Difference between revisions of "Elden Ability Tree"

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[[File:UC.png]]
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The [[Abilities#Ability Tree|Ability Tree]] of [[Editing ]].
 +
 
 +
== Passive Trait ==
 +
 
 +
{|
 +
| [[File:KingewithPassive-Warrior_sFocus.png|60px|left]]
 +
| '''Warrior’s Focus'''<br>After using any of his abilities, the Juggernaut gains 30% attack damage increase for primary attacks, for 4 seconds.<br>This effect does not stack.
 +
|}
 +
 
 +
= Primary Attack =
 +
 
 +
A furious frontal attack With two-handed axe.
 +
 
 +
{| class="wikitable" style="text-align: center;"
 +
! rowspan="4"| [[File:KingewitchFuriousStrikes.png|60px|Furious Strikes]]
 +
|-
 +
| [[File:Abilities Modifiers off Icon.png|50px|Rage]]
 +
Last Combo hit grants 10% crit chance buff for 6 seconds. Stacks 3 times.
 +
|-
 +
| [[File:Abilities Modifiers off Icon.png|50px|Throat Slash]]
 +
Hitting an unharmed enemy With the primary attack gives a 30% chance to stun for 1s.
 +
|-
 +
| [[File:Abilities Modifiers off Icon.png|50px|Guarding Strikes]]
 +
Each Combo hit grants 5% physical damage reduction and 5% to elemental resists for 6 seconds. Stacks 4 times.
 +
|-
 +
|}
 +
 
 +
= Secondary Attack =
 +
 
 +
{|
 +
| [[File:KingewitchPowerslam.png|60px|left]]
 +
| '''Powerslam ( RMB )'''<br>A jumping powerslam to the ground that deals massive AoE damage to all enemies hit and generates extra Fury.
 +
|}
 +
 
 +
= Move =
 +
 
 +
{|
 +
| [[File:KingewitchDash.png|60px|left]]
 +
| '''Dash ( Shift )'''<br>Dash through enemies and leave a fiery trail on the ground that damages enemies.
 +
|}
 +
 
 +
= Abilities =
 +
 
 +
*<span style="color:green">''Ability level 1 attributes''</span>
 +
*<span style="color:orange">''Ability level 2 attributes''</span>
 +
*<span style="color:red">''Ability level 3 attributes''</span>
 +
 
 +
== Kubura ==
 +
 
 +
Fire the Kubura twice, dealing damage in frontal cone.
 +
 
 +
*<span style="color:green">Physical Damage per Hit 100% <span style="color:orange">(130%) <span style="color:red">(160%)
 +
*<span style="color:green">Range 6m
 +
*<span style="color:green">Angle 20 degrees
 +
 
 +
{| class="wikitable" style="text-align: center;"
 +
! rowspan="4"| [[File:KingewitchKubura.png|60px]]
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Slow I]]
 +
 
 +
Kubura also inficts a Slow effect
 +
 
 +
Slow Duration 3s
 +
 
 +
Slow 10%
 +
| [[File:Bonuses off Icon.png|50px|Slow II]]
 +
 
 +
Kubura also inficts a Slow effect
 +
 
 +
Slow Duration 1s
 +
 
 +
Slow 10%
 +
| [[File:Bonuses off Icon.png|50px|Slow III]]
 +
 
 +
Kubura also inficts a Slow effect
 +
 
 +
Slow Duration 1s
 +
 
 +
Slow 10%
 +
| [[File:Abilities Modifiers off Icon.png|50px|Hipshot]]
 +
 
 +
Kubura shoots 4 times at increased attack speed.
 +
 
 +
Cannot move while casting.
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Range I]]
 +
 
 +
Increased Range on the Kubura
 +
 
 +
Range 1.5m
 +
| [[File:Bonuses off Icon.png|50px|Range II]]
 +
 
 +
Increased Range on the Kubura
 +
 
 +
Range 1.5m
 +
| [[File:Bonuses off Icon.png|50px|Range III]]
 +
 
 +
Increased Range on the Kubura
 +
 
 +
Range 1.5m
 +
| [[File:Abilities Modifiers off Icon.png|50px|Precision]]
 +
 
 +
When Kubura crits gain 50% attack speed bonus for 6 seconds.
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Spread I]]
 +
 
