Difference between revisions of "Dameer Ability Tree"

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The [[Abilities#Ability Tree|Ability Tree]] of [[Dameer]].
 
The [[Abilities#Ability Tree|Ability Tree]] of [[Dameer]].
 +
 +
== Notations ==
 +
 +
*<span style="color:green">''Ability level 1 attributes''</span>
 +
*<span style="color:orange">''Ability level 2 attributes''</span>
 +
*<span style="color:red">''Ability level 3 attributes''</span>
 +
 +
= Passive Trait =
 +
 +
{|
 +
| [[File:DameerPassive-ChildoftheForest.png|60px|left]]
 +
| '''Child of the Forest'''<br>Dameer has a trusty bear companion, Vavvan, to fight by his side.<br>Vavvan protects Dameer and benefits from Dameer's gear bonuses.
 +
|}
  
 
= Primary Attack =
 
= Primary Attack =
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Once per boomerang thrown.  
 
Once per boomerang thrown.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Abilities Modifiers off Icon.png|50px|Special Mod II]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Special Mod II]]
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Once per boomerang thrown.  
 
Once per boomerang thrown.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Abilities Modifiers off Icon.png|50px|Special Mod III]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Special Mod III]]
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Once per boomerang thrown.  
 
Once per boomerang thrown.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 +
|}
 +
 +
= Secondary Attack =
 +
 +
{|
 +
| [[File:DameerCommand-Stance.png|60px|left]]
 +
| '''Command: Stance ( RMB )'''<br>Change between the 2 stances of your bear companion, Guard and Frenzy.<br>Guard stance grants bonus protections, while Frenzy grants bonus damage.
 +
|}
 +
 +
= Move =
 +
 +
{|
 +
| [[File:DameerCommand-Shelter.png|60px|left]]
 +
| '''Command: Shelter ( Shift )'''<br>Become immaterial and phase your soul into the bear companion for a short duration, healing him in the process.<br>Recast ability to quickly re-emerge.
 
|}
 
|}
  
 
= Abilities =
 
= Abilities =
 
*<span style="color:green">''Ability level 1 attributes''</span>
 
*<span style="color:orange">''Ability level 2 attributes''</span>
 
*<span style="color:red">''Ability level 3 attributes''</span>
 
  
 
== Call of the Ravens==
 
== Call of the Ravens==
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Range 2m  
 
Range 2m  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Range increased]]
 
| [[File:Bonuses off Icon.png|50px|Range increased]]
  
 
Range 2m  
 
Range 2m  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Range increased]]
 
| [[File:Bonuses off Icon.png|50px|Range increased]]
  
 
Range 2m  
 
Range 2m  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Pack Mentality]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Pack Mentality]]
  
 
If a companion gets hit, increase its Damage by 50% for 5s. Can be recast to call the ravens back to deal additional damage.  
 
If a companion gets hit, increase its Damage by 50% for 5s. Can be recast to call the ravens back to deal additional damage.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Birds of Prey I]]
 
| [[File:Bonuses off Icon.png|50px|Birds of Prey I]]
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Raven Size Increase 15%  
 
Raven Size Increase 15%  
  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Birds of Prey II]]
 
| [[File:Bonuses off Icon.png|50px|Birds of Prey II]]
  
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Raven Size Increase 15%  
 
Raven Size Increase 15%  
  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Birds of Prey III]]
 
| [[File:Bonuses off Icon.png|50px|Birds of Prey III]]
  
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Raven Size Increase 15%  
 
Raven Size Increase 15%  
  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Rip and Tear ]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Rip and Tear ]]
  
 
At first target hit, all 3 ravens spread apart and target random solo enemies. Each raven explodes on them for 450% Poison Damage in 3m radius.  
 
At first target hit, all 3 ravens spread apart and target random solo enemies. Each raven explodes on them for 450% Poison Damage in 3m radius.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Vigor of Veles I]]
 
| [[File:Bonuses off Icon.png|50px|Vigor of Veles I]]
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Cooldown -1s  
 
Cooldown -1s  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Vigor of Veles II]]
 
| [[File:Bonuses off Icon.png|50px|Vigor of Veles II]]
  
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Cooldown -1s  
 
Cooldown -1s  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Vigor of Veles III]]
 
| [[File:Bonuses off Icon.png|50px|Vigor of Veles III]]
  
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Cooldown -1s  
 
Cooldown -1s  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Toxicity]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Toxicity]]
  
 
Call of the Ravens does Poison damage instead of Physical.  
 
