Difference between revisions of "Difficulty"
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[[File:Normal_100x100.png]] '''Normal:''' Enemy numbers, damage, experience, glory multiplier and loot are not modified in any way. | [[File:Normal_100x100.png]] '''Normal:''' Enemy numbers, damage, experience, glory multiplier and loot are not modified in any way. | ||
− | [[File:Hard_100x100.png]] '''Hard:''' Enemy | + | [[File:Hard_100x100.png]] '''Hard:''' |
+ | |||
+ | Enemy health pool roughly increased by 300% and damage by 100% | ||
+ | |||
+ | Environment interactables’ damage increased by 300% | ||
+ | |||
+ | Defense Missions: Shrine Health increased by 200%. | ||
[[File:Master_100x100.png]] '''Master:''' Enemy numbers, damage, experience, glory multiplier and loot are ''significantly'' increased. | [[File:Master_100x100.png]] '''Master:''' Enemy numbers, damage, experience, glory multiplier and loot are ''significantly'' increased. | ||
+ | |||
+ | Enemy health pool roughly increased by 350% and damage by 200% | ||
+ | |||
+ | Environment interactables’ damage increased by 350% | ||
+ | |||
+ | Defense Missions: Shrine Health increased by 300%. |
Revision as of 00:32, 10 June 2019
Pagan Online has three difficulties, selectable by the player on the Missions tab.
Normal: Enemy numbers, damage, experience, glory multiplier and loot are not modified in any way.
Enemy health pool roughly increased by 300% and damage by 100%
Environment interactables’ damage increased by 300%
Defense Missions: Shrine Health increased by 200%.
Master: Enemy numbers, damage, experience, glory multiplier and loot are significantly increased.
Enemy health pool roughly increased by 350% and damage by 200%
Environment interactables’ damage increased by 350%
Defense Missions: Shrine Health increased by 300%.