Difference between revisions of "Materials"
Jump to navigation
Jump to search
(48 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
− | Materials are used in the creation and reforging of [[items]]. Each material can have one or multiple effects on an item. Materials are broken down into Rare, Epic, and Legendary categories much like [[items]]. | + | Materials are used in the creation and reforging of [[items]]. Each material can have one or multiple effects on an item. Materials are broken down into <span style="color:#99CCFF">'''Rare'''</span>, <span style="color:#d147a3">'''Epic'''</span>, and <span style="color:#FF8000">'''Legendary'''</span> categories much like [[items]]. |
− | Materials are broken down into | + | Materials are broken down into four sub-categories based on [[stats|attributes]] they change on an item: |
* STR - Strength - Overall Strength, Physical Damage, Fury Generation, Critical Hit Damage | * STR - Strength - Overall Strength, Physical Damage, Fury Generation, Critical Hit Damage | ||
* DEX - Dexterity - Overall Dexterity, Attack Speed, Critical Hit Chance, Movement Speed | * DEX - Dexterity - Overall Dexterity, Attack Speed, Critical Hit Chance, Movement Speed | ||
Line 8: | Line 8: | ||
Based on these four sub-categories, items can roll multiple prefixes and suffixes. The higher the tier and crafting level of the player, the higher the statistics on the item. | Based on these four sub-categories, items can roll multiple prefixes and suffixes. The higher the tier and crafting level of the player, the higher the statistics on the item. | ||
+ | |||
+ | '''Notes:''' | ||
+ | * The list below is for Normal [[Difficulty]] only; increasing [[difficulty]] will add materials from other regions or simply increase the amount dropped of the same materials | ||
+ | * [[Missions]] should always be completed fully to ensure full loot drops | ||
+ | * Areas and Missions in the table do not correspond to each other | ||
+ | * Higher chance does not guarantee a better result due to RNG drop rates | ||
+ | |||
+ | ----- | ||
{| class="wikitable sortable" style="text-align: center;" | {| class="wikitable sortable" style="text-align: center;" | ||
Line 15: | Line 23: | ||
! score="col" |Type | ! score="col" |Type | ||
! |Area(s) Found | ! |Area(s) Found | ||
+ | ! scope="col" class="unsortable"|High Drop Chance Mission | ||
|- | |- | ||
− | | | + | | [[File:Sturdy_Tools.png]] |
− | | <span style="color:# | + | | <span style="color:#99CCFF">'''Sturdy Tools'''</span> |
| STR | | STR | ||
− | | | + | | Igman |
+ | | [[Patrol|From The Ground Up]] | ||
|- | |- | ||
− | | | + | | [[File:Construction_Part.png]] |
− | | <span style="color:# | + | | <span style="color:#99CCFF">'''Construction Part'''</span> |
| STR | | STR | ||
− | | | + | | Karadol<br>Adria |
|- | |- | ||
− | | | + | | [[File:Structural_Renforcement.png]] |
− | | <span style="color:# | + | | <span style="color:#99CCFF">'''Structural Reinforcement'''</span> |
| STR | | STR | ||
− | | | + | | Deliblat |
|- | |- | ||
− | | | + | | [[File:Weapon_Fragment.png]] |
− | | <span style="color:# | + | | <span style="color:#d147a3">'''Weapon Fragment'''</span> |
| STR | | STR | ||
− | | | + | | Igman |
+ | | [[Patrol|Terror Comes From Within]]<br>[[Patrol|From the Ground Up]] | ||
|- | |- | ||
− | | | + | | [[File:Armor_Segment.png]] |
− | | <span style="color:# | + | | <span style="color:#d147a3">'''Armor Segment'''</span> |
| STR | | STR | ||
− | | | + | | Karadol<br>Adria |
+ | | [[Assassinations|Count Plamen]]<br>[[Patrol|Dire Straits and Dire Tidings]] | ||
|- | |- | ||
− | | | + | | [[File:Architectural_Element.png]] |
