Difference between revisions of "Drop Rate"

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Latest revision as of 22:32, 15 September 2019

On this page you can find multiple Drop Rate calculation made by players.

Base Items[edit]

These stats were done to calculate how many School of Magic and Flawless Base Items we could have on a Missions run.

The following stats were made over 225 dropped items on Patrols +41 in Hard.

Percentage of Quality[edit]

Quality
Total Normal Superior Flawless
Number 225 72 71 82
Percentage 100% 32% 31.56% 36.44%

We can conclude that you have 1/3 of chance of having a Flawless Base Item.

Percentage of School of Magic[edit]

School of Magic
Total School of Magic School of Magic AND Flawless
Number 225 25 12
Percentage 100% 11.11% 5.33%

We have 5% chance of finding a School of Magic and Flawless Base Item. So 1/20

Percentage of Types[edit]

Types
Total Total of Wards Total of Charms Total of Tomes Total of Rings Total of Amulets Total of Weapons
Number 225 31 34 26 42 11 66
Percentage 100% 13.77% 15.11% 11.55% 18.66% 4.88% 29.33%

We have 30% chance of finding a Weapon on Base Item. So 1/3

We have 15% chance of finding a Ward, Chard, Tome or Ring on Base Item. So 1/7

We have 5% chance of finding an Amulet on Base Item. So 1/20

Percentage of Weapons[edit]

When playing a specific Hero, you can sense, based on the drop, that you have more chance to drop a Weapon according to this Hero. This is what we tried to prove here.

So by playing Hector here is the percentage of Weapons dropped for each Hero.

Weapons
Total Hector's Weapon Kingewitch's Weapon Anya's Weapon Istok's Weapon Morokh's Weapon Lukian's Weapon Valeria's Weapon Masha's Weapon Dameer's Weapon Elden's Weapon Sum of OTHER Hero
Number 76 40 3 4 7 5 7 1 3 4 6 36
Percentage 100% 50% 3.75% 5% 8.75% 6.25% 8.75% 1.25% 3.75% 5% 7.5% 50%

We have 50% chances of finding a Weapon for our Hero on Base Item. So 1/2

Chance of Specific School of Magic[edit]

Weapons
Total Heritage of Darkness Gift of Svarog Battle-remnant of Krah Titan-Forged Bathed in Dragon Flame
Number 107 36 8 23 14 26
Percentage 100% 38.52% 8.56% 24.61% 14.98% 27.82%

So let's say for example, you want a specific item.

You want it to be a specific (you have 7 weapons from Legacy 6+ Base Items) weapon (so 30% for a weapon Percentage of Types) for your hero (50% Percentage of Weapons) Flawless and with School of Magic (5% Percentage of School of Magic) and Gift of Savog (8,65%).

You'll have 0.009% chance of having it. Or 1 chance out of 10903 items drop... Good Luck.

Per Run[edit]

On 6 Runs we dropped in average 22.66 Base Items per Run.


Done with Hector 23,74 Might on patch 1.0.151456 in Hard on Missions :

Key Fragments[edit]

Here is a calculation of the best Missions to drop Fragments.

There were several attempts, which lead us to sum the time and the fragments dropped. Once we have the sum, we just have to normalize everything to one hour to see the best drop rate.

Torment Key[edit]

Survival Mission: The Thawing of the Dawn
Time Taken Number of Fragments dropped
Try 1 5:04:00 3
NORMALIZED 60:00:00 35.52631579
Patrol Mission: The Hand of the Beast
Time Taken Number of Fragments dropped
Try 1 4:09:00 2
NORMALIZED 60:00:00 28.91566265

Here you can see Patrol and Survival are not adapted for Fragment drop.

Expedition Mission: Talons, fangs, blades, and death
Time Taken Number of Fragments dropped
Try 1 5:56:00 10
Try 2 5:56:00 11
SUM 12:45:00 21
NORMALIZED 60:00:00 98.82352941
Expedition Mission: The Lurking Horror
Time Taken Number of Fragments dropped
Try 1 6:45:00 12
NORMALIZED 60:00:00 106.6666667
Defense Mission: Honor-marked
Time Taken Number of Fragments dropped
Try 1 1:44:00 3
Try 2 1:40:00 3
Try 3 1:40:00 2
Try 4 1:45:00 5
Try 5 1:45:00 2
SUM 8:34:00 15
NORMALIZED 60:00:00 105.0583658

Unholy Key[edit]

The Survival and Patrol were not done here because they are the less worthy for Fragment drop as shown here: Torment Key -> Drop Rate

Defense Mission: These monks of stone...
Time Taken Number of Fragments dropped
Try 1 1:39:00 2
Try 2 1:40:00 2
Try 3 1:43:00 3
SUM 5:02:00 7
NORMALIZED 60:00:00 98.82352941
Expedition Mission: The Plight of Igman
Time Taken Number of Fragments dropped
Try 1 6:12:00 18
NORMALIZED 60:00:00 174.1935484

You will drop much more on the Expedition because each spot you finish will increase your drop. Plus, in a Defense, you have to count the loading time as well.

The missions were measured in time from the beginning of the map (without loading time), until the end when pressing R.

It was done with Dameer 18.49 Might on patch 0.31 in Master.

Shards[edit]

These statistics were made to calculate how many Assassinations you need to do in order to have 150 Shards
So you can buy the Legendary Skins.

Try Shards Dropped
1 13
2 20
3 18
4 15
5 18
6 16
7 15
8 20
9 15
10 15
11 15
12 15

Which gives us:

Average Median Minimum Maximum
16.25 15 13 20

Seems like you can drop from 13 to 20 Shards at once. And you get, on average, 16.25 of them. So you need to do the Assassination 10 times in order to have 150 Shards

Done with Dameer 18.49 Might on patch 0.31 in Master on Assassinations: Iron Made > Lord Gvozden