Difference between revisions of "Elden Ability Tree"

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== Whirlwind ==
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== Shatter ==
 
 
Begin a melee whirlwind, dealing damage for a few seconds to all nearby enemies.
 
 
 
*<span style="color:green">Physical Damage per Hit 60% <span style="color:orange">(80%) <span style="color:red">(100%)
 
*<span style="color:green">Range 3.2m
 
*<span style="color:green">Duration 2.7s
 
*<span style="color:green">Number of Hits 7
 
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! rowspan="4"| [[File:KingewitchWhirlwind.png|60px]]  
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! rowspan="4"| [[File:EldenShatter.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|Savagery I]]
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| [[File:Bonuses off Icon.png|50px|xxxxxx]]
 
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Increased number of hits.
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| [[File:Bonuses off Icon.png|50px|xxxxxx]]
 
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aaaaaa
Number of Hits 1
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| [[File:Bonuses off Icon.png|50px|xxxxxx]]
| [[File:Bonuses off Icon.png|50px|Savagery II]]
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aaaaaa
 
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| [[File:Abilities Modifiers off Icon.png|50px|uuuuuu]]
Increased number of hits.
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Number of Hits 1
 
| [[File:Bonuses off Icon.png|50px|Savagery III]]
 
 
 
Increased number of hits.
 
 
 
Number of Hits 1
 
| [[File:Abilities Modifiers off Icon.png|50px|Exploit Weakness]]
 
 
 
Deal double damage to targets With Slow.
 
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|Lightning Fast I]]
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| [[File:Bonuses off Icon.png|50px|yyyyyy]]
 
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cccccc
Increased movement speed during whirlwind.
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| [[File:Bonuses off Icon.png|50px|yyyyyy]]
 
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cccccc
Increased movement speed 20%
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| [[File:Bonuses off Icon.png|50px|yyyyyy]]
| [[File:Bonuses off Icon.png|50px|Lightning Fast II]]
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cccccc
 
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| [[File:Abilities Modifiers off Icon.png|50px|vvvvvv]]
Increased movement speed during whirlwind.
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dddddd
 
 
Increased movement speed 20%
 
| [[File:Bonuses off Icon.png|50px|Lightning Fast III]]
 
 
 
Increased movement speed during whirlwind.
 
 
 
Increased movement speed 20%
 
| [[File:Abilities Modifiers off Icon.png|50px|Bloodlust]]
 
 
 
Each critical hit of whirlwind heals you for 0.5% of max health.
 
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|Far Reach I]]
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| [[File:Bonuses off Icon.png|50px|zzzzzz]]
 
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eeeeee
Increased range.
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| [[File:Bonuses off Icon.png|50px|zzzzzz]]
 
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eeeeee
Range 0.5m
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| [[File:Bonuses off Icon.png|50px|zzzzzz]]
| [[File:Bonuses off Icon.png|50px|Far Reach II]]
+
eeeeee
 
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| [[File:Abilities Modifiers off Icon.png|50px|wwwwww]]
Increased range.
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Range 0.5m
 
| [[File:Bonuses off Icon.png|50px|Far Reach III]]
 
 
 
Increased range.
 
 
 
Range 0.5m
 
| [[File:Abilities Modifiers off Icon.png|50px|Static and Strong]]
 
 
 
Travel less than 3m during whirlwind to reset whirlwind cooldown.
 
 
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Revision as of 17:41, 31 August 2019

The Ability Tree of Editing .

Passive Trait

EldenFrostSavant.png
Frost Savant
Stances — Using the LMB or RMB combo also switches your stance between Melee and Ranged. Different stances alter your other Abilities by applying Frostbite and Freeze.

Primary Attack

A quick sword melee slash, that can targets small group of enemies. Switches your stance to Melee.

Physical DMG 70%

Cracked Ice

Deals additional 50% damage as Cold to enemies affected by Freeze.

Snowball Effect

Each succesfull hit has 25% chance to apply Frostbite to enemies.

Switches your stance to Melee

Frozen Edge
Cold-cut

Heal 1% of max health per hit when attacking enemies with Freeze

Level Requirement: 1

Cracked Ice

Deals additional 50% damage as Cold to enemies affected by Freeze.

Level Requirement: 1

Snowball Effect

Each succesfull hit has 25% chance to apply Frostbite to enemies.

Level Requirement: 1

Secondary Attack

EldenIceJavelin.png
Ice Javelin ( RMB )
A ranged target attack that passes through enemies, deals damage and applies Frostbite. Switches your stance to Ranged.

Cold DMG 50%

Switches your stance to Ranged.

Move

EldenSleetSlide.png
Sleet Slide ( Shift )
Dash in the movement direction, interrupting any current ability.

Frostbite


Melee stance: Apply Frostbite to enemies you pass through.

  • Range 6m

Ranged stance: Vault out of danger, and leave an ice clone. Clone explodes when hit, or automatically after ashort duration inflicting Frostbite to affected enemies.