− | | <span style="color:# | + | | <span style="color:#d147a3">'''Architectural Element'''</span> |
| STR | | STR | ||
− | | | + | | Deliblat |
+ | | [[Assassinations|Pas the Biter]]<br>[[Assassinations|Mistress of Anton]] | ||
|- | |- | ||
− | | | + | | [[File:Ancient_Relic.png]] |
| <span style="color:#FF8000">'''Ancient Relic'''</span> | | <span style="color:#FF8000">'''Ancient Relic'''</span> | ||
| STR | | STR | ||
− | | | + | | Igman |
+ | | [[Patrol|Whispers in the Dark]] | ||
|- | |- | ||
− | | | + | | [[File:Ancestral_Artifact.png]] |
| <span style="color:#FF8000">'''Ancestral Artifact'''</span> | | <span style="color:#FF8000">'''Ancestral Artifact'''</span> | ||
| STR | | STR | ||
− | | | + | | Karadol<br>Adria |
+ | | [[Patrol|Whispers in the Dark]] | ||
|- | |- | ||
− | | | + | | [[File:Mighty_Aegis.png]] |
| <span style="color:#FF8000">'''Mighty Aegis'''</span> | | <span style="color:#FF8000">'''Mighty Aegis'''</span> | ||
| STR | | STR | ||
− | | | + | | Deliblat |
+ | | [[Patrol|Whispers in the Dark]] | ||
|- | |- | ||
− | | | + | | [[File:Jagged_Pelt.png]] |
− | | <span style="color:# | + | | <span style="color:#99CCFF">'''Jagged Belt'''</span> |
| DEX | | DEX | ||
− | | | + | | Igman |
|- | |- | ||
− | | | + | | [[File:Resilient_Wood.png]] |
− | | <span style="color:# | + | | <span style="color:#99CCFF">'''Resilient Wood'''</span> |
| DEX | | DEX | ||
− | | | + | | Karadol<br>Adria |
|- | |- | ||
− | | | + | | [[File:Infused_Leather.png]] |
− | | <span style="color:# | + | | <span style="color:#99CCFF">'''Infused Leather'''</span> |
| DEX | | DEX | ||
− | | | + | | Deliblat |
|- | |- | ||
− | | | + | | [[File:Growing_Raiment.png]] |
− | | <span style="color:# | + | | <span style="color:#d147a3">'''Growing Raiment'''</span> |
| DEX | | DEX | ||
− | | | + | | Igman |
+ | | [[Assassinations|Zloran the Traitor]] | ||
|- | |- | ||
− | | | + | | [[File:Living_Plate.png]] |
− | | <span style="color:# | + | | <span style="color:#d147a3">'''Living Plate'''</span> |
| DEX | | DEX | ||
− | | | + | | Karadol<br>Adria |
+ | | [[Expedition|And Yet We Perservere]] | ||
|- | |- | ||
− | | | + | | [[File:Arboreal_Shard.png]] |
− | | <span style="color:# | + | | <span style="color:#d147a3">'''Arboreal Shard'''</span> |
| DEX | | DEX | ||
− | | | + | | Deliblat |
+ | | [[Expedition|The Golden Guard]]<br>[[Expedition|Shifting Sands]] | ||
|- | |- | ||
− | | | + | | [[File:Slyvan_Coat.png]] |
| <span style="color:#FF8000">'''Sylvan Coat'''</span> | | <span style="color:#FF8000">'''Sylvan Coat'''</span> | ||
| DEX | | DEX | ||
− | | | + | | Igman |
|- | |- | ||
− | | | + | | [[File:Druidic_Garment.png]] |
| <span style="color:#FF8000">'''Druidic Garment'''</span> | | <span style="color:#FF8000">'''Druidic Garment'''</span> | ||
| DEX | | DEX | ||
− | | | + | | Karadol<br>Adria |
|- | |- | ||
− | | | + | | [[File:Ranger_Gear.png]] |
| <span style="color:#FF8000">'''Ranger's Gear'''</span> | | <span style="color:#FF8000">'''Ranger's Gear'''</span> | ||
| DEX | | DEX | ||
− | | | + | | Deliblat |
|- | |- | ||
− | | | + | | [[File:Energy_Orb.png]] |
− | | <span style="color:# | + | | <span style="color:#99CCFF">'''Energy Orb'''</span> |
| INT | | INT | ||
− | | | + | | Igman |
|- | |- | ||
− | | | + | | [[File:Captured_Lightning.png]] |
− | | <span style="color:# | + | | <span style="color:#99CCFF">'''Captured Lightning'''</span> |
| INT | | INT | ||
− | | | + | | Karadol<br>Adria |
|- | |- | ||
− | | | + | | [[File:Crystallized_Fire.png]] |
− | | <span style="color:# | + | | <span style="color:#99CCFF">'''Crystallized Fire'''</span> |
| INT | | INT | ||
