Difference between revisions of "Artifacts"

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Artifacts are dropped items that are used to create [[Legendary Items]] and upgrade [[Heroes|Hero skills]].
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Artifacts are dropped items that are used to create [[Legendary Items]] and granting them a special effect / power.
 
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By clicking on the chest icon of any [[missions|mission]], players can see the reward list and if Artifacts can drop or not.
By clicking on the chest icon of any [[missions|mission]], players can see what can drop. Tiers can drop their own tiered item as well as any item from a lower tier. Bosses have the highest likelihood of dropping an artifact, and the higher the [[difficulty]] the better the drop chance.
 
  
 
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Revision as of 05:12, 11 September 2019

Artifacts are dropped items that are used to create Legendary Items and granting them a special effect / power. By clicking on the chest icon of any mission, players can see the reward list and if Artifacts can drop or not.

Icon Item Name Tier Effect Lore
Animal-Heart-Boar.png Animal Heart: Boar N/A Hitting enemies with your primary attack has a 50% chance to cast a Divine Pulse in front of your hero that passes through enemies, dealing lightning damage. N/A
Animal-Heart-Rabbit.png Animal Heart: Rabbit N/A Hitting enemies with your primary attacks has a 20% chance to summon a giant shuriken that passes through the enemies and then returns to the hero, dealing 30% of Attack as Physical Damage to all enemies in A heart extracted from a sanctified rabbit bears all its spiritual trappings: fleetness of foot, quickness of wit, and an excess of energy and vigor. The essence of lepid trickery courses strongly through the remaining veins, inundating it with great power.
Animal-Heart-Snake.png Animal Heart: Snake N/A Hitting enemies with your primary attack summons a dagger that passes through enemies and deals physical damage to all enemies hit. N/A
Chalice-of-Veles.png Chalice of Veles N/A Drinking health potion unleashes burst of divine energy for 400% damage as sunfire in 8m radius Perun is the god who drank the most of all the gods, but Veles loves to say that he is the one who drank the best.
Chest-of-Greed.png Chest of Greed N/A Hitting enemies with your primary attack has a 30% chance to summon three daggers that pass through enemies and deal Physical Damage to all enemies hit. The first chest of greed was made by a jilted alchemist from the flotsam of a pirate ship. He tried to open it - the lid was hard to break, and the alchemist was never again seen. This is a lesser version of it.
Corrupted-Bone.png Corrupted Bone N/A 11% chance to root the enemy for 3 seconds when attacking. Those that return from the Underworld, or from within the Shroud, without being reborn are proclaimed anathema - an abomination of necromancy. Their bones, however, are considered valuable relics for the arcane.
No-Item-Picture.png Chunk of Corrupted Flesh N/A Hitting enemies with your primary attack has a 4% chance to channels divine energy for a second, releasing a burst of light that goes through enemies in a straight line, dealing lightning damage. None dares speak of the processes involved in corrupting flesh in such perverse a manner. Untold foulness befalls any hapless scholar who dares even enquire. The secret is hidden in a forgotten tome of ancient chymical lore.
Crown-of-the-Fallen.png Crown of the Fallen N/A Hitting enemies with your primary attack has a 6% chance to spawn a cone of frost in a 6m radius in front of the hero. The Crown of the Fallen was forged in a maelstrom of lost souls. The fallen watch over those that struggle in the remnants of their efforts. They writhe in the Underworld, hoping above all hope that they can once more influence the world of the living and help those they desire. The Crown is a physical manifestation of their will, and all tremble before its power.
Crown-of-the-Mammoth-King.png Crown of the Mammoth King N/A Hitting enemies with your primary attack has a 6% chance to spawn a cone of poison in a 6m radius in front of the hero. The head that first bore a crown just like this one was said to have never been shorn. Countless scissors and knives were broken in the attempt. The wearer's eyes give off a purplish glint, but this is unrelated.
Earthsplitter-Charm.png Earthsplitter Charm N/A Knockback Immunity. Each Knockback attempt heals you for 5%. We knew not if it was a man, woman or god - all we know was when it strode forward, the earth shattered under its feet like it was a giant or drake.
Evergrowing-Vine.png Evergrowing Vine N/A Hitting enemies with your primary attack has a 55% chance to summon two daggers that pass through enemies and deals physical damage to all enemies hit. They say this is a cutting of a tree planted at the dawn of time in the pit of the growing world, and that it will never stop sprouting and branching. An unknown disaster is said to befall anyone who prunes it incorrectly.
Goblet-of-Strength.png Goblet of Strength N/A Hitting enemies with your primary attack has a 5% chance to open a rift of divine energy in front of the hero, dealing lightning damage. Amongst the many tales lost to time and ruin was one of a Steel Champion. The story goes that it took three sips of water for this Steel Champion to regain his strength and break free from his bonds. If he were a man of honor or a villain, it is no longer known. The Goblet infused with his strength, however, is no myth.
Grozota-Twins.png Grozota Twins N/A Hitting enemies with your primary attack has a 6% chance to summon three giant Ice Spikes in the direction you're facing. The Ice Spikes deal cold damage and slow enemies hit. Once upon a time, in a kingdom quite near, there lived the Twins - a terror to fear. They want you dead, to take off your head but what they never thought is that one day their severed heads would be traded, and bought.
