Difference between revisions of "Defense"
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|- | |- | ||
| [[An Ambush in the Gloom]] | | [[An Ambush in the Gloom]] | ||
− | | | + | | Karadol |
| 6-10 | | 6-10 | ||
| 1.4K | | 1.4K | ||
− | | | + | | [[Erborn the Anathema]] |
|- | |- | ||
| [[Honor-marked]] | | [[Honor-marked]] |
Revision as of 01:40, 29 April 2019
In Defense Missions, the player must defend a structure with a set amount of life, while killing waves of monsters until fighting an Elite monster at the end.
Features:
- Waves spawn in 12-second intervals, the faster a player kills the wave, the more downtime between waves
- Number of waves are listed on the right side of the screen under the glory counter, along with objective healtha
- Instead of attacking the hero, monsters will prioritize attacking the point first, although skills that taunt (Istok, Dameer) will override the prioritization
- The defense point can be grabbed and moved by monsters
- These are the shortest missions in Pagan Online
Note: While most missions fall into a certain range they can spawn at, particular missions are set levels as depicted.