Difference between revisions of "Elden Ability Tree"

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== Execution ==
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== Hammerfall ==
 
 
Unleash a massive frontal hit that instantly kills most enemies if they have less than a certain amount of health.
 
 
 
*<span style="color:green">Physical Damage 500% <span style="color:orange">(600%) <span style="color:red">(700%)
 
*<span style="color:green">Range 7m
 
*<span style="color:green">Health threshold for instant-kill 50%
 
 
 
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! rowspan="4"| [[File:KingewitchExecution.png|60px]]  
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! rowspan="4"| [[File:EldenHammerfall.png|60px]]  
 
|-
 
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| [[File:Bonuses off Icon.png|50px|Enraging Strike I]]
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| [[File:Bonuses off Icon.png|50px|xxxxxx]]
 
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aaaaaa
Kill threshold increased.
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| [[File:Bonuses off Icon.png|50px|xxxxxx]]
 
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aaaaaa
Health threshold for instant-kill 5%
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| [[File:Bonuses off Icon.png|50px|xxxxxx]]
| [[File:Bonuses off Icon.png|50px|Enraging Strike II]]
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aaaaaa
 
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| [[File:Abilities Modifiers off Icon.png|50px|uuuuuu]]
Kill threshold increased.
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bbbbbb
 
 
Health threshold for instant-kill 5%
 
| [[File:Bonuses off Icon.png|50px|Enraging Strike III]]
 
 
 
Kill threshold increased.
 
 
 
Health threshold for instant-kill 5%
 
| [[File:Abilities Modifiers off Icon.png|50px|Open Wounds ]]
 
 
 
Deals double damage vs enemies affected With Bleed.
 
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|Overrach I]]
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| [[File:Bonuses off Icon.png|50px|yyyyyy]]
 
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cccccc
Range Increased
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| [[File:Bonuses off Icon.png|50px|yyyyyy]]
 
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cccccc
Range 1m
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| [[File:Bonuses off Icon.png|50px|yyyyyy]]
| [[File:Bonuses off Icon.png|50px|Overrach II]]
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cccccc
 
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| [[File:Abilities Modifiers off Icon.png|50px|vvvvvv]]
Range Increased
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dddddd
 
 
Range 1m
 
| [[File:Bonuses off Icon.png|50px|Overrach III]]
 
 
 
Range Increased
 
 
 
Range 1m
 
| [[File:Abilities Modifiers off Icon.png|50px|Easy Shot]]
 
 
 
Releases a flame wave that does 300% Sunfire Damage before the execute impact.
 
 
|-
 
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| [[File:Bonuses off Icon.png|50px|Warlord I]]
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| [[File:Bonuses off Icon.png|50px|zzzzzz]]
 
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Gain invulnerability after casting Execution.
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| [[File:Bonuses off Icon.png|50px|zzzzzz]]
 
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eeeeee
Invulnerability duration 1s
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| [[File:Bonuses off Icon.png|50px|zzzzzz]]
| [[File:Bonuses off Icon.png|50px|Warlord II]]
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eeeeee
 
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| [[File:Abilities Modifiers off Icon.png|50px|wwwwww]]
Gain invulnerability after casting Execution.
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ffffff
 
 
Invulnerability duration 1s
 
| [[File:Bonuses off Icon.png|50px|Warlord III]]
 
 
 
Gain invulnerability after casting Execution.
 
 
 
Invulnerability duration 1s
 
| [[File:Abilities Modifiers off Icon.png|50px|Judgement]]
 
 
 
If Execution crits it can be recast for 3 seconds at O resource cost.
 
 
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Revision as of 17:42, 31 August 2019

The Ability Tree of Editing .

Passive Trait

EldenFrostSavant.png
Frost Savant
Stances — Using the LMB or RMB combo also switches your stance between Melee and Ranged. Different stances alter your other Abilities by applying Frostbite and Freeze.

Primary Attack

A quick sword melee slash, that can targets small group of enemies. Switches your stance to Melee.

Physical DMG 70%

Cracked Ice

Deals additional 50% damage as Cold to enemies affected by Freeze.

Snowball Effect

Each succesfull hit has 25% chance to apply Frostbite to enemies.

Switches your stance to Melee

Frozen Edge
Cold-cut

Heal 1% of max health per hit when attacking enemies with Freeze

Level Requirement: 1

Cracked Ice

Deals additional 50% damage as Cold to enemies affected by Freeze.

Level Requirement: 1

Snowball Effect

Each succesfull hit has 25% chance to apply Frostbite to enemies.