Call of the Ravens does Poison damage instead of Physical.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
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Heal percentage of max health per sec 1%  
 
Heal percentage of max health per sec 1%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Regrowth II]]
 
| [[File:Bonuses off Icon.png|50px|Regrowth II]]
  
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Heal percentage of max health per sec 1%  
 
Heal percentage of max health per sec 1%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Regrowth III]]
 
| [[File:Bonuses off Icon.png|50px|Regrowth III]]
  
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Heal percentage of max health per sec 1%  
 
Heal percentage of max health per sec 1%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Deep Roots]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Deep Roots]]
  
 
Root all enemies affected at the time of Call of Hrast cast.  
 
Root all enemies affected at the time of Call of Hrast cast.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Toxic Seeds I]]
 
| [[File:Bonuses off Icon.png|50px|Toxic Seeds I]]
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Poison Damage 50%  
 
Poison Damage 50%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Toxic Seeds II]]
 
| [[File:Bonuses off Icon.png|50px|Toxic Seeds II]]
  
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Poison Damage 50%  
 
Poison Damage 50%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Toxic Seeds III]]
 
| [[File:Bonuses off Icon.png|50px|Toxic Seeds III]]
  
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Poison Damage 50%  
 
Poison Damage 50%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Iron Bark]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Iron Bark]]
  
 
Grant 2s damage immunity to all allies upon expiration.  
 
Grant 2s damage immunity to all allies upon expiration.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Grasping Canopy I]]
 
| [[File:Bonuses off Icon.png|50px|Grasping Canopy I]]
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Range 0.5m  
 
Range 0.5m  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Grasping Canopy II]]
 
| [[File:Bonuses off Icon.png|50px|Grasping Canopy II]]
  
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Range 0.5m  
 
Range 0.5m  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Grasping Canopy III]]
 
| [[File:Bonuses off Icon.png|50px|Grasping Canopy III]]
  
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Range 0.5m  
 
Range 0.5m  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Venomous Trunk]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Venomous Trunk]]
  
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DOT for 5 seconds to all enemies in 8m radius.  
 
DOT for 5 seconds to all enemies in 8m radius.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
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Taunt Range 2m  
 
Taunt Range 2m  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Booming Roar II]]
 
| [[File:Bonuses off Icon.png|50px|Booming Roar II]]
  
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Taunt Range 2m  
 
Taunt Range 2m  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Booming Roar III]]
 
| [[File:Bonuses off Icon.png|50px|Booming Roar III]]
  
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Taunt Range 2m  
 
Taunt Range 2m  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Daze]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Daze]]
  
 
Stomp Also stuns all enemies affected for 3 seconds.  
 
Stomp Also stuns all enemies affected for 3 seconds.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Force of Nature I]]
 
| [[File:Bonuses off Icon.png|50px|Force of Nature I]]
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Range 1m
 
Range 1m
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Force of Nature II]]
 
| [[File:Bonuses off Icon.png|50px|Force of Nature II]]
  
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Range 1m
 
Range 1m
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Force of Nature III]]
 
| [[File:Bonuses off Icon.png|50px|Force of Nature III]]
  
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Range 1m
 
Range 1m
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Breaking Point]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Breaking Point]]
  
 
Taunt reduces -25% physical damage reduction and -25% elemental resistances for all enemies affected for the Taunt duration.  
 
Taunt reduces -25% physical damage reduction and -25% elemental resistances for all enemies affected for the Taunt duration.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Primal Connection I]]
 
| [[File:Bonuses off Icon.png|50px|Primal Connection I]]
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---------
 
---------
 
Cooldown decreased  
 
Cooldown decreased  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Primal Connection II]]
 
| [[File:Bonuses off Icon.png|50px|Primal Connection II]]
  
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---------
 
---------
 
Cooldown decreased  
 
Cooldown decreased  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Primal Connection III]]
 
| [[File:Bonuses off Icon.png|50px|Primal Connection III]]
  
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Cooldown decreased  
 
Cooldown decreased  
 
|  
 
|  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
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Increased movement speed 5%  
 
Increased movement speed 5%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Force of Movement II]]
 
| [[File:Bonuses off Icon.png|50px|Force of Movement II]]
  
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Increased movement speed 5%  
 
Increased movement speed 5%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Force of Movement III]]
 
| [[File:Bonuses off Icon.png|50px|Force of Movement III]]
  