  • Vault Range 4m
  • Double the amount of healing if Health is below 3s
  • Ice Clone Duration 9m

Abilities

  • Ability level 1 attributes
  • Ability level 2 attributes
  • Ability level 3 attributes

Impalement

EldenImpalement.png
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xxxxxx

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xxxxxx

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uuuuuu

bbbbbb

yyyyyy

cccccc

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yyyyyy

cccccc

vvvvvv

dddddd

zzzzzz

eeeeee

zzzzzz

eeeeee

zzzzzz

eeeeee

wwwwww

ffffff

Shatter

EldenShatter.png
xxxxxx

aaaaaa

xxxxxx

aaaaaa

xxxxxx

aaaaaa

uuuuuu

bbbbbb

yyyyyy

cccccc

yyyyyy

cccccc

yyyyyy

cccccc

vvvvvv

dddddd

zzzzzz

eeeeee

zzzzzz

eeeeee

zzzzzz

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wwwwww

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Stomp

Jump forward and stomp the ground, damaging enemies.

  • Physical Damage 200% (240%) (280%)
  • Target AOE Radius 2m
KingewitchStomp.png
Don't Move I

Stomp also inflicts stun.

Stun duration 1s

Don't Move II

Stomp also inflicts stun.

Stun duration 1s

Don't Move III

Stomp also inflicts stun.

Stun duration 1s

Pre-emptive Violence

Double damage vs enemies on full health.

Carnage I

Increased radius of impact.

Target AOE Radius 1m

Carnage II

Increased radius of impact.

Target AOE Radius 1m

Carnage III

Increased radius of impact.

Target AOE Radius 1m

Favor of Dabog

Release ring of fire on impact dealing 300% Sunfire Damage

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Gain physical damage reduction for every enemy hit for 3 seconds.

Damage Reduction per Enemy 2%

Gain physical damage reduction for every enemy hit for 3 seconds.

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Gain physical damage reduction for every enemy hit for 3 seconds.

Damage Reduction per Enemy 2%

Gain physical damage reduction for every enemy hit for 3 seconds.

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Gain physical damage reduction for every enemy hit for 3 seconds.

Damage Reduction per Enemy 2%

Gain physical damage reduction for every enemy hit for 3 seconds.

Quick Recovery

Gain additional charge of Stomp.

Execution

Unleash a massive frontal hit that instantly kills most enemies if they have less than a certain amount of health.

  • Physical Damage 500% (600%) (700%)
  • Range 7m
  • Health threshold for instant-kill 50%


KingewitchExecution.png
Enraging Strike I

Kill threshold increased.

Health threshold for instant-kill 5%

Enraging Strike II

Kill threshold increased.

Health threshold for instant-kill 5%

Enraging Strike III

Kill threshold increased.

Health threshold for instant-kill 5%

Open Wounds

Deals double damage vs enemies affected With Bleed.

Overrach I

Range Increased

Range 1m

Overrach II

Range Increased

Range 1m

Overrach III

Range Increased

Range 1m

Easy Shot

Releases a flame wave that does 300% Sunfire Damage before the execute impact.

Warlord I

Gain invulnerability after casting Execution.

Invulnerability duration 1s

Warlord II

Gain invulnerability after casting Execution.

Invulnerability duration 1s

Warlord III

Gain invulnerability after casting Execution.

Invulnerability duration 1s

Judgement

If Execution crits it can be recast for 3 seconds at O resource cost.

FlameStrike

An axe swing that unleashes a wave of fire, hitting all enemies in line.

  • Sunfire Damage 350% (390%) (430%)
  • Width 2m
  • Range 15m
Kingewitch FlameStrike.png
Heat Up I

Wave width increased

Width 0.5m

Heat Up II

Wave width increased

Width 0.5m

Heat Up III

Wave width increased

Width 0.5m

Recovery

50% chance of cooldown reset when using Dash.

Raging Fire I

Critical chance for Flamestrike increased

Critical Chance 10%

Raging Fire II

Critical chance for Flamestrike increased

Critical Chance 10%

Raging Fire III

Critical chance for Flamestrike increased

Critical Chance 10%

Fiery Torment

Any enemy killed by Flamestrike explodes for 200% sunfire damage.

Slow Roast I

Inflict burn for 50% sunfire damage each second.

Duration 2s

Inflict burn for 50% sunfire damage each second.

Slow Roast II

Inflict burn for 50% sunfire damage each second.

Duration 2s

Inflict burn for 50% sunfire damage each second.

Slow Roast III

Inflict burn for 50% sunfire damage each second.

Duration 2s

Inflict burn for 50% sunfire damage each second.

Punishment

Deals double damage to enemies affected With Stun.

Judgement of Svarog

Summon a divine banner of Svarog from the skies which creates a divine area, inflicting low damage over time and granting protection for allies.

  • Duration 6s
  • Physical damage per second 60%
  • Target AOE Radius 4m
  • Physical damage reduction 5% (10%) (15%)
  • Elemental resistances 5% (10%) (15%)
Kingewitch Judgement of Svarog.png
Longevity I

Duration Increased

Duration 1s

Longevity II

Duration Increased

Duration 1s

Longevity III

Duration Increased

Duration 1s

Stalwart

Each critical hit of the pulsing damage adds 1s duration. (up to 5s)

Devotion I

Radius Increased.

Target AOE Radius 1m

Devotion II

Radius Increased.

Target AOE Radius 1m

Devotion III

Radius Increased.

Target AOE Radius 1m

Undying

Prevent fatal blow and grant 2s total damage immunity once per cast.

Wrath I

Damage Increased

Damage 20%

Wrath II

Damage Increased

Damage 20%

Wrath III

Damage Increased

Damage 20%

Control

Svarog's banner explode on expiration stunning everything for 4 seconds.