Difference between revisions of "Difficulty"

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[[File:Normal_100x100.png]] '''Normal:''' Enemy numbers, damage, experience, glory multiplier and loot are not modified in any way.
 
[[File:Normal_100x100.png]] '''Normal:''' Enemy numbers, damage, experience, glory multiplier and loot are not modified in any way.
  
[[File:Hard_100x100.png]] '''Hard:''' Enemy numbers, damage, experience, glory multiplier and loot are ''moderately'' increased.
+
[[File:Hard_100x100.png]] '''Hard:'''
 +
 
 +
Enemy health pool roughly increased by 300% and damage by 100%
 +
 
 +
Environment interactables’ damage increased by 300%
 +
 
 +
Defense Missions: Shrine Health increased by 200%.
  
 
[[File:Master_100x100.png]] '''Master:''' Enemy numbers, damage, experience, glory multiplier and loot are ''significantly'' increased.
 
[[File:Master_100x100.png]] '''Master:''' Enemy numbers, damage, experience, glory multiplier and loot are ''significantly'' increased.
 +
 +
Enemy health pool roughly increased by 350% and damage by 200%
 +
 +
Environment interactables’ damage increased by 350%
 +
 +
Defense Missions: Shrine Health increased by 300%.

Revision as of 00:32, 10 June 2019

Pagan Online has three difficulties, selectable by the player on the Missions tab.

Normal 100x100.png Normal: Enemy numbers, damage, experience, glory multiplier and loot are not modified in any way.

Hard 100x100.png Hard:

Enemy health pool roughly increased by 300% and damage by 100%

Environment interactables’ damage increased by 300%

Defense Missions: Shrine Health increased by 200%.

Master 100x100.png Master: Enemy numbers, damage, experience, glory multiplier and loot are significantly increased.

Enemy health pool roughly increased by 350% and damage by 200%

Environment interactables’ damage increased by 350%

Defense Missions: Shrine Health increased by 300%.