 +
Increased Spread on the Kubura
 +
 
 +
Angle 5 degrees
 +
| [[File:Bonuses off Icon.png|50px|Spread II]]
 +
 
 +
Increased Spread on the Kubura
 +
 
 +
Angle 5 degrees
 +
| [[File:Bonuses off Icon.png|50px|Spread III]]
 +
 
 +
Increased Spread on the Kubura
 +
 
 +
Angle 5 degrees
 +
| [[File:Abilities Modifiers off Icon.png|50px|Eagle Eye ]]
 +
 
 +
Converts Kubura to single target shot that deals triple damage.
 +
|-
 +
|}
 +
 
 +
== Whirlwind ==
 +
 
 +
Begin a melee whirlwind, dealing damage for a few seconds to all nearby enemies.
 +
 
 +
*<span style="color:green">Physical Damage per Hit 60% <span style="color:orange">(80%) <span style="color:red">(100%)
 +
*<span style="color:green">Range 3.2m
 +
*<span style="color:green">Duration 2.7s
 +
*<span style="color:green">Number of Hits 7
 +
 
 +
{| class="wikitable" style="text-align: center;"
 +
! rowspan="4"| [[File:KingewitchWhirlwind.png|60px]]
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Savagery I]]
 +
 
 +
Increased number of hits.
 +
 
 +
Number of Hits 1
 +
| [[File:Bonuses off Icon.png|50px|Savagery II]]
 +
 
 +
Increased number of hits.
 +
 
 +
Number of Hits 1
 +
| [[File:Bonuses off Icon.png|50px|Savagery III]]
 +
 
 +
Increased number of hits.
 +
 
 +
Number of Hits 1
 +
| [[File:Abilities Modifiers off Icon.png|50px|Exploit Weakness]]
 +
 
 +
Deal double damage to targets With Slow.
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Lightning Fast I]]
 +
 
 +
Increased movement speed during whirlwind.
 +
 
 +
Increased movement speed 20%
 +
| [[File:Bonuses off Icon.png|50px|Lightning Fast II]]
 +
 
 +
Increased movement speed during whirlwind.
 +
 
 +
Increased movement speed 20%
 +
| [[File:Bonuses off Icon.png|50px|Lightning Fast III]]
 +
 
 +
Increased movement speed during whirlwind.
 +
 
 +
Increased movement speed 20%
 +
| [[File:Abilities Modifiers off Icon.png|50px|Bloodlust]]
 +
 
 +
Each critical hit of whirlwind heals you for 0.5% of max health.
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Far Reach I]]
 +
 
 +
Increased range.
 +
 
 +
Range 0.5m
 +
| [[File:Bonuses off Icon.png|50px|Far Reach II]]
 +
 
 +
Increased range.
 +
 
 +
Range 0.5m
 +
| [[File:Bonuses off Icon.png|50px|Far Reach III]]
 +
 
 +
Increased range.
 +
 
 +
Range 0.5m
 +
| [[File:Abilities Modifiers off Icon.png|50px|Static and Strong]]
 +
 
 +
Travel less than 3m during whirlwind to reset whirlwind cooldown.
 +
|-
 +
|}
 +
 
 +
== Stomp ==
 +
 
 +
Jump forward and stomp the ground, damaging enemies.
 +
 
 +
*<span style="color:green">Physical Damage 200% <span style="color:orange">(240%) <span style="color:red">(280%)
 +
*<span style="color:green">Target AOE Radius 2m
 +
 
 +
{| class="wikitable" style="text-align: center;"
 +
! rowspan="4"| [[File:KingewitchStomp.png|60px]]
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Don't Move I]]
 +
 
 +
Stomp also inflicts stun.
 +
 
 +
Stun duration 1s
 +
| [[File:Bonuses off Icon.png|50px|Don't Move II]]
 +
 
 +
Stomp also inflicts stun.
 +
 
 +
Stun duration 1s
 +
| [[File:Bonuses off Icon.png|50px|Don't Move III]]
 +
 
 +
Stomp also inflicts stun.
 +
 
 +
Stun duration 1s
 +
| [[File:Abilities Modifiers off Icon.png|50px|Pre-emptive Violence]]
 +
 
 +
Double damage vs enemies on full health.
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Carnage I]]
 +
 
