Difference between revisions of "Difficulty"
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[[Pagan Online]] has three difficulties, selectable by the player on the [[Missions]] tab. | [[Pagan Online]] has three difficulties, selectable by the player on the [[Missions]] tab. | ||
− | |||
− | Enemy numbers, damage, experience, glory multiplier and loot are not modified in any way. | + | {| cellpadding="5" |
+ | | style="background-color:#0d0d0d;text-align:center" | '''NORMAL''' | ||
+ | | style="background-color:#0d0d0d;" | | ||
+ | |- | ||
+ | | style="background-color:#202020;" | [[File:Normal_100x100.png]] | ||
+ | | style="background-color:#202020;" | Enemy numbers, damage, experience, glory multiplier and loot are not modified in any way. | ||
+ | |} | ||
− | + | {| cellpadding="5" | |
− | [[File:Hard_100x100.png]] | + | | style="background-color:#0d0d0d;text-align:center" | '''HARD''' |
− | + | | style="background-color:#0d0d0d;" | | |
+ | |- | ||
+ | | style="background-color:#202020;" | [[File:Hard_100x100.png]] | ||
+ | | style="background-color:#202020;" | | ||
Enemy health pool roughly increased by 300% and damage by 100% | Enemy health pool roughly increased by 300% and damage by 100% | ||
Line 14: | Line 22: | ||
Defense Missions: Shrine Health increased by 200%. | Defense Missions: Shrine Health increased by 200%. | ||
+ | |} | ||
− | [[File: | + | {| cellpadding="5" |
− | + | | style="background-color:#0d0d0d;text-align:center" | '''MASTER''' | |
− | Enemy health pool roughly increased by 350% and damage by 200% | + | | style="background-color:#0d0d0d;" | |
+ | |- | ||
+ | | style="background-color:#202020;" | [[File:Normal_100x100.png]] | ||
+ | | style="background-color:#202020;" | Enemy health pool roughly increased by 350% and damage by 200% | ||
Environment interactables’ damage increased by 350% | Environment interactables’ damage increased by 350% | ||
Defense Missions: Shrine Health increased by 300%. | Defense Missions: Shrine Health increased by 300%. | ||
+ | |} |
Revision as of 09:43, 1 September 2019
Pagan Online has three difficulties, selectable by the player on the Missions tab.
NORMAL | |
Enemy numbers, damage, experience, glory multiplier and loot are not modified in any way. |
HARD | |
Enemy health pool roughly increased by 300% and damage by 100% Environment interactables’ damage increased by 300% Defense Missions: Shrine Health increased by 200%. |
MASTER | |
Enemy health pool roughly increased by 350% and damage by 200%
Environment interactables’ damage increased by 350% Defense Missions: Shrine Health increased by 300%. |