− | | | + | | Deliblat |
|- | |- | ||
− | | | + | | [[File:Bottled_Gale.png]] |
− | | <span style="color:# | + | | <span style="color:#d147a3">'''Bottled Gale'''</span> |
| INT | | INT | ||
− | | | + | | Igman |
+ | | [[Defense|Perun's Square]] | ||
|- | |- | ||
− | | | + | | [[File:Enchanted_Pyre.png]] |
− | | <span style="color:# | + | | <span style="color:#d147a3">'''Enchanted Pyre'''</span> |
| INT | | INT | ||
− | | | + | | Karadol<br>Adria |
+ | | [[Defense|An Ambush in the Gloom]] | ||
|- | |- | ||
− | | | + | | [[File:Celestial_Light.png]] |
− | | <span style="color:# | + | | <span style="color:#d147a3">'''Celestial Light'''</span> |
| INT | | INT | ||
− | | | + | | Deliblat |
+ | | [[Assassinations|Pas the Biter]] | ||
|- | |- | ||
− | | | + | | [[File:Elemental_Force.png]] |
| <span style="color:#FF8000">'''Elemental Force'''</span> | | <span style="color:#FF8000">'''Elemental Force'''</span> | ||
| INT | | INT | ||
− | | | + | | Igman |
|- | |- | ||
− | | | + | | [[File:Divine_Particle.png]] |
| <span style="color:#FF8000">'''Divine Particle'''</span> | | <span style="color:#FF8000">'''Divine Particle'''</span> | ||
| INT | | INT | ||
− | | | + | | Karadol<br>Adria |
|- | |- | ||
− | | | + | | [[File:Cosmic_Spark.png]] |
| <span style="color:#FF8000">'''Cosmic Spark'''</span> | | <span style="color:#FF8000">'''Cosmic Spark'''</span> | ||
| INT | | INT | ||
− | | | + | | Deliblat |
|- | |- | ||
− | | | + | | [[File:Tissue.png]] |
− | | <span style="color:# | + | | <span style="color:#99CCFF">'''Tissue'''</span> |
| FOR | | FOR | ||
− | | | + | | Igman |
|- | |- | ||
− | | | + | | [[File:Bone.png]] |
− | | <span style="color:# | + | | <span style="color:#99CCFF">'''Bone'''</span> |
| FOR | | FOR | ||
− | | | + | | Karadol<br>Adria |
|- | |- | ||
− | | | + | | [[File:Organ.png]] |
− | | <span style="color:# | + | | <span style="color:#99CCFF">'''Organ'''</span> |
| FOR | | FOR | ||
− | | | + | | Deliblat |
|- | |- | ||
− | | | + | | [[File:Limb.png]] |
− | | <span style="color:# | + | | <span style="color:#d147a3">'''Limb'''</span> |
| FOR | | FOR | ||
− | | | + | | Igman |
+ | | N/A | ||
|- | |- | ||
− | | | + | | [[File:Brain.png]] |
− | | <span style="color:# | + | | <span style="color:#d147a3">'''Brain'''</span> |
| FOR | | FOR | ||
− | | | + | | Karadol<br>Adria |
+ | | [[Survival|Blood for Blood]] | ||
|- | |- | ||
− | | | + | | [[File:Spine.png]] |
− | | <span style="color:# | + | | <span style="color:#d147a3">'''Spine'''</span> |
| FOR | | FOR | ||
− | | | + | | Deliblat |
+ | | [[Expedition|Shifting Sands]] | ||
|- | |- | ||
− | | | + | | [[File:Animated Parts.png]] |
| <span style="color:#FF8000">'''Animated Parts'''</span> | | <span style="color:#FF8000">'''Animated Parts'''</span> | ||
| FOR | | FOR | ||
− | | | + | | Igman |
+ | | [[Expedition|And Yet We Perservere]] | ||
|- | |- | ||
− | | | + | | [[File:Skeletal_Construct.png]] |
| <span style="color:#FF8000">'''Skeletal Construct'''</span> | | <span style="color:#FF8000">'''Skeletal Construct'''</span> | ||
| FOR | | FOR | ||
− | | | + | | Karadol<br>Adria |
+ | | [[Expedition|And Yet We Perservere]] | ||
|- | |- | ||
− | | | + | | [[File:Biomass.png]] |
| <span style="color:#FF8000">'''Biomass'''</span> | | <span style="color:#FF8000">'''Biomass'''</span> | ||
| FOR | | FOR | ||
− | | | + | | Deliblat |
+ | | [[Expedition|And Yet We Perservere]] | ||
|} | |} |
Revision as of 00:11, 29 June 2019
Materials are used in the creation and reforging of items. Each material can have one or multiple effects on an item. Materials are broken down into Rare, Epic, and Legendary categories much like items.
