Difference between revisions of "Anya Ability Tree"

From Pagan Online Wiki
Jump to navigation Jump to search
 
(No difference)

Latest revision as of 21:17, 15 September 2019

The Ability Tree of Anya.

Notations[edit]

  • Ability level 1 attributes
  • Ability level 2 attributes
  • Ability level 3 attributes

Passive Trait[edit]

AnyaPassive-Blood-Rite.png
Blood Rite
Slain enemies will drop a Blood Fragment that Anya can consume ( by walking near it ).
Each Blood Fragment regenerates corrupted blood and health, and temporarily increases damage.

Primary Attack[edit]

A furious long range whip combo.

Whipslash
Bloodboil Explosion

Last combo hit has 20% chance to cause enemies to explode when dying for 100% physical damage in 3m radius.

Level Requirement:xx

Quick Fix

Each Combo hit reduces Vitality Rush cooldown by 0.3s

Level Requirement:xx

Blood Clot

Last combo hit has 20% chance to spawn blood fragment.

Level Requirement:xx

Secondary Attack[edit]

AnyaSpinningSlash.png
Spinning Slash ( RMB )
Powerful 360 degree whip slash that deals damage and pushes enemies back.

Move[edit]

AnyaVitalityRush.png
Vitality Rush ( Shift )
Dash through enemies and leech health from them.

Abilities[edit]

Bloodsucker[edit]

Send out a huge blood bat that inflicts damage to all enemies it passes through and then returns to the caster, healing it for every enemy hit.

  • Physical Damage 200% (250%) (300%)
  • Range 8m
  • Width 3m
  • Life Leech 3%
AnyaBloodsucker.png
Infusion I

Additional Life Leech per enemy hit.

Life Leech 1%

Level Requirement:xx

Infusion II

Additional Life Leech per enemy hit.

Life Leech 1%


Level Requirement:xx

Infusion III

Additional Life Leech per enemy hit.

Life Leech 1%


Level Requirement:xx

Blood Force

If an enemy is hit twice With the same bat and it does not die, it drops a blood fragment.

Level Requirement:xx

Animalistic Speed I

Gain move speed buff for 5 seconds for each enemy hit.

Increased movement speed 1%


Level Requirement:xx

Animalistic Speed II

Gain move speed buff for 5 seconds for each enemy hit.

Increased movement speed 1%


Level Requirement:xx

Animalistic Speed III

Gain move speed buff for 5 seconds for each enemy hit.

Increased movement speed 1%


Level Requirement:xx

Panic

Recast bloodsucker to detonate it and fear all enemies for 4s.

Level Requirement:xx

A bite from beyond I

Range increased

Range 1m

Level Requirement:xx

A bite from beyond II

Range increased

Range 1m

Level Requirement:xx

A bite from beyond III

Range increased

Range 1m

Level Requirement:xx

Extreme Gore

Double Damage to targets affected With Bleed.

Level Requirement:xx

Swarm[edit]

Summon a swarm of bats that inflicts bleed and to any enemy that enters the area.

  • Physical Damage 80% (100%) (120%)
  • Target AOE Radius 2.5m
  • Swarm Duration 5s
AnyaSwarm.png
Decay I

Swarm also inflicts Slow.

Slow 10%

Swarm Duration 1s


Level Requirement:xx

Decay II

Swarm also inflicts Slow.

Slow 10%

Swarm Duration 1s


Level Requirement:xx

Decay III

Swarm also inflicts Slow.

Slow 10%

Swarm Duration 1s


Level Requirement:xx

Spawn of Darkness

When the swarm expires, one Level 1 Bloodsucker spawns from it center, and flies towards nearest living enemy.

Level Requirement:xx

For the Swarm I

AOE Radius Increased

Range 1m

Level Requirement:xx

For the Swarm II

AOE Radius Increased

Range 1m

Level Requirement:xx

For the Swarm III

AOE Radius Increased

Range 1m

Level Requirement:xx

Vortex

When swarm expires it pulls all enemies in lom radius towards it.

Level Requirement:xx

Protection of Flesh I

All allies receive physical and elemental resistances when standing in the Swarm.

Physical damage reduction 10%

Elemental resistances 10%

Level Requirement:xx

Protection of Flesh II

All allies receive physical and elemental resistances when standing in the Swarm.

Physical damage reduction 10%

Elemental resistances 10%

Level Requirement:xx

Protection of Flesh III

All allies receive physical and elemental resistances when standing in the Swarm.

Physical damage reduction 10%

Elemental resistances 10%

Level Requirement:xx

Rejuvenation

When swarm expires it heals you and all allies in lom radius for 10% of their max health.

Level Requirement:xx

Bloodbolt[edit]

Expend your own blood andcest a powerful projectile that explodes for small AOE when it hits an enemy. The projectile explodes leaving blood fragments on the ground

  • Physical Damage 300% (340%) (380%)
  • Range 10m
  • Blood Fragments generated 5
  • Health Cost: 20% of maximum health
AnyaBloodbolt.png
Sticky Blood I

Bloodbolt also roots enemies.

Root Duration 2s

Level Requirement:xx

Sticky Blood II

Bloodbolt also roots enemies.

Root Duration 2s

Level Requirement:xx

Sticky Blood III

Bloodbolt also roots enemies.

Root Duration 2s

Level Requirement:xx

Piercer

Bloodbolt does not explode when hitting an enemy.

Instead it passes through all enemies.

Level Requirement:xx

Fountain of Youth I

Additional Blood fragments generated.