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Increased movement speed 5%  
 
Increased movement speed 5%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Staggering Wounds ]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Staggering Wounds ]]
  
 
When Bearserk expires stun all enemies in 8m radius for  
 
When Bearserk expires stun all enemies in 8m radius for  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Force of Power I]]
 
| [[File:Bonuses off Icon.png|50px|Force of Power I]]
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Damage 20%  
 
Damage 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Force of Power II]]
 
| [[File:Bonuses off Icon.png|50px|Force of Power II]]
  
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Damage 20%  
 
Damage 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Force of Power III]]
 
| [[File:Bonuses off Icon.png|50px|Force of Power III]]
  
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Damage 20%  
 
Damage 20%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Animal Rage]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Animal Rage]]
  
 
Deal double damage to Taunted enemies.  
 
Deal double damage to Taunted enemies.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
| [[File:Bonuses off Icon.png|50px|Quick Swipes I]]
 
| [[File:Bonuses off Icon.png|50px|Quick Swipes I]]
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Attack Speed Bonus 5%  
 
Attack Speed Bonus 5%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Quick Swipes II]]
 
| [[File:Bonuses off Icon.png|50px|Quick Swipes II]]
  
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Attack Speed Bonus 5%  
 
Attack Speed Bonus 5%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Bonuses off Icon.png|50px|Quick Swipes III]]
 
| [[File:Bonuses off Icon.png|50px|Quick Swipes III]]
  
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Attack Speed Bonus 5%  
 
Attack Speed Bonus 5%  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
| [[File:Abilities Modifiers off Icon.png|50px|Virulence]]
 
| [[File:Abilities Modifiers off Icon.png|50px|Virulence]]
  
 
Gain Poison Damage aura that deals 100% Poison Damage each second. Range 7m.  
 
Gain Poison Damage aura that deals 100% Poison Damage each second. Range 7m.  
 +
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
  
 
== Feral Souls ==
 
== Feral Souls ==
 +
 +
Summon a forest wolf spirit to fight for you.
 +
 +
*<span style="color:green">Wolf Damage per attack 20%
 +
*<span style="color:green">Wolf health based on your Max Health 40%
 +
*<span style="color:green">Duration 8s
 +
*<span style="color:orange">Additional Wolves Spawned 1 <span style="color:red">(2)
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
! rowspan="4"| [[File:Dameer Feral Souls.png|60px]]  
 
! rowspan="4"| [[File:Dameer Feral Souls.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|Ferocity I]]
  
cccccccc
+
Wolf attacks damage increased.  
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
Wolf Damage per attack 5%
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|dddddddd]]
+
| [[File:Bonuses off Icon.png|50px|Ferocity II]]
  
eeeeeeeeee
+
Wolf attacks damage increased.
 +
 
 +
Wolf Damage per attack 5%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Ferocity III]]
 +
 
 +
Wolf attacks damage increased.
 +
 
 +
Wolf Damage per attack 5%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Rage]]
 +
 
 +
Wolves also gain bonuses from Bearserk bonuses. (not special modifiers)
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|Endurance I]]
 +
 
 +
Wolf Health Increased
 +
 
 +
Wolf health based on your Max Health 5%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Endurance II]]
 +
 
 +
Wolf Health Increased
 +
 
 +
Wolf health based on your Max Health 5%
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Endurance III]]
 +
 
 +
Wolf Health Increased
  
gggggggggg
+
Wolf health based on your Max Health 5%
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Pack Leader]]
  
gggggggggg
+
Each wolf attack heals Dameer for 0.2% of max health.  
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]]
 
  
iiiiiiiiii
+
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Stamina I]]
 +
 
 +
Duration Increased
 +
 
 +
Duration 2s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Stamina II]]
 +
 
 +
Duration Increased
 +
 
 +
Duration 2s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Stamina III]]
 +
 
 +
Duration Increased
  
kkkkkkk
+
Duration 2s
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
 
  
kkkkkkk
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Tenacity]]
  
kkkkkkk
+
Wolves never expire.  
| [[File:Abilities Modifiers off Icon.png|50px|llllllllll]]
 
  
mmmmmmmmmmm
+
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
 
|}
 
|}
  
 
== Ring of Thorns ==
 
== Ring of Thorns ==
 +
 +
Summon a ring of Thorns that deals damage and slow all enemies.
 +
 +
*<span style="color:green">Physical Damage 250% <span style="color:orange">(300%) <span style="color:red">(350%)
 +
*<span style="color:green">Slow 20%
 +
*<span style="color:green">Slow Duration 3s
 +
*<span style="color:green">Range 6m
 +
*<span style="color:green">Duration 6s
  