Materials are broken down into four sub-categories based on attributes they change on an item:
- STR - Strength - Overall Strength, Physical Damage, Fury Generation, Critical Hit Damage
- DEX - Dexterity - Overall Dexterity, Attack Speed, Critical Hit Chance, Movement Speed
- INT - Intelligence - Overall Intelligence, Spell Damage, Cooldown Reduction, Spell Resistance
- FOR - Defense (Fortitude) - Affect Overall Defense, Maximum Health, Armor, Regeneration
Based on these four sub-categories, items can roll multiple prefixes and suffixes. The higher the tier and crafting level of the player, the higher the statistics on the item.
Notes:
- The list below is for Normal Difficulty only; increasing difficulty will add materials from other regions or simply increase the amount dropped of the same materials
- Missions should always be completed fully to ensure full loot drops
- Areas and Missions in the table do not correspond to each other
- Higher chance does not guarantee a better result due to RNG drop rates
Icon | Item Name |
Type | Area(s) Found | High Drop Chance Mission |
---|---|---|---|---|
File:Sturdy Tools.png | Sturdy Tools | STR | Igman | From The Ground Up |
File:Construction Part.png | Construction Part | STR | Karadol Adria | |
File:Structural Renforcement.png | Structural Reinforcement | STR | Deliblat | |
File:Weapon Fragment.png | Weapon Fragment | STR | Igman | Terror Comes From Within From the Ground Up |
File:Armor Segment.png | Armor Segment | STR | Karadol Adria |
Count Plamen Dire Straits and Dire Tidings |
File:Architectural Element.png | Architectural Element | STR | Deliblat | Pas the Biter Mistress of Anton |
File:Ancient Relic.png | Ancient Relic | STR | Igman | Whispers in the Dark |
File:Ancestral Artifact.png | Ancestral Artifact | STR | Karadol Adria |
Whispers in the Dark |
File:Mighty Aegis.png | Mighty Aegis | STR | Deliblat | Whispers in the Dark |
File:Jagged Pelt.png | Jagged Belt | DEX | Igman | |
File:Resilient Wood.png | Resilient Wood | DEX | Karadol Adria | |
File:Infused Leather.png | Infused Leather | DEX | Deliblat | |
File:Growing Raiment.png | Growing Raiment | DEX | Igman | Zloran the Traitor |
File:Living Plate.png | Living Plate | DEX | Karadol Adria |
And Yet We Perservere |
File:Arboreal Shard.png | Arboreal Shard | DEX | Deliblat | The Golden Guard Shifting Sands |
File:Slyvan Coat.png | Sylvan Coat | DEX | Igman | |
File:Druidic Garment.png | Druidic Garment | DEX | Karadol Adria | |
File:Ranger Gear.png | Ranger's Gear | DEX | Deliblat | |
File:Energy Orb.png | Energy Orb | INT | Igman | |
File:Captured Lightning.png | Captured Lightning | INT | Karadol Adria | |
File:Crystallized Fire.png | Crystallized Fire | INT | Deliblat | |
File:Bottled Gale.png | Bottled Gale | INT | Igman | Perun's Square |
File:Enchanted Pyre.png | Enchanted Pyre | INT | Karadol Adria |
An Ambush in the Gloom |
File:Celestial Light.png | Celestial Light | INT | Deliblat | Pas the Biter |
File:Elemental Force.png | Elemental Force | INT | Igman | |
File:Divine Particle.png | Divine Particle | INT | Karadol Adria | |
File:Cosmic Spark.png | Cosmic Spark | INT | Deliblat | |
Tissue | FOR | Igman | ||
Bone | FOR | Karadol Adria | ||
Organ | FOR | Deliblat | ||
Limb | FOR | Igman | N/A | |
Brain | FOR | Karadol Adria |
Blood for Blood | |
Spine | FOR | Deliblat | Shifting Sands | |
File:Animated Parts.png | Animated Parts | FOR | Igman | And Yet We Perservere |
File:Skeletal Construct.png | Skeletal Construct | FOR | Karadol Adria |
And Yet We Perservere |
Biomass | FOR | Deliblat | And Yet We Perservere |