 +
Increased radius of impact.
 +
 
 +
Target AOE Radius 1m
 +
| [[File:Bonuses off Icon.png|50px|Carnage II]]
 +
 
 +
Increased radius of impact.
 +
 
 +
Target AOE Radius 1m
 +
| [[File:Bonuses off Icon.png|50px|Carnage III]]
 +
 
 +
Increased radius of impact.
 +
 
 +
Target AOE Radius 1m
 +
| [[File:Abilities Modifiers off Icon.png|50px|Favor of Dabog]]
 +
 
 +
Release ring of fire on impact dealing 300% Sunfire Damage
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 +
 
 +
Gain physical damage reduction for every enemy hit for 3 seconds.
 +
 
 +
Damage Reduction per Enemy 2%
 +
 
 +
Gain physical damage reduction for every enemy hit for 3 seconds.
 +
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 +
 
 +
Gain physical damage reduction for every enemy hit for 3 seconds.
 +
 
 +
Damage Reduction per Enemy 2%
 +
 
 +
Gain physical damage reduction for every enemy hit for 3 seconds.
 +
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 +
 
 +
Gain physical damage reduction for every enemy hit for 3 seconds.
 +
 
 +
Damage Reduction per Enemy 2%
 +
 
 +
Gain physical damage reduction for every enemy hit for 3 seconds.
 +
| [[File:Abilities Modifiers off Icon.png|50px|Quick Recovery]]
 +
 
 +
Gain additional charge of Stomp.
 +
|-
 +
|}
 +
 
 +
== Execution ==
 +
 
 +
Unleash a massive frontal hit that instantly kills most enemies if they have less than a certain amount of health.
 +
 
 +
*<span style="color:green">Physical Damage 500% <span style="color:orange">(600%) <span style="color:red">(700%)
 +
*<span style="color:green">Range 7m
 +
*<span style="color:green">Health threshold for instant-kill 50%
 +
 
 +
 
 +
{| class="wikitable" style="text-align: center;"
 +
! rowspan="4"| [[File:KingewitchExecution.png|60px]]
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Enraging Strike I]]
 +
 
 +
Kill threshold increased.
 +
 
 +
Health threshold for instant-kill 5%
 +
| [[File:Bonuses off Icon.png|50px|Enraging Strike II]]
 +
 
 +
Kill threshold increased.
 +
 
 +
Health threshold for instant-kill 5%
 +
| [[File:Bonuses off Icon.png|50px|Enraging Strike III]]
 +
 
 +
Kill threshold increased.
 +
 
 +
Health threshold for instant-kill 5%
 +
| [[File:Abilities Modifiers off Icon.png|50px|Open Wounds ]]
 +
 
 +
Deals double damage vs enemies affected With Bleed.
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Overrach I]]
 +
 
 +
Range Increased
 +
 
 +
Range 1m
 +
| [[File:Bonuses off Icon.png|50px|Overrach II]]
 +
 
 +
Range Increased
 +
 
 +
Range 1m
 +
| [[File:Bonuses off Icon.png|50px|Overrach III]]
 +
 
 +
Range Increased
 +
 
 +
Range 1m
 +
| [[File:Abilities Modifiers off Icon.png|50px|Easy Shot]]
 +
 
 +
Releases a flame wave that does 300% Sunfire Damage before the execute impact.
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Warlord I]]
 +
 
 +
Gain invulnerability after casting Execution.
 +
 
 +
Invulnerability duration 1s
 +
| [[File:Bonuses off Icon.png|50px|Warlord II]]
 +
 
 +
Gain invulnerability after casting Execution.
 +
 
 +
Invulnerability duration 1s
 +
| [[File:Bonuses off Icon.png|50px|Warlord III]]
 +
 
 +
Gain invulnerability after casting Execution.
 +
 
 +
Invulnerability duration 1s
 +
| [[File:Abilities Modifiers off Icon.png|50px|Judgement]]
 +
 
 +
If Execution crits it can be recast for 3 seconds at O resource cost.
 +
|-
 +
|}
 +
 
 +
== FlameStrike ==
 +
 
 +
An axe swing that unleashes a wave of fire, hitting all enemies in line.
 +
 
 +
*<span style="color:green">Sunfire Damage 350% <span style="color:orange">(390%) <span style="color:red">(430%)
 +
*<span style="color:green">Width 2m
 +
*<span style="color:green">Range 15m
 +
 
 +
{| class="wikitable" style="text-align: center;"
 +
! rowspan="4"| [[File:Kingewitch FlameStrike.png|60px]]
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Heat Up I]]
 +
 