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
 
! rowspan="4"| [[File:Dameer Ring of Thorns.png|60px]]  
 
! rowspan="4"| [[File:Dameer Ring of Thorns.png|60px]]  
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|Bloom I]]
 +
 
 +
Duration Increased
 +
 
 +
Duration 1.5s
  
cccccccc
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
+
| [[File:Bonuses off Icon.png|50px|Bloom II]]
  
cccccccc
+
Duration Increased
| [[File:Bonuses off Icon.png|50px|bbbbbbbb]]
 
  
cccccccc
+
Duration 1.5s
| [[File:Abilities Modifiers off Icon.png|50px|dddddddd]]
 
  
eeeeeeeeee
+
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Bloom III]]
 +
 
 +
Duration Increased
 +
 
 +
Duration 1.5s
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Carnivore]]
 +
 
 +
The wall also contains 4 meat-eater plants that periodically attack nearby enemies for 200% Physical Damage.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|fffffffff]]
+
| [[File:Bonuses off Icon.png|50px|Difficult Terrain I]]
  
gggggggggg
+
Slow amount further increased
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
Slow
| [[File:Bonuses off Icon.png|50px|fffffffff]]
 
  
gggggggggg
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Abilities Modifiers off Icon.png|50px|hhhhhhhhh]]
+
| [[File:Bonuses off Icon.png|50px|Difficult Terrain II]]
  
iiiiiiiiii
+
Slow amount further increased
 +
 
 +
Slow
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Difficult Terrain III]]
 +
 
 +
Slow amount further increased
 +
 
 +
Slow
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Abilities Modifiers off Icon.png|50px|Nectar]]
 +
 
 +
The wall also contains raspberries that heal allies that go through it for 15% HP. This effect has 3 second cooldown.
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 
|-
 
|-
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Overgrowth I]]
 +
 
 +
Ring Radius Increased
 +
 
 +
Range 1m
 +
 
 +
<span style="color:grey">''Level Requirement:xx''
 +
| [[File:Bonuses off Icon.png|50px|Overgrowth II]]
 +
 
 +
Ring Radius Increased
 +
 
 +
Range 1m
  
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+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Bonuses off Icon.png|50px|Overgrowth III]]
 +
 
 +
Ring Radius Increased
 +
 
 +
Range 1m
  
kkkkkkk
+
<span style="color:grey">''Level Requirement:xx''
| [[File:Bonuses off Icon.png|50px|jjjjjjjjj]]
+
| [[File:Abilities Modifiers off Icon.png|50px|Venom ]]
  
kkkkkkk
+
Ring of Thorns does Poison Damage instead of Physical damage.  
| [[File:Abilities Modifiers off Icon.png|50px|llllllllll]]
 
  
mmmmmmmmmmm
+
<span style="color:grey">''Level Requirement:xx''
 
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|-
 
|}
 
|}

Latest revision as of 21:18, 15 September 2019

The Ability Tree of Dameer.

Notations

  • Ability level 1 attributes
  • Ability level 2 attributes
  • Ability level 3 attributes

Passive Trait

DameerPassive-ChildoftheForest.png
Child of the Forest
Dameer has a trusty bear companion, Vavvan, to fight by his side.
Vavvan protects Dameer and benefits from Dameer's gear bonuses.

Primary Attack

Throw a boomerang that deals damage and returns to Dameer.

Boomerang Throw
Special Mod I

Every 4th hit heals Vavvan for 1% of his max health.

Once per boomerang thrown.

Level Requirement:xx

Special Mod II

Every 4th hit reduces cooldown of Bearserk by 0.3s.

Once per boomerang thrown.

Level Requirement:xx

Special Mod III

Every 4th hit reduces cooldown of Bearserk by 0.3s.

Once per boomerang thrown.

Level Requirement:xx

Secondary Attack

DameerCommand-Stance.png
Command: Stance ( RMB )
Change between the 2 stances of your bear companion, Guard and Frenzy.
Guard stance grants bonus protections, while Frenzy grants bonus damage.

Move

DameerCommand-Shelter.png
Command: Shelter ( Shift )
Become immaterial and phase your soul into the bear companion for a short duration, healing him in the process.
Recast ability to quickly re-emerge.

