Difference between revisions of "Defense"
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Revision as of 02:28, 29 April 2019
In Defense Missions, the player must defend a structure with a set amount of life, while killing waves of monsters until fighting an Elite monster at the end.
Features:
- Waves spawn in 12-second intervals, the faster a player kills the wave, the more downtime between waves
- Number of waves are listed on the right side of the screen under the glory counter, along with objective health, which increases by mission level
- Instead of attacking the hero, monsters will generally prioritize attacking the point first, although skills that taunt (Istok, Dameer) will override the prioritization
- While healing indication may occur over the defense objective, the objective cannot be healed
- The defense point can be grabbed and moved by monsters
- It is advised to not stand directly on the point in the event an AoE attack is placed under the Hero and objective
- These are the shortest missions in Pagan Online
Note: While most missions fall into a certain range they can spawn at, particular missions are set levels as depicted.