 +
Wave width increased
 +
 
 +
Width 0.5m
 +
| [[File:Bonuses off Icon.png|50px|Heat Up II]]
 +
 
 +
Wave width increased
 +
 
 +
Width 0.5m
 +
| [[File:Bonuses off Icon.png|50px|Heat Up III]]
 +
 
 +
Wave width increased
 +
 
 +
Width 0.5m
 +
| [[File:Abilities Modifiers off Icon.png|50px|Recovery]]
 +
 
 +
50% chance of cooldown reset when using Dash.
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Raging Fire I]]
 +
 
 +
Critical chance for Flamestrike increased
 +
 
 +
Critical Chance 10%
 +
| [[File:Bonuses off Icon.png|50px|Raging Fire II]]
 +
 
 +
Critical chance for Flamestrike increased
 +
 
 +
Critical Chance 10%
 +
| [[File:Bonuses off Icon.png|50px|Raging Fire III]]
 +
 
 +
Critical chance for Flamestrike increased
 +
 
 +
Critical Chance 10%
 +
| [[File:Abilities Modifiers off Icon.png|50px|Fiery Torment]]
 +
 
 +
Any enemy killed by Flamestrike explodes for 200% sunfire damage.
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Slow Roast I]]
 +
 
 +
Inflict burn for 50% sunfire damage each second.
 +
 
 +
Duration 2s
 +
 
 +
Inflict burn for 50% sunfire damage each second.
 +
 
 +
| [[File:Bonuses off Icon.png|50px|Slow Roast II]]
 +
 
 +
Inflict burn for 50% sunfire damage each second.
 +
 
 +
Duration 2s
 +
 
 +
Inflict burn for 50% sunfire damage each second.
 +
 
 +
| [[File:Bonuses off Icon.png|50px|Slow Roast III]]
 +
 
 +
Inflict burn for 50% sunfire damage each second.
 +
 
 +
Duration 2s
 +
 
 +
Inflict burn for 50% sunfire damage each second.
 +
 
 +
| [[File:Abilities Modifiers off Icon.png|50px|Punishment]]
 +
 
 +
Deals double damage to enemies affected With Stun.
 +
|-
 +
|}
 +
 
 +
== Judgement of Svarog ==
 +
 
 +
Summon a divine banner of Svarog from the skies which creates a divine area, inflicting low damage over time and granting protection for allies.
 +
 
 +
*<span style="color:green">Duration 6s
 +
*<span style="color:green">Physical damage per second 60%
 +
*<span style="color:green">Target AOE Radius 4m
 +
*<span style="color:green">Physical damage reduction 5% <span style="color:orange">(10%) <span style="color:red">(15%)
 +
*<span style="color:green">Elemental resistances 5% <span style="color:orange">(10%) <span style="color:red">(15%)
 +
 
 +
{| class="wikitable" style="text-align: center;"
 +
! rowspan="4"| [[File:Kingewitch Judgement of Svarog.png|60px]]
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Longevity I]]
 +
 
 +
Duration Increased
 +
 
 +
Duration 1s
 +
| [[File:Bonuses off Icon.png|50px|Longevity II]]
 +
 
 +
Duration Increased
 +
 
 +
Duration 1s
 +
| [[File:Bonuses off Icon.png|50px|Longevity III]]
 +
 
 +
Duration Increased
 +
 
 +
Duration 1s
 +
| [[File:Abilities Modifiers off Icon.png|50px|Stalwart]]
 +
 
 +
Each critical hit of the pulsing damage adds 1s duration. (up to 5s)
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Devotion I]]
 +
 
 +
Radius Increased.
 +
 
 +
Target AOE Radius 1m
 +
| [[File:Bonuses off Icon.png|50px|Devotion II]]
 +
 
 +
Radius Increased.
 +
 
 +
Target AOE Radius 1m
 +
| [[File:Bonuses off Icon.png|50px|Devotion III]]
 +
 
 +
Radius Increased.
 +
 
 +
Target AOE Radius 1m
 +
| [[File:Abilities Modifiers off Icon.png|50px|Undying]]
 +
 
 +
Prevent fatal blow and grant 2s total damage immunity once per cast.
 +
|-
 +
| [[File:Bonuses off Icon.png|50px|Wrath I]]
 +
 
 +
Damage Increased
 +
 
 +
Damage 20%
 +
| [[File:Bonuses off Icon.png|50px|Wrath II]]
 +
 
 +
Damage Increased
 +
 
 +
Damage 20%
 +
| [[File:Bonuses off Icon.png|50px|Wrath III]]
 +
 
 +
Damage Increased
 +
 
 +
Damage 20%
 +
| [[File:Abilities Modifiers off Icon.png|50px|Control]]
 +
 
 +
Svarog's banner explode on expiration stunning everything for 4 seconds.
 +
|-
 +
|}

Revision as of 17:19, 31 August 2019

The Ability Tree of Editing .

