Difference between revisions of "Drop Rate"

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This stats were done to calculate how many [[School of Magic]] and [[Flawless]] [[Base Items]] we could have on a [[Missions]] run.
 
This stats were done to calculate how many [[School of Magic]] and [[Flawless]] [[Base Items]] we could have on a [[Missions]] run.
  
''Done with [[Hector]] 18,49 [[Might]] on patch 1.0.151456 in [[Hard Difficulty]] on [[Missions]] : [[Iron Made]] > [[Lord Gvozden]]''
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''Done with [[Hector]] 23,74 [[Might]] on patch 1.0.151456 in [[Hard Difficulty]] on [[Missions]] : ''
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*''[[End Times]] > [[Vultures and Scavengers]]''
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*''[[End Times]] > [[Antedeluvian]]''
  
 
= [[Key|Key Fragments]] =
 
= [[Key|Key Fragments]] =

Revision as of 15:52, 10 September 2019

On this page you can find multiple Drop Rate calculation made by players.

Base Items

This stats were done to calculate how many School of Magic and Flawless Base Items we could have on a Missions run.

Done with Hector 23,74 Might on patch 1.0.151456 in Hard Difficulty on Missions :

Key Fragments

Here is a calculation of the best Missions to drop Fragments.

There was several try, which lead us to sum the time and the fragments dropped. Once we have the sum we just have to normalise everything one one hour to see the best drop rate.

Torment Key

Survival Mission : The Thawing of the Dawn
Time Taken Number of Fragment dropped
Try 1 5:04:00 3
NORMALISED 60:00:00 35.52631579
Patrol Mission : The Hand of the Beast
Time Taken Number of Fragment dropped
Try 1 4:09:00 2
NORMALISED 60:00:00 28.91566265

Here you can see Patrol and Survival are not adapted for Fragment drop.

Expedition Mission : Talons, fangs, blades, and death
Time Taken Number of Fragment dropped
Try 1 5:56:00 10
Try 2 5:56:00 11
SUM 12:45:00 21
NORMALISED 60:00:00 98.82352941
Expedition Mission : The Lurking Horror
Time Taken Number of Fragment dropped
Try 1 6:45:00 12
NORMALISED 60:00:00 106.6666667
Defense Mission : Honor-marked
Time Taken Number of Fragment dropped
Try 1 1:44:00 3
Try 2 1:40:00 3
Try 3 1:40:00 2
Try 4 1:45:00 5
Try 5 1:45:00 2
SUM 8:34:00 15
NORMALISED 60:00:00 105.0583658

Unholy Key

The Survival and Patrol were not done here because they are the worst for Fragment drop as showed here : Torment Key -> Drop Rate

Defense Mission : These monks of stone...
Time Taken Number of Fragment dropped
Try 1 1:39:00 2
Try 2 1:40:00 2
Try 3 1:43:00 3
SUM 5:02:00 7
NORMALISED 60:00:00 98.82352941
Expedition Mission : The Plight of Igman
Time Taken Number of Fragment dropped
Try 1 6:12:00 18
NORMALISED 60:00:00 174.1935484

You will drop much more on the Expidition because each spot you end will increase your drop. Plus in a Defense you have to count the loading time as well.

The mission were mesured in time by the begining of the map (without loading time), and the end when pressing R.

It was done with Dameer 18,49 Might on patch 0.31 in Master.

Shards

This statistics was made to calculate how many Assassinations you need to do in order to have 150 Shards
So you can buy the Legendary Skins.

Try Shards Dropped
1 13
2 20
3 18
4 15
5 18
6 16
7 15
8 20
9 15
10 15
11 15
12 15

Which give us :

Average Median Minimum Maximum
16.25 15 13 20

Seems like you can drop from 13 to 20 Shards by once. And you get in average 16.25 of them. So you need to do 10 times the Assassination in order to have 150 Shards

Done with Dameer 18,49 Might on patch 0.31 in Master on Assassinations : Iron Made > Lord Gvozden