Difference between revisions of "Difficulty"

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[[Pagan Online]] has three difficulties, selectable by the player on the [[Missions]] tab.
 
[[Pagan Online]] has three difficulties, selectable by the player on the [[Missions]] tab.
  
[[File:Normal_100x100.png]] '''Normal:''' Enemy numbers, damage, experience, glory multiplier and loot are not modified in any way.
+
[[File:Normal_100x100.png]]  
  
[[File:Hard_100x100.png]] '''Hard:'''
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'''Normal:'''
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 +
 
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[[File:Hard_100x100.png]]  
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'''Hard:'''
  
 
Enemy health pool roughly increased by 300% and damage by 100%
 
Enemy health pool roughly increased by 300% and damage by 100%
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Defense Missions: Shrine Health increased by 200%.
 
Defense Missions: Shrine Health increased by 200%.
  
[[File:Master_100x100.png]] '''Master:''' Enemy numbers, damage, experience, glory multiplier and loot are ''significantly'' increased.
 
  
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[[File:Master_100x100.png]]
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'''Master:'''
 
Enemy health pool roughly increased by 350% and damage by 200%
 
Enemy health pool roughly increased by 350% and damage by 200%
  

Revision as of 00:32, 10 June 2019

Pagan Online has three difficulties, selectable by the player on the Missions tab.

Normal 100x100.png

Normal:


Hard 100x100.png

Hard:

Enemy health pool roughly increased by 300% and damage by 100%

Environment interactables’ damage increased by 300%

Defense Missions: Shrine Health increased by 200%.


Master 100x100.png

Master: Enemy health pool roughly increased by 350% and damage by 200%

Environment interactables’ damage increased by 350%

Defense Missions: Shrine Health increased by 300%.