Passive Trait

KingewithPassive-Warrior sFocus.png
Warrior’s Focus
After using any of his abilities, the Juggernaut gains 30% attack damage increase for primary attacks, for 4 seconds.
This effect does not stack.

Primary Attack

A furious frontal attack With two-handed axe.

Furious Strikes
Rage

Last Combo hit grants 10% crit chance buff for 6 seconds. Stacks 3 times.

Throat Slash

Hitting an unharmed enemy With the primary attack gives a 30% chance to stun for 1s.

Guarding Strikes

Each Combo hit grants 5% physical damage reduction and 5% to elemental resists for 6 seconds. Stacks 4 times.

Secondary Attack

KingewitchPowerslam.png
Powerslam ( RMB )
A jumping powerslam to the ground that deals massive AoE damage to all enemies hit and generates extra Fury.

Move

KingewitchDash.png
Dash ( Shift )
Dash through enemies and leave a fiery trail on the ground that damages enemies.

Abilities

  • Ability level 1 attributes
  • Ability level 2 attributes
  • Ability level 3 attributes

Kubura

Fire the Kubura twice, dealing damage in frontal cone.

  • Physical Damage per Hit 100% (130%) (160%)
  • Range 6m
  • Angle 20 degrees
KingewitchKubura.png
Slow I

Kubura also inficts a Slow effect

Slow Duration 3s

Slow 10%

Slow II

Kubura also inficts a Slow effect

Slow Duration 1s

Slow 10%

Slow III

Kubura also inficts a Slow effect

Slow Duration 1s

Slow 10%

Hipshot

Kubura shoots 4 times at increased attack speed.

Cannot move while casting.

Range I

Increased Range on the Kubura

Range 1.5m

Range II

Increased Range on the Kubura

Range 1.5m

Range III

Increased Range on the Kubura

Range 1.5m

Precision

When Kubura crits gain 50% attack speed bonus for 6 seconds.

Spread I

Increased Spread on the Kubura

Angle 5 degrees

Spread II

Increased Spread on the Kubura

Angle 5 degrees

Spread III

Increased Spread on the Kubura

Angle 5 degrees

Eagle Eye

Converts Kubura to single target shot that deals triple damage.

Whirlwind

Begin a melee whirlwind, dealing damage for a few seconds to all nearby enemies.

  • Physical Damage per Hit 60% (80%) (100%)
  • Range 3.2m
  • Duration 2.7s
  • Number of Hits 7
KingewitchWhirlwind.png
Savagery I

Increased number of hits.

Number of Hits 1

Savagery II

Increased number of hits.

Number of Hits 1

Savagery III

Increased number of hits.

Number of Hits 1

Exploit Weakness

Deal double damage to targets With Slow.

Lightning Fast I

Increased movement speed during whirlwind.

Increased movement speed 20%

Lightning Fast II

Increased movement speed during whirlwind.

Increased movement speed 20%

Lightning Fast III

Increased movement speed during whirlwind.

Increased movement speed 20%

Bloodlust

Each critical hit of whirlwind heals you for 0.5% of max health.

Far Reach I

Increased range.

Range 0.5m

Far Reach II

Increased range.

Range 0.5m

Far Reach III

Increased range.

Range 0.5m

Static and Strong

Travel less than 3m during whirlwind to reset whirlwind cooldown.

Stomp

Jump forward and stomp the ground, damaging enemies.

  • Physical Damage 200% (240%) (280%)
  • Target AOE Radius 2m
KingewitchStomp.png
Don't Move I

Stomp also inflicts stun.

Stun duration 1s

Don't Move II

Stomp also inflicts stun.

Stun duration 1s

Don't Move III

Stomp also inflicts stun.

Stun duration 1s

Pre-emptive Violence

Double damage vs enemies on full health.

Carnage I

Increased radius of impact.

Target AOE Radius 1m

Carnage II

Increased radius of impact.

