1s |
Decreases Spell cooldown. Cooldown -1s |
Decreases Spell cooldown. Cooldown -1s |
All allies standing in the aura deal 30% bonus damage. |
Tendon Slash
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mmmmmmmmmmm |