Level Requirement: 1

Secondary Attack

EldenIceJavelin.png
Ice Javelin ( RMB )
A ranged target attack that passes through enemies, deals damage and applies Frostbite. Switches your stance to Ranged.

Cold DMG 50%

Switches your stance to Ranged.

Move

EldenSleetSlide.png
Sleet Slide ( Shift )
Dash in the movement direction, interrupting any current ability.

Frostbite


Melee stance: Apply Frostbite to enemies you pass through.

  • Range 6m

Ranged stance: Vault out of danger, and leave an ice clone. Clone explodes when hit, or automatically after ashort duration inflicting Frostbite to affected enemies.

  • Vault Range 4m
  • Double the amount of healing if Health is below 3s
  • Ice Clone Duration 9m

Abilities

  • Ability level 1 attributes
  • Ability level 2 attributes
  • Ability level 3 attributes

Impalement

EldenImpalement.png
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yyyyyy

cccccc

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vvvvvv

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zzzzzz

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zzzzzz

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zzzzzz

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wwwwww

ffffff

Shatter

EldenShatter.png
xxxxxx

aaaaaa

xxxxxx

aaaaaa

xxxxxx

aaaaaa

uuuuuu

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yyyyyy

cccccc

yyyyyy

cccccc

yyyyyy

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vvvvvv

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zzzzzz

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zzzzzz

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zzzzzz

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wwwwww

ffffff

Glacier Armor

EldenGlacierArmor.png
xxxxxx

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xxxxxx

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xxxxxx

aaaaaa

uuuuuu

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yyyyyy

cccccc

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vvvvvv

dddddd

zzzzzz

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zzzzzz

eeeeee

zzzzzz

eeeeee

wwwwww

ffffff

Hammerfall

EldenHammerfall.png
xxxxxx

aaaaaa

xxxxxx

aaaaaa

xxxxxx

aaaaaa

uuuuuu

bbbbbb

yyyyyy

cccccc

yyyyyy

cccccc

yyyyyy

cccccc

vvvvvv

dddddd

zzzzzz

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zzzzzz

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zzzzzz

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wwwwww

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FlameStrike

An axe swing that unleashes a wave of fire, hitting all enemies in line.

  • Sunfire Damage 350% (390%) (430%)
  • Width 2m
  • Range 15m
Kingewitch FlameStrike.png
Heat Up I

Wave width increased

Width 0.5m

Heat Up II

Wave width increased

Width 0.5m

Heat Up III

Wave width increased

Width 0.5m

Recovery

50% chance of cooldown reset when using Dash.

Raging Fire I

Critical chance for Flamestrike increased

Critical Chance 10%

Raging Fire II

Critical chance for Flamestrike increased

Critical Chance 10%

Raging Fire III

Critical chance for Flamestrike increased

Critical Chance 10%

Fiery Torment

Any enemy killed by Flamestrike explodes for 200% sunfire damage.

Slow Roast I

Inflict burn for 50% sunfire damage each second.

Duration 2s

Inflict burn for 50% sunfire damage each second.

Slow Roast II

Inflict burn for 50% sunfire damage each second.

Duration 2s

Inflict burn for 50% sunfire damage each second.

Slow Roast III

Inflict burn for 50% sunfire damage each second.

Duration 2s

Inflict burn for 50% sunfire damage each second.

Punishment

Deals double damage to enemies affected With Stun.

Judgement of Svarog

Summon a divine banner of Svarog from the skies which creates a divine area, inflicting low damage over time and granting protection for allies.

  • Duration 6s
  • Physical damage per second 60%
  • Target AOE Radius 4m
  • Physical damage reduction 5% (10%) (15%)
  • Elemental resistances 5% (10%) (15%)
Kingewitch Judgement of Svarog.png
Longevity I

Duration Increased

Duration 1s

Longevity II

Duration Increased

Duration 1s

Longevity III

Duration Increased

Duration 1s

Stalwart

Each critical hit of the pulsing damage adds 1s duration. (up to 5s)

Devotion I

Radius Increased.

Target AOE Radius 1m

Devotion II

Radius Increased.

Target AOE Radius 1m

Devotion III

Radius Increased.

Target AOE Radius 1m

Undying

Prevent fatal blow and grant 2s total damage immunity once per cast.

Wrath I

Damage Increased

Damage 20%

Wrath II

Damage Increased

Damage 20%

Wrath III

Damage Increased

Damage 20%

Control

Svarog's banner explode on expiration stunning everything for 4 seconds.