Target AOE Radius 1m

Carnage III

Increased radius of impact.

Target AOE Radius 1m

Favor of Dabog

Release ring of fire on impact dealing 300% Sunfire Damage

jjjjjjjjj

Gain physical damage reduction for every enemy hit for 3 seconds.

Damage Reduction per Enemy 2%

Gain physical damage reduction for every enemy hit for 3 seconds.

jjjjjjjjj

Gain physical damage reduction for every enemy hit for 3 seconds.

Damage Reduction per Enemy 2%

Gain physical damage reduction for every enemy hit for 3 seconds.

jjjjjjjjj

Gain physical damage reduction for every enemy hit for 3 seconds.

Damage Reduction per Enemy 2%

Gain physical damage reduction for every enemy hit for 3 seconds.

Quick Recovery

Gain additional charge of Stomp.

Execution

Unleash a massive frontal hit that instantly kills most enemies if they have less than a certain amount of health.

  • Physical Damage 500% (600%) (700%)
  • Range 7m
  • Health threshold for instant-kill 50%


KingewitchExecution.png
Enraging Strike I

Kill threshold increased.

Health threshold for instant-kill 5%

Enraging Strike II

Kill threshold increased.

Health threshold for instant-kill 5%

Enraging Strike III

Kill threshold increased.

Health threshold for instant-kill 5%

Open Wounds

Deals double damage vs enemies affected With Bleed.

Overrach I

Range Increased

Range 1m

Overrach II

Range Increased

Range 1m

Overrach III

Range Increased

Range 1m

Easy Shot

Releases a flame wave that does 300% Sunfire Damage before the execute impact.

Warlord I

Gain invulnerability after casting Execution.

Invulnerability duration 1s

Warlord II

Gain invulnerability after casting Execution.

Invulnerability duration 1s

Warlord III

Gain invulnerability after casting Execution.

Invulnerability duration 1s

Judgement

If Execution crits it can be recast for 3 seconds at O resource cost.

FlameStrike

An axe swing that unleashes a wave of fire, hitting all enemies in line.

  • Sunfire Damage 350% (390%) (430%)
  • Width 2m
  • Range 15m
Kingewitch FlameStrike.png
Heat Up I

Wave width increased

Width 0.5m

Heat Up II

Wave width increased

Width 0.5m

Heat Up III

Wave width increased

Width 0.5m

Recovery

50% chance of cooldown reset when using Dash.

Raging Fire I

Critical chance for Flamestrike increased

Critical Chance 10%

Raging Fire II

Critical chance for Flamestrike increased

Critical Chance 10%

Raging Fire III

Critical chance for Flamestrike increased

Critical Chance 10%

Fiery Torment

Any enemy killed by Flamestrike explodes for 200% sunfire damage.

Slow Roast I

Inflict burn for 50% sunfire damage each second.

Duration 2s

Inflict burn for 50% sunfire damage each second.

Slow Roast II

Inflict burn for 50% sunfire damage each second.

Duration 2s

Inflict burn for 50% sunfire damage each second.

Slow Roast III

Inflict burn for 50% sunfire damage each second.

Duration 2s

Inflict burn for 50% sunfire damage each second.

Punishment

Deals double damage to enemies affected With Stun.

Judgement of Svarog

Summon a divine banner of Svarog from the skies which creates a divine area, inflicting low damage over time and granting protection for allies.

  • Duration 6s
  • Physical damage per second 60%
  • Target AOE Radius 4m
  • Physical damage reduction 5% (10%) (15%)
  • Elemental resistances 5% (10%) (15%)
Kingewitch Judgement of Svarog.png
Longevity I

Duration Increased

Duration 1s

Longevity II

Duration Increased

Duration 1s

Longevity III

Duration Increased

Duration 1s

Stalwart

Each critical hit of the pulsing damage adds 1s duration. (up to 5s)

Devotion I

Radius Increased.

Target AOE Radius 1m

Devotion II

Radius Increased.

Target AOE Radius 1m

Devotion III

Radius Increased.

Target AOE Radius 1m

Undying

Prevent fatal blow and grant 2s total damage immunity once per cast.

Wrath I

Damage Increased

Damage 20%

Wrath II

Damage Increased

Damage 20%

Wrath III

Damage Increased

Damage 20%

Control

Svarog's banner explode on expiration stunning everything for 4 seconds.