Blood Fragments generated 1

Level Requirement:xx

Fountain of Youth II

Additional Blood fragments generated.

Blood Fragments generated 1

Level Requirement:xx

Fountain of Youth III

Additional Blood fragments generated.

Blood Fragments generated 1

Level Requirement:xx

Bloodchill Explosion

Each blood fragment that is generated by Bloodbolt explodes after 2s for 80% Cold Damage.

Level Requirement:xx

Longevity II

Health Cost Decreased

Health Cost -4%

Level Requirement:xx

Longevity II

Health Cost Decreased

Health Cost -4%

Level Requirement:xx

Longevity III

Health Cost Decreased

Health Cost -4%

Level Requirement:xx

Carnage

Bloodbolt gains 3 charges.

Level Requirement:xx

Heartbeat[edit]

Summon a huge beating heart that explodes after a short period, dealing massive damage in the area around it. Hitting the heart with primary attacks makes the effect more powerful.

  • Physical Damage 400% (460%) (520%)
  • Target AOE Radius 5m
  • Each Primary hit delays heart explosion by 0.2s, increases total damage by 50%
AnyaHeartbeat.png
Pulse I

Each primary hit also expands the radius.

Range 0.4m

Level Requirement:xx

Pulse II

Each primary hit also expands the radius.

Range 0.4m

Level Requirement:xx

Pulse III

Each primary hit also expands the radius.

Range 0.4m

Level Requirement:xx

Heart-throb

Double damage to targets afflicted by STUN.

Level Requirement:xx

Heavy Heart I

Each primary hit also roots enemies.

Root Duration 0.3s

Level Requirement:xx

Heavy Heart II

Each primary hit also roots enemies.

Root Duration 0.3s

Level Requirement:xx

Heavy Heart III

Each primary hit also roots enemies.

Root Duration 0.3s

Level Requirement:xx

Restoration

Heartbeat explosion heals you and all allies for 50% of max health.

Level Requirement:xx

Warmth I

Each primary hit heals you and all allies.

Heal bonus per enemy affected 1%

Level Requirement:xx

Warmth II

Each primary hit heals you and all allies.

Heal bonus per enemy affected 1%

Level Requirement:xx

Warmth III

Each primary hit heals you and all allies.

Heal bonus per enemy affected 1%

Level Requirement:xx

Mass Effect

After casting Heartbeat, you can recast it for 3s to spawn another heart.

Level Requirement:xx

Blood Spikes[edit]

Summon blood spikes from the ground to impale enemies, inflicting stun and low damage over time.

  • Physical damage per second 40%
  • Range 5m
  • Duration 3s (5s) (7s)
  • Max Impaled Enemies 5
Anya Blood Spikes.png
Gore Tentacles I

Increased Radius

Range 1m

Level Requirement:xx

Gore Tentacles II

Increased Radius

Range 1m

Level Requirement:xx

Gore Tentacles III

Increased Radius

Range 1m

Level Requirement:xx

Sanguine Protection

Gain +5% physical damage reduction and +5% to all elemental resists for the duration of Blood Spikes for each enemy impaled.

Level Requirement:xx

Mass Murder I

Max Impaled Enemies Increased

Max Impaled Enemies 1

Level Requirement:xx

Mass Murder II

Max Impaled Enemies Increased

Max Impaled Enemies 1

Level Requirement:xx

Mass Murder III

Max Impaled Enemies Increased

Max Impaled Enemies 1

Level Requirement:xx

Cold Blooded

After Blood Spikes retract the ground freezes and deals 100% Cold Damage each second for 4 seconds.

Level Requirement:xx

Pain and Suffering I

Damage Further increased

Physical Damage 20%

Level Requirement:xx

Pain and Suffering II

Damage Further increased

Physical Damage 20%

Level Requirement:xx

Pain and Suffering III

Damage Further increased

Physical Damage 20%

Level Requirement:xx

Bloodfreeze

Instead of stunning all enemies for a duration, instantly deal 400% Cold Damage to all enemies.

Level Requirement:xx

Altar of Gore[edit]

Impale single enemy on a blood spear and make a blood altar out of it. Enemy is stunned for the duration and receives continuous damage while all allies in the radius leech health.

  • Enemy Max Health Damage 6% (9%) (12%)
  • Life Leech 3% (5%) (7%)
  • Range 8m
  • Duration 5s
Anya Altar of Gore.png
Quick Lashes I

Attack speed increased during life leech

Attack Speed Bonus 3%

Level Requirement:xx

Quick Lashes II

Attack speed increased during life leech

Attack Speed Bonus 3%

Level Requirement:xx

Quick Lashes III

Attack speed increased during life leech

Attack Speed Bonus 3%

Level Requirement:xx

Sustenance

If enemy dies while impaled all allies are healed instantly for 10% of their max health.

Level Requirement:xx

All About Range I

Radius Increased

Range 1.5m

Level Requirement:xx

All About Range II

Radius Increased

Range 1.5m

Level Requirement:xx

All About Range III

Radius Increased

Range 1.5m

Level Requirement:xx

Bloody Efficiency

Blood Altar gains 1 additinal charge.

Level Requirement:xx

Sanguine Longevity II

Duration Increased

Duration 1s

Level Requirement:xx

Sanguine Longevity II

Duration Increased

Duration 1s

Level Requirement:xx

Sanguine Longevity III

Duration Increased

Duration 1s

Level Requirement:xx

Corruption of Gore

If an enemy dies while impaled it explodes for 450% Cold Damage, affecting all enemies in the Blood Atar radius.

Level Requirement:xx