Hateful-Visage-of-Svarog.png Hateful Visage of Svarog N/A Maximum resource increased by 40% Svarog gazed upon the world as it was, like a misshapen lump of clay, and bellowed: "One must destroy so that one can create!
Inscriptions-of-Revival.png Inscriptions of Revival N/A Hitting enemies with your primary attack has a 6% chance to spawn a cone of fire in a 6m radius in front of the hero. To each foolhardy Adept that believes raising the dead is mere vulgar necromancy, let it be known - there is a difference between resurrection, undead creation... and holy revival. Those that do not know it will hardly ever benefit from it.
Iron-Maiden-Pendant.png Iron Maiden Pendant N/A Root Immunity. Each root attempt heals you for 5%. Some call the Iron Maiden a device for torture. Others call it a symbol, one of pain and punishment. We of the Temna Kula, we call it... bed.
Kablars-Eye.png Kablar's Eye N/A N/A Some dragons can hypnotize with their gaze, even petrify. Kablar is not one of those dragons, for he is not the most subtle of creatures. What Kablar sees, Kablar destroys.
Mirror-of-Massacre.png Mirror of Massacre N/A N/A A veela queen from another age used a mirror just like this one to do her hair. For the full effect, she smeared it with black goat's blood. The mirror ate it all up and, in a child's voice, asked for more.
Molten-Chains-of-Svarog.png Molten Chains of Svarog N/A Burn the ground you walk on. The fire deals 11% spell damage to affected enemies per second. So it was that Svarog said to his children: "Though I will be with you, you will not know me by visage or stature, for I shall be chained in body and in might. Yet you will know I am there.
Moranas-Tome.png Morana's Tome N/A Hitting enemies with your primary attack has a 9% chance to summon a giant Fireball in the direction you're facing. The Fireball explodes on first enemy hit. There is wisdom in death, insight in the cold and knowledge in the white death. So speak followers of Morana, and so they write. It takes courage and great mental fortitude to fully decipher Morana's Tome, but to those who do come great rewards. Those who fail are said to be found dead, their minds and faces frozen in horror.
Peruns-Gauntlet.png Perun's Gauntlet N/A Hitting enemies with your primary attack has a 9% chance to summon a giant Ice Spike in the direction you're facing. The Ice Spike deals direct cold and AoE damage on hit, slowing all enemies hit. The stories say Perun used his gauntlet so that he could fling lightning at his foes, but the power of the gauntlet is far superior to that. They say wearing it is to feel the intensity of the heavens in your thoughts, the rage of the storm in your attack, and the shielding might of divine right as your creed.
Peruns-Shield-Strap.png Perun's Shield Strap N/A 11% chance to stun enemies for 1 seconds when receiving a hit. Glory to the God of Thunder and Storm! Sacred is the earth he walks on, the mug he chugs ale from, his belt, his wineskin, his shield-strap..
Repulsive-Visage-of-Morana.png Repulsive Visage of Morana N/A 11% chance to reflect damage when hit. Morana is not a Goddess of fear, but one of wisdom, of magic, of cold and cunning. It is her Death aspect that most have learned to fear, and thus attribute horrifying traits to items dedicated to her.
No-Item-Picture.png King’s Scepter N/A Hitting enemies with your primary attack has a 7% chance to summon two giant Ice Spikes in the direction you're facing. The Ice Spikes deal cold damage and slow enemies hit. A king in the Land of Rod is no mere figurehead, an empty title of office with no purpose but to command. A king rules by action, through the glory of combat and valor, and the Scepter is his symbol. No king has embodied this more than Old King Vukashin, and though he was a swordsman, he still maintained a scepter which he used for executing traitors.
Svarogs-Boulder.png Sceper of the Fallen N/A Hitting enemies with your primary attack has a 7% chance to summon two giant Fireballs in the direction you're facing, dealing fire damage to first enemy hit. Forged by hammering the lost souls into the bleak stone of the Underworld with hammers of dead brass, this dread Scepter is the symbol of Fallen's might. It is said that no creature of the Underworld but the Gatekeeper can resist the commands of the Scepter's wielder.
Stribogs-Talisman.png Stribog's Talisman N/A Health potion replenishes 100% of resource. Some gods are best forgotten, their shrines demolished, their champions slain. Their talismans... hidden.
Svetovids-Scroll.png Svetovid's Scroll N/A Cast a burst of lightning on hit, which bounces from one target to another. Two heads look forward, two heads look back. War is the fertilizer of the field of life. Behold the storm, for I am both Perun and his brother." - excerpt from Svetovid's Scroll
Whispering-Dolls.png Whispering Dolls N/A Hitting enemies with your primary attack has a 8% chance to summon eight daggers, which are launched in a circle around you, dealing physical damage to all enemies hit. Psst. We know what you did. We will tell no one but you. Again... and again.
Wing-of-Simargl.png Wing of Simargl N/A Hitting enemies with your primary attack has a 6% chance to summon three giant Fireballs in the direction you're facing, dealing fire damage to first enemy hit. Beware when using the Wings of Simargl, for such power comes at a heavy cost. Chains bind Simargl's grip tightly to whoever would dare use this artifact frivolously, and each flap of those powerful wings once brought ruin and desolation.
Witchdoctors-Feather.png Witchdoctor's Feather N/A Movement speed increased 50% for 5 seconds after critical hit. A cold? Eat onion. Next! Axe wound? Try this ointment. Next! Bogged down by Shroudspawn? Here. It is the Feather of the Witchdoctor. Don't mention it.