Abilities

Call of the Ravens

Send a flock of ravens that inflict damage Recasting Spell calls the ravens back, and they inflict damage to every enemy in their path.

  • Physical Damage 250% (290%) (330%)
  • Range 9m
DameerCalloftheRavens.png
Range increased

Range 2m

Level Requirement:xx

Range increased

Range 2m

Level Requirement:xx

Range increased

Range 2m

Level Requirement:xx

Pack Mentality

If a companion gets hit, increase its Damage by 50% for 5s. Can be recast to call the ravens back to deal additional damage.

Level Requirement:xx

Birds of Prey I

Ravens size increased

Raven Size Increase 15%


Level Requirement:xx

Birds of Prey II

Ravens size increased

Raven Size Increase 15%


Level Requirement:xx

Birds of Prey III

Ravens size increased

Raven Size Increase 15%


Level Requirement:xx

Rip and Tear

At first target hit, all 3 ravens spread apart and target random solo enemies. Each raven explodes on them for 450% Poison Damage in 3m radius.

Level Requirement:xx

Vigor of Veles I

Cooldown reduced

Cooldown -1s

Level Requirement:xx

Vigor of Veles II

Cooldown reduced

Cooldown -1s

Level Requirement:xx

Vigor of Veles III

Cooldown reduced

Cooldown -1s

Level Requirement:xx

Toxicity

Call of the Ravens does Poison damage instead of Physical.

Level Requirement:xx

Call of Hrast

Summon an ancient forest tree that heals allies over time. Heal percentage of max health per sec 4%

  • Range 3m
  • Duration 5s (6s) (7s)
DameerCallofHrast.png
Regrowth I

Heal per second increased

Heal percentage of max health per sec 1%

Level Requirement:xx

Regrowth II

Heal per second increased

Heal percentage of max health per sec 1%

Level Requirement:xx

Regrowth III

Heal per second increased

Heal percentage of max health per sec 1%

Level Requirement:xx

Deep Roots

Root all enemies affected at the time of Call of Hrast cast.

Level Requirement:xx

Toxic Seeds I

Call of Hrast also does damage each second its active.

Poison Damage 50%

Level Requirement:xx

Toxic Seeds II

Call of Hrast also does damage each second its active.

Poison Damage 50%

Level Requirement:xx

Toxic Seeds III

Call of Hrast also does damage each second its active.

Poison Damage 50%

Level Requirement:xx

Iron Bark

Grant 2s damage immunity to all allies upon expiration.

Level Requirement:xx

Grasping Canopy I

Radius increased

Range 0.5m

Level Requirement:xx

Grasping Canopy II

Radius increased

Range 0.5m

Level Requirement:xx

Grasping Canopy III

Radius increased

Range 0.5m

Level Requirement:xx

Venomous Trunk

Upon expiration explode and inflict 50% Poison Damage

DOT for 5 seconds to all enemies in 8m radius.

Level Requirement:xx

Call to Action

Depending on the bear companions stance he will execute an action. If in Guard stance he jumps towards Dameer, and Taunts all enemies around him. If in Frenzy Stance he will perform a massive AOE stomp.

Frenzy - Stomp

  • Physical Damage 500%
  • Range 4m
  • Taunt Duration 1s (2s)

Guard - Taunt

  • Taunt Duration 6s
  • Taunt Range 9m
  • Physical Damage 60% (120%)
DameerCalltoAction.png
Booming Roar I

Taunt Range Increased

Taunt Range 2m

Level Requirement:xx

Booming Roar II

Taunt Range Increased

Taunt Range 2m

Level Requirement:xx

Booming Roar III

Taunt Range Increased

Taunt Range 2m

Level Requirement:xx

Daze

Stomp Also stuns all enemies affected for 3 seconds.

Level Requirement:xx

Force of Nature I

Stomp Radius Increased

Range 1m

Level Requirement:xx

Force of Nature II

Stomp Radius Increased

Range 1m

Level Requirement:xx

Force of Nature III

Stomp Radius Increased

Range 1m

Level Requirement:xx

Breaking Point

Taunt reduces -25% physical damage reduction and -25% elemental resistances for all enemies affected for the Taunt duration.

Level Requirement:xx

Primal Connection I

Cooldown decreased Cooldown -1s


Cooldown decreased

Level Requirement:xx

Primal Connection II

Cooldown decreased Cooldown -1s


Cooldown decreased

Level Requirement:xx

Primal Connection III

Cooldown decreased Cooldown -1s


Cooldown decreased

Level Requirement:xx

BEARserk

Phase into your bear companion and take total control of him for a duration, gaining acess to his devastating attacks and attack speed bonus.

  • Attack Speed Bonus 15%
  • Duration 7s (9s) (11s)
DameerBEARserk.png
Force of Movement I

Move speed increased while in Bearserk.

Increased movement speed 5%

Level Requirement:xx

Force of Movement II

Move speed increased while in Bearserk.

Increased movement speed 5%

Level Requirement:xx

Force of Movement III

Move speed increased while in Bearserk.

Increased movement speed 5%

Level Requirement:xx

Staggering Wounds

When Bearserk expires stun all enemies in 8m radius for

Level Requirement:xx

Force of Power I

Damage increased while in Bearserk.

Damage 20%

Level Requirement:xx

Force of Power II

Damage increased while in Bearserk.

Damage 20%

Level Requirement:xx

Force of Power III

Damage increased while in Bearserk.

Damage 20%

Level Requirement:xx

Animal Rage

Deal double damage to Taunted enemies.

Level Requirement:xx

Quick Swipes I

Attack Speed bonus further increased.

Attack Speed Bonus 5%

Level Requirement:xx

Quick Swipes II

Attack Speed bonus further increased.

Attack Speed Bonus 5%

Level Requirement:xx

Quick Swipes III

Attack Speed bonus further increased.

Attack Speed Bonus 5%

Level Requirement:xx

Virulence

Gain Poison Damage aura that deals 100% Poison Damage each second. Range 7m.

Level Requirement:xx

Feral Souls

Summon a forest wolf spirit to fight for you.

  • Wolf Damage per attack 20%
  • Wolf health based on your Max Health 40%
  • Duration 8s
  • Additional Wolves Spawned 1 (2)
Dameer Feral Souls.png
Ferocity I

Wolf attacks damage increased.

Wolf Damage per attack 5%

Level Requirement:xx

Ferocity II

Wolf attacks damage increased.

Wolf Damage per attack 5%

Level Requirement:xx

Ferocity III

Wolf attacks damage increased.

Wolf Damage per attack 5%

Level Requirement:xx

Rage

Wolves also gain bonuses from Bearserk bonuses. (not special modifiers)

Level Requirement:xx

Endurance I

Wolf Health Increased

Wolf health based on your Max Health 5%

Level Requirement:xx

Endurance II

Wolf Health Increased

Wolf health based on your Max Health 5%

Level Requirement:xx

Endurance III

Wolf Health Increased

Wolf health based on your Max Health 5%

Level Requirement:xx

Pack Leader

Each wolf attack heals Dameer for 0.2% of max health.

Level Requirement:xx

Stamina I

Duration Increased

Duration 2s

Level Requirement:xx

Stamina II

Duration Increased

Duration 2s

Level Requirement:xx

Stamina III

Duration Increased

Duration 2s

Level Requirement:xx

Tenacity

Wolves never expire.

Level Requirement:xx

Ring of Thorns

Summon a ring of Thorns that deals damage and slow all enemies.

  • Physical Damage 250% (300%) (350%)
  • Slow 20%
  • Slow Duration 3s
  • Range 6m
  • Duration 6s
Dameer Ring of Thorns.png
Bloom I

Duration Increased

Duration 1.5s

Level Requirement:xx

Bloom II

Duration Increased

Duration 1.5s

Level Requirement:xx

Bloom III

Duration Increased

Duration 1.5s

Level Requirement:xx

Carnivore

The wall also contains 4 meat-eater plants that periodically attack nearby enemies for 200% Physical Damage.

Level Requirement:xx

Difficult Terrain I

Slow amount further increased

Slow

Level Requirement:xx

Difficult Terrain II

Slow amount further increased

Slow

Level Requirement:xx

Difficult Terrain III

Slow amount further increased

Slow

Level Requirement:xx

Nectar

The wall also contains raspberries that heal allies that go through it for 15% HP. This effect has 3 second cooldown.

Level Requirement:xx

Overgrowth I

Ring Radius Increased

Range 1m

Level Requirement:xx

Overgrowth II

Ring Radius Increased

Range 1m

Level Requirement:xx

Overgrowth III

Ring Radius Increased

Range 1m

Level Requirement:xx

Venom

Ring of Thorns does Poison Damage instead of Physical damage.